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SetConsoleCursor
関数コンソールウィンドウのマウスカーソル形状を設定する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleCursor(
HANDLE hConsoleOutput,
HCURSOR hCursor
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hConsoleOutput | HANDLE | in |
| hCursor | HCURSOR | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleCursor(
HANDLE hConsoleOutput,
HCURSOR hCursor
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool SetConsoleCursor(
IntPtr hConsoleOutput, // HANDLE
IntPtr hCursor // HCURSOR
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function SetConsoleCursor(
hConsoleOutput As IntPtr, ' HANDLE
hCursor As IntPtr ' HCURSOR
) As Boolean
End Function' hConsoleOutput : HANDLE
' hCursor : HCURSOR
Declare PtrSafe Function SetConsoleCursor Lib "kernel32" ( _
ByVal hConsoleOutput As LongPtr, _
ByVal hCursor As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetConsoleCursor = ctypes.windll.kernel32.SetConsoleCursor
SetConsoleCursor.restype = wintypes.BOOL
SetConsoleCursor.argtypes = [
wintypes.HANDLE, # hConsoleOutput : HANDLE
wintypes.HANDLE, # hCursor : HCURSOR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleCursor = Fiddle::Function.new(
lib['SetConsoleCursor'],
[
Fiddle::TYPE_VOIDP, # hConsoleOutput : HANDLE
Fiddle::TYPE_VOIDP, # hCursor : HCURSOR
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetConsoleCursor(
hConsoleOutput: *mut core::ffi::c_void, // HANDLE
hCursor: *mut core::ffi::c_void // HCURSOR
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool SetConsoleCursor(IntPtr hConsoleOutput, IntPtr hCursor);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleCursor' -Namespace Win32 -PassThru
# $api::SetConsoleCursor(hConsoleOutput, hCursor)#uselib "KERNEL32.dll"
#func global SetConsoleCursor "SetConsoleCursor" sptr, sptr
; SetConsoleCursor hConsoleOutput, hCursor ; 戻り値は stat
; hConsoleOutput : HANDLE -> "sptr"
; hCursor : HCURSOR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global SetConsoleCursor "SetConsoleCursor" sptr, sptr
; res = SetConsoleCursor(hConsoleOutput, hCursor)
; hConsoleOutput : HANDLE -> "sptr"
; hCursor : HCURSOR -> "sptr"; BOOL SetConsoleCursor(HANDLE hConsoleOutput, HCURSOR hCursor)
#uselib "KERNEL32.dll"
#cfunc global SetConsoleCursor "SetConsoleCursor" intptr, intptr
; res = SetConsoleCursor(hConsoleOutput, hCursor)
; hConsoleOutput : HANDLE -> "intptr"
; hCursor : HCURSOR -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetConsoleCursor = kernel32.NewProc("SetConsoleCursor")
)
// hConsoleOutput (HANDLE), hCursor (HCURSOR)
r1, _, err := procSetConsoleCursor.Call(
uintptr(hConsoleOutput),
uintptr(hCursor),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetConsoleCursor(
hConsoleOutput: THandle; // HANDLE
hCursor: THandle // HCURSOR
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsoleCursor';result := DllCall("KERNEL32\SetConsoleCursor"
, "Ptr", hConsoleOutput ; HANDLE
, "Ptr", hCursor ; HCURSOR
, "Int") ; return: BOOL●SetConsoleCursor(hConsoleOutput, hCursor) = DLL("KERNEL32.dll", "bool SetConsoleCursor(void*, void*)")
# 呼び出し: SetConsoleCursor(hConsoleOutput, hCursor)
# hConsoleOutput : HANDLE -> "void*"
# hCursor : HCURSOR -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。