ホーム › System.Console › SetConsoleCursorMode
SetConsoleCursorMode
関数コンソールカーソルの点滅やダブルバイトモードを設定する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleCursorMode(
HANDLE hConsoleHandle,
BOOL Blink,
BOOL DBEnable
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hConsoleHandle | HANDLE | in |
| Blink | BOOL | in |
| DBEnable | BOOL | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleCursorMode(
HANDLE hConsoleHandle,
BOOL Blink,
BOOL DBEnable
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool SetConsoleCursorMode(
IntPtr hConsoleHandle, // HANDLE
bool Blink, // BOOL
bool DBEnable // BOOL
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function SetConsoleCursorMode(
hConsoleHandle As IntPtr, ' HANDLE
Blink As Boolean, ' BOOL
DBEnable As Boolean ' BOOL
) As Boolean
End Function' hConsoleHandle : HANDLE
' Blink : BOOL
' DBEnable : BOOL
Declare PtrSafe Function SetConsoleCursorMode Lib "kernel32" ( _
ByVal hConsoleHandle As LongPtr, _
ByVal Blink As Long, _
ByVal DBEnable As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetConsoleCursorMode = ctypes.windll.kernel32.SetConsoleCursorMode
SetConsoleCursorMode.restype = wintypes.BOOL
SetConsoleCursorMode.argtypes = [
wintypes.HANDLE, # hConsoleHandle : HANDLE
wintypes.BOOL, # Blink : BOOL
wintypes.BOOL, # DBEnable : BOOL
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleCursorMode = Fiddle::Function.new(
lib['SetConsoleCursorMode'],
[
Fiddle::TYPE_VOIDP, # hConsoleHandle : HANDLE
Fiddle::TYPE_INT, # Blink : BOOL
Fiddle::TYPE_INT, # DBEnable : BOOL
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetConsoleCursorMode(
hConsoleHandle: *mut core::ffi::c_void, // HANDLE
Blink: i32, // BOOL
DBEnable: i32 // BOOL
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool SetConsoleCursorMode(IntPtr hConsoleHandle, bool Blink, bool DBEnable);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleCursorMode' -Namespace Win32 -PassThru
# $api::SetConsoleCursorMode(hConsoleHandle, Blink, DBEnable)#uselib "KERNEL32.dll"
#func global SetConsoleCursorMode "SetConsoleCursorMode" sptr, sptr, sptr
; SetConsoleCursorMode hConsoleHandle, Blink, DBEnable ; 戻り値は stat
; hConsoleHandle : HANDLE -> "sptr"
; Blink : BOOL -> "sptr"
; DBEnable : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global SetConsoleCursorMode "SetConsoleCursorMode" sptr, int, int
; res = SetConsoleCursorMode(hConsoleHandle, Blink, DBEnable)
; hConsoleHandle : HANDLE -> "sptr"
; Blink : BOOL -> "int"
; DBEnable : BOOL -> "int"; BOOL SetConsoleCursorMode(HANDLE hConsoleHandle, BOOL Blink, BOOL DBEnable)
#uselib "KERNEL32.dll"
#cfunc global SetConsoleCursorMode "SetConsoleCursorMode" intptr, int, int
; res = SetConsoleCursorMode(hConsoleHandle, Blink, DBEnable)
; hConsoleHandle : HANDLE -> "intptr"
; Blink : BOOL -> "int"
; DBEnable : BOOL -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetConsoleCursorMode = kernel32.NewProc("SetConsoleCursorMode")
)
// hConsoleHandle (HANDLE), Blink (BOOL), DBEnable (BOOL)
r1, _, err := procSetConsoleCursorMode.Call(
uintptr(hConsoleHandle),
uintptr(Blink),
uintptr(DBEnable),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetConsoleCursorMode(
hConsoleHandle: THandle; // HANDLE
Blink: BOOL; // BOOL
DBEnable: BOOL // BOOL
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsoleCursorMode';result := DllCall("KERNEL32\SetConsoleCursorMode"
, "Ptr", hConsoleHandle ; HANDLE
, "Int", Blink ; BOOL
, "Int", DBEnable ; BOOL
, "Int") ; return: BOOL●SetConsoleCursorMode(hConsoleHandle, Blink, DBEnable) = DLL("KERNEL32.dll", "bool SetConsoleCursorMode(void*, bool, bool)")
# 呼び出し: SetConsoleCursorMode(hConsoleHandle, Blink, DBEnable)
# hConsoleHandle : HANDLE -> "void*"
# Blink : BOOL -> "bool"
# DBEnable : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。