ホーム › System.Console › SetConsoleIcon
SetConsoleIcon
関数コンソールウィンドウのアイコンを設定する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleIcon(
HICON hIcon
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hIcon | HICON | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleIcon(
HICON hIcon
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool SetConsoleIcon(
IntPtr hIcon // HICON
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function SetConsoleIcon(
hIcon As IntPtr ' HICON
) As Boolean
End Function' hIcon : HICON
Declare PtrSafe Function SetConsoleIcon Lib "kernel32" ( _
ByVal hIcon As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetConsoleIcon = ctypes.windll.kernel32.SetConsoleIcon
SetConsoleIcon.restype = wintypes.BOOL
SetConsoleIcon.argtypes = [
wintypes.HANDLE, # hIcon : HICON
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleIcon = Fiddle::Function.new(
lib['SetConsoleIcon'],
[
Fiddle::TYPE_VOIDP, # hIcon : HICON
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetConsoleIcon(
hIcon: *mut core::ffi::c_void // HICON
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool SetConsoleIcon(IntPtr hIcon);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleIcon' -Namespace Win32 -PassThru
# $api::SetConsoleIcon(hIcon)#uselib "KERNEL32.dll"
#func global SetConsoleIcon "SetConsoleIcon" sptr
; SetConsoleIcon hIcon ; 戻り値は stat
; hIcon : HICON -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global SetConsoleIcon "SetConsoleIcon" sptr
; res = SetConsoleIcon(hIcon)
; hIcon : HICON -> "sptr"; BOOL SetConsoleIcon(HICON hIcon)
#uselib "KERNEL32.dll"
#cfunc global SetConsoleIcon "SetConsoleIcon" intptr
; res = SetConsoleIcon(hIcon)
; hIcon : HICON -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetConsoleIcon = kernel32.NewProc("SetConsoleIcon")
)
// hIcon (HICON)
r1, _, err := procSetConsoleIcon.Call(
uintptr(hIcon),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetConsoleIcon(
hIcon: THandle // HICON
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsoleIcon';result := DllCall("KERNEL32\SetConsoleIcon"
, "Ptr", hIcon ; HICON
, "Int") ; return: BOOL●SetConsoleIcon(hIcon) = DLL("KERNEL32.dll", "bool SetConsoleIcon(void*)")
# 呼び出し: SetConsoleIcon(hIcon)
# hIcon : HICON -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。