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SetConsoleKeyShortcuts
関数コンソールのキーボードショートカットを設定する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleKeyShortcuts(
BOOL bSet,
BYTE bReserveKeys,
APPKEY* lpAppKeys,
DWORD dwNumAppKeys
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| bSet | BOOL | in |
| bReserveKeys | BYTE | in |
| lpAppKeys | APPKEY* | in |
| dwNumAppKeys | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleKeyShortcuts(
BOOL bSet,
BYTE bReserveKeys,
APPKEY* lpAppKeys,
DWORD dwNumAppKeys
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool SetConsoleKeyShortcuts(
bool bSet, // BOOL
byte bReserveKeys, // BYTE
IntPtr lpAppKeys, // APPKEY*
uint dwNumAppKeys // DWORD
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function SetConsoleKeyShortcuts(
bSet As Boolean, ' BOOL
bReserveKeys As Byte, ' BYTE
lpAppKeys As IntPtr, ' APPKEY*
dwNumAppKeys As UInteger ' DWORD
) As Boolean
End Function' bSet : BOOL
' bReserveKeys : BYTE
' lpAppKeys : APPKEY*
' dwNumAppKeys : DWORD
Declare PtrSafe Function SetConsoleKeyShortcuts Lib "kernel32" ( _
ByVal bSet As Long, _
ByVal bReserveKeys As Byte, _
ByVal lpAppKeys As LongPtr, _
ByVal dwNumAppKeys As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetConsoleKeyShortcuts = ctypes.windll.kernel32.SetConsoleKeyShortcuts
SetConsoleKeyShortcuts.restype = wintypes.BOOL
SetConsoleKeyShortcuts.argtypes = [
wintypes.BOOL, # bSet : BOOL
ctypes.c_ubyte, # bReserveKeys : BYTE
ctypes.c_void_p, # lpAppKeys : APPKEY*
wintypes.DWORD, # dwNumAppKeys : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleKeyShortcuts = Fiddle::Function.new(
lib['SetConsoleKeyShortcuts'],
[
Fiddle::TYPE_INT, # bSet : BOOL
-Fiddle::TYPE_CHAR, # bReserveKeys : BYTE
Fiddle::TYPE_VOIDP, # lpAppKeys : APPKEY*
-Fiddle::TYPE_INT, # dwNumAppKeys : DWORD
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetConsoleKeyShortcuts(
bSet: i32, // BOOL
bReserveKeys: u8, // BYTE
lpAppKeys: *mut APPKEY, // APPKEY*
dwNumAppKeys: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool SetConsoleKeyShortcuts(bool bSet, byte bReserveKeys, IntPtr lpAppKeys, uint dwNumAppKeys);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleKeyShortcuts' -Namespace Win32 -PassThru
# $api::SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys)#uselib "KERNEL32.dll"
#func global SetConsoleKeyShortcuts "SetConsoleKeyShortcuts" sptr, sptr, sptr, sptr
; SetConsoleKeyShortcuts bSet, bReserveKeys, varptr(lpAppKeys), dwNumAppKeys ; 戻り値は stat
; bSet : BOOL -> "sptr"
; bReserveKeys : BYTE -> "sptr"
; lpAppKeys : APPKEY* -> "sptr"
; dwNumAppKeys : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global SetConsoleKeyShortcuts "SetConsoleKeyShortcuts" int, int, var, int ; res = SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys) ; bSet : BOOL -> "int" ; bReserveKeys : BYTE -> "int" ; lpAppKeys : APPKEY* -> "var" ; dwNumAppKeys : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global SetConsoleKeyShortcuts "SetConsoleKeyShortcuts" int, int, sptr, int ; res = SetConsoleKeyShortcuts(bSet, bReserveKeys, varptr(lpAppKeys), dwNumAppKeys) ; bSet : BOOL -> "int" ; bReserveKeys : BYTE -> "int" ; lpAppKeys : APPKEY* -> "sptr" ; dwNumAppKeys : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL SetConsoleKeyShortcuts(BOOL bSet, BYTE bReserveKeys, APPKEY* lpAppKeys, DWORD dwNumAppKeys) #uselib "KERNEL32.dll" #cfunc global SetConsoleKeyShortcuts "SetConsoleKeyShortcuts" int, int, var, int ; res = SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys) ; bSet : BOOL -> "int" ; bReserveKeys : BYTE -> "int" ; lpAppKeys : APPKEY* -> "var" ; dwNumAppKeys : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL SetConsoleKeyShortcuts(BOOL bSet, BYTE bReserveKeys, APPKEY* lpAppKeys, DWORD dwNumAppKeys) #uselib "KERNEL32.dll" #cfunc global SetConsoleKeyShortcuts "SetConsoleKeyShortcuts" int, int, intptr, int ; res = SetConsoleKeyShortcuts(bSet, bReserveKeys, varptr(lpAppKeys), dwNumAppKeys) ; bSet : BOOL -> "int" ; bReserveKeys : BYTE -> "int" ; lpAppKeys : APPKEY* -> "intptr" ; dwNumAppKeys : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetConsoleKeyShortcuts = kernel32.NewProc("SetConsoleKeyShortcuts")
)
// bSet (BOOL), bReserveKeys (BYTE), lpAppKeys (APPKEY*), dwNumAppKeys (DWORD)
r1, _, err := procSetConsoleKeyShortcuts.Call(
uintptr(bSet),
uintptr(bReserveKeys),
uintptr(lpAppKeys),
uintptr(dwNumAppKeys),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetConsoleKeyShortcuts(
bSet: BOOL; // BOOL
bReserveKeys: Byte; // BYTE
lpAppKeys: Pointer; // APPKEY*
dwNumAppKeys: DWORD // DWORD
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsoleKeyShortcuts';result := DllCall("KERNEL32\SetConsoleKeyShortcuts"
, "Int", bSet ; BOOL
, "UChar", bReserveKeys ; BYTE
, "Ptr", lpAppKeys ; APPKEY*
, "UInt", dwNumAppKeys ; DWORD
, "Int") ; return: BOOL●SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys) = DLL("KERNEL32.dll", "bool SetConsoleKeyShortcuts(bool, byte, void*, dword)")
# 呼び出し: SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys)
# bSet : BOOL -> "bool"
# bReserveKeys : BYTE -> "byte"
# lpAppKeys : APPKEY* -> "void*"
# dwNumAppKeys : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。