ホーム › System.Console › SetConsoleKeyShortcuts
SetConsoleKeyShortcuts
関数コンソールのキーボードショートカットを設定する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleKeyShortcuts(
BOOL bSet,
BYTE bReserveKeys,
APPKEY* lpAppKeys,
DWORD dwNumAppKeys
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| bSet | BOOL | in | ショートカットを有効化するならTRUE、無効化するならFALSEを指定する。 |
| bReserveKeys | BYTE | in | システム予約とするキーの組み合わせを示すビットフラグのバイト値。 |
| lpAppKeys | APPKEY* | in | アプリ定義のキー割り当てを記述するAPPKEY配列へのポインタ。 |
| dwNumAppKeys | DWORD | in | lpAppKeys配列に含まれるAPPKEY要素の個数。 |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleKeyShortcuts(
BOOL bSet,
BYTE bReserveKeys,
APPKEY* lpAppKeys,
DWORD dwNumAppKeys
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool SetConsoleKeyShortcuts(
bool bSet, // BOOL
byte bReserveKeys, // BYTE
IntPtr lpAppKeys, // APPKEY*
uint dwNumAppKeys // DWORD
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function SetConsoleKeyShortcuts(
bSet As Boolean, ' BOOL
bReserveKeys As Byte, ' BYTE
lpAppKeys As IntPtr, ' APPKEY*
dwNumAppKeys As UInteger ' DWORD
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' bSet : BOOL
' bReserveKeys : BYTE
' lpAppKeys : APPKEY*
' dwNumAppKeys : DWORD
Declare PtrSafe Function SetConsoleKeyShortcuts Lib "kernel32" ( _
ByVal bSet As Long, _
ByVal bReserveKeys As Byte, _
ByVal lpAppKeys As LongPtr, _
ByVal dwNumAppKeys As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetConsoleKeyShortcuts = ctypes.windll.kernel32.SetConsoleKeyShortcuts
SetConsoleKeyShortcuts.restype = wintypes.BOOL
SetConsoleKeyShortcuts.argtypes = [
wintypes.BOOL, # bSet : BOOL
ctypes.c_ubyte, # bReserveKeys : BYTE
ctypes.c_void_p, # lpAppKeys : APPKEY*
wintypes.DWORD, # dwNumAppKeys : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleKeyShortcuts = Fiddle::Function.new(
lib['SetConsoleKeyShortcuts'],
[
Fiddle::TYPE_INT, # bSet : BOOL
-Fiddle::TYPE_CHAR, # bReserveKeys : BYTE
Fiddle::TYPE_VOIDP, # lpAppKeys : APPKEY*
-Fiddle::TYPE_INT, # dwNumAppKeys : DWORD
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetConsoleKeyShortcuts(
bSet: i32, // BOOL
bReserveKeys: u8, // BYTE
lpAppKeys: *mut APPKEY, // APPKEY*
dwNumAppKeys: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool SetConsoleKeyShortcuts(bool bSet, byte bReserveKeys, IntPtr lpAppKeys, uint dwNumAppKeys);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleKeyShortcuts' -Namespace Win32 -PassThru
# $api::SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys)#uselib "KERNEL32.dll"
#func global SetConsoleKeyShortcuts "SetConsoleKeyShortcuts" sptr, sptr, sptr, sptr
; SetConsoleKeyShortcuts bSet, bReserveKeys, varptr(lpAppKeys), dwNumAppKeys ; 戻り値は stat
; bSet : BOOL -> "sptr"
; bReserveKeys : BYTE -> "sptr"
; lpAppKeys : APPKEY* -> "sptr"
; dwNumAppKeys : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "KERNEL32.dll" #cfunc global SetConsoleKeyShortcuts "SetConsoleKeyShortcuts" int, int, var, int ; res = SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys) ; bSet : BOOL -> "int" ; bReserveKeys : BYTE -> "int" ; lpAppKeys : APPKEY* -> "var" ; dwNumAppKeys : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "KERNEL32.dll" #cfunc global SetConsoleKeyShortcuts "SetConsoleKeyShortcuts" int, int, sptr, int ; res = SetConsoleKeyShortcuts(bSet, bReserveKeys, varptr(lpAppKeys), dwNumAppKeys) ; bSet : BOOL -> "int" ; bReserveKeys : BYTE -> "int" ; lpAppKeys : APPKEY* -> "sptr" ; dwNumAppKeys : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL SetConsoleKeyShortcuts(BOOL bSet, BYTE bReserveKeys, APPKEY* lpAppKeys, DWORD dwNumAppKeys) #uselib "KERNEL32.dll" #cfunc global SetConsoleKeyShortcuts "SetConsoleKeyShortcuts" int, int, var, int ; res = SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys) ; bSet : BOOL -> "int" ; bReserveKeys : BYTE -> "int" ; lpAppKeys : APPKEY* -> "var" ; dwNumAppKeys : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL SetConsoleKeyShortcuts(BOOL bSet, BYTE bReserveKeys, APPKEY* lpAppKeys, DWORD dwNumAppKeys) #uselib "KERNEL32.dll" #cfunc global SetConsoleKeyShortcuts "SetConsoleKeyShortcuts" int, int, intptr, int ; res = SetConsoleKeyShortcuts(bSet, bReserveKeys, varptr(lpAppKeys), dwNumAppKeys) ; bSet : BOOL -> "int" ; bReserveKeys : BYTE -> "int" ; lpAppKeys : APPKEY* -> "intptr" ; dwNumAppKeys : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetConsoleKeyShortcuts = kernel32.NewProc("SetConsoleKeyShortcuts")
)
// bSet (BOOL), bReserveKeys (BYTE), lpAppKeys (APPKEY*), dwNumAppKeys (DWORD)
r1, _, err := procSetConsoleKeyShortcuts.Call(
uintptr(bSet),
uintptr(bReserveKeys),
uintptr(lpAppKeys),
uintptr(dwNumAppKeys),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetConsoleKeyShortcuts(
bSet: BOOL; // BOOL
bReserveKeys: Byte; // BYTE
lpAppKeys: Pointer; // APPKEY*
dwNumAppKeys: DWORD // DWORD
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsoleKeyShortcuts';result := DllCall("KERNEL32\SetConsoleKeyShortcuts"
, "Int", bSet ; BOOL
, "UChar", bReserveKeys ; BYTE
, "Ptr", lpAppKeys ; APPKEY*
, "UInt", dwNumAppKeys ; DWORD
, "Int") ; return: BOOL●SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys) = DLL("KERNEL32.dll", "bool SetConsoleKeyShortcuts(bool, byte, void*, dword)")
# 呼び出し: SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys)
# bSet : BOOL -> "bool"
# bReserveKeys : BYTE -> "byte"
# lpAppKeys : APPKEY* -> "void*"
# dwNumAppKeys : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "kernel32" fn SetConsoleKeyShortcuts(
bSet: i32, // BOOL
bReserveKeys: u8, // BYTE
lpAppKeys: [*c]APPKEY, // APPKEY*
dwNumAppKeys: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;proc SetConsoleKeyShortcuts(
bSet: int32, # BOOL
bReserveKeys: uint8, # BYTE
lpAppKeys: ptr APPKEY, # APPKEY*
dwNumAppKeys: uint32 # DWORD
): int32 {.importc: "SetConsoleKeyShortcuts", stdcall, dynlib: "KERNEL32.dll".}pragma(lib, "kernel32");
extern(Windows)
int SetConsoleKeyShortcuts(
int bSet, // BOOL
ubyte bReserveKeys, // BYTE
APPKEY* lpAppKeys, // APPKEY*
uint dwNumAppKeys // DWORD
);ccall((:SetConsoleKeyShortcuts, "KERNEL32.dll"), stdcall, Int32,
(Int32, UInt8, Ptr{APPKEY}, UInt32),
bSet, bReserveKeys, lpAppKeys, dwNumAppKeys)
# bSet : BOOL -> Int32
# bReserveKeys : BYTE -> UInt8
# lpAppKeys : APPKEY* -> Ptr{APPKEY}
# dwNumAppKeys : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t SetConsoleKeyShortcuts(
int32_t bSet,
uint8_t bReserveKeys,
void* lpAppKeys,
uint32_t dwNumAppKeys);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys)
-- bSet : BOOL
-- bReserveKeys : BYTE
-- lpAppKeys : APPKEY*
-- dwNumAppKeys : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const SetConsoleKeyShortcuts = lib.func('__stdcall', 'SetConsoleKeyShortcuts', 'int32_t', ['int32_t', 'uint8_t', 'void *', 'uint32_t']);
// SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys)
// bSet : BOOL -> 'int32_t'
// bReserveKeys : BYTE -> 'uint8_t'
// lpAppKeys : APPKEY* -> 'void *'
// dwNumAppKeys : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("KERNEL32.dll", {
SetConsoleKeyShortcuts: { parameters: ["i32", "u8", "pointer", "u32"], result: "i32" },
});
// lib.symbols.SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys)
// bSet : BOOL -> "i32"
// bReserveKeys : BYTE -> "u8"
// lpAppKeys : APPKEY* -> "pointer"
// dwNumAppKeys : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t SetConsoleKeyShortcuts(
int32_t bSet,
uint8_t bReserveKeys,
void* lpAppKeys,
uint32_t dwNumAppKeys);
C, "KERNEL32.dll");
// $ffi->SetConsoleKeyShortcuts(bSet, bReserveKeys, lpAppKeys, dwNumAppKeys);
// bSet : BOOL
// bReserveKeys : BYTE
// lpAppKeys : APPKEY*
// dwNumAppKeys : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Kernel32 extends StdCallLibrary {
Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
boolean SetConsoleKeyShortcuts(
boolean bSet, // BOOL
byte bReserveKeys, // BYTE
Pointer lpAppKeys, // APPKEY*
int dwNumAppKeys // DWORD
);
}@[Link("kernel32")]
lib LibKERNEL32
fun SetConsoleKeyShortcuts = SetConsoleKeyShortcuts(
bSet : Int32, # BOOL
bReserveKeys : UInt8, # BYTE
lpAppKeys : APPKEY*, # APPKEY*
dwNumAppKeys : UInt32 # DWORD
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetConsoleKeyShortcutsNative = Int32 Function(Int32, Uint8, Pointer<Void>, Uint32);
typedef SetConsoleKeyShortcutsDart = int Function(int, int, Pointer<Void>, int);
final SetConsoleKeyShortcuts = DynamicLibrary.open('KERNEL32.dll')
.lookupFunction<SetConsoleKeyShortcutsNative, SetConsoleKeyShortcutsDart>('SetConsoleKeyShortcuts');
// bSet : BOOL -> Int32
// bReserveKeys : BYTE -> Uint8
// lpAppKeys : APPKEY* -> Pointer<Void>
// dwNumAppKeys : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetConsoleKeyShortcuts(
bSet: BOOL; // BOOL
bReserveKeys: Byte; // BYTE
lpAppKeys: Pointer; // APPKEY*
dwNumAppKeys: DWORD // DWORD
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsoleKeyShortcuts';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetConsoleKeyShortcuts"
c_SetConsoleKeyShortcuts :: CInt -> Word8 -> Ptr () -> Word32 -> IO CInt
-- bSet : BOOL -> CInt
-- bReserveKeys : BYTE -> Word8
-- lpAppKeys : APPKEY* -> Ptr ()
-- dwNumAppKeys : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setconsolekeyshortcuts =
foreign "SetConsoleKeyShortcuts"
(int32_t @-> uint8_t @-> (ptr void) @-> uint32_t @-> returning int32_t)
(* bSet : BOOL -> int32_t *)
(* bReserveKeys : BYTE -> uint8_t *)
(* lpAppKeys : APPKEY* -> (ptr void) *)
(* dwNumAppKeys : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)
(cffi:defcfun ("SetConsoleKeyShortcuts" set-console-key-shortcuts :convention :stdcall) :int32
(b-set :int32) ; BOOL
(b-reserve-keys :uint8) ; BYTE
(lp-app-keys :pointer) ; APPKEY*
(dw-num-app-keys :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetConsoleKeyShortcuts = Win32::API::More->new('KERNEL32',
'BOOL SetConsoleKeyShortcuts(BOOL bSet, BYTE bReserveKeys, LPVOID lpAppKeys, DWORD dwNumAppKeys)');
# my $ret = $SetConsoleKeyShortcuts->Call($bSet, $bReserveKeys, $lpAppKeys, $dwNumAppKeys);
# bSet : BOOL -> BOOL
# bReserveKeys : BYTE -> BYTE
# lpAppKeys : APPKEY* -> LPVOID
# dwNumAppKeys : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型