Win32 API 日本語リファレンス
ホームSystem.Console › SetConsoleNlsMode

SetConsoleNlsMode

関数
コンソールのNLS(各国語サポート)モードを設定する内部関数。
DLLKERNEL32.dll呼出規約winapi

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL SetConsoleNlsMode(
    HANDLE hConsole,
    DWORD fdwNlsMode
);

パラメーター

名前方向
hConsoleHANDLEin
fdwNlsModeDWORDin

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL SetConsoleNlsMode(
    HANDLE hConsole,
    DWORD fdwNlsMode
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool SetConsoleNlsMode(
    IntPtr hConsole,   // HANDLE
    uint fdwNlsMode   // DWORD
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function SetConsoleNlsMode(
    hConsole As IntPtr,   ' HANDLE
    fdwNlsMode As UInteger   ' DWORD
) As Boolean
End Function
' hConsole : HANDLE
' fdwNlsMode : DWORD
Declare PtrSafe Function SetConsoleNlsMode Lib "kernel32" ( _
    ByVal hConsole As LongPtr, _
    ByVal fdwNlsMode As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SetConsoleNlsMode = ctypes.windll.kernel32.SetConsoleNlsMode
SetConsoleNlsMode.restype = wintypes.BOOL
SetConsoleNlsMode.argtypes = [
    wintypes.HANDLE,  # hConsole : HANDLE
    wintypes.DWORD,  # fdwNlsMode : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleNlsMode = Fiddle::Function.new(
  lib['SetConsoleNlsMode'],
  [
    Fiddle::TYPE_VOIDP,  # hConsole : HANDLE
    -Fiddle::TYPE_INT,  # fdwNlsMode : DWORD
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn SetConsoleNlsMode(
        hConsole: *mut core::ffi::c_void,  // HANDLE
        fdwNlsMode: u32  // DWORD
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool SetConsoleNlsMode(IntPtr hConsole, uint fdwNlsMode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleNlsMode' -Namespace Win32 -PassThru
# $api::SetConsoleNlsMode(hConsole, fdwNlsMode)
#uselib "KERNEL32.dll"
#func global SetConsoleNlsMode "SetConsoleNlsMode" sptr, sptr
; SetConsoleNlsMode hConsole, fdwNlsMode   ; 戻り値は stat
; hConsole : HANDLE -> "sptr"
; fdwNlsMode : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global SetConsoleNlsMode "SetConsoleNlsMode" sptr, int
; res = SetConsoleNlsMode(hConsole, fdwNlsMode)
; hConsole : HANDLE -> "sptr"
; fdwNlsMode : DWORD -> "int"
; BOOL SetConsoleNlsMode(HANDLE hConsole, DWORD fdwNlsMode)
#uselib "KERNEL32.dll"
#cfunc global SetConsoleNlsMode "SetConsoleNlsMode" intptr, int
; res = SetConsoleNlsMode(hConsole, fdwNlsMode)
; hConsole : HANDLE -> "intptr"
; fdwNlsMode : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procSetConsoleNlsMode = kernel32.NewProc("SetConsoleNlsMode")
)

// hConsole (HANDLE), fdwNlsMode (DWORD)
r1, _, err := procSetConsoleNlsMode.Call(
	uintptr(hConsole),
	uintptr(fdwNlsMode),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SetConsoleNlsMode(
  hConsole: THandle;   // HANDLE
  fdwNlsMode: DWORD   // DWORD
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'SetConsoleNlsMode';
result := DllCall("KERNEL32\SetConsoleNlsMode"
    , "Ptr", hConsole   ; HANDLE
    , "UInt", fdwNlsMode   ; DWORD
    , "Int")   ; return: BOOL
●SetConsoleNlsMode(hConsole, fdwNlsMode) = DLL("KERNEL32.dll", "bool SetConsoleNlsMode(void*, dword)")
# 呼び出し: SetConsoleNlsMode(hConsole, fdwNlsMode)
# hConsole : HANDLE -> "void*"
# fdwNlsMode : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。