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SetConsoleNlsMode
関数コンソールのNLS(各国語サポート)モードを設定する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleNlsMode(
HANDLE hConsole,
DWORD fdwNlsMode
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hConsole | HANDLE | in |
| fdwNlsMode | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL SetConsoleNlsMode(
HANDLE hConsole,
DWORD fdwNlsMode
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool SetConsoleNlsMode(
IntPtr hConsole, // HANDLE
uint fdwNlsMode // DWORD
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function SetConsoleNlsMode(
hConsole As IntPtr, ' HANDLE
fdwNlsMode As UInteger ' DWORD
) As Boolean
End Function' hConsole : HANDLE
' fdwNlsMode : DWORD
Declare PtrSafe Function SetConsoleNlsMode Lib "kernel32" ( _
ByVal hConsole As LongPtr, _
ByVal fdwNlsMode As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetConsoleNlsMode = ctypes.windll.kernel32.SetConsoleNlsMode
SetConsoleNlsMode.restype = wintypes.BOOL
SetConsoleNlsMode.argtypes = [
wintypes.HANDLE, # hConsole : HANDLE
wintypes.DWORD, # fdwNlsMode : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetConsoleNlsMode = Fiddle::Function.new(
lib['SetConsoleNlsMode'],
[
Fiddle::TYPE_VOIDP, # hConsole : HANDLE
-Fiddle::TYPE_INT, # fdwNlsMode : DWORD
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetConsoleNlsMode(
hConsole: *mut core::ffi::c_void, // HANDLE
fdwNlsMode: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool SetConsoleNlsMode(IntPtr hConsole, uint fdwNlsMode);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsoleNlsMode' -Namespace Win32 -PassThru
# $api::SetConsoleNlsMode(hConsole, fdwNlsMode)#uselib "KERNEL32.dll"
#func global SetConsoleNlsMode "SetConsoleNlsMode" sptr, sptr
; SetConsoleNlsMode hConsole, fdwNlsMode ; 戻り値は stat
; hConsole : HANDLE -> "sptr"
; fdwNlsMode : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global SetConsoleNlsMode "SetConsoleNlsMode" sptr, int
; res = SetConsoleNlsMode(hConsole, fdwNlsMode)
; hConsole : HANDLE -> "sptr"
; fdwNlsMode : DWORD -> "int"; BOOL SetConsoleNlsMode(HANDLE hConsole, DWORD fdwNlsMode)
#uselib "KERNEL32.dll"
#cfunc global SetConsoleNlsMode "SetConsoleNlsMode" intptr, int
; res = SetConsoleNlsMode(hConsole, fdwNlsMode)
; hConsole : HANDLE -> "intptr"
; fdwNlsMode : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetConsoleNlsMode = kernel32.NewProc("SetConsoleNlsMode")
)
// hConsole (HANDLE), fdwNlsMode (DWORD)
r1, _, err := procSetConsoleNlsMode.Call(
uintptr(hConsole),
uintptr(fdwNlsMode),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetConsoleNlsMode(
hConsole: THandle; // HANDLE
fdwNlsMode: DWORD // DWORD
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsoleNlsMode';result := DllCall("KERNEL32\SetConsoleNlsMode"
, "Ptr", hConsole ; HANDLE
, "UInt", fdwNlsMode ; DWORD
, "Int") ; return: BOOL●SetConsoleNlsMode(hConsole, fdwNlsMode) = DLL("KERNEL32.dll", "bool SetConsoleNlsMode(void*, dword)")
# 呼び出し: SetConsoleNlsMode(hConsole, fdwNlsMode)
# hConsole : HANDLE -> "void*"
# fdwNlsMode : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。