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SetConsolePalette
関数コンソール画面に使用するカラーパレットを設定する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL SetConsolePalette(
HANDLE hConsoleOutput,
HPALETTE hPalette,
DWORD dwUsage
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hConsoleOutput | HANDLE | in |
| hPalette | HPALETTE | in |
| dwUsage | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL SetConsolePalette(
HANDLE hConsoleOutput,
HPALETTE hPalette,
DWORD dwUsage
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool SetConsolePalette(
IntPtr hConsoleOutput, // HANDLE
IntPtr hPalette, // HPALETTE
uint dwUsage // DWORD
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function SetConsolePalette(
hConsoleOutput As IntPtr, ' HANDLE
hPalette As IntPtr, ' HPALETTE
dwUsage As UInteger ' DWORD
) As Boolean
End Function' hConsoleOutput : HANDLE
' hPalette : HPALETTE
' dwUsage : DWORD
Declare PtrSafe Function SetConsolePalette Lib "kernel32" ( _
ByVal hConsoleOutput As LongPtr, _
ByVal hPalette As LongPtr, _
ByVal dwUsage As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetConsolePalette = ctypes.windll.kernel32.SetConsolePalette
SetConsolePalette.restype = wintypes.BOOL
SetConsolePalette.argtypes = [
wintypes.HANDLE, # hConsoleOutput : HANDLE
wintypes.HANDLE, # hPalette : HPALETTE
wintypes.DWORD, # dwUsage : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetConsolePalette = Fiddle::Function.new(
lib['SetConsolePalette'],
[
Fiddle::TYPE_VOIDP, # hConsoleOutput : HANDLE
Fiddle::TYPE_VOIDP, # hPalette : HPALETTE
-Fiddle::TYPE_INT, # dwUsage : DWORD
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetConsolePalette(
hConsoleOutput: *mut core::ffi::c_void, // HANDLE
hPalette: *mut core::ffi::c_void, // HPALETTE
dwUsage: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool SetConsolePalette(IntPtr hConsoleOutput, IntPtr hPalette, uint dwUsage);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetConsolePalette' -Namespace Win32 -PassThru
# $api::SetConsolePalette(hConsoleOutput, hPalette, dwUsage)#uselib "KERNEL32.dll"
#func global SetConsolePalette "SetConsolePalette" sptr, sptr, sptr
; SetConsolePalette hConsoleOutput, hPalette, dwUsage ; 戻り値は stat
; hConsoleOutput : HANDLE -> "sptr"
; hPalette : HPALETTE -> "sptr"
; dwUsage : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global SetConsolePalette "SetConsolePalette" sptr, sptr, int
; res = SetConsolePalette(hConsoleOutput, hPalette, dwUsage)
; hConsoleOutput : HANDLE -> "sptr"
; hPalette : HPALETTE -> "sptr"
; dwUsage : DWORD -> "int"; BOOL SetConsolePalette(HANDLE hConsoleOutput, HPALETTE hPalette, DWORD dwUsage)
#uselib "KERNEL32.dll"
#cfunc global SetConsolePalette "SetConsolePalette" intptr, intptr, int
; res = SetConsolePalette(hConsoleOutput, hPalette, dwUsage)
; hConsoleOutput : HANDLE -> "intptr"
; hPalette : HPALETTE -> "intptr"
; dwUsage : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetConsolePalette = kernel32.NewProc("SetConsolePalette")
)
// hConsoleOutput (HANDLE), hPalette (HPALETTE), dwUsage (DWORD)
r1, _, err := procSetConsolePalette.Call(
uintptr(hConsoleOutput),
uintptr(hPalette),
uintptr(dwUsage),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetConsolePalette(
hConsoleOutput: THandle; // HANDLE
hPalette: THandle; // HPALETTE
dwUsage: DWORD // DWORD
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetConsolePalette';result := DllCall("KERNEL32\SetConsolePalette"
, "Ptr", hConsoleOutput ; HANDLE
, "Ptr", hPalette ; HPALETTE
, "UInt", dwUsage ; DWORD
, "Int") ; return: BOOL●SetConsolePalette(hConsoleOutput, hPalette, dwUsage) = DLL("KERNEL32.dll", "bool SetConsolePalette(void*, void*, dword)")
# 呼び出し: SetConsolePalette(hConsoleOutput, hPalette, dwUsage)
# hConsoleOutput : HANDLE -> "void*"
# hPalette : HPALETTE -> "void*"
# dwUsage : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。