ホーム › System.Console › VDMConsoleOperation
VDMConsoleOperation
関数仮想DOSマシン向けのコンソール操作を実行する内部関数。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL VDMConsoleOperation(
DWORD iFunction,
void* lpData // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| iFunction | DWORD | in |
| lpData | void* | inoutoptional |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL VDMConsoleOperation(
DWORD iFunction,
void* lpData // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool VDMConsoleOperation(
uint iFunction, // DWORD
IntPtr lpData // void* optional, in/out
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function VDMConsoleOperation(
iFunction As UInteger, ' DWORD
lpData As IntPtr ' void* optional, in/out
) As Boolean
End Function' iFunction : DWORD
' lpData : void* optional, in/out
Declare PtrSafe Function VDMConsoleOperation Lib "kernel32" ( _
ByVal iFunction As Long, _
ByVal lpData As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
VDMConsoleOperation = ctypes.windll.kernel32.VDMConsoleOperation
VDMConsoleOperation.restype = wintypes.BOOL
VDMConsoleOperation.argtypes = [
wintypes.DWORD, # iFunction : DWORD
ctypes.POINTER(None), # lpData : void* optional, in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
VDMConsoleOperation = Fiddle::Function.new(
lib['VDMConsoleOperation'],
[
-Fiddle::TYPE_INT, # iFunction : DWORD
Fiddle::TYPE_VOIDP, # lpData : void* optional, in/out
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn VDMConsoleOperation(
iFunction: u32, // DWORD
lpData: *mut () // void* optional, in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool VDMConsoleOperation(uint iFunction, IntPtr lpData);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_VDMConsoleOperation' -Namespace Win32 -PassThru
# $api::VDMConsoleOperation(iFunction, lpData)#uselib "KERNEL32.dll"
#func global VDMConsoleOperation "VDMConsoleOperation" sptr, sptr
; VDMConsoleOperation iFunction, lpData ; 戻り値は stat
; iFunction : DWORD -> "sptr"
; lpData : void* optional, in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global VDMConsoleOperation "VDMConsoleOperation" int, sptr
; res = VDMConsoleOperation(iFunction, lpData)
; iFunction : DWORD -> "int"
; lpData : void* optional, in/out -> "sptr"; BOOL VDMConsoleOperation(DWORD iFunction, void* lpData)
#uselib "KERNEL32.dll"
#cfunc global VDMConsoleOperation "VDMConsoleOperation" int, intptr
; res = VDMConsoleOperation(iFunction, lpData)
; iFunction : DWORD -> "int"
; lpData : void* optional, in/out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procVDMConsoleOperation = kernel32.NewProc("VDMConsoleOperation")
)
// iFunction (DWORD), lpData (void* optional, in/out)
r1, _, err := procVDMConsoleOperation.Call(
uintptr(iFunction),
uintptr(lpData),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction VDMConsoleOperation(
iFunction: DWORD; // DWORD
lpData: Pointer // void* optional, in/out
): BOOL; stdcall;
external 'KERNEL32.dll' name 'VDMConsoleOperation';result := DllCall("KERNEL32\VDMConsoleOperation"
, "UInt", iFunction ; DWORD
, "Ptr", lpData ; void* optional, in/out
, "Int") ; return: BOOL●VDMConsoleOperation(iFunction, lpData) = DLL("KERNEL32.dll", "bool VDMConsoleOperation(dword, void*)")
# 呼び出し: VDMConsoleOperation(iFunction, lpData)
# iFunction : DWORD -> "dword"
# lpData : void* optional, in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。