Win32 API 日本語リファレンス
ホームSystem.Console › VerifyConsoleIoHandle

VerifyConsoleIoHandle

関数
指定したハンドルが有効なコンソール入出力ハンドルか検証する。
DLLKERNEL32.dll呼出規約winapi

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL VerifyConsoleIoHandle(
    HANDLE hIoHandle
);

パラメーター

名前方向
hIoHandleHANDLEin

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL VerifyConsoleIoHandle(
    HANDLE hIoHandle
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern bool VerifyConsoleIoHandle(
    IntPtr hIoHandle   // HANDLE
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function VerifyConsoleIoHandle(
    hIoHandle As IntPtr   ' HANDLE
) As Boolean
End Function
' hIoHandle : HANDLE
Declare PtrSafe Function VerifyConsoleIoHandle Lib "kernel32" ( _
    ByVal hIoHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

VerifyConsoleIoHandle = ctypes.windll.kernel32.VerifyConsoleIoHandle
VerifyConsoleIoHandle.restype = wintypes.BOOL
VerifyConsoleIoHandle.argtypes = [
    wintypes.HANDLE,  # hIoHandle : HANDLE
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
VerifyConsoleIoHandle = Fiddle::Function.new(
  lib['VerifyConsoleIoHandle'],
  [
    Fiddle::TYPE_VOIDP,  # hIoHandle : HANDLE
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn VerifyConsoleIoHandle(
        hIoHandle: *mut core::ffi::c_void  // HANDLE
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll")]
public static extern bool VerifyConsoleIoHandle(IntPtr hIoHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_VerifyConsoleIoHandle' -Namespace Win32 -PassThru
# $api::VerifyConsoleIoHandle(hIoHandle)
#uselib "KERNEL32.dll"
#func global VerifyConsoleIoHandle "VerifyConsoleIoHandle" sptr
; VerifyConsoleIoHandle hIoHandle   ; 戻り値は stat
; hIoHandle : HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global VerifyConsoleIoHandle "VerifyConsoleIoHandle" sptr
; res = VerifyConsoleIoHandle(hIoHandle)
; hIoHandle : HANDLE -> "sptr"
; BOOL VerifyConsoleIoHandle(HANDLE hIoHandle)
#uselib "KERNEL32.dll"
#cfunc global VerifyConsoleIoHandle "VerifyConsoleIoHandle" intptr
; res = VerifyConsoleIoHandle(hIoHandle)
; hIoHandle : HANDLE -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procVerifyConsoleIoHandle = kernel32.NewProc("VerifyConsoleIoHandle")
)

// hIoHandle (HANDLE)
r1, _, err := procVerifyConsoleIoHandle.Call(
	uintptr(hIoHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function VerifyConsoleIoHandle(
  hIoHandle: THandle   // HANDLE
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'VerifyConsoleIoHandle';
result := DllCall("KERNEL32\VerifyConsoleIoHandle"
    , "Ptr", hIoHandle   ; HANDLE
    , "Int")   ; return: BOOL
●VerifyConsoleIoHandle(hIoHandle) = DLL("KERNEL32.dll", "bool VerifyConsoleIoHandle(void*)")
# 呼び出し: VerifyConsoleIoHandle(hIoHandle)
# hIoHandle : HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。