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DdeSetUserHandle
関数DDE会話にアプリケーション定義のユーザーハンドルを関連付ける。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL DdeSetUserHandle(
HCONV hConv,
DWORD id,
UINT_PTR hUser
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hConv | HCONV | in |
| id | DWORD | in |
| hUser | UINT_PTR | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL DdeSetUserHandle(
HCONV hConv,
DWORD id,
UINT_PTR hUser
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", ExactSpelling = true)]
static extern bool DdeSetUserHandle(
IntPtr hConv, // HCONV
uint id, // DWORD
UIntPtr hUser // UINT_PTR
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function DdeSetUserHandle(
hConv As IntPtr, ' HCONV
id As UInteger, ' DWORD
hUser As UIntPtr ' UINT_PTR
) As Boolean
End Function' hConv : HCONV
' id : DWORD
' hUser : UINT_PTR
Declare PtrSafe Function DdeSetUserHandle Lib "user32" ( _
ByVal hConv As LongPtr, _
ByVal id As Long, _
ByVal hUser As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DdeSetUserHandle = ctypes.windll.user32.DdeSetUserHandle
DdeSetUserHandle.restype = wintypes.BOOL
DdeSetUserHandle.argtypes = [
wintypes.HANDLE, # hConv : HCONV
wintypes.DWORD, # id : DWORD
ctypes.c_size_t, # hUser : UINT_PTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
DdeSetUserHandle = Fiddle::Function.new(
lib['DdeSetUserHandle'],
[
Fiddle::TYPE_VOIDP, # hConv : HCONV
-Fiddle::TYPE_INT, # id : DWORD
Fiddle::TYPE_UINTPTR_T, # hUser : UINT_PTR
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn DdeSetUserHandle(
hConv: *mut core::ffi::c_void, // HCONV
id: u32, // DWORD
hUser: usize // UINT_PTR
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll")]
public static extern bool DdeSetUserHandle(IntPtr hConv, uint id, UIntPtr hUser);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_DdeSetUserHandle' -Namespace Win32 -PassThru
# $api::DdeSetUserHandle(hConv, id, hUser)#uselib "USER32.dll"
#func global DdeSetUserHandle "DdeSetUserHandle" sptr, sptr, sptr
; DdeSetUserHandle hConv, id, hUser ; 戻り値は stat
; hConv : HCONV -> "sptr"
; id : DWORD -> "sptr"
; hUser : UINT_PTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global DdeSetUserHandle "DdeSetUserHandle" sptr, int, sptr
; res = DdeSetUserHandle(hConv, id, hUser)
; hConv : HCONV -> "sptr"
; id : DWORD -> "int"
; hUser : UINT_PTR -> "sptr"; BOOL DdeSetUserHandle(HCONV hConv, DWORD id, UINT_PTR hUser)
#uselib "USER32.dll"
#cfunc global DdeSetUserHandle "DdeSetUserHandle" intptr, int, intptr
; res = DdeSetUserHandle(hConv, id, hUser)
; hConv : HCONV -> "intptr"
; id : DWORD -> "int"
; hUser : UINT_PTR -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procDdeSetUserHandle = user32.NewProc("DdeSetUserHandle")
)
// hConv (HCONV), id (DWORD), hUser (UINT_PTR)
r1, _, err := procDdeSetUserHandle.Call(
uintptr(hConv),
uintptr(id),
uintptr(hUser),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction DdeSetUserHandle(
hConv: THandle; // HCONV
id: DWORD; // DWORD
hUser: NativeUInt // UINT_PTR
): BOOL; stdcall;
external 'USER32.dll' name 'DdeSetUserHandle';result := DllCall("USER32\DdeSetUserHandle"
, "Ptr", hConv ; HCONV
, "UInt", id ; DWORD
, "UPtr", hUser ; UINT_PTR
, "Int") ; return: BOOL●DdeSetUserHandle(hConv, id, hUser) = DLL("USER32.dll", "bool DdeSetUserHandle(void*, dword, int)")
# 呼び出し: DdeSetUserHandle(hConv, id, hUser)
# hConv : HCONV -> "void*"
# id : DWORD -> "dword"
# hUser : UINT_PTR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。