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GetClipboardSequenceNumber
関数クリップボードの現在のシーケンス番号を取得する。
シグネチャ
// USER32.dll
#include <windows.h>
DWORD GetClipboardSequenceNumber(void);パラメーターなし。戻り値: DWORD
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
DWORD GetClipboardSequenceNumber(void);[DllImport("USER32.dll", ExactSpelling = true)]
static extern uint GetClipboardSequenceNumber();<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function GetClipboardSequenceNumber() As UInteger
End FunctionDeclare PtrSafe Function GetClipboardSequenceNumber Lib "user32" () As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetClipboardSequenceNumber = ctypes.windll.user32.GetClipboardSequenceNumber
GetClipboardSequenceNumber.restype = wintypes.DWORD
GetClipboardSequenceNumber.argtypes = []require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
GetClipboardSequenceNumber = Fiddle::Function.new(
lib['GetClipboardSequenceNumber'],
[],
-Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn GetClipboardSequenceNumber() -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll")]
public static extern uint GetClipboardSequenceNumber();
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetClipboardSequenceNumber' -Namespace Win32 -PassThru
# $api::GetClipboardSequenceNumber()#uselib "USER32.dll"
#func global GetClipboardSequenceNumber "GetClipboardSequenceNumber"
; GetClipboardSequenceNumber ; 戻り値は stat
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global GetClipboardSequenceNumber "GetClipboardSequenceNumber"
; res = GetClipboardSequenceNumber(); DWORD GetClipboardSequenceNumber()
#uselib "USER32.dll"
#cfunc global GetClipboardSequenceNumber "GetClipboardSequenceNumber"
; res = GetClipboardSequenceNumber()import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procGetClipboardSequenceNumber = user32.NewProc("GetClipboardSequenceNumber")
)
r1, _, err := procGetClipboardSequenceNumber.Call()
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction GetClipboardSequenceNumber: DWORD; stdcall;
external 'USER32.dll' name 'GetClipboardSequenceNumber';result := DllCall("USER32\GetClipboardSequenceNumber", "UInt")●GetClipboardSequenceNumber() = DLL("USER32.dll", "dword GetClipboardSequenceNumber()")
# 呼び出し: GetClipboardSequenceNumber()
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。