Win32 API 日本語リファレンス
ホームSystem.DeploymentServices › WdsBpParseInitialize

WdsBpParseInitialize

関数
DHCPパケットの解析を開始しブートプログラムハンドルを得る。
DLLWDSBP.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// WDSBP.dll
#include <windows.h>

DWORD WdsBpParseInitialize(
    void* pPacket,
    DWORD uPacketLen,
    BYTE* pbPacketType,   // optional
    HANDLE* phHandle
);

パラメーター

名前方向
pPacketvoid*in
uPacketLenDWORDin
pbPacketTypeBYTE*outoptional
phHandleHANDLE*out

戻り値の型: DWORD

各言語での呼び出し定義

// WDSBP.dll
#include <windows.h>

DWORD WdsBpParseInitialize(
    void* pPacket,
    DWORD uPacketLen,
    BYTE* pbPacketType,   // optional
    HANDLE* phHandle
);
[DllImport("WDSBP.dll", ExactSpelling = true)]
static extern uint WdsBpParseInitialize(
    IntPtr pPacket,   // void*
    uint uPacketLen,   // DWORD
    IntPtr pbPacketType,   // BYTE* optional, out
    IntPtr phHandle   // HANDLE* out
);
<DllImport("WDSBP.dll", ExactSpelling:=True)>
Public Shared Function WdsBpParseInitialize(
    pPacket As IntPtr,   ' void*
    uPacketLen As UInteger,   ' DWORD
    pbPacketType As IntPtr,   ' BYTE* optional, out
    phHandle As IntPtr   ' HANDLE* out
) As UInteger
End Function
' pPacket : void*
' uPacketLen : DWORD
' pbPacketType : BYTE* optional, out
' phHandle : HANDLE* out
Declare PtrSafe Function WdsBpParseInitialize Lib "wdsbp" ( _
    ByVal pPacket As LongPtr, _
    ByVal uPacketLen As Long, _
    ByVal pbPacketType As LongPtr, _
    ByVal phHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WdsBpParseInitialize = ctypes.windll.wdsbp.WdsBpParseInitialize
WdsBpParseInitialize.restype = wintypes.DWORD
WdsBpParseInitialize.argtypes = [
    ctypes.POINTER(None),  # pPacket : void*
    wintypes.DWORD,  # uPacketLen : DWORD
    ctypes.POINTER(ctypes.c_ubyte),  # pbPacketType : BYTE* optional, out
    ctypes.c_void_p,  # phHandle : HANDLE* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WDSBP.dll')
WdsBpParseInitialize = Fiddle::Function.new(
  lib['WdsBpParseInitialize'],
  [
    Fiddle::TYPE_VOIDP,  # pPacket : void*
    -Fiddle::TYPE_INT,  # uPacketLen : DWORD
    Fiddle::TYPE_VOIDP,  # pbPacketType : BYTE* optional, out
    Fiddle::TYPE_VOIDP,  # phHandle : HANDLE* out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "wdsbp")]
extern "system" {
    fn WdsBpParseInitialize(
        pPacket: *mut (),  // void*
        uPacketLen: u32,  // DWORD
        pbPacketType: *mut u8,  // BYTE* optional, out
        phHandle: *mut *mut core::ffi::c_void  // HANDLE* out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WDSBP.dll")]
public static extern uint WdsBpParseInitialize(IntPtr pPacket, uint uPacketLen, IntPtr pbPacketType, IntPtr phHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WDSBP_WdsBpParseInitialize' -Namespace Win32 -PassThru
# $api::WdsBpParseInitialize(pPacket, uPacketLen, pbPacketType, phHandle)
#uselib "WDSBP.dll"
#func global WdsBpParseInitialize "WdsBpParseInitialize" sptr, sptr, sptr, sptr
; WdsBpParseInitialize pPacket, uPacketLen, varptr(pbPacketType), phHandle   ; 戻り値は stat
; pPacket : void* -> "sptr"
; uPacketLen : DWORD -> "sptr"
; pbPacketType : BYTE* optional, out -> "sptr"
; phHandle : HANDLE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "WDSBP.dll"
#cfunc global WdsBpParseInitialize "WdsBpParseInitialize" sptr, int, var, sptr
; res = WdsBpParseInitialize(pPacket, uPacketLen, pbPacketType, phHandle)
; pPacket : void* -> "sptr"
; uPacketLen : DWORD -> "int"
; pbPacketType : BYTE* optional, out -> "var"
; phHandle : HANDLE* out -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD WdsBpParseInitialize(void* pPacket, DWORD uPacketLen, BYTE* pbPacketType, HANDLE* phHandle)
#uselib "WDSBP.dll"
#cfunc global WdsBpParseInitialize "WdsBpParseInitialize" intptr, int, var, intptr
; res = WdsBpParseInitialize(pPacket, uPacketLen, pbPacketType, phHandle)
; pPacket : void* -> "intptr"
; uPacketLen : DWORD -> "int"
; pbPacketType : BYTE* optional, out -> "var"
; phHandle : HANDLE* out -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	wdsbp = windows.NewLazySystemDLL("WDSBP.dll")
	procWdsBpParseInitialize = wdsbp.NewProc("WdsBpParseInitialize")
)

// pPacket (void*), uPacketLen (DWORD), pbPacketType (BYTE* optional, out), phHandle (HANDLE* out)
r1, _, err := procWdsBpParseInitialize.Call(
	uintptr(pPacket),
	uintptr(uPacketLen),
	uintptr(pbPacketType),
	uintptr(phHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function WdsBpParseInitialize(
  pPacket: Pointer;   // void*
  uPacketLen: DWORD;   // DWORD
  pbPacketType: Pointer;   // BYTE* optional, out
  phHandle: Pointer   // HANDLE* out
): DWORD; stdcall;
  external 'WDSBP.dll' name 'WdsBpParseInitialize';
result := DllCall("WDSBP\WdsBpParseInitialize"
    , "Ptr", pPacket   ; void*
    , "UInt", uPacketLen   ; DWORD
    , "Ptr", pbPacketType   ; BYTE* optional, out
    , "Ptr", phHandle   ; HANDLE* out
    , "UInt")   ; return: DWORD
●WdsBpParseInitialize(pPacket, uPacketLen, pbPacketType, phHandle) = DLL("WDSBP.dll", "dword WdsBpParseInitialize(void*, dword, void*, void*)")
# 呼び出し: WdsBpParseInitialize(pPacket, uPacketLen, pbPacketType, phHandle)
# pPacket : void* -> "void*"
# uPacketLen : DWORD -> "dword"
# pbPacketType : BYTE* optional, out -> "void*"
# phHandle : HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。