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ホームSystem.DeploymentServices › WdsBpParseInitializev6

WdsBpParseInitializev6

関数
DHCPv6パケットの解析を開始しブートプログラムハンドルを得る。
DLLWDSBP.dll呼出規約winapi対応OSwindows8.0

シグネチャ

// WDSBP.dll
#include <windows.h>

DWORD WdsBpParseInitializev6(
    void* pPacket,
    DWORD uPacketLen,
    BYTE* pbPacketType,   // optional
    HANDLE* phHandle
);

パラメーター

名前方向説明
pPacketvoid*in解析するDHCPv6パケットへのポインタ。
uPacketLenDWORDinパケットの長さ(バイト単位)。
pbPacketTypeBYTE*outoptional判定されたパケット種別を受け取るBYTEポインタ。
phHandleHANDLE*out解析コンテキストを示すハンドルを受け取るポインタ。要WdsBpCloseHandle。

戻り値の型: DWORD

各言語での呼び出し定義

// WDSBP.dll
#include <windows.h>

DWORD WdsBpParseInitializev6(
    void* pPacket,
    DWORD uPacketLen,
    BYTE* pbPacketType,   // optional
    HANDLE* phHandle
);
[DllImport("WDSBP.dll", ExactSpelling = true)]
static extern uint WdsBpParseInitializev6(
    IntPtr pPacket,   // void*
    uint uPacketLen,   // DWORD
    IntPtr pbPacketType,   // BYTE* optional, out
    IntPtr phHandle   // HANDLE* out
);
<DllImport("WDSBP.dll", ExactSpelling:=True)>
Public Shared Function WdsBpParseInitializev6(
    pPacket As IntPtr,   ' void*
    uPacketLen As UInteger,   ' DWORD
    pbPacketType As IntPtr,   ' BYTE* optional, out
    phHandle As IntPtr   ' HANDLE* out
) As UInteger
End Function
' pPacket : void*
' uPacketLen : DWORD
' pbPacketType : BYTE* optional, out
' phHandle : HANDLE* out
Declare PtrSafe Function WdsBpParseInitializev6 Lib "wdsbp" ( _
    ByVal pPacket As LongPtr, _
    ByVal uPacketLen As Long, _
    ByVal pbPacketType As LongPtr, _
    ByVal phHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WdsBpParseInitializev6 = ctypes.windll.wdsbp.WdsBpParseInitializev6
WdsBpParseInitializev6.restype = wintypes.DWORD
WdsBpParseInitializev6.argtypes = [
    ctypes.POINTER(None),  # pPacket : void*
    wintypes.DWORD,  # uPacketLen : DWORD
    ctypes.POINTER(ctypes.c_ubyte),  # pbPacketType : BYTE* optional, out
    ctypes.c_void_p,  # phHandle : HANDLE* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WDSBP.dll')
WdsBpParseInitializev6 = Fiddle::Function.new(
  lib['WdsBpParseInitializev6'],
  [
    Fiddle::TYPE_VOIDP,  # pPacket : void*
    -Fiddle::TYPE_INT,  # uPacketLen : DWORD
    Fiddle::TYPE_VOIDP,  # pbPacketType : BYTE* optional, out
    Fiddle::TYPE_VOIDP,  # phHandle : HANDLE* out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "wdsbp")]
extern "system" {
    fn WdsBpParseInitializev6(
        pPacket: *mut (),  // void*
        uPacketLen: u32,  // DWORD
        pbPacketType: *mut u8,  // BYTE* optional, out
        phHandle: *mut *mut core::ffi::c_void  // HANDLE* out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WDSBP.dll")]
public static extern uint WdsBpParseInitializev6(IntPtr pPacket, uint uPacketLen, IntPtr pbPacketType, IntPtr phHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WDSBP_WdsBpParseInitializev6' -Namespace Win32 -PassThru
# $api::WdsBpParseInitializev6(pPacket, uPacketLen, pbPacketType, phHandle)
#uselib "WDSBP.dll"
#func global WdsBpParseInitializev6 "WdsBpParseInitializev6" sptr, sptr, sptr, sptr
; WdsBpParseInitializev6 pPacket, uPacketLen, varptr(pbPacketType), phHandle   ; 戻り値は stat
; pPacket : void* -> "sptr"
; uPacketLen : DWORD -> "sptr"
; pbPacketType : BYTE* optional, out -> "sptr"
; phHandle : HANDLE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "WDSBP.dll"
#cfunc global WdsBpParseInitializev6 "WdsBpParseInitializev6" sptr, int, var, sptr
; res = WdsBpParseInitializev6(pPacket, uPacketLen, pbPacketType, phHandle)
; pPacket : void* -> "sptr"
; uPacketLen : DWORD -> "int"
; pbPacketType : BYTE* optional, out -> "var"
; phHandle : HANDLE* out -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD WdsBpParseInitializev6(void* pPacket, DWORD uPacketLen, BYTE* pbPacketType, HANDLE* phHandle)
#uselib "WDSBP.dll"
#cfunc global WdsBpParseInitializev6 "WdsBpParseInitializev6" intptr, int, var, intptr
; res = WdsBpParseInitializev6(pPacket, uPacketLen, pbPacketType, phHandle)
; pPacket : void* -> "intptr"
; uPacketLen : DWORD -> "int"
; pbPacketType : BYTE* optional, out -> "var"
; phHandle : HANDLE* out -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	wdsbp = windows.NewLazySystemDLL("WDSBP.dll")
	procWdsBpParseInitializev6 = wdsbp.NewProc("WdsBpParseInitializev6")
)

// pPacket (void*), uPacketLen (DWORD), pbPacketType (BYTE* optional, out), phHandle (HANDLE* out)
r1, _, err := procWdsBpParseInitializev6.Call(
	uintptr(pPacket),
	uintptr(uPacketLen),
	uintptr(pbPacketType),
	uintptr(phHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function WdsBpParseInitializev6(
  pPacket: Pointer;   // void*
  uPacketLen: DWORD;   // DWORD
  pbPacketType: Pointer;   // BYTE* optional, out
  phHandle: Pointer   // HANDLE* out
): DWORD; stdcall;
  external 'WDSBP.dll' name 'WdsBpParseInitializev6';
result := DllCall("WDSBP\WdsBpParseInitializev6"
    , "Ptr", pPacket   ; void*
    , "UInt", uPacketLen   ; DWORD
    , "Ptr", pbPacketType   ; BYTE* optional, out
    , "Ptr", phHandle   ; HANDLE* out
    , "UInt")   ; return: DWORD
●WdsBpParseInitializev6(pPacket, uPacketLen, pbPacketType, phHandle) = DLL("WDSBP.dll", "dword WdsBpParseInitializev6(void*, dword, void*, void*)")
# 呼び出し: WdsBpParseInitializev6(pPacket, uPacketLen, pbPacketType, phHandle)
# pPacket : void* -> "void*"
# uPacketLen : DWORD -> "dword"
# pbPacketType : BYTE* optional, out -> "void*"
# phHandle : HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "wdsbp" fn WdsBpParseInitializev6(
    pPacket: ?*anyopaque, // void*
    uPacketLen: u32, // DWORD
    pbPacketType: [*c]u8, // BYTE* optional, out
    phHandle: ?*anyopaque // HANDLE* out
) callconv(std.os.windows.WINAPI) u32;
proc WdsBpParseInitializev6(
    pPacket: pointer,  # void*
    uPacketLen: uint32,  # DWORD
    pbPacketType: ptr uint8,  # BYTE* optional, out
    phHandle: pointer  # HANDLE* out
): uint32 {.importc: "WdsBpParseInitializev6", stdcall, dynlib: "WDSBP.dll".}
pragma(lib, "wdsbp");
extern(Windows)
uint WdsBpParseInitializev6(
    void* pPacket,   // void*
    uint uPacketLen,   // DWORD
    ubyte* pbPacketType,   // BYTE* optional, out
    void* phHandle   // HANDLE* out
);
ccall((:WdsBpParseInitializev6, "WDSBP.dll"), stdcall, UInt32,
      (Ptr{Cvoid}, UInt32, Ptr{UInt8}, Ptr{Cvoid}),
      pPacket, uPacketLen, pbPacketType, phHandle)
# pPacket : void* -> Ptr{Cvoid}
# uPacketLen : DWORD -> UInt32
# pbPacketType : BYTE* optional, out -> Ptr{UInt8}
# phHandle : HANDLE* out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
uint32_t WdsBpParseInitializev6(
    void* pPacket,
    uint32_t uPacketLen,
    uint8_t* pbPacketType,
    void* phHandle);
]]
local wdsbp = ffi.load("wdsbp")
-- wdsbp.WdsBpParseInitializev6(pPacket, uPacketLen, pbPacketType, phHandle)
-- pPacket : void*
-- uPacketLen : DWORD
-- pbPacketType : BYTE* optional, out
-- phHandle : HANDLE* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('WDSBP.dll');
const WdsBpParseInitializev6 = lib.func('__stdcall', 'WdsBpParseInitializev6', 'uint32_t', ['void *', 'uint32_t', 'uint8_t *', 'void *']);
// WdsBpParseInitializev6(pPacket, uPacketLen, pbPacketType, phHandle)
// pPacket : void* -> 'void *'
// uPacketLen : DWORD -> 'uint32_t'
// pbPacketType : BYTE* optional, out -> 'uint8_t *'
// phHandle : HANDLE* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("WDSBP.dll", {
  WdsBpParseInitializev6: { parameters: ["pointer", "u32", "pointer", "pointer"], result: "u32" },
});
// lib.symbols.WdsBpParseInitializev6(pPacket, uPacketLen, pbPacketType, phHandle)
// pPacket : void* -> "pointer"
// uPacketLen : DWORD -> "u32"
// pbPacketType : BYTE* optional, out -> "pointer"
// phHandle : HANDLE* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
uint32_t WdsBpParseInitializev6(
    void* pPacket,
    uint32_t uPacketLen,
    uint8_t* pbPacketType,
    void* phHandle);
C, "WDSBP.dll");
// $ffi->WdsBpParseInitializev6(pPacket, uPacketLen, pbPacketType, phHandle);
// pPacket : void*
// uPacketLen : DWORD
// pbPacketType : BYTE* optional, out
// phHandle : HANDLE* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Wdsbp extends StdCallLibrary {
    Wdsbp INSTANCE = Native.load("wdsbp", Wdsbp.class);
    int WdsBpParseInitializev6(
        Pointer pPacket,   // void*
        int uPacketLen,   // DWORD
        byte[] pbPacketType,   // BYTE* optional, out
        Pointer phHandle   // HANDLE* out
    );
}
@[Link("wdsbp")]
lib LibWDSBP
  fun WdsBpParseInitializev6 = WdsBpParseInitializev6(
    pPacket : Void*,   # void*
    uPacketLen : UInt32,   # DWORD
    pbPacketType : UInt8*,   # BYTE* optional, out
    phHandle : Void*   # HANDLE* out
  ) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef WdsBpParseInitializev6Native = Uint32 Function(Pointer<Void>, Uint32, Pointer<Uint8>, Pointer<Void>);
typedef WdsBpParseInitializev6Dart = int Function(Pointer<Void>, int, Pointer<Uint8>, Pointer<Void>);
final WdsBpParseInitializev6 = DynamicLibrary.open('WDSBP.dll')
    .lookupFunction<WdsBpParseInitializev6Native, WdsBpParseInitializev6Dart>('WdsBpParseInitializev6');
// pPacket : void* -> Pointer<Void>
// uPacketLen : DWORD -> Uint32
// pbPacketType : BYTE* optional, out -> Pointer<Uint8>
// phHandle : HANDLE* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function WdsBpParseInitializev6(
  pPacket: Pointer;   // void*
  uPacketLen: DWORD;   // DWORD
  pbPacketType: Pointer;   // BYTE* optional, out
  phHandle: Pointer   // HANDLE* out
): DWORD; stdcall;
  external 'WDSBP.dll' name 'WdsBpParseInitializev6';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "WdsBpParseInitializev6"
  c_WdsBpParseInitializev6 :: Ptr () -> Word32 -> Ptr Word8 -> Ptr () -> IO Word32
-- pPacket : void* -> Ptr ()
-- uPacketLen : DWORD -> Word32
-- pbPacketType : BYTE* optional, out -> Ptr Word8
-- phHandle : HANDLE* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let wdsbpparseinitializev6 =
  foreign "WdsBpParseInitializev6"
    ((ptr void) @-> uint32_t @-> (ptr uint8_t) @-> (ptr void) @-> returning uint32_t)
(* pPacket : void* -> (ptr void) *)
(* uPacketLen : DWORD -> uint32_t *)
(* pbPacketType : BYTE* optional, out -> (ptr uint8_t) *)
(* phHandle : HANDLE* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library wdsbp (t "WDSBP.dll"))
(cffi:use-foreign-library wdsbp)

(cffi:defcfun ("WdsBpParseInitializev6" wds-bp-parse-initializev6 :convention :stdcall) :uint32
  (p-packet :pointer)   ; void*
  (u-packet-len :uint32)   ; DWORD
  (pb-packet-type :pointer)   ; BYTE* optional, out
  (ph-handle :pointer))   ; HANDLE* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $WdsBpParseInitializev6 = Win32::API::More->new('WDSBP',
    'DWORD WdsBpParseInitializev6(LPVOID pPacket, DWORD uPacketLen, LPVOID pbPacketType, HANDLE phHandle)');
# my $ret = $WdsBpParseInitializev6->Call($pPacket, $uPacketLen, $pbPacketType, $phHandle);
# pPacket : void* -> LPVOID
# uPacketLen : DWORD -> DWORD
# pbPacketType : BYTE* optional, out -> LPVOID
# phHandle : HANDLE* out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。