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ContinueDebugEvent
関数デバッグイベントを報告したスレッドの実行を再開させる。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL ContinueDebugEvent(
DWORD dwProcessId,
DWORD dwThreadId,
NTSTATUS dwContinueStatus
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| dwProcessId | DWORD | in |
| dwThreadId | DWORD | in |
| dwContinueStatus | NTSTATUS | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL ContinueDebugEvent(
DWORD dwProcessId,
DWORD dwThreadId,
NTSTATUS dwContinueStatus
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool ContinueDebugEvent(
uint dwProcessId, // DWORD
uint dwThreadId, // DWORD
int dwContinueStatus // NTSTATUS
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function ContinueDebugEvent(
dwProcessId As UInteger, ' DWORD
dwThreadId As UInteger, ' DWORD
dwContinueStatus As Integer ' NTSTATUS
) As Boolean
End Function' dwProcessId : DWORD
' dwThreadId : DWORD
' dwContinueStatus : NTSTATUS
Declare PtrSafe Function ContinueDebugEvent Lib "kernel32" ( _
ByVal dwProcessId As Long, _
ByVal dwThreadId As Long, _
ByVal dwContinueStatus As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ContinueDebugEvent = ctypes.windll.kernel32.ContinueDebugEvent
ContinueDebugEvent.restype = wintypes.BOOL
ContinueDebugEvent.argtypes = [
wintypes.DWORD, # dwProcessId : DWORD
wintypes.DWORD, # dwThreadId : DWORD
ctypes.c_int, # dwContinueStatus : NTSTATUS
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
ContinueDebugEvent = Fiddle::Function.new(
lib['ContinueDebugEvent'],
[
-Fiddle::TYPE_INT, # dwProcessId : DWORD
-Fiddle::TYPE_INT, # dwThreadId : DWORD
Fiddle::TYPE_INT, # dwContinueStatus : NTSTATUS
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn ContinueDebugEvent(
dwProcessId: u32, // DWORD
dwThreadId: u32, // DWORD
dwContinueStatus: i32 // NTSTATUS
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool ContinueDebugEvent(uint dwProcessId, uint dwThreadId, int dwContinueStatus);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_ContinueDebugEvent' -Namespace Win32 -PassThru
# $api::ContinueDebugEvent(dwProcessId, dwThreadId, dwContinueStatus)#uselib "KERNEL32.dll"
#func global ContinueDebugEvent "ContinueDebugEvent" sptr, sptr, sptr
; ContinueDebugEvent dwProcessId, dwThreadId, dwContinueStatus ; 戻り値は stat
; dwProcessId : DWORD -> "sptr"
; dwThreadId : DWORD -> "sptr"
; dwContinueStatus : NTSTATUS -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global ContinueDebugEvent "ContinueDebugEvent" int, int, int
; res = ContinueDebugEvent(dwProcessId, dwThreadId, dwContinueStatus)
; dwProcessId : DWORD -> "int"
; dwThreadId : DWORD -> "int"
; dwContinueStatus : NTSTATUS -> "int"; BOOL ContinueDebugEvent(DWORD dwProcessId, DWORD dwThreadId, NTSTATUS dwContinueStatus)
#uselib "KERNEL32.dll"
#cfunc global ContinueDebugEvent "ContinueDebugEvent" int, int, int
; res = ContinueDebugEvent(dwProcessId, dwThreadId, dwContinueStatus)
; dwProcessId : DWORD -> "int"
; dwThreadId : DWORD -> "int"
; dwContinueStatus : NTSTATUS -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procContinueDebugEvent = kernel32.NewProc("ContinueDebugEvent")
)
// dwProcessId (DWORD), dwThreadId (DWORD), dwContinueStatus (NTSTATUS)
r1, _, err := procContinueDebugEvent.Call(
uintptr(dwProcessId),
uintptr(dwThreadId),
uintptr(dwContinueStatus),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ContinueDebugEvent(
dwProcessId: DWORD; // DWORD
dwThreadId: DWORD; // DWORD
dwContinueStatus: Integer // NTSTATUS
): BOOL; stdcall;
external 'KERNEL32.dll' name 'ContinueDebugEvent';result := DllCall("KERNEL32\ContinueDebugEvent"
, "UInt", dwProcessId ; DWORD
, "UInt", dwThreadId ; DWORD
, "Int", dwContinueStatus ; NTSTATUS
, "Int") ; return: BOOL●ContinueDebugEvent(dwProcessId, dwThreadId, dwContinueStatus) = DLL("KERNEL32.dll", "bool ContinueDebugEvent(dword, dword, int)")
# 呼び出し: ContinueDebugEvent(dwProcessId, dwThreadId, dwContinueStatus)
# dwProcessId : DWORD -> "dword"
# dwThreadId : DWORD -> "dword"
# dwContinueStatus : NTSTATUS -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。