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FindFileInPath
関数検索パスとファイル識別子からファイルを探索する。
シグネチャ
// dbghelp.dll
#include <windows.h>
BOOL FindFileInPath(
HANDLE hprocess,
LPCSTR SearchPathA,
LPCSTR FileName,
void* id,
DWORD two,
DWORD three,
DWORD flags,
LPSTR FilePath
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hprocess | HANDLE | in | 検索コンテキストとなるプロセスのハンドル。 |
| SearchPathA | LPCSTR | in | ファイルを探す検索パスを指すANSI文字列。NULL可。 |
| FileName | LPCSTR | in | 検索対象のファイル名を指すANSI文字列。 |
| id | void* | in | シンボル照合に使う識別子(タイムスタンプやGUID等)へのポインタ。 |
| two | DWORD | in | 照合に使う第2の値(サイズ等)。flagsの解釈に依存する。 |
| three | DWORD | in | 照合に使う第3の値。flagsの解釈に依存する。 |
| flags | DWORD | in | id・two・threeの解釈方法を指定するフラグ。SSRVOPT_系の値。 |
| FilePath | LPSTR | out | 見つかったファイルの完全パスを受け取る出力バッファ。 |
戻り値の型: BOOL
各言語での呼び出し定義
// dbghelp.dll
#include <windows.h>
BOOL FindFileInPath(
HANDLE hprocess,
LPCSTR SearchPathA,
LPCSTR FileName,
void* id,
DWORD two,
DWORD three,
DWORD flags,
LPSTR FilePath
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("dbghelp.dll", ExactSpelling = true)]
static extern bool FindFileInPath(
IntPtr hprocess, // HANDLE
[MarshalAs(UnmanagedType.LPStr)] string SearchPathA, // LPCSTR
[MarshalAs(UnmanagedType.LPStr)] string FileName, // LPCSTR
IntPtr id, // void*
uint two, // DWORD
uint three, // DWORD
uint flags, // DWORD
[MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder FilePath // LPSTR out
);<DllImport("dbghelp.dll", ExactSpelling:=True)>
Public Shared Function FindFileInPath(
hprocess As IntPtr, ' HANDLE
<MarshalAs(UnmanagedType.LPStr)> SearchPathA As String, ' LPCSTR
<MarshalAs(UnmanagedType.LPStr)> FileName As String, ' LPCSTR
id As IntPtr, ' void*
two As UInteger, ' DWORD
three As UInteger, ' DWORD
flags As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPStr)> FilePath As System.Text.StringBuilder ' LPSTR out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' hprocess : HANDLE
' SearchPathA : LPCSTR
' FileName : LPCSTR
' id : void*
' two : DWORD
' three : DWORD
' flags : DWORD
' FilePath : LPSTR out
Declare PtrSafe Function FindFileInPath Lib "dbghelp" ( _
ByVal hprocess As LongPtr, _
ByVal SearchPathA As String, _
ByVal FileName As String, _
ByVal id As LongPtr, _
ByVal two As Long, _
ByVal three As Long, _
ByVal flags As Long, _
ByVal FilePath As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
FindFileInPath = ctypes.windll.dbghelp.FindFileInPath
FindFileInPath.restype = wintypes.BOOL
FindFileInPath.argtypes = [
wintypes.HANDLE, # hprocess : HANDLE
wintypes.LPCSTR, # SearchPathA : LPCSTR
wintypes.LPCSTR, # FileName : LPCSTR
ctypes.POINTER(None), # id : void*
wintypes.DWORD, # two : DWORD
wintypes.DWORD, # three : DWORD
wintypes.DWORD, # flags : DWORD
wintypes.LPSTR, # FilePath : LPSTR out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('dbghelp.dll')
FindFileInPath = Fiddle::Function.new(
lib['FindFileInPath'],
[
Fiddle::TYPE_VOIDP, # hprocess : HANDLE
Fiddle::TYPE_VOIDP, # SearchPathA : LPCSTR
Fiddle::TYPE_VOIDP, # FileName : LPCSTR
Fiddle::TYPE_VOIDP, # id : void*
-Fiddle::TYPE_INT, # two : DWORD
-Fiddle::TYPE_INT, # three : DWORD
-Fiddle::TYPE_INT, # flags : DWORD
Fiddle::TYPE_VOIDP, # FilePath : LPSTR out
],
Fiddle::TYPE_INT)#[link(name = "dbghelp")]
extern "system" {
fn FindFileInPath(
hprocess: *mut core::ffi::c_void, // HANDLE
SearchPathA: *const u8, // LPCSTR
FileName: *const u8, // LPCSTR
id: *mut (), // void*
two: u32, // DWORD
three: u32, // DWORD
flags: u32, // DWORD
FilePath: *mut u8 // LPSTR out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("dbghelp.dll")]
public static extern bool FindFileInPath(IntPtr hprocess, [MarshalAs(UnmanagedType.LPStr)] string SearchPathA, [MarshalAs(UnmanagedType.LPStr)] string FileName, IntPtr id, uint two, uint three, uint flags, [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder FilePath);
"@
$api = Add-Type -MemberDefinition $sig -Name 'dbghelp_FindFileInPath' -Namespace Win32 -PassThru
# $api::FindFileInPath(hprocess, SearchPathA, FileName, id, two, three, flags, FilePath)#uselib "dbghelp.dll"
#func global FindFileInPath "FindFileInPath" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; FindFileInPath hprocess, SearchPathA, FileName, id, two, three, flags, varptr(FilePath) ; 戻り値は stat
; hprocess : HANDLE -> "sptr"
; SearchPathA : LPCSTR -> "sptr"
; FileName : LPCSTR -> "sptr"
; id : void* -> "sptr"
; two : DWORD -> "sptr"
; three : DWORD -> "sptr"
; flags : DWORD -> "sptr"
; FilePath : LPSTR out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "dbghelp.dll" #cfunc global FindFileInPath "FindFileInPath" sptr, str, str, sptr, int, int, int, var ; res = FindFileInPath(hprocess, SearchPathA, FileName, id, two, three, flags, FilePath) ; hprocess : HANDLE -> "sptr" ; SearchPathA : LPCSTR -> "str" ; FileName : LPCSTR -> "str" ; id : void* -> "sptr" ; two : DWORD -> "int" ; three : DWORD -> "int" ; flags : DWORD -> "int" ; FilePath : LPSTR out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "dbghelp.dll" #cfunc global FindFileInPath "FindFileInPath" sptr, str, str, sptr, int, int, int, sptr ; res = FindFileInPath(hprocess, SearchPathA, FileName, id, two, three, flags, varptr(FilePath)) ; hprocess : HANDLE -> "sptr" ; SearchPathA : LPCSTR -> "str" ; FileName : LPCSTR -> "str" ; id : void* -> "sptr" ; two : DWORD -> "int" ; three : DWORD -> "int" ; flags : DWORD -> "int" ; FilePath : LPSTR out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL FindFileInPath(HANDLE hprocess, LPCSTR SearchPathA, LPCSTR FileName, void* id, DWORD two, DWORD three, DWORD flags, LPSTR FilePath) #uselib "dbghelp.dll" #cfunc global FindFileInPath "FindFileInPath" intptr, str, str, intptr, int, int, int, var ; res = FindFileInPath(hprocess, SearchPathA, FileName, id, two, three, flags, FilePath) ; hprocess : HANDLE -> "intptr" ; SearchPathA : LPCSTR -> "str" ; FileName : LPCSTR -> "str" ; id : void* -> "intptr" ; two : DWORD -> "int" ; three : DWORD -> "int" ; flags : DWORD -> "int" ; FilePath : LPSTR out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL FindFileInPath(HANDLE hprocess, LPCSTR SearchPathA, LPCSTR FileName, void* id, DWORD two, DWORD three, DWORD flags, LPSTR FilePath) #uselib "dbghelp.dll" #cfunc global FindFileInPath "FindFileInPath" intptr, str, str, intptr, int, int, int, intptr ; res = FindFileInPath(hprocess, SearchPathA, FileName, id, two, three, flags, varptr(FilePath)) ; hprocess : HANDLE -> "intptr" ; SearchPathA : LPCSTR -> "str" ; FileName : LPCSTR -> "str" ; id : void* -> "intptr" ; two : DWORD -> "int" ; three : DWORD -> "int" ; flags : DWORD -> "int" ; FilePath : LPSTR out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
dbghelp = windows.NewLazySystemDLL("dbghelp.dll")
procFindFileInPath = dbghelp.NewProc("FindFileInPath")
)
// hprocess (HANDLE), SearchPathA (LPCSTR), FileName (LPCSTR), id (void*), two (DWORD), three (DWORD), flags (DWORD), FilePath (LPSTR out)
r1, _, err := procFindFileInPath.Call(
uintptr(hprocess),
uintptr(unsafe.Pointer(windows.BytePtrFromString(SearchPathA))),
uintptr(unsafe.Pointer(windows.BytePtrFromString(FileName))),
uintptr(id),
uintptr(two),
uintptr(three),
uintptr(flags),
uintptr(FilePath),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction FindFileInPath(
hprocess: THandle; // HANDLE
SearchPathA: PAnsiChar; // LPCSTR
FileName: PAnsiChar; // LPCSTR
id: Pointer; // void*
two: DWORD; // DWORD
three: DWORD; // DWORD
flags: DWORD; // DWORD
FilePath: PAnsiChar // LPSTR out
): BOOL; stdcall;
external 'dbghelp.dll' name 'FindFileInPath';result := DllCall("dbghelp\FindFileInPath"
, "Ptr", hprocess ; HANDLE
, "AStr", SearchPathA ; LPCSTR
, "AStr", FileName ; LPCSTR
, "Ptr", id ; void*
, "UInt", two ; DWORD
, "UInt", three ; DWORD
, "UInt", flags ; DWORD
, "Ptr", FilePath ; LPSTR out
, "Int") ; return: BOOL●FindFileInPath(hprocess, SearchPathA, FileName, id, two, three, flags, FilePath) = DLL("dbghelp.dll", "bool FindFileInPath(void*, char*, char*, void*, dword, dword, dword, char*)")
# 呼び出し: FindFileInPath(hprocess, SearchPathA, FileName, id, two, three, flags, FilePath)
# hprocess : HANDLE -> "void*"
# SearchPathA : LPCSTR -> "char*"
# FileName : LPCSTR -> "char*"
# id : void* -> "void*"
# two : DWORD -> "dword"
# three : DWORD -> "dword"
# flags : DWORD -> "dword"
# FilePath : LPSTR out -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "dbghelp" fn FindFileInPath(
hprocess: ?*anyopaque, // HANDLE
SearchPathA: [*c]const u8, // LPCSTR
FileName: [*c]const u8, // LPCSTR
id: ?*anyopaque, // void*
two: u32, // DWORD
three: u32, // DWORD
flags: u32, // DWORD
FilePath: [*c]u8 // LPSTR out
) callconv(std.os.windows.WINAPI) i32;proc FindFileInPath(
hprocess: pointer, # HANDLE
SearchPathA: cstring, # LPCSTR
FileName: cstring, # LPCSTR
id: pointer, # void*
two: uint32, # DWORD
three: uint32, # DWORD
flags: uint32, # DWORD
FilePath: ptr char # LPSTR out
): int32 {.importc: "FindFileInPath", stdcall, dynlib: "dbghelp.dll".}pragma(lib, "dbghelp");
extern(Windows)
int FindFileInPath(
void* hprocess, // HANDLE
const(char)* SearchPathA, // LPCSTR
const(char)* FileName, // LPCSTR
void* id, // void*
uint two, // DWORD
uint three, // DWORD
uint flags, // DWORD
char* FilePath // LPSTR out
);ccall((:FindFileInPath, "dbghelp.dll"), stdcall, Int32,
(Ptr{Cvoid}, Cstring, Cstring, Ptr{Cvoid}, UInt32, UInt32, UInt32, Ptr{UInt8}),
hprocess, SearchPathA, FileName, id, two, three, flags, FilePath)
# hprocess : HANDLE -> Ptr{Cvoid}
# SearchPathA : LPCSTR -> Cstring
# FileName : LPCSTR -> Cstring
# id : void* -> Ptr{Cvoid}
# two : DWORD -> UInt32
# three : DWORD -> UInt32
# flags : DWORD -> UInt32
# FilePath : LPSTR out -> Ptr{UInt8}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t FindFileInPath(
void* hprocess,
const char* SearchPathA,
const char* FileName,
void* id,
uint32_t two,
uint32_t three,
uint32_t flags,
char* FilePath);
]]
local dbghelp = ffi.load("dbghelp")
-- dbghelp.FindFileInPath(hprocess, SearchPathA, FileName, id, two, three, flags, FilePath)
-- hprocess : HANDLE
-- SearchPathA : LPCSTR
-- FileName : LPCSTR
-- id : void*
-- two : DWORD
-- three : DWORD
-- flags : DWORD
-- FilePath : LPSTR out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('dbghelp.dll');
const FindFileInPath = lib.func('__stdcall', 'FindFileInPath', 'int32_t', ['void *', 'str', 'str', 'void *', 'uint32_t', 'uint32_t', 'uint32_t', 'char *']);
// FindFileInPath(hprocess, SearchPathA, FileName, id, two, three, flags, FilePath)
// hprocess : HANDLE -> 'void *'
// SearchPathA : LPCSTR -> 'str'
// FileName : LPCSTR -> 'str'
// id : void* -> 'void *'
// two : DWORD -> 'uint32_t'
// three : DWORD -> 'uint32_t'
// flags : DWORD -> 'uint32_t'
// FilePath : LPSTR out -> 'char *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("dbghelp.dll", {
FindFileInPath: { parameters: ["pointer", "buffer", "buffer", "pointer", "u32", "u32", "u32", "buffer"], result: "i32" },
});
// lib.symbols.FindFileInPath(hprocess, SearchPathA, FileName, id, two, three, flags, FilePath)
// hprocess : HANDLE -> "pointer"
// SearchPathA : LPCSTR -> "buffer"
// FileName : LPCSTR -> "buffer"
// id : void* -> "pointer"
// two : DWORD -> "u32"
// three : DWORD -> "u32"
// flags : DWORD -> "u32"
// FilePath : LPSTR out -> "buffer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t FindFileInPath(
void* hprocess,
const char* SearchPathA,
const char* FileName,
void* id,
uint32_t two,
uint32_t three,
uint32_t flags,
char* FilePath);
C, "dbghelp.dll");
// $ffi->FindFileInPath(hprocess, SearchPathA, FileName, id, two, three, flags, FilePath);
// hprocess : HANDLE
// SearchPathA : LPCSTR
// FileName : LPCSTR
// id : void*
// two : DWORD
// three : DWORD
// flags : DWORD
// FilePath : LPSTR out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Dbghelp extends StdCallLibrary {
Dbghelp INSTANCE = Native.load("dbghelp", Dbghelp.class);
boolean FindFileInPath(
Pointer hprocess, // HANDLE
String SearchPathA, // LPCSTR
String FileName, // LPCSTR
Pointer id, // void*
int two, // DWORD
int three, // DWORD
int flags, // DWORD
byte[] FilePath // LPSTR out
);
}@[Link("dbghelp")]
lib Libdbghelp
fun FindFileInPath = FindFileInPath(
hprocess : Void*, # HANDLE
SearchPathA : UInt8*, # LPCSTR
FileName : UInt8*, # LPCSTR
id : Void*, # void*
two : UInt32, # DWORD
three : UInt32, # DWORD
flags : UInt32, # DWORD
FilePath : UInt8* # LPSTR out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef FindFileInPathNative = Int32 Function(Pointer<Void>, Pointer<Utf8>, Pointer<Utf8>, Pointer<Void>, Uint32, Uint32, Uint32, Pointer<Utf8>);
typedef FindFileInPathDart = int Function(Pointer<Void>, Pointer<Utf8>, Pointer<Utf8>, Pointer<Void>, int, int, int, Pointer<Utf8>);
final FindFileInPath = DynamicLibrary.open('dbghelp.dll')
.lookupFunction<FindFileInPathNative, FindFileInPathDart>('FindFileInPath');
// hprocess : HANDLE -> Pointer<Void>
// SearchPathA : LPCSTR -> Pointer<Utf8>
// FileName : LPCSTR -> Pointer<Utf8>
// id : void* -> Pointer<Void>
// two : DWORD -> Uint32
// three : DWORD -> Uint32
// flags : DWORD -> Uint32
// FilePath : LPSTR out -> Pointer<Utf8>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function FindFileInPath(
hprocess: THandle; // HANDLE
SearchPathA: PAnsiChar; // LPCSTR
FileName: PAnsiChar; // LPCSTR
id: Pointer; // void*
two: DWORD; // DWORD
three: DWORD; // DWORD
flags: DWORD; // DWORD
FilePath: PAnsiChar // LPSTR out
): BOOL; stdcall;
external 'dbghelp.dll' name 'FindFileInPath';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "FindFileInPath"
c_FindFileInPath :: Ptr () -> CString -> CString -> Ptr () -> Word32 -> Word32 -> Word32 -> CString -> IO CInt
-- hprocess : HANDLE -> Ptr ()
-- SearchPathA : LPCSTR -> CString
-- FileName : LPCSTR -> CString
-- id : void* -> Ptr ()
-- two : DWORD -> Word32
-- three : DWORD -> Word32
-- flags : DWORD -> Word32
-- FilePath : LPSTR out -> CString
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let findfileinpath =
foreign "FindFileInPath"
((ptr void) @-> string @-> string @-> (ptr void) @-> uint32_t @-> uint32_t @-> uint32_t @-> string @-> returning int32_t)
(* hprocess : HANDLE -> (ptr void) *)
(* SearchPathA : LPCSTR -> string *)
(* FileName : LPCSTR -> string *)
(* id : void* -> (ptr void) *)
(* two : DWORD -> uint32_t *)
(* three : DWORD -> uint32_t *)
(* flags : DWORD -> uint32_t *)
(* FilePath : LPSTR out -> string *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library dbghelp (t "dbghelp.dll"))
(cffi:use-foreign-library dbghelp)
(cffi:defcfun ("FindFileInPath" find-file-in-path :convention :stdcall) :int32
(hprocess :pointer) ; HANDLE
(search-path-a :string) ; LPCSTR
(file-name :string) ; LPCSTR
(id :pointer) ; void*
(two :uint32) ; DWORD
(three :uint32) ; DWORD
(flags :uint32) ; DWORD
(file-path :pointer)) ; LPSTR out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $FindFileInPath = Win32::API::More->new('dbghelp',
'BOOL FindFileInPath(HANDLE hprocess, LPCSTR SearchPathA, LPCSTR FileName, LPVOID id, DWORD two, DWORD three, DWORD flags, LPSTR FilePath)');
# my $ret = $FindFileInPath->Call($hprocess, $SearchPathA, $FileName, $id, $two, $three, $flags, $FilePath);
# hprocess : HANDLE -> HANDLE
# SearchPathA : LPCSTR -> LPCSTR
# FileName : LPCSTR -> LPCSTR
# id : void* -> LPVOID
# two : DWORD -> DWORD
# three : DWORD -> DWORD
# flags : DWORD -> DWORD
# FilePath : LPSTR out -> LPSTR
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。