Win32 API 日本語リファレンス
ホームSystem.Diagnostics.Debug › SymMatchFileName

SymMatchFileName

関数
ファイル名がパターンに一致するか比較照合する。
DLLdbghelp.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり

シグネチャ

// dbghelp.dll  (ANSI / -A)
#include <windows.h>

BOOL SymMatchFileName(
    LPCSTR FileName,
    LPCSTR Match,
    LPSTR* FileNameStop,   // optional
    LPSTR* MatchStop   // optional
);

パラメーター

名前方向
FileNameLPCSTRin
MatchLPCSTRin
FileNameStopLPSTR*outoptional
MatchStopLPSTR*outoptional

戻り値の型: BOOL

各言語での呼び出し定義

// dbghelp.dll  (ANSI / -A)
#include <windows.h>

BOOL SymMatchFileName(
    LPCSTR FileName,
    LPCSTR Match,
    LPSTR* FileNameStop,   // optional
    LPSTR* MatchStop   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("dbghelp.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool SymMatchFileName(
    [MarshalAs(UnmanagedType.LPStr)] string FileName,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string Match,   // LPCSTR
    IntPtr FileNameStop,   // LPSTR* optional, out
    IntPtr MatchStop   // LPSTR* optional, out
);
<DllImport("dbghelp.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SymMatchFileName(
    <MarshalAs(UnmanagedType.LPStr)> FileName As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> Match As String,   ' LPCSTR
    FileNameStop As IntPtr,   ' LPSTR* optional, out
    MatchStop As IntPtr   ' LPSTR* optional, out
) As Boolean
End Function
' FileName : LPCSTR
' Match : LPCSTR
' FileNameStop : LPSTR* optional, out
' MatchStop : LPSTR* optional, out
Declare PtrSafe Function SymMatchFileName Lib "dbghelp" ( _
    ByVal FileName As String, _
    ByVal Match As String, _
    ByVal FileNameStop As LongPtr, _
    ByVal MatchStop As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

SymMatchFileName = ctypes.windll.dbghelp.SymMatchFileName
SymMatchFileName.restype = wintypes.BOOL
SymMatchFileName.argtypes = [
    wintypes.LPCSTR,  # FileName : LPCSTR
    wintypes.LPCSTR,  # Match : LPCSTR
    ctypes.c_void_p,  # FileNameStop : LPSTR* optional, out
    ctypes.c_void_p,  # MatchStop : LPSTR* optional, out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('dbghelp.dll')
SymMatchFileName = Fiddle::Function.new(
  lib['SymMatchFileName'],
  [
    Fiddle::TYPE_VOIDP,  # FileName : LPCSTR
    Fiddle::TYPE_VOIDP,  # Match : LPCSTR
    Fiddle::TYPE_VOIDP,  # FileNameStop : LPSTR* optional, out
    Fiddle::TYPE_VOIDP,  # MatchStop : LPSTR* optional, out
  ],
  Fiddle::TYPE_INT)
#[link(name = "dbghelp")]
extern "system" {
    fn SymMatchFileName(
        FileName: *const u8,  // LPCSTR
        Match: *const u8,  // LPCSTR
        FileNameStop: *mut *mut u8,  // LPSTR* optional, out
        MatchStop: *mut *mut u8  // LPSTR* optional, out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("dbghelp.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool SymMatchFileName([MarshalAs(UnmanagedType.LPStr)] string FileName, [MarshalAs(UnmanagedType.LPStr)] string Match, IntPtr FileNameStop, IntPtr MatchStop);
"@
$api = Add-Type -MemberDefinition $sig -Name 'dbghelp_SymMatchFileName' -Namespace Win32 -PassThru
# $api::SymMatchFileName(FileName, Match, FileNameStop, MatchStop)
#uselib "dbghelp.dll"
#func global SymMatchFileName "SymMatchFileName" sptr, sptr, sptr, sptr
; SymMatchFileName FileName, Match, varptr(FileNameStop), varptr(MatchStop)   ; 戻り値は stat
; FileName : LPCSTR -> "sptr"
; Match : LPCSTR -> "sptr"
; FileNameStop : LPSTR* optional, out -> "sptr"
; MatchStop : LPSTR* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "dbghelp.dll"
#cfunc global SymMatchFileName "SymMatchFileName" str, str, var, var
; res = SymMatchFileName(FileName, Match, FileNameStop, MatchStop)
; FileName : LPCSTR -> "str"
; Match : LPCSTR -> "str"
; FileNameStop : LPSTR* optional, out -> "var"
; MatchStop : LPSTR* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL SymMatchFileName(LPCSTR FileName, LPCSTR Match, LPSTR* FileNameStop, LPSTR* MatchStop)
#uselib "dbghelp.dll"
#cfunc global SymMatchFileName "SymMatchFileName" str, str, var, var
; res = SymMatchFileName(FileName, Match, FileNameStop, MatchStop)
; FileName : LPCSTR -> "str"
; Match : LPCSTR -> "str"
; FileNameStop : LPSTR* optional, out -> "var"
; MatchStop : LPSTR* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	dbghelp = windows.NewLazySystemDLL("dbghelp.dll")
	procSymMatchFileName = dbghelp.NewProc("SymMatchFileName")
)

// FileName (LPCSTR), Match (LPCSTR), FileNameStop (LPSTR* optional, out), MatchStop (LPSTR* optional, out)
r1, _, err := procSymMatchFileName.Call(
	uintptr(unsafe.Pointer(windows.BytePtrFromString(FileName))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(Match))),
	uintptr(FileNameStop),
	uintptr(MatchStop),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function SymMatchFileName(
  FileName: PAnsiChar;   // LPCSTR
  Match: PAnsiChar;   // LPCSTR
  FileNameStop: PPAnsiChar;   // LPSTR* optional, out
  MatchStop: PPAnsiChar   // LPSTR* optional, out
): BOOL; stdcall;
  external 'dbghelp.dll' name 'SymMatchFileName';
result := DllCall("dbghelp\SymMatchFileName"
    , "AStr", FileName   ; LPCSTR
    , "AStr", Match   ; LPCSTR
    , "Ptr", FileNameStop   ; LPSTR* optional, out
    , "Ptr", MatchStop   ; LPSTR* optional, out
    , "Int")   ; return: BOOL
●SymMatchFileName(FileName, Match, FileNameStop, MatchStop) = DLL("dbghelp.dll", "bool SymMatchFileName(char*, char*, void*, void*)")
# 呼び出し: SymMatchFileName(FileName, Match, FileNameStop, MatchStop)
# FileName : LPCSTR -> "char*"
# Match : LPCSTR -> "char*"
# FileNameStop : LPSTR* optional, out -> "void*"
# MatchStop : LPSTR* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。