ホーム › System.Diagnostics.Etw › TdhGetWppMessage
TdhGetWppMessage
関数WPPイベントから書式化されたメッセージを取得する。
シグネチャ
// tdh.dll
#include <windows.h>
DWORD TdhGetWppMessage(
TDH_HANDLE Handle,
EVENT_RECORD* EventRecord,
DWORD* BufferSize,
BYTE* Buffer
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| Handle | TDH_HANDLE | in | TdhOpenDecodingHandleで取得したデコードハンドル。 |
| EventRecord | EVENT_RECORD* | in | 整形メッセージを生成する対象のWPPイベントを表すEVENT_RECORDへのポインタ。 |
| BufferSize | DWORD* | inout | Bufferのサイズ(バイト)を渡し、必要サイズや書込みサイズを返すDWORDへのポインタ。 |
| Buffer | BYTE* | out | 整形済みメッセージを受け取る出力バッファ。サイズ問い合わせ時はNULL可。 |
戻り値の型: DWORD
各言語での呼び出し定義
// tdh.dll
#include <windows.h>
DWORD TdhGetWppMessage(
TDH_HANDLE Handle,
EVENT_RECORD* EventRecord,
DWORD* BufferSize,
BYTE* Buffer
);[DllImport("tdh.dll", ExactSpelling = true)]
static extern uint TdhGetWppMessage(
IntPtr Handle, // TDH_HANDLE
IntPtr EventRecord, // EVENT_RECORD*
ref uint BufferSize, // DWORD* in/out
IntPtr Buffer // BYTE* out
);<DllImport("tdh.dll", ExactSpelling:=True)>
Public Shared Function TdhGetWppMessage(
Handle As IntPtr, ' TDH_HANDLE
EventRecord As IntPtr, ' EVENT_RECORD*
ByRef BufferSize As UInteger, ' DWORD* in/out
Buffer As IntPtr ' BYTE* out
) As UInteger
End Function' Handle : TDH_HANDLE
' EventRecord : EVENT_RECORD*
' BufferSize : DWORD* in/out
' Buffer : BYTE* out
Declare PtrSafe Function TdhGetWppMessage Lib "tdh" ( _
ByVal Handle As LongPtr, _
ByVal EventRecord As LongPtr, _
ByRef BufferSize As Long, _
ByVal Buffer As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
TdhGetWppMessage = ctypes.windll.tdh.TdhGetWppMessage
TdhGetWppMessage.restype = wintypes.DWORD
TdhGetWppMessage.argtypes = [
ctypes.c_ssize_t, # Handle : TDH_HANDLE
ctypes.c_void_p, # EventRecord : EVENT_RECORD*
ctypes.POINTER(wintypes.DWORD), # BufferSize : DWORD* in/out
ctypes.POINTER(ctypes.c_ubyte), # Buffer : BYTE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('tdh.dll')
TdhGetWppMessage = Fiddle::Function.new(
lib['TdhGetWppMessage'],
[
Fiddle::TYPE_INTPTR_T, # Handle : TDH_HANDLE
Fiddle::TYPE_VOIDP, # EventRecord : EVENT_RECORD*
Fiddle::TYPE_VOIDP, # BufferSize : DWORD* in/out
Fiddle::TYPE_VOIDP, # Buffer : BYTE* out
],
-Fiddle::TYPE_INT)#[link(name = "tdh")]
extern "system" {
fn TdhGetWppMessage(
Handle: isize, // TDH_HANDLE
EventRecord: *mut EVENT_RECORD, // EVENT_RECORD*
BufferSize: *mut u32, // DWORD* in/out
Buffer: *mut u8 // BYTE* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("tdh.dll")]
public static extern uint TdhGetWppMessage(IntPtr Handle, IntPtr EventRecord, ref uint BufferSize, IntPtr Buffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'tdh_TdhGetWppMessage' -Namespace Win32 -PassThru
# $api::TdhGetWppMessage(Handle, EventRecord, BufferSize, Buffer)#uselib "tdh.dll"
#func global TdhGetWppMessage "TdhGetWppMessage" sptr, sptr, sptr, sptr
; TdhGetWppMessage Handle, varptr(EventRecord), varptr(BufferSize), varptr(Buffer) ; 戻り値は stat
; Handle : TDH_HANDLE -> "sptr"
; EventRecord : EVENT_RECORD* -> "sptr"
; BufferSize : DWORD* in/out -> "sptr"
; Buffer : BYTE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "tdh.dll" #cfunc global TdhGetWppMessage "TdhGetWppMessage" sptr, var, var, var ; res = TdhGetWppMessage(Handle, EventRecord, BufferSize, Buffer) ; Handle : TDH_HANDLE -> "sptr" ; EventRecord : EVENT_RECORD* -> "var" ; BufferSize : DWORD* in/out -> "var" ; Buffer : BYTE* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "tdh.dll" #cfunc global TdhGetWppMessage "TdhGetWppMessage" sptr, sptr, sptr, sptr ; res = TdhGetWppMessage(Handle, varptr(EventRecord), varptr(BufferSize), varptr(Buffer)) ; Handle : TDH_HANDLE -> "sptr" ; EventRecord : EVENT_RECORD* -> "sptr" ; BufferSize : DWORD* in/out -> "sptr" ; Buffer : BYTE* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD TdhGetWppMessage(TDH_HANDLE Handle, EVENT_RECORD* EventRecord, DWORD* BufferSize, BYTE* Buffer) #uselib "tdh.dll" #cfunc global TdhGetWppMessage "TdhGetWppMessage" intptr, var, var, var ; res = TdhGetWppMessage(Handle, EventRecord, BufferSize, Buffer) ; Handle : TDH_HANDLE -> "intptr" ; EventRecord : EVENT_RECORD* -> "var" ; BufferSize : DWORD* in/out -> "var" ; Buffer : BYTE* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD TdhGetWppMessage(TDH_HANDLE Handle, EVENT_RECORD* EventRecord, DWORD* BufferSize, BYTE* Buffer) #uselib "tdh.dll" #cfunc global TdhGetWppMessage "TdhGetWppMessage" intptr, intptr, intptr, intptr ; res = TdhGetWppMessage(Handle, varptr(EventRecord), varptr(BufferSize), varptr(Buffer)) ; Handle : TDH_HANDLE -> "intptr" ; EventRecord : EVENT_RECORD* -> "intptr" ; BufferSize : DWORD* in/out -> "intptr" ; Buffer : BYTE* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
tdh = windows.NewLazySystemDLL("tdh.dll")
procTdhGetWppMessage = tdh.NewProc("TdhGetWppMessage")
)
// Handle (TDH_HANDLE), EventRecord (EVENT_RECORD*), BufferSize (DWORD* in/out), Buffer (BYTE* out)
r1, _, err := procTdhGetWppMessage.Call(
uintptr(Handle),
uintptr(EventRecord),
uintptr(BufferSize),
uintptr(Buffer),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction TdhGetWppMessage(
Handle: NativeInt; // TDH_HANDLE
EventRecord: Pointer; // EVENT_RECORD*
BufferSize: Pointer; // DWORD* in/out
Buffer: Pointer // BYTE* out
): DWORD; stdcall;
external 'tdh.dll' name 'TdhGetWppMessage';result := DllCall("tdh\TdhGetWppMessage"
, "Ptr", Handle ; TDH_HANDLE
, "Ptr", EventRecord ; EVENT_RECORD*
, "Ptr", BufferSize ; DWORD* in/out
, "Ptr", Buffer ; BYTE* out
, "UInt") ; return: DWORD●TdhGetWppMessage(Handle, EventRecord, BufferSize, Buffer) = DLL("tdh.dll", "dword TdhGetWppMessage(int, void*, void*, void*)")
# 呼び出し: TdhGetWppMessage(Handle, EventRecord, BufferSize, Buffer)
# Handle : TDH_HANDLE -> "int"
# EventRecord : EVENT_RECORD* -> "void*"
# BufferSize : DWORD* in/out -> "void*"
# Buffer : BYTE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。