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PssDuplicateSnapshot
関数プロセススナップショットを別プロセスへ複製する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
DWORD PssDuplicateSnapshot(
HANDLE SourceProcessHandle,
HPSS SnapshotHandle,
HANDLE TargetProcessHandle,
HPSS* TargetSnapshotHandle,
PSS_DUPLICATE_FLAGS Flags // optional
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| SourceProcessHandle | HANDLE | in | スナップショットを保持する元プロセスのハンドル。 |
| SnapshotHandle | HPSS | in | 複製するスナップショットのHPSSハンドル。 |
| TargetProcessHandle | HANDLE | in | 複製先となる対象プロセスのハンドル。 |
| TargetSnapshotHandle | HPSS* | out | 複製後のスナップショットハンドルを受け取るHPSSへのポインタ。 |
| Flags | PSS_DUPLICATE_FLAGS | inoptional | 複製動作を制御するPSS_DUPLICATE_FLAGSビットフラグ。 |
戻り値の型: DWORD
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
DWORD PssDuplicateSnapshot(
HANDLE SourceProcessHandle,
HPSS SnapshotHandle,
HANDLE TargetProcessHandle,
HPSS* TargetSnapshotHandle,
PSS_DUPLICATE_FLAGS Flags // optional
);[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern uint PssDuplicateSnapshot(
IntPtr SourceProcessHandle, // HANDLE
IntPtr SnapshotHandle, // HPSS
IntPtr TargetProcessHandle, // HANDLE
IntPtr TargetSnapshotHandle, // HPSS* out
int Flags // PSS_DUPLICATE_FLAGS optional
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function PssDuplicateSnapshot(
SourceProcessHandle As IntPtr, ' HANDLE
SnapshotHandle As IntPtr, ' HPSS
TargetProcessHandle As IntPtr, ' HANDLE
TargetSnapshotHandle As IntPtr, ' HPSS* out
Flags As Integer ' PSS_DUPLICATE_FLAGS optional
) As UInteger
End Function' SourceProcessHandle : HANDLE
' SnapshotHandle : HPSS
' TargetProcessHandle : HANDLE
' TargetSnapshotHandle : HPSS* out
' Flags : PSS_DUPLICATE_FLAGS optional
Declare PtrSafe Function PssDuplicateSnapshot Lib "kernel32" ( _
ByVal SourceProcessHandle As LongPtr, _
ByVal SnapshotHandle As LongPtr, _
ByVal TargetProcessHandle As LongPtr, _
ByVal TargetSnapshotHandle As LongPtr, _
ByVal Flags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PssDuplicateSnapshot = ctypes.windll.kernel32.PssDuplicateSnapshot
PssDuplicateSnapshot.restype = wintypes.DWORD
PssDuplicateSnapshot.argtypes = [
wintypes.HANDLE, # SourceProcessHandle : HANDLE
wintypes.HANDLE, # SnapshotHandle : HPSS
wintypes.HANDLE, # TargetProcessHandle : HANDLE
ctypes.c_void_p, # TargetSnapshotHandle : HPSS* out
ctypes.c_int, # Flags : PSS_DUPLICATE_FLAGS optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
PssDuplicateSnapshot = Fiddle::Function.new(
lib['PssDuplicateSnapshot'],
[
Fiddle::TYPE_VOIDP, # SourceProcessHandle : HANDLE
Fiddle::TYPE_VOIDP, # SnapshotHandle : HPSS
Fiddle::TYPE_VOIDP, # TargetProcessHandle : HANDLE
Fiddle::TYPE_VOIDP, # TargetSnapshotHandle : HPSS* out
Fiddle::TYPE_INT, # Flags : PSS_DUPLICATE_FLAGS optional
],
-Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn PssDuplicateSnapshot(
SourceProcessHandle: *mut core::ffi::c_void, // HANDLE
SnapshotHandle: *mut core::ffi::c_void, // HPSS
TargetProcessHandle: *mut core::ffi::c_void, // HANDLE
TargetSnapshotHandle: *mut *mut core::ffi::c_void, // HPSS* out
Flags: i32 // PSS_DUPLICATE_FLAGS optional
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll")]
public static extern uint PssDuplicateSnapshot(IntPtr SourceProcessHandle, IntPtr SnapshotHandle, IntPtr TargetProcessHandle, IntPtr TargetSnapshotHandle, int Flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_PssDuplicateSnapshot' -Namespace Win32 -PassThru
# $api::PssDuplicateSnapshot(SourceProcessHandle, SnapshotHandle, TargetProcessHandle, TargetSnapshotHandle, Flags)#uselib "KERNEL32.dll"
#func global PssDuplicateSnapshot "PssDuplicateSnapshot" sptr, sptr, sptr, sptr, sptr
; PssDuplicateSnapshot SourceProcessHandle, SnapshotHandle, TargetProcessHandle, TargetSnapshotHandle, Flags ; 戻り値は stat
; SourceProcessHandle : HANDLE -> "sptr"
; SnapshotHandle : HPSS -> "sptr"
; TargetProcessHandle : HANDLE -> "sptr"
; TargetSnapshotHandle : HPSS* out -> "sptr"
; Flags : PSS_DUPLICATE_FLAGS optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global PssDuplicateSnapshot "PssDuplicateSnapshot" sptr, sptr, sptr, sptr, int
; res = PssDuplicateSnapshot(SourceProcessHandle, SnapshotHandle, TargetProcessHandle, TargetSnapshotHandle, Flags)
; SourceProcessHandle : HANDLE -> "sptr"
; SnapshotHandle : HPSS -> "sptr"
; TargetProcessHandle : HANDLE -> "sptr"
; TargetSnapshotHandle : HPSS* out -> "sptr"
; Flags : PSS_DUPLICATE_FLAGS optional -> "int"; DWORD PssDuplicateSnapshot(HANDLE SourceProcessHandle, HPSS SnapshotHandle, HANDLE TargetProcessHandle, HPSS* TargetSnapshotHandle, PSS_DUPLICATE_FLAGS Flags)
#uselib "KERNEL32.dll"
#cfunc global PssDuplicateSnapshot "PssDuplicateSnapshot" intptr, intptr, intptr, intptr, int
; res = PssDuplicateSnapshot(SourceProcessHandle, SnapshotHandle, TargetProcessHandle, TargetSnapshotHandle, Flags)
; SourceProcessHandle : HANDLE -> "intptr"
; SnapshotHandle : HPSS -> "intptr"
; TargetProcessHandle : HANDLE -> "intptr"
; TargetSnapshotHandle : HPSS* out -> "intptr"
; Flags : PSS_DUPLICATE_FLAGS optional -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procPssDuplicateSnapshot = kernel32.NewProc("PssDuplicateSnapshot")
)
// SourceProcessHandle (HANDLE), SnapshotHandle (HPSS), TargetProcessHandle (HANDLE), TargetSnapshotHandle (HPSS* out), Flags (PSS_DUPLICATE_FLAGS optional)
r1, _, err := procPssDuplicateSnapshot.Call(
uintptr(SourceProcessHandle),
uintptr(SnapshotHandle),
uintptr(TargetProcessHandle),
uintptr(TargetSnapshotHandle),
uintptr(Flags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction PssDuplicateSnapshot(
SourceProcessHandle: THandle; // HANDLE
SnapshotHandle: THandle; // HPSS
TargetProcessHandle: THandle; // HANDLE
TargetSnapshotHandle: Pointer; // HPSS* out
Flags: Integer // PSS_DUPLICATE_FLAGS optional
): DWORD; stdcall;
external 'KERNEL32.dll' name 'PssDuplicateSnapshot';result := DllCall("KERNEL32\PssDuplicateSnapshot"
, "Ptr", SourceProcessHandle ; HANDLE
, "Ptr", SnapshotHandle ; HPSS
, "Ptr", TargetProcessHandle ; HANDLE
, "Ptr", TargetSnapshotHandle ; HPSS* out
, "Int", Flags ; PSS_DUPLICATE_FLAGS optional
, "UInt") ; return: DWORD●PssDuplicateSnapshot(SourceProcessHandle, SnapshotHandle, TargetProcessHandle, TargetSnapshotHandle, Flags) = DLL("KERNEL32.dll", "dword PssDuplicateSnapshot(void*, void*, void*, void*, int)")
# 呼び出し: PssDuplicateSnapshot(SourceProcessHandle, SnapshotHandle, TargetProcessHandle, TargetSnapshotHandle, Flags)
# SourceProcessHandle : HANDLE -> "void*"
# SnapshotHandle : HPSS -> "void*"
# TargetProcessHandle : HANDLE -> "void*"
# TargetSnapshotHandle : HPSS* out -> "void*"
# Flags : PSS_DUPLICATE_FLAGS optional -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "kernel32" fn PssDuplicateSnapshot(
SourceProcessHandle: ?*anyopaque, // HANDLE
SnapshotHandle: ?*anyopaque, // HPSS
TargetProcessHandle: ?*anyopaque, // HANDLE
TargetSnapshotHandle: ?*anyopaque, // HPSS* out
Flags: i32 // PSS_DUPLICATE_FLAGS optional
) callconv(std.os.windows.WINAPI) u32;proc PssDuplicateSnapshot(
SourceProcessHandle: pointer, # HANDLE
SnapshotHandle: pointer, # HPSS
TargetProcessHandle: pointer, # HANDLE
TargetSnapshotHandle: pointer, # HPSS* out
Flags: int32 # PSS_DUPLICATE_FLAGS optional
): uint32 {.importc: "PssDuplicateSnapshot", stdcall, dynlib: "KERNEL32.dll".}pragma(lib, "kernel32");
extern(Windows)
uint PssDuplicateSnapshot(
void* SourceProcessHandle, // HANDLE
void* SnapshotHandle, // HPSS
void* TargetProcessHandle, // HANDLE
void* TargetSnapshotHandle, // HPSS* out
int Flags // PSS_DUPLICATE_FLAGS optional
);ccall((:PssDuplicateSnapshot, "KERNEL32.dll"), stdcall, UInt32,
(Ptr{Cvoid}, Ptr{Cvoid}, Ptr{Cvoid}, Ptr{Cvoid}, Int32),
SourceProcessHandle, SnapshotHandle, TargetProcessHandle, TargetSnapshotHandle, Flags)
# SourceProcessHandle : HANDLE -> Ptr{Cvoid}
# SnapshotHandle : HPSS -> Ptr{Cvoid}
# TargetProcessHandle : HANDLE -> Ptr{Cvoid}
# TargetSnapshotHandle : HPSS* out -> Ptr{Cvoid}
# Flags : PSS_DUPLICATE_FLAGS optional -> Int32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t PssDuplicateSnapshot(
void* SourceProcessHandle,
void* SnapshotHandle,
void* TargetProcessHandle,
void* TargetSnapshotHandle,
int32_t Flags);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.PssDuplicateSnapshot(SourceProcessHandle, SnapshotHandle, TargetProcessHandle, TargetSnapshotHandle, Flags)
-- SourceProcessHandle : HANDLE
-- SnapshotHandle : HPSS
-- TargetProcessHandle : HANDLE
-- TargetSnapshotHandle : HPSS* out
-- Flags : PSS_DUPLICATE_FLAGS optional
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const PssDuplicateSnapshot = lib.func('__stdcall', 'PssDuplicateSnapshot', 'uint32_t', ['void *', 'void *', 'void *', 'void *', 'int32_t']);
// PssDuplicateSnapshot(SourceProcessHandle, SnapshotHandle, TargetProcessHandle, TargetSnapshotHandle, Flags)
// SourceProcessHandle : HANDLE -> 'void *'
// SnapshotHandle : HPSS -> 'void *'
// TargetProcessHandle : HANDLE -> 'void *'
// TargetSnapshotHandle : HPSS* out -> 'void *'
// Flags : PSS_DUPLICATE_FLAGS optional -> 'int32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("KERNEL32.dll", {
PssDuplicateSnapshot: { parameters: ["pointer", "pointer", "pointer", "pointer", "i32"], result: "u32" },
});
// lib.symbols.PssDuplicateSnapshot(SourceProcessHandle, SnapshotHandle, TargetProcessHandle, TargetSnapshotHandle, Flags)
// SourceProcessHandle : HANDLE -> "pointer"
// SnapshotHandle : HPSS -> "pointer"
// TargetProcessHandle : HANDLE -> "pointer"
// TargetSnapshotHandle : HPSS* out -> "pointer"
// Flags : PSS_DUPLICATE_FLAGS optional -> "i32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t PssDuplicateSnapshot(
void* SourceProcessHandle,
void* SnapshotHandle,
void* TargetProcessHandle,
void* TargetSnapshotHandle,
int32_t Flags);
C, "KERNEL32.dll");
// $ffi->PssDuplicateSnapshot(SourceProcessHandle, SnapshotHandle, TargetProcessHandle, TargetSnapshotHandle, Flags);
// SourceProcessHandle : HANDLE
// SnapshotHandle : HPSS
// TargetProcessHandle : HANDLE
// TargetSnapshotHandle : HPSS* out
// Flags : PSS_DUPLICATE_FLAGS optional
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Kernel32 extends StdCallLibrary {
Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
int PssDuplicateSnapshot(
Pointer SourceProcessHandle, // HANDLE
Pointer SnapshotHandle, // HPSS
Pointer TargetProcessHandle, // HANDLE
Pointer TargetSnapshotHandle, // HPSS* out
int Flags // PSS_DUPLICATE_FLAGS optional
);
}@[Link("kernel32")]
lib LibKERNEL32
fun PssDuplicateSnapshot = PssDuplicateSnapshot(
SourceProcessHandle : Void*, # HANDLE
SnapshotHandle : Void*, # HPSS
TargetProcessHandle : Void*, # HANDLE
TargetSnapshotHandle : Void*, # HPSS* out
Flags : Int32 # PSS_DUPLICATE_FLAGS optional
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef PssDuplicateSnapshotNative = Uint32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, Int32);
typedef PssDuplicateSnapshotDart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Void>, int);
final PssDuplicateSnapshot = DynamicLibrary.open('KERNEL32.dll')
.lookupFunction<PssDuplicateSnapshotNative, PssDuplicateSnapshotDart>('PssDuplicateSnapshot');
// SourceProcessHandle : HANDLE -> Pointer<Void>
// SnapshotHandle : HPSS -> Pointer<Void>
// TargetProcessHandle : HANDLE -> Pointer<Void>
// TargetSnapshotHandle : HPSS* out -> Pointer<Void>
// Flags : PSS_DUPLICATE_FLAGS optional -> Int32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function PssDuplicateSnapshot(
SourceProcessHandle: THandle; // HANDLE
SnapshotHandle: THandle; // HPSS
TargetProcessHandle: THandle; // HANDLE
TargetSnapshotHandle: Pointer; // HPSS* out
Flags: Integer // PSS_DUPLICATE_FLAGS optional
): DWORD; stdcall;
external 'KERNEL32.dll' name 'PssDuplicateSnapshot';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "PssDuplicateSnapshot"
c_PssDuplicateSnapshot :: Ptr () -> Ptr () -> Ptr () -> Ptr () -> Int32 -> IO Word32
-- SourceProcessHandle : HANDLE -> Ptr ()
-- SnapshotHandle : HPSS -> Ptr ()
-- TargetProcessHandle : HANDLE -> Ptr ()
-- TargetSnapshotHandle : HPSS* out -> Ptr ()
-- Flags : PSS_DUPLICATE_FLAGS optional -> Int32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let pssduplicatesnapshot =
foreign "PssDuplicateSnapshot"
((ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr void) @-> int32_t @-> returning uint32_t)
(* SourceProcessHandle : HANDLE -> (ptr void) *)
(* SnapshotHandle : HPSS -> (ptr void) *)
(* TargetProcessHandle : HANDLE -> (ptr void) *)
(* TargetSnapshotHandle : HPSS* out -> (ptr void) *)
(* Flags : PSS_DUPLICATE_FLAGS optional -> int32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)
(cffi:defcfun ("PssDuplicateSnapshot" pss-duplicate-snapshot :convention :stdcall) :uint32
(source-process-handle :pointer) ; HANDLE
(snapshot-handle :pointer) ; HPSS
(target-process-handle :pointer) ; HANDLE
(target-snapshot-handle :pointer) ; HPSS* out
(flags :int32)) ; PSS_DUPLICATE_FLAGS optional
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $PssDuplicateSnapshot = Win32::API::More->new('KERNEL32',
'DWORD PssDuplicateSnapshot(HANDLE SourceProcessHandle, HANDLE SnapshotHandle, HANDLE TargetProcessHandle, HANDLE TargetSnapshotHandle, int Flags)');
# my $ret = $PssDuplicateSnapshot->Call($SourceProcessHandle, $SnapshotHandle, $TargetProcessHandle, $TargetSnapshotHandle, $Flags);
# SourceProcessHandle : HANDLE -> HANDLE
# SnapshotHandle : HPSS -> HANDLE
# TargetProcessHandle : HANDLE -> HANDLE
# TargetSnapshotHandle : HPSS* out -> HANDLE
# Flags : PSS_DUPLICATE_FLAGS optional -> int
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。