ホーム › System.Diagnostics.ProcessSnapshotting › PssWalkMarkerSetPosition
PssWalkMarkerSetPosition
関数ウォークマーカーの走査位置を指定値に設定する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
DWORD PssWalkMarkerSetPosition(
HPSSWALK WalkMarkerHandle,
UINT_PTR Position
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| WalkMarkerHandle | HPSSWALK | in |
| Position | UINT_PTR | in |
戻り値の型: DWORD
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
DWORD PssWalkMarkerSetPosition(
HPSSWALK WalkMarkerHandle,
UINT_PTR Position
);[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern uint PssWalkMarkerSetPosition(
IntPtr WalkMarkerHandle, // HPSSWALK
UIntPtr Position // UINT_PTR
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function PssWalkMarkerSetPosition(
WalkMarkerHandle As IntPtr, ' HPSSWALK
Position As UIntPtr ' UINT_PTR
) As UInteger
End Function' WalkMarkerHandle : HPSSWALK
' Position : UINT_PTR
Declare PtrSafe Function PssWalkMarkerSetPosition Lib "kernel32" ( _
ByVal WalkMarkerHandle As LongPtr, _
ByVal Position As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PssWalkMarkerSetPosition = ctypes.windll.kernel32.PssWalkMarkerSetPosition
PssWalkMarkerSetPosition.restype = wintypes.DWORD
PssWalkMarkerSetPosition.argtypes = [
wintypes.HANDLE, # WalkMarkerHandle : HPSSWALK
ctypes.c_size_t, # Position : UINT_PTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
PssWalkMarkerSetPosition = Fiddle::Function.new(
lib['PssWalkMarkerSetPosition'],
[
Fiddle::TYPE_VOIDP, # WalkMarkerHandle : HPSSWALK
Fiddle::TYPE_UINTPTR_T, # Position : UINT_PTR
],
-Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn PssWalkMarkerSetPosition(
WalkMarkerHandle: *mut core::ffi::c_void, // HPSSWALK
Position: usize // UINT_PTR
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll")]
public static extern uint PssWalkMarkerSetPosition(IntPtr WalkMarkerHandle, UIntPtr Position);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_PssWalkMarkerSetPosition' -Namespace Win32 -PassThru
# $api::PssWalkMarkerSetPosition(WalkMarkerHandle, Position)#uselib "KERNEL32.dll"
#func global PssWalkMarkerSetPosition "PssWalkMarkerSetPosition" sptr, sptr
; PssWalkMarkerSetPosition WalkMarkerHandle, Position ; 戻り値は stat
; WalkMarkerHandle : HPSSWALK -> "sptr"
; Position : UINT_PTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global PssWalkMarkerSetPosition "PssWalkMarkerSetPosition" sptr, sptr
; res = PssWalkMarkerSetPosition(WalkMarkerHandle, Position)
; WalkMarkerHandle : HPSSWALK -> "sptr"
; Position : UINT_PTR -> "sptr"; DWORD PssWalkMarkerSetPosition(HPSSWALK WalkMarkerHandle, UINT_PTR Position)
#uselib "KERNEL32.dll"
#cfunc global PssWalkMarkerSetPosition "PssWalkMarkerSetPosition" intptr, intptr
; res = PssWalkMarkerSetPosition(WalkMarkerHandle, Position)
; WalkMarkerHandle : HPSSWALK -> "intptr"
; Position : UINT_PTR -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procPssWalkMarkerSetPosition = kernel32.NewProc("PssWalkMarkerSetPosition")
)
// WalkMarkerHandle (HPSSWALK), Position (UINT_PTR)
r1, _, err := procPssWalkMarkerSetPosition.Call(
uintptr(WalkMarkerHandle),
uintptr(Position),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction PssWalkMarkerSetPosition(
WalkMarkerHandle: THandle; // HPSSWALK
Position: NativeUInt // UINT_PTR
): DWORD; stdcall;
external 'KERNEL32.dll' name 'PssWalkMarkerSetPosition';result := DllCall("KERNEL32\PssWalkMarkerSetPosition"
, "Ptr", WalkMarkerHandle ; HPSSWALK
, "UPtr", Position ; UINT_PTR
, "UInt") ; return: DWORD●PssWalkMarkerSetPosition(WalkMarkerHandle, Position) = DLL("KERNEL32.dll", "dword PssWalkMarkerSetPosition(void*, int)")
# 呼び出し: PssWalkMarkerSetPosition(WalkMarkerHandle, Position)
# WalkMarkerHandle : HPSSWALK -> "void*"
# Position : UINT_PTR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。