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SetCurrentDirectoryA
関数現在のプロセスのカレントディレクトリを設定する(ANSI版)。
シグネチャ
// KERNEL32.dll (ANSI / -A)
#include <windows.h>
BOOL SetCurrentDirectoryA(
LPCSTR lpPathName
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| lpPathName | LPCSTR | in | 新しいカレントディレクトリのパスを指すANSI文字列。 |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll (ANSI / -A)
#include <windows.h>
BOOL SetCurrentDirectoryA(
LPCSTR lpPathName
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool SetCurrentDirectoryA(
[MarshalAs(UnmanagedType.LPStr)] string lpPathName // LPCSTR
);<DllImport("KERNEL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function SetCurrentDirectoryA(
<MarshalAs(UnmanagedType.LPStr)> lpPathName As String ' LPCSTR
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' lpPathName : LPCSTR
Declare PtrSafe Function SetCurrentDirectoryA Lib "kernel32" ( _
ByVal lpPathName As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetCurrentDirectoryA = ctypes.windll.kernel32.SetCurrentDirectoryA
SetCurrentDirectoryA.restype = wintypes.BOOL
SetCurrentDirectoryA.argtypes = [
wintypes.LPCSTR, # lpPathName : LPCSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetCurrentDirectoryA = Fiddle::Function.new(
lib['SetCurrentDirectoryA'],
[
Fiddle::TYPE_VOIDP, # lpPathName : LPCSTR
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn SetCurrentDirectoryA(
lpPathName: *const u8 // LPCSTR
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", CharSet = CharSet.Ansi)]
public static extern bool SetCurrentDirectoryA([MarshalAs(UnmanagedType.LPStr)] string lpPathName);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetCurrentDirectoryA' -Namespace Win32 -PassThru
# $api::SetCurrentDirectoryA(lpPathName)#uselib "KERNEL32.dll"
#func global SetCurrentDirectoryA "SetCurrentDirectoryA" sptr
; SetCurrentDirectoryA lpPathName ; 戻り値は stat
; lpPathName : LPCSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global SetCurrentDirectoryA "SetCurrentDirectoryA" str
; res = SetCurrentDirectoryA(lpPathName)
; lpPathName : LPCSTR -> "str"; BOOL SetCurrentDirectoryA(LPCSTR lpPathName)
#uselib "KERNEL32.dll"
#cfunc global SetCurrentDirectoryA "SetCurrentDirectoryA" str
; res = SetCurrentDirectoryA(lpPathName)
; lpPathName : LPCSTR -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetCurrentDirectoryA = kernel32.NewProc("SetCurrentDirectoryA")
)
// lpPathName (LPCSTR)
r1, _, err := procSetCurrentDirectoryA.Call(
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpPathName))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetCurrentDirectoryA(
lpPathName: PAnsiChar // LPCSTR
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetCurrentDirectoryA';result := DllCall("KERNEL32\SetCurrentDirectoryA"
, "AStr", lpPathName ; LPCSTR
, "Int") ; return: BOOL●SetCurrentDirectoryA(lpPathName) = DLL("KERNEL32.dll", "bool SetCurrentDirectoryA(char*)")
# 呼び出し: SetCurrentDirectoryA(lpPathName)
# lpPathName : LPCSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "kernel32" fn SetCurrentDirectoryA(
lpPathName: [*c]const u8 // LPCSTR
) callconv(std.os.windows.WINAPI) i32;proc SetCurrentDirectoryA(
lpPathName: cstring # LPCSTR
): int32 {.importc: "SetCurrentDirectoryA", stdcall, dynlib: "KERNEL32.dll".}pragma(lib, "kernel32");
extern(Windows)
int SetCurrentDirectoryA(
const(char)* lpPathName // LPCSTR
);ccall((:SetCurrentDirectoryA, "KERNEL32.dll"), stdcall, Int32,
(Cstring,),
lpPathName)
# lpPathName : LPCSTR -> Cstring
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t SetCurrentDirectoryA(
const char* lpPathName);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.SetCurrentDirectoryA(lpPathName)
-- lpPathName : LPCSTR
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const SetCurrentDirectoryA = lib.func('__stdcall', 'SetCurrentDirectoryA', 'int32_t', ['str']);
// SetCurrentDirectoryA(lpPathName)
// lpPathName : LPCSTR -> 'str'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("KERNEL32.dll", {
SetCurrentDirectoryA: { parameters: ["buffer"], result: "i32" },
});
// lib.symbols.SetCurrentDirectoryA(lpPathName)
// lpPathName : LPCSTR -> "buffer"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t SetCurrentDirectoryA(
const char* lpPathName);
C, "KERNEL32.dll");
// $ffi->SetCurrentDirectoryA(lpPathName);
// lpPathName : LPCSTR
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Kernel32 extends StdCallLibrary {
Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class, W32APIOptions.ASCII_OPTIONS);
boolean SetCurrentDirectoryA(
String lpPathName // LPCSTR
);
}@[Link("kernel32")]
lib LibKERNEL32
fun SetCurrentDirectoryA = SetCurrentDirectoryA(
lpPathName : UInt8* # LPCSTR
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SetCurrentDirectoryANative = Int32 Function(Pointer<Utf8>);
typedef SetCurrentDirectoryADart = int Function(Pointer<Utf8>);
final SetCurrentDirectoryA = DynamicLibrary.open('KERNEL32.dll')
.lookupFunction<SetCurrentDirectoryANative, SetCurrentDirectoryADart>('SetCurrentDirectoryA');
// lpPathName : LPCSTR -> Pointer<Utf8>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SetCurrentDirectoryA(
lpPathName: PAnsiChar // LPCSTR
): BOOL; stdcall;
external 'KERNEL32.dll' name 'SetCurrentDirectoryA';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SetCurrentDirectoryA"
c_SetCurrentDirectoryA :: CString -> IO CInt
-- lpPathName : LPCSTR -> CString
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let setcurrentdirectorya =
foreign "SetCurrentDirectoryA"
(string @-> returning int32_t)
(* lpPathName : LPCSTR -> string *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)
(cffi:defcfun ("SetCurrentDirectoryA" set-current-directory-a :convention :stdcall) :int32
(lp-path-name :string)) ; LPCSTR
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SetCurrentDirectoryA = Win32::API::More->new('KERNEL32',
'BOOL SetCurrentDirectoryA(LPCSTR lpPathName)');
# my $ret = $SetCurrentDirectoryA->Call($lpPathName);
# lpPathName : LPCSTR -> LPCSTR
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
文字セット違い
- f SetCurrentDirectoryW (Unicode版) — 現在のプロセスのカレントディレクトリを設定する(Unicode版)。