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CallStackUnwind
関数仮想プロセッサのコールスタックを巻き戻して取得する。
シグネチャ
// VmSavedStateDumpProvider.dll
#include <windows.h>
HRESULT CallStackUnwind(
void* vmSavedStateDumpHandle,
DWORD vpId,
MODULE_INFO* imageInfo,
DWORD imageInfoCount,
DWORD frameCount,
LPWSTR* callStack
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| vmSavedStateDumpHandle | void* | inout | 対象の保存状態ダンプハンドルを指定する。 |
| vpId | DWORD | in | コールスタックを展開する対象の仮想プロセッサのIDを指定する。 |
| imageInfo | MODULE_INFO* | in | アンワインドに用いるロード済みモジュール情報の配列へのポインタ。 |
| imageInfoCount | DWORD | in | imageInfo配列の要素数を指定する。 |
| frameCount | DWORD | in | 取得を試みるスタックフレームの最大数を指定する。 |
| callStack | LPWSTR* | inout | 展開されたコールスタックを表す文字列配列を受け取る出力ポインタ。呼び出し側が解放する。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// VmSavedStateDumpProvider.dll
#include <windows.h>
HRESULT CallStackUnwind(
void* vmSavedStateDumpHandle,
DWORD vpId,
MODULE_INFO* imageInfo,
DWORD imageInfoCount,
DWORD frameCount,
LPWSTR* callStack
);[DllImport("VmSavedStateDumpProvider.dll", ExactSpelling = true)]
static extern int CallStackUnwind(
IntPtr vmSavedStateDumpHandle, // void* in/out
uint vpId, // DWORD
IntPtr imageInfo, // MODULE_INFO*
uint imageInfoCount, // DWORD
uint frameCount, // DWORD
IntPtr callStack // LPWSTR* in/out
);<DllImport("VmSavedStateDumpProvider.dll", ExactSpelling:=True)>
Public Shared Function CallStackUnwind(
vmSavedStateDumpHandle As IntPtr, ' void* in/out
vpId As UInteger, ' DWORD
imageInfo As IntPtr, ' MODULE_INFO*
imageInfoCount As UInteger, ' DWORD
frameCount As UInteger, ' DWORD
callStack As IntPtr ' LPWSTR* in/out
) As Integer
End Function' vmSavedStateDumpHandle : void* in/out
' vpId : DWORD
' imageInfo : MODULE_INFO*
' imageInfoCount : DWORD
' frameCount : DWORD
' callStack : LPWSTR* in/out
Declare PtrSafe Function CallStackUnwind Lib "vmsavedstatedumpprovider" ( _
ByVal vmSavedStateDumpHandle As LongPtr, _
ByVal vpId As Long, _
ByVal imageInfo As LongPtr, _
ByVal imageInfoCount As Long, _
ByVal frameCount As Long, _
ByVal callStack As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CallStackUnwind = ctypes.windll.vmsavedstatedumpprovider.CallStackUnwind
CallStackUnwind.restype = ctypes.c_int
CallStackUnwind.argtypes = [
ctypes.POINTER(None), # vmSavedStateDumpHandle : void* in/out
wintypes.DWORD, # vpId : DWORD
ctypes.c_void_p, # imageInfo : MODULE_INFO*
wintypes.DWORD, # imageInfoCount : DWORD
wintypes.DWORD, # frameCount : DWORD
ctypes.c_void_p, # callStack : LPWSTR* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('VmSavedStateDumpProvider.dll')
CallStackUnwind = Fiddle::Function.new(
lib['CallStackUnwind'],
[
Fiddle::TYPE_VOIDP, # vmSavedStateDumpHandle : void* in/out
-Fiddle::TYPE_INT, # vpId : DWORD
Fiddle::TYPE_VOIDP, # imageInfo : MODULE_INFO*
-Fiddle::TYPE_INT, # imageInfoCount : DWORD
-Fiddle::TYPE_INT, # frameCount : DWORD
Fiddle::TYPE_VOIDP, # callStack : LPWSTR* in/out
],
Fiddle::TYPE_INT)#[link(name = "vmsavedstatedumpprovider")]
extern "system" {
fn CallStackUnwind(
vmSavedStateDumpHandle: *mut (), // void* in/out
vpId: u32, // DWORD
imageInfo: *mut MODULE_INFO, // MODULE_INFO*
imageInfoCount: u32, // DWORD
frameCount: u32, // DWORD
callStack: *mut *mut u16 // LPWSTR* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("VmSavedStateDumpProvider.dll")]
public static extern int CallStackUnwind(IntPtr vmSavedStateDumpHandle, uint vpId, IntPtr imageInfo, uint imageInfoCount, uint frameCount, IntPtr callStack);
"@
$api = Add-Type -MemberDefinition $sig -Name 'VmSavedStateDumpProvider_CallStackUnwind' -Namespace Win32 -PassThru
# $api::CallStackUnwind(vmSavedStateDumpHandle, vpId, imageInfo, imageInfoCount, frameCount, callStack)#uselib "VmSavedStateDumpProvider.dll"
#func global CallStackUnwind "CallStackUnwind" sptr, sptr, sptr, sptr, sptr, sptr
; CallStackUnwind vmSavedStateDumpHandle, vpId, varptr(imageInfo), imageInfoCount, frameCount, varptr(callStack) ; 戻り値は stat
; vmSavedStateDumpHandle : void* in/out -> "sptr"
; vpId : DWORD -> "sptr"
; imageInfo : MODULE_INFO* -> "sptr"
; imageInfoCount : DWORD -> "sptr"
; frameCount : DWORD -> "sptr"
; callStack : LPWSTR* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "VmSavedStateDumpProvider.dll" #cfunc global CallStackUnwind "CallStackUnwind" sptr, int, var, int, int, var ; res = CallStackUnwind(vmSavedStateDumpHandle, vpId, imageInfo, imageInfoCount, frameCount, callStack) ; vmSavedStateDumpHandle : void* in/out -> "sptr" ; vpId : DWORD -> "int" ; imageInfo : MODULE_INFO* -> "var" ; imageInfoCount : DWORD -> "int" ; frameCount : DWORD -> "int" ; callStack : LPWSTR* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "VmSavedStateDumpProvider.dll" #cfunc global CallStackUnwind "CallStackUnwind" sptr, int, sptr, int, int, sptr ; res = CallStackUnwind(vmSavedStateDumpHandle, vpId, varptr(imageInfo), imageInfoCount, frameCount, varptr(callStack)) ; vmSavedStateDumpHandle : void* in/out -> "sptr" ; vpId : DWORD -> "int" ; imageInfo : MODULE_INFO* -> "sptr" ; imageInfoCount : DWORD -> "int" ; frameCount : DWORD -> "int" ; callStack : LPWSTR* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT CallStackUnwind(void* vmSavedStateDumpHandle, DWORD vpId, MODULE_INFO* imageInfo, DWORD imageInfoCount, DWORD frameCount, LPWSTR* callStack) #uselib "VmSavedStateDumpProvider.dll" #cfunc global CallStackUnwind "CallStackUnwind" intptr, int, var, int, int, var ; res = CallStackUnwind(vmSavedStateDumpHandle, vpId, imageInfo, imageInfoCount, frameCount, callStack) ; vmSavedStateDumpHandle : void* in/out -> "intptr" ; vpId : DWORD -> "int" ; imageInfo : MODULE_INFO* -> "var" ; imageInfoCount : DWORD -> "int" ; frameCount : DWORD -> "int" ; callStack : LPWSTR* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT CallStackUnwind(void* vmSavedStateDumpHandle, DWORD vpId, MODULE_INFO* imageInfo, DWORD imageInfoCount, DWORD frameCount, LPWSTR* callStack) #uselib "VmSavedStateDumpProvider.dll" #cfunc global CallStackUnwind "CallStackUnwind" intptr, int, intptr, int, int, intptr ; res = CallStackUnwind(vmSavedStateDumpHandle, vpId, varptr(imageInfo), imageInfoCount, frameCount, varptr(callStack)) ; vmSavedStateDumpHandle : void* in/out -> "intptr" ; vpId : DWORD -> "int" ; imageInfo : MODULE_INFO* -> "intptr" ; imageInfoCount : DWORD -> "int" ; frameCount : DWORD -> "int" ; callStack : LPWSTR* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
vmsavedstatedumpprovider = windows.NewLazySystemDLL("VmSavedStateDumpProvider.dll")
procCallStackUnwind = vmsavedstatedumpprovider.NewProc("CallStackUnwind")
)
// vmSavedStateDumpHandle (void* in/out), vpId (DWORD), imageInfo (MODULE_INFO*), imageInfoCount (DWORD), frameCount (DWORD), callStack (LPWSTR* in/out)
r1, _, err := procCallStackUnwind.Call(
uintptr(vmSavedStateDumpHandle),
uintptr(vpId),
uintptr(imageInfo),
uintptr(imageInfoCount),
uintptr(frameCount),
uintptr(callStack),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction CallStackUnwind(
vmSavedStateDumpHandle: Pointer; // void* in/out
vpId: DWORD; // DWORD
imageInfo: Pointer; // MODULE_INFO*
imageInfoCount: DWORD; // DWORD
frameCount: DWORD; // DWORD
callStack: PPWideChar // LPWSTR* in/out
): Integer; stdcall;
external 'VmSavedStateDumpProvider.dll' name 'CallStackUnwind';result := DllCall("VmSavedStateDumpProvider\CallStackUnwind"
, "Ptr", vmSavedStateDumpHandle ; void* in/out
, "UInt", vpId ; DWORD
, "Ptr", imageInfo ; MODULE_INFO*
, "UInt", imageInfoCount ; DWORD
, "UInt", frameCount ; DWORD
, "Ptr", callStack ; LPWSTR* in/out
, "Int") ; return: HRESULT●CallStackUnwind(vmSavedStateDumpHandle, vpId, imageInfo, imageInfoCount, frameCount, callStack) = DLL("VmSavedStateDumpProvider.dll", "int CallStackUnwind(void*, dword, void*, dword, dword, void*)")
# 呼び出し: CallStackUnwind(vmSavedStateDumpHandle, vpId, imageInfo, imageInfoCount, frameCount, callStack)
# vmSavedStateDumpHandle : void* in/out -> "void*"
# vpId : DWORD -> "dword"
# imageInfo : MODULE_INFO* -> "void*"
# imageInfoCount : DWORD -> "dword"
# frameCount : DWORD -> "dword"
# callStack : LPWSTR* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "vmsavedstatedumpprovider" fn CallStackUnwind(
vmSavedStateDumpHandle: ?*anyopaque, // void* in/out
vpId: u32, // DWORD
imageInfo: [*c]MODULE_INFO, // MODULE_INFO*
imageInfoCount: u32, // DWORD
frameCount: u32, // DWORD
callStack: [*c][*c]u16 // LPWSTR* in/out
) callconv(std.os.windows.WINAPI) i32;proc CallStackUnwind(
vmSavedStateDumpHandle: pointer, # void* in/out
vpId: uint32, # DWORD
imageInfo: ptr MODULE_INFO, # MODULE_INFO*
imageInfoCount: uint32, # DWORD
frameCount: uint32, # DWORD
callStack: ptr WideCString # LPWSTR* in/out
): int32 {.importc: "CallStackUnwind", stdcall, dynlib: "VmSavedStateDumpProvider.dll".}pragma(lib, "vmsavedstatedumpprovider");
extern(Windows)
int CallStackUnwind(
void* vmSavedStateDumpHandle, // void* in/out
uint vpId, // DWORD
MODULE_INFO* imageInfo, // MODULE_INFO*
uint imageInfoCount, // DWORD
uint frameCount, // DWORD
wchar** callStack // LPWSTR* in/out
);ccall((:CallStackUnwind, "VmSavedStateDumpProvider.dll"), stdcall, Int32,
(Ptr{Cvoid}, UInt32, Ptr{MODULE_INFO}, UInt32, UInt32, Ptr{Ptr{UInt16}}),
vmSavedStateDumpHandle, vpId, imageInfo, imageInfoCount, frameCount, callStack)
# vmSavedStateDumpHandle : void* in/out -> Ptr{Cvoid}
# vpId : DWORD -> UInt32
# imageInfo : MODULE_INFO* -> Ptr{MODULE_INFO}
# imageInfoCount : DWORD -> UInt32
# frameCount : DWORD -> UInt32
# callStack : LPWSTR* in/out -> Ptr{Ptr{UInt16}}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t CallStackUnwind(
void* vmSavedStateDumpHandle,
uint32_t vpId,
void* imageInfo,
uint32_t imageInfoCount,
uint32_t frameCount,
uint16_t** callStack);
]]
local vmsavedstatedumpprovider = ffi.load("vmsavedstatedumpprovider")
-- vmsavedstatedumpprovider.CallStackUnwind(vmSavedStateDumpHandle, vpId, imageInfo, imageInfoCount, frameCount, callStack)
-- vmSavedStateDumpHandle : void* in/out
-- vpId : DWORD
-- imageInfo : MODULE_INFO*
-- imageInfoCount : DWORD
-- frameCount : DWORD
-- callStack : LPWSTR* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('VmSavedStateDumpProvider.dll');
const CallStackUnwind = lib.func('__stdcall', 'CallStackUnwind', 'int32_t', ['void *', 'uint32_t', 'void *', 'uint32_t', 'uint32_t', 'void *']);
// CallStackUnwind(vmSavedStateDumpHandle, vpId, imageInfo, imageInfoCount, frameCount, callStack)
// vmSavedStateDumpHandle : void* in/out -> 'void *'
// vpId : DWORD -> 'uint32_t'
// imageInfo : MODULE_INFO* -> 'void *'
// imageInfoCount : DWORD -> 'uint32_t'
// frameCount : DWORD -> 'uint32_t'
// callStack : LPWSTR* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("VmSavedStateDumpProvider.dll", {
CallStackUnwind: { parameters: ["pointer", "u32", "pointer", "u32", "u32", "pointer"], result: "i32" },
});
// lib.symbols.CallStackUnwind(vmSavedStateDumpHandle, vpId, imageInfo, imageInfoCount, frameCount, callStack)
// vmSavedStateDumpHandle : void* in/out -> "pointer"
// vpId : DWORD -> "u32"
// imageInfo : MODULE_INFO* -> "pointer"
// imageInfoCount : DWORD -> "u32"
// frameCount : DWORD -> "u32"
// callStack : LPWSTR* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t CallStackUnwind(
void* vmSavedStateDumpHandle,
uint32_t vpId,
void* imageInfo,
uint32_t imageInfoCount,
uint32_t frameCount,
uint16_t** callStack);
C, "VmSavedStateDumpProvider.dll");
// $ffi->CallStackUnwind(vmSavedStateDumpHandle, vpId, imageInfo, imageInfoCount, frameCount, callStack);
// vmSavedStateDumpHandle : void* in/out
// vpId : DWORD
// imageInfo : MODULE_INFO*
// imageInfoCount : DWORD
// frameCount : DWORD
// callStack : LPWSTR* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Vmsavedstatedumpprovider extends StdCallLibrary {
Vmsavedstatedumpprovider INSTANCE = Native.load("vmsavedstatedumpprovider", Vmsavedstatedumpprovider.class);
int CallStackUnwind(
Pointer vmSavedStateDumpHandle, // void* in/out
int vpId, // DWORD
Pointer imageInfo, // MODULE_INFO*
int imageInfoCount, // DWORD
int frameCount, // DWORD
PointerByReference callStack // LPWSTR* in/out
);
}@[Link("vmsavedstatedumpprovider")]
lib LibVmSavedStateDumpProvider
fun CallStackUnwind = CallStackUnwind(
vmSavedStateDumpHandle : Void*, # void* in/out
vpId : UInt32, # DWORD
imageInfo : MODULE_INFO*, # MODULE_INFO*
imageInfoCount : UInt32, # DWORD
frameCount : UInt32, # DWORD
callStack : UInt16** # LPWSTR* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef CallStackUnwindNative = Int32 Function(Pointer<Void>, Uint32, Pointer<Void>, Uint32, Uint32, Pointer<Pointer<Utf16>>);
typedef CallStackUnwindDart = int Function(Pointer<Void>, int, Pointer<Void>, int, int, Pointer<Pointer<Utf16>>);
final CallStackUnwind = DynamicLibrary.open('VmSavedStateDumpProvider.dll')
.lookupFunction<CallStackUnwindNative, CallStackUnwindDart>('CallStackUnwind');
// vmSavedStateDumpHandle : void* in/out -> Pointer<Void>
// vpId : DWORD -> Uint32
// imageInfo : MODULE_INFO* -> Pointer<Void>
// imageInfoCount : DWORD -> Uint32
// frameCount : DWORD -> Uint32
// callStack : LPWSTR* in/out -> Pointer<Pointer<Utf16>>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function CallStackUnwind(
vmSavedStateDumpHandle: Pointer; // void* in/out
vpId: DWORD; // DWORD
imageInfo: Pointer; // MODULE_INFO*
imageInfoCount: DWORD; // DWORD
frameCount: DWORD; // DWORD
callStack: PPWideChar // LPWSTR* in/out
): Integer; stdcall;
external 'VmSavedStateDumpProvider.dll' name 'CallStackUnwind';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "CallStackUnwind"
c_CallStackUnwind :: Ptr () -> Word32 -> Ptr () -> Word32 -> Word32 -> Ptr CWString -> IO Int32
-- vmSavedStateDumpHandle : void* in/out -> Ptr ()
-- vpId : DWORD -> Word32
-- imageInfo : MODULE_INFO* -> Ptr ()
-- imageInfoCount : DWORD -> Word32
-- frameCount : DWORD -> Word32
-- callStack : LPWSTR* in/out -> Ptr CWString
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let callstackunwind =
foreign "CallStackUnwind"
((ptr void) @-> uint32_t @-> (ptr void) @-> uint32_t @-> uint32_t @-> (ptr (ptr uint16_t)) @-> returning int32_t)
(* vmSavedStateDumpHandle : void* in/out -> (ptr void) *)
(* vpId : DWORD -> uint32_t *)
(* imageInfo : MODULE_INFO* -> (ptr void) *)
(* imageInfoCount : DWORD -> uint32_t *)
(* frameCount : DWORD -> uint32_t *)
(* callStack : LPWSTR* in/out -> (ptr (ptr uint16_t)) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library vmsavedstatedumpprovider (t "VmSavedStateDumpProvider.dll"))
(cffi:use-foreign-library vmsavedstatedumpprovider)
(cffi:defcfun ("CallStackUnwind" call-stack-unwind :convention :stdcall) :int32
(vm-saved-state-dump-handle :pointer) ; void* in/out
(vp-id :uint32) ; DWORD
(image-info :pointer) ; MODULE_INFO*
(image-info-count :uint32) ; DWORD
(frame-count :uint32) ; DWORD
(call-stack :pointer)) ; LPWSTR* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $CallStackUnwind = Win32::API::More->new('VmSavedStateDumpProvider',
'int CallStackUnwind(LPVOID vmSavedStateDumpHandle, DWORD vpId, LPVOID imageInfo, DWORD imageInfoCount, DWORD frameCount, LPVOID callStack)');
# my $ret = $CallStackUnwind->Call($vmSavedStateDumpHandle, $vpId, $imageInfo, $imageInfoCount, $frameCount, $callStack);
# vmSavedStateDumpHandle : void* in/out -> LPVOID
# vpId : DWORD -> DWORD
# imageInfo : MODULE_INFO* -> LPVOID
# imageInfoCount : DWORD -> DWORD
# frameCount : DWORD -> DWORD
# callStack : LPWSTR* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型