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ForceActiveVirtualTrustLevel

関数
仮想プロセッサのアクティブな仮想トラストレベルを強制設定する。
DLLVmSavedStateDumpProvider.dll呼出規約winapi

シグネチャ

// VmSavedStateDumpProvider.dll
#include <windows.h>

HRESULT ForceActiveVirtualTrustLevel(
    void* vmSavedStateDumpHandle,
    DWORD vpId,
    BYTE virtualTrustLevel
);

パラメーター

名前方向説明
vmSavedStateDumpHandlevoid*inout対象の保存状態ダンプハンドルを指定する。
vpIdDWORDin対象とする仮想プロセッサのID(インデックス)を指定する。
virtualTrustLevelBYTEin強制的にアクティブとする仮想信頼レベル(VTL)番号を指定する。

戻り値の型: HRESULT

各言語での呼び出し定義

// VmSavedStateDumpProvider.dll
#include <windows.h>

HRESULT ForceActiveVirtualTrustLevel(
    void* vmSavedStateDumpHandle,
    DWORD vpId,
    BYTE virtualTrustLevel
);
[DllImport("VmSavedStateDumpProvider.dll", ExactSpelling = true)]
static extern int ForceActiveVirtualTrustLevel(
    IntPtr vmSavedStateDumpHandle,   // void* in/out
    uint vpId,   // DWORD
    byte virtualTrustLevel   // BYTE
);
<DllImport("VmSavedStateDumpProvider.dll", ExactSpelling:=True)>
Public Shared Function ForceActiveVirtualTrustLevel(
    vmSavedStateDumpHandle As IntPtr,   ' void* in/out
    vpId As UInteger,   ' DWORD
    virtualTrustLevel As Byte   ' BYTE
) As Integer
End Function
' vmSavedStateDumpHandle : void* in/out
' vpId : DWORD
' virtualTrustLevel : BYTE
Declare PtrSafe Function ForceActiveVirtualTrustLevel Lib "vmsavedstatedumpprovider" ( _
    ByVal vmSavedStateDumpHandle As LongPtr, _
    ByVal vpId As Long, _
    ByVal virtualTrustLevel As Byte) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ForceActiveVirtualTrustLevel = ctypes.windll.vmsavedstatedumpprovider.ForceActiveVirtualTrustLevel
ForceActiveVirtualTrustLevel.restype = ctypes.c_int
ForceActiveVirtualTrustLevel.argtypes = [
    ctypes.POINTER(None),  # vmSavedStateDumpHandle : void* in/out
    wintypes.DWORD,  # vpId : DWORD
    ctypes.c_ubyte,  # virtualTrustLevel : BYTE
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('VmSavedStateDumpProvider.dll')
ForceActiveVirtualTrustLevel = Fiddle::Function.new(
  lib['ForceActiveVirtualTrustLevel'],
  [
    Fiddle::TYPE_VOIDP,  # vmSavedStateDumpHandle : void* in/out
    -Fiddle::TYPE_INT,  # vpId : DWORD
    -Fiddle::TYPE_CHAR,  # virtualTrustLevel : BYTE
  ],
  Fiddle::TYPE_INT)
#[link(name = "vmsavedstatedumpprovider")]
extern "system" {
    fn ForceActiveVirtualTrustLevel(
        vmSavedStateDumpHandle: *mut (),  // void* in/out
        vpId: u32,  // DWORD
        virtualTrustLevel: u8  // BYTE
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("VmSavedStateDumpProvider.dll")]
public static extern int ForceActiveVirtualTrustLevel(IntPtr vmSavedStateDumpHandle, uint vpId, byte virtualTrustLevel);
"@
$api = Add-Type -MemberDefinition $sig -Name 'VmSavedStateDumpProvider_ForceActiveVirtualTrustLevel' -Namespace Win32 -PassThru
# $api::ForceActiveVirtualTrustLevel(vmSavedStateDumpHandle, vpId, virtualTrustLevel)
#uselib "VmSavedStateDumpProvider.dll"
#func global ForceActiveVirtualTrustLevel "ForceActiveVirtualTrustLevel" sptr, sptr, sptr
; ForceActiveVirtualTrustLevel vmSavedStateDumpHandle, vpId, virtualTrustLevel   ; 戻り値は stat
; vmSavedStateDumpHandle : void* in/out -> "sptr"
; vpId : DWORD -> "sptr"
; virtualTrustLevel : BYTE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "VmSavedStateDumpProvider.dll"
#cfunc global ForceActiveVirtualTrustLevel "ForceActiveVirtualTrustLevel" sptr, int, int
; res = ForceActiveVirtualTrustLevel(vmSavedStateDumpHandle, vpId, virtualTrustLevel)
; vmSavedStateDumpHandle : void* in/out -> "sptr"
; vpId : DWORD -> "int"
; virtualTrustLevel : BYTE -> "int"
; HRESULT ForceActiveVirtualTrustLevel(void* vmSavedStateDumpHandle, DWORD vpId, BYTE virtualTrustLevel)
#uselib "VmSavedStateDumpProvider.dll"
#cfunc global ForceActiveVirtualTrustLevel "ForceActiveVirtualTrustLevel" intptr, int, int
; res = ForceActiveVirtualTrustLevel(vmSavedStateDumpHandle, vpId, virtualTrustLevel)
; vmSavedStateDumpHandle : void* in/out -> "intptr"
; vpId : DWORD -> "int"
; virtualTrustLevel : BYTE -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	vmsavedstatedumpprovider = windows.NewLazySystemDLL("VmSavedStateDumpProvider.dll")
	procForceActiveVirtualTrustLevel = vmsavedstatedumpprovider.NewProc("ForceActiveVirtualTrustLevel")
)

// vmSavedStateDumpHandle (void* in/out), vpId (DWORD), virtualTrustLevel (BYTE)
r1, _, err := procForceActiveVirtualTrustLevel.Call(
	uintptr(vmSavedStateDumpHandle),
	uintptr(vpId),
	uintptr(virtualTrustLevel),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function ForceActiveVirtualTrustLevel(
  vmSavedStateDumpHandle: Pointer;   // void* in/out
  vpId: DWORD;   // DWORD
  virtualTrustLevel: Byte   // BYTE
): Integer; stdcall;
  external 'VmSavedStateDumpProvider.dll' name 'ForceActiveVirtualTrustLevel';
result := DllCall("VmSavedStateDumpProvider\ForceActiveVirtualTrustLevel"
    , "Ptr", vmSavedStateDumpHandle   ; void* in/out
    , "UInt", vpId   ; DWORD
    , "UChar", virtualTrustLevel   ; BYTE
    , "Int")   ; return: HRESULT
●ForceActiveVirtualTrustLevel(vmSavedStateDumpHandle, vpId, virtualTrustLevel) = DLL("VmSavedStateDumpProvider.dll", "int ForceActiveVirtualTrustLevel(void*, dword, byte)")
# 呼び出し: ForceActiveVirtualTrustLevel(vmSavedStateDumpHandle, vpId, virtualTrustLevel)
# vmSavedStateDumpHandle : void* in/out -> "void*"
# vpId : DWORD -> "dword"
# virtualTrustLevel : BYTE -> "byte"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "vmsavedstatedumpprovider" fn ForceActiveVirtualTrustLevel(
    vmSavedStateDumpHandle: ?*anyopaque, // void* in/out
    vpId: u32, // DWORD
    virtualTrustLevel: u8 // BYTE
) callconv(std.os.windows.WINAPI) i32;
proc ForceActiveVirtualTrustLevel(
    vmSavedStateDumpHandle: pointer,  # void* in/out
    vpId: uint32,  # DWORD
    virtualTrustLevel: uint8  # BYTE
): int32 {.importc: "ForceActiveVirtualTrustLevel", stdcall, dynlib: "VmSavedStateDumpProvider.dll".}
pragma(lib, "vmsavedstatedumpprovider");
extern(Windows)
int ForceActiveVirtualTrustLevel(
    void* vmSavedStateDumpHandle,   // void* in/out
    uint vpId,   // DWORD
    ubyte virtualTrustLevel   // BYTE
);
ccall((:ForceActiveVirtualTrustLevel, "VmSavedStateDumpProvider.dll"), stdcall, Int32,
      (Ptr{Cvoid}, UInt32, UInt8),
      vmSavedStateDumpHandle, vpId, virtualTrustLevel)
# vmSavedStateDumpHandle : void* in/out -> Ptr{Cvoid}
# vpId : DWORD -> UInt32
# virtualTrustLevel : BYTE -> UInt8
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t ForceActiveVirtualTrustLevel(
    void* vmSavedStateDumpHandle,
    uint32_t vpId,
    uint8_t virtualTrustLevel);
]]
local vmsavedstatedumpprovider = ffi.load("vmsavedstatedumpprovider")
-- vmsavedstatedumpprovider.ForceActiveVirtualTrustLevel(vmSavedStateDumpHandle, vpId, virtualTrustLevel)
-- vmSavedStateDumpHandle : void* in/out
-- vpId : DWORD
-- virtualTrustLevel : BYTE
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('VmSavedStateDumpProvider.dll');
const ForceActiveVirtualTrustLevel = lib.func('__stdcall', 'ForceActiveVirtualTrustLevel', 'int32_t', ['void *', 'uint32_t', 'uint8_t']);
// ForceActiveVirtualTrustLevel(vmSavedStateDumpHandle, vpId, virtualTrustLevel)
// vmSavedStateDumpHandle : void* in/out -> 'void *'
// vpId : DWORD -> 'uint32_t'
// virtualTrustLevel : BYTE -> 'uint8_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("VmSavedStateDumpProvider.dll", {
  ForceActiveVirtualTrustLevel: { parameters: ["pointer", "u32", "u8"], result: "i32" },
});
// lib.symbols.ForceActiveVirtualTrustLevel(vmSavedStateDumpHandle, vpId, virtualTrustLevel)
// vmSavedStateDumpHandle : void* in/out -> "pointer"
// vpId : DWORD -> "u32"
// virtualTrustLevel : BYTE -> "u8"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t ForceActiveVirtualTrustLevel(
    void* vmSavedStateDumpHandle,
    uint32_t vpId,
    uint8_t virtualTrustLevel);
C, "VmSavedStateDumpProvider.dll");
// $ffi->ForceActiveVirtualTrustLevel(vmSavedStateDumpHandle, vpId, virtualTrustLevel);
// vmSavedStateDumpHandle : void* in/out
// vpId : DWORD
// virtualTrustLevel : BYTE
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Vmsavedstatedumpprovider extends StdCallLibrary {
    Vmsavedstatedumpprovider INSTANCE = Native.load("vmsavedstatedumpprovider", Vmsavedstatedumpprovider.class);
    int ForceActiveVirtualTrustLevel(
        Pointer vmSavedStateDumpHandle,   // void* in/out
        int vpId,   // DWORD
        byte virtualTrustLevel   // BYTE
    );
}
@[Link("vmsavedstatedumpprovider")]
lib LibVmSavedStateDumpProvider
  fun ForceActiveVirtualTrustLevel = ForceActiveVirtualTrustLevel(
    vmSavedStateDumpHandle : Void*,   # void* in/out
    vpId : UInt32,   # DWORD
    virtualTrustLevel : UInt8   # BYTE
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef ForceActiveVirtualTrustLevelNative = Int32 Function(Pointer<Void>, Uint32, Uint8);
typedef ForceActiveVirtualTrustLevelDart = int Function(Pointer<Void>, int, int);
final ForceActiveVirtualTrustLevel = DynamicLibrary.open('VmSavedStateDumpProvider.dll')
    .lookupFunction<ForceActiveVirtualTrustLevelNative, ForceActiveVirtualTrustLevelDart>('ForceActiveVirtualTrustLevel');
// vmSavedStateDumpHandle : void* in/out -> Pointer<Void>
// vpId : DWORD -> Uint32
// virtualTrustLevel : BYTE -> Uint8
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function ForceActiveVirtualTrustLevel(
  vmSavedStateDumpHandle: Pointer;   // void* in/out
  vpId: DWORD;   // DWORD
  virtualTrustLevel: Byte   // BYTE
): Integer; stdcall;
  external 'VmSavedStateDumpProvider.dll' name 'ForceActiveVirtualTrustLevel';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "ForceActiveVirtualTrustLevel"
  c_ForceActiveVirtualTrustLevel :: Ptr () -> Word32 -> Word8 -> IO Int32
-- vmSavedStateDumpHandle : void* in/out -> Ptr ()
-- vpId : DWORD -> Word32
-- virtualTrustLevel : BYTE -> Word8
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let forceactivevirtualtrustlevel =
  foreign "ForceActiveVirtualTrustLevel"
    ((ptr void) @-> uint32_t @-> uint8_t @-> returning int32_t)
(* vmSavedStateDumpHandle : void* in/out -> (ptr void) *)
(* vpId : DWORD -> uint32_t *)
(* virtualTrustLevel : BYTE -> uint8_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library vmsavedstatedumpprovider (t "VmSavedStateDumpProvider.dll"))
(cffi:use-foreign-library vmsavedstatedumpprovider)

(cffi:defcfun ("ForceActiveVirtualTrustLevel" force-active-virtual-trust-level :convention :stdcall) :int32
  (vm-saved-state-dump-handle :pointer)   ; void* in/out
  (vp-id :uint32)   ; DWORD
  (virtual-trust-level :uint8))   ; BYTE
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $ForceActiveVirtualTrustLevel = Win32::API::More->new('VmSavedStateDumpProvider',
    'int ForceActiveVirtualTrustLevel(LPVOID vmSavedStateDumpHandle, DWORD vpId, BYTE virtualTrustLevel)');
# my $ret = $ForceActiveVirtualTrustLevel->Call($vmSavedStateDumpHandle, $vpId, $virtualTrustLevel);
# vmSavedStateDumpHandle : void* in/out -> LPVOID
# vpId : DWORD -> DWORD
# virtualTrustLevel : BYTE -> BYTE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。