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WHvCreateVirtualProcessor
関数パーティションに仮想プロセッサを作成する。
シグネチャ
// WinHvPlatform.dll
#include <windows.h>
HRESULT WHvCreateVirtualProcessor(
WHV_PARTITION_HANDLE Partition,
DWORD VpIndex,
DWORD Flags
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| Partition | WHV_PARTITION_HANDLE | in | 仮想プロセッサを作成する対象パーティションハンドル。 |
| VpIndex | DWORD | in | 作成する仮想プロセッサに割り当てるインデックス番号。 |
| Flags | DWORD | in | 作成時のオプションを示すビットフラグ。通常は0。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// WinHvPlatform.dll
#include <windows.h>
HRESULT WHvCreateVirtualProcessor(
WHV_PARTITION_HANDLE Partition,
DWORD VpIndex,
DWORD Flags
);[DllImport("WinHvPlatform.dll", ExactSpelling = true)]
static extern int WHvCreateVirtualProcessor(
IntPtr Partition, // WHV_PARTITION_HANDLE
uint VpIndex, // DWORD
uint Flags // DWORD
);<DllImport("WinHvPlatform.dll", ExactSpelling:=True)>
Public Shared Function WHvCreateVirtualProcessor(
Partition As IntPtr, ' WHV_PARTITION_HANDLE
VpIndex As UInteger, ' DWORD
Flags As UInteger ' DWORD
) As Integer
End Function' Partition : WHV_PARTITION_HANDLE
' VpIndex : DWORD
' Flags : DWORD
Declare PtrSafe Function WHvCreateVirtualProcessor Lib "winhvplatform" ( _
ByVal Partition As LongPtr, _
ByVal VpIndex As Long, _
ByVal Flags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WHvCreateVirtualProcessor = ctypes.windll.winhvplatform.WHvCreateVirtualProcessor
WHvCreateVirtualProcessor.restype = ctypes.c_int
WHvCreateVirtualProcessor.argtypes = [
ctypes.c_ssize_t, # Partition : WHV_PARTITION_HANDLE
wintypes.DWORD, # VpIndex : DWORD
wintypes.DWORD, # Flags : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WinHvPlatform.dll')
WHvCreateVirtualProcessor = Fiddle::Function.new(
lib['WHvCreateVirtualProcessor'],
[
Fiddle::TYPE_INTPTR_T, # Partition : WHV_PARTITION_HANDLE
-Fiddle::TYPE_INT, # VpIndex : DWORD
-Fiddle::TYPE_INT, # Flags : DWORD
],
Fiddle::TYPE_INT)#[link(name = "winhvplatform")]
extern "system" {
fn WHvCreateVirtualProcessor(
Partition: isize, // WHV_PARTITION_HANDLE
VpIndex: u32, // DWORD
Flags: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WinHvPlatform.dll")]
public static extern int WHvCreateVirtualProcessor(IntPtr Partition, uint VpIndex, uint Flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WinHvPlatform_WHvCreateVirtualProcessor' -Namespace Win32 -PassThru
# $api::WHvCreateVirtualProcessor(Partition, VpIndex, Flags)#uselib "WinHvPlatform.dll"
#func global WHvCreateVirtualProcessor "WHvCreateVirtualProcessor" sptr, sptr, sptr
; WHvCreateVirtualProcessor Partition, VpIndex, Flags ; 戻り値は stat
; Partition : WHV_PARTITION_HANDLE -> "sptr"
; VpIndex : DWORD -> "sptr"
; Flags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WinHvPlatform.dll"
#cfunc global WHvCreateVirtualProcessor "WHvCreateVirtualProcessor" sptr, int, int
; res = WHvCreateVirtualProcessor(Partition, VpIndex, Flags)
; Partition : WHV_PARTITION_HANDLE -> "sptr"
; VpIndex : DWORD -> "int"
; Flags : DWORD -> "int"; HRESULT WHvCreateVirtualProcessor(WHV_PARTITION_HANDLE Partition, DWORD VpIndex, DWORD Flags)
#uselib "WinHvPlatform.dll"
#cfunc global WHvCreateVirtualProcessor "WHvCreateVirtualProcessor" intptr, int, int
; res = WHvCreateVirtualProcessor(Partition, VpIndex, Flags)
; Partition : WHV_PARTITION_HANDLE -> "intptr"
; VpIndex : DWORD -> "int"
; Flags : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winhvplatform = windows.NewLazySystemDLL("WinHvPlatform.dll")
procWHvCreateVirtualProcessor = winhvplatform.NewProc("WHvCreateVirtualProcessor")
)
// Partition (WHV_PARTITION_HANDLE), VpIndex (DWORD), Flags (DWORD)
r1, _, err := procWHvCreateVirtualProcessor.Call(
uintptr(Partition),
uintptr(VpIndex),
uintptr(Flags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction WHvCreateVirtualProcessor(
Partition: NativeInt; // WHV_PARTITION_HANDLE
VpIndex: DWORD; // DWORD
Flags: DWORD // DWORD
): Integer; stdcall;
external 'WinHvPlatform.dll' name 'WHvCreateVirtualProcessor';result := DllCall("WinHvPlatform\WHvCreateVirtualProcessor"
, "Ptr", Partition ; WHV_PARTITION_HANDLE
, "UInt", VpIndex ; DWORD
, "UInt", Flags ; DWORD
, "Int") ; return: HRESULT●WHvCreateVirtualProcessor(Partition, VpIndex, Flags) = DLL("WinHvPlatform.dll", "int WHvCreateVirtualProcessor(int, dword, dword)")
# 呼び出し: WHvCreateVirtualProcessor(Partition, VpIndex, Flags)
# Partition : WHV_PARTITION_HANDLE -> "int"
# VpIndex : DWORD -> "dword"
# Flags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "winhvplatform" fn WHvCreateVirtualProcessor(
Partition: isize, // WHV_PARTITION_HANDLE
VpIndex: u32, // DWORD
Flags: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;proc WHvCreateVirtualProcessor(
Partition: int, # WHV_PARTITION_HANDLE
VpIndex: uint32, # DWORD
Flags: uint32 # DWORD
): int32 {.importc: "WHvCreateVirtualProcessor", stdcall, dynlib: "WinHvPlatform.dll".}pragma(lib, "winhvplatform");
extern(Windows)
int WHvCreateVirtualProcessor(
ptrdiff_t Partition, // WHV_PARTITION_HANDLE
uint VpIndex, // DWORD
uint Flags // DWORD
);ccall((:WHvCreateVirtualProcessor, "WinHvPlatform.dll"), stdcall, Int32,
(Int, UInt32, UInt32),
Partition, VpIndex, Flags)
# Partition : WHV_PARTITION_HANDLE -> Int
# VpIndex : DWORD -> UInt32
# Flags : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t WHvCreateVirtualProcessor(
intptr_t Partition,
uint32_t VpIndex,
uint32_t Flags);
]]
local winhvplatform = ffi.load("winhvplatform")
-- winhvplatform.WHvCreateVirtualProcessor(Partition, VpIndex, Flags)
-- Partition : WHV_PARTITION_HANDLE
-- VpIndex : DWORD
-- Flags : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('WinHvPlatform.dll');
const WHvCreateVirtualProcessor = lib.func('__stdcall', 'WHvCreateVirtualProcessor', 'int32_t', ['intptr_t', 'uint32_t', 'uint32_t']);
// WHvCreateVirtualProcessor(Partition, VpIndex, Flags)
// Partition : WHV_PARTITION_HANDLE -> 'intptr_t'
// VpIndex : DWORD -> 'uint32_t'
// Flags : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("WinHvPlatform.dll", {
WHvCreateVirtualProcessor: { parameters: ["isize", "u32", "u32"], result: "i32" },
});
// lib.symbols.WHvCreateVirtualProcessor(Partition, VpIndex, Flags)
// Partition : WHV_PARTITION_HANDLE -> "isize"
// VpIndex : DWORD -> "u32"
// Flags : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t WHvCreateVirtualProcessor(
intptr_t Partition,
uint32_t VpIndex,
uint32_t Flags);
C, "WinHvPlatform.dll");
// $ffi->WHvCreateVirtualProcessor(Partition, VpIndex, Flags);
// Partition : WHV_PARTITION_HANDLE
// VpIndex : DWORD
// Flags : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Winhvplatform extends StdCallLibrary {
Winhvplatform INSTANCE = Native.load("winhvplatform", Winhvplatform.class);
int WHvCreateVirtualProcessor(
long Partition, // WHV_PARTITION_HANDLE
int VpIndex, // DWORD
int Flags // DWORD
);
}@[Link("winhvplatform")]
lib LibWinHvPlatform
fun WHvCreateVirtualProcessor = WHvCreateVirtualProcessor(
Partition : LibC::SSizeT, # WHV_PARTITION_HANDLE
VpIndex : UInt32, # DWORD
Flags : UInt32 # DWORD
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WHvCreateVirtualProcessorNative = Int32 Function(IntPtr, Uint32, Uint32);
typedef WHvCreateVirtualProcessorDart = int Function(int, int, int);
final WHvCreateVirtualProcessor = DynamicLibrary.open('WinHvPlatform.dll')
.lookupFunction<WHvCreateVirtualProcessorNative, WHvCreateVirtualProcessorDart>('WHvCreateVirtualProcessor');
// Partition : WHV_PARTITION_HANDLE -> IntPtr
// VpIndex : DWORD -> Uint32
// Flags : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function WHvCreateVirtualProcessor(
Partition: NativeInt; // WHV_PARTITION_HANDLE
VpIndex: DWORD; // DWORD
Flags: DWORD // DWORD
): Integer; stdcall;
external 'WinHvPlatform.dll' name 'WHvCreateVirtualProcessor';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WHvCreateVirtualProcessor"
c_WHvCreateVirtualProcessor :: CIntPtr -> Word32 -> Word32 -> IO Int32
-- Partition : WHV_PARTITION_HANDLE -> CIntPtr
-- VpIndex : DWORD -> Word32
-- Flags : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let whvcreatevirtualprocessor =
foreign "WHvCreateVirtualProcessor"
(intptr_t @-> uint32_t @-> uint32_t @-> returning int32_t)
(* Partition : WHV_PARTITION_HANDLE -> intptr_t *)
(* VpIndex : DWORD -> uint32_t *)
(* Flags : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library winhvplatform (t "WinHvPlatform.dll"))
(cffi:use-foreign-library winhvplatform)
(cffi:defcfun ("WHvCreateVirtualProcessor" whv-create-virtual-processor :convention :stdcall) :int32
(partition :int64) ; WHV_PARTITION_HANDLE
(vp-index :uint32) ; DWORD
(flags :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WHvCreateVirtualProcessor = Win32::API::More->new('WinHvPlatform',
'int WHvCreateVirtualProcessor(LPARAM Partition, DWORD VpIndex, DWORD Flags)');
# my $ret = $WHvCreateVirtualProcessor->Call($Partition, $VpIndex, $Flags);
# Partition : WHV_PARTITION_HANDLE -> LPARAM
# VpIndex : DWORD -> DWORD
# Flags : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
類似 API
- f WHvCreateVirtualProcessor2 — プロパティ指定で仮想プロセッサを作成する。