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WHvEmulatorDestroyEmulator
関数命令エミュレータのインスタンスを破棄する。
シグネチャ
// WinHvEmulation.dll
#include <windows.h>
HRESULT WHvEmulatorDestroyEmulator(
void* Emulator
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| Emulator | void* | in | 破棄する命令エミュレータのインスタンスハンドルを指定する。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// WinHvEmulation.dll
#include <windows.h>
HRESULT WHvEmulatorDestroyEmulator(
void* Emulator
);[DllImport("WinHvEmulation.dll", ExactSpelling = true)]
static extern int WHvEmulatorDestroyEmulator(
IntPtr Emulator // void*
);<DllImport("WinHvEmulation.dll", ExactSpelling:=True)>
Public Shared Function WHvEmulatorDestroyEmulator(
Emulator As IntPtr ' void*
) As Integer
End Function' Emulator : void*
Declare PtrSafe Function WHvEmulatorDestroyEmulator Lib "winhvemulation" ( _
ByVal Emulator As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WHvEmulatorDestroyEmulator = ctypes.windll.winhvemulation.WHvEmulatorDestroyEmulator
WHvEmulatorDestroyEmulator.restype = ctypes.c_int
WHvEmulatorDestroyEmulator.argtypes = [
ctypes.POINTER(None), # Emulator : void*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WinHvEmulation.dll')
WHvEmulatorDestroyEmulator = Fiddle::Function.new(
lib['WHvEmulatorDestroyEmulator'],
[
Fiddle::TYPE_VOIDP, # Emulator : void*
],
Fiddle::TYPE_INT)#[link(name = "winhvemulation")]
extern "system" {
fn WHvEmulatorDestroyEmulator(
Emulator: *mut () // void*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WinHvEmulation.dll")]
public static extern int WHvEmulatorDestroyEmulator(IntPtr Emulator);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WinHvEmulation_WHvEmulatorDestroyEmulator' -Namespace Win32 -PassThru
# $api::WHvEmulatorDestroyEmulator(Emulator)#uselib "WinHvEmulation.dll"
#func global WHvEmulatorDestroyEmulator "WHvEmulatorDestroyEmulator" sptr
; WHvEmulatorDestroyEmulator Emulator ; 戻り値は stat
; Emulator : void* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WinHvEmulation.dll"
#cfunc global WHvEmulatorDestroyEmulator "WHvEmulatorDestroyEmulator" sptr
; res = WHvEmulatorDestroyEmulator(Emulator)
; Emulator : void* -> "sptr"; HRESULT WHvEmulatorDestroyEmulator(void* Emulator)
#uselib "WinHvEmulation.dll"
#cfunc global WHvEmulatorDestroyEmulator "WHvEmulatorDestroyEmulator" intptr
; res = WHvEmulatorDestroyEmulator(Emulator)
; Emulator : void* -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winhvemulation = windows.NewLazySystemDLL("WinHvEmulation.dll")
procWHvEmulatorDestroyEmulator = winhvemulation.NewProc("WHvEmulatorDestroyEmulator")
)
// Emulator (void*)
r1, _, err := procWHvEmulatorDestroyEmulator.Call(
uintptr(Emulator),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction WHvEmulatorDestroyEmulator(
Emulator: Pointer // void*
): Integer; stdcall;
external 'WinHvEmulation.dll' name 'WHvEmulatorDestroyEmulator';result := DllCall("WinHvEmulation\WHvEmulatorDestroyEmulator"
, "Ptr", Emulator ; void*
, "Int") ; return: HRESULT●WHvEmulatorDestroyEmulator(Emulator) = DLL("WinHvEmulation.dll", "int WHvEmulatorDestroyEmulator(void*)")
# 呼び出し: WHvEmulatorDestroyEmulator(Emulator)
# Emulator : void* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "winhvemulation" fn WHvEmulatorDestroyEmulator(
Emulator: ?*anyopaque // void*
) callconv(std.os.windows.WINAPI) i32;proc WHvEmulatorDestroyEmulator(
Emulator: pointer # void*
): int32 {.importc: "WHvEmulatorDestroyEmulator", stdcall, dynlib: "WinHvEmulation.dll".}pragma(lib, "winhvemulation");
extern(Windows)
int WHvEmulatorDestroyEmulator(
void* Emulator // void*
);ccall((:WHvEmulatorDestroyEmulator, "WinHvEmulation.dll"), stdcall, Int32,
(Ptr{Cvoid},),
Emulator)
# Emulator : void* -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t WHvEmulatorDestroyEmulator(
void* Emulator);
]]
local winhvemulation = ffi.load("winhvemulation")
-- winhvemulation.WHvEmulatorDestroyEmulator(Emulator)
-- Emulator : void*
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('WinHvEmulation.dll');
const WHvEmulatorDestroyEmulator = lib.func('__stdcall', 'WHvEmulatorDestroyEmulator', 'int32_t', ['void *']);
// WHvEmulatorDestroyEmulator(Emulator)
// Emulator : void* -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("WinHvEmulation.dll", {
WHvEmulatorDestroyEmulator: { parameters: ["pointer"], result: "i32" },
});
// lib.symbols.WHvEmulatorDestroyEmulator(Emulator)
// Emulator : void* -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t WHvEmulatorDestroyEmulator(
void* Emulator);
C, "WinHvEmulation.dll");
// $ffi->WHvEmulatorDestroyEmulator(Emulator);
// Emulator : void*
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Winhvemulation extends StdCallLibrary {
Winhvemulation INSTANCE = Native.load("winhvemulation", Winhvemulation.class);
int WHvEmulatorDestroyEmulator(
Pointer Emulator // void*
);
}@[Link("winhvemulation")]
lib LibWinHvEmulation
fun WHvEmulatorDestroyEmulator = WHvEmulatorDestroyEmulator(
Emulator : Void* # void*
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WHvEmulatorDestroyEmulatorNative = Int32 Function(Pointer<Void>);
typedef WHvEmulatorDestroyEmulatorDart = int Function(Pointer<Void>);
final WHvEmulatorDestroyEmulator = DynamicLibrary.open('WinHvEmulation.dll')
.lookupFunction<WHvEmulatorDestroyEmulatorNative, WHvEmulatorDestroyEmulatorDart>('WHvEmulatorDestroyEmulator');
// Emulator : void* -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function WHvEmulatorDestroyEmulator(
Emulator: Pointer // void*
): Integer; stdcall;
external 'WinHvEmulation.dll' name 'WHvEmulatorDestroyEmulator';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WHvEmulatorDestroyEmulator"
c_WHvEmulatorDestroyEmulator :: Ptr () -> IO Int32
-- Emulator : void* -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let whvemulatordestroyemulator =
foreign "WHvEmulatorDestroyEmulator"
((ptr void) @-> returning int32_t)
(* Emulator : void* -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library winhvemulation (t "WinHvEmulation.dll"))
(cffi:use-foreign-library winhvemulation)
(cffi:defcfun ("WHvEmulatorDestroyEmulator" whv-emulator-destroy-emulator :convention :stdcall) :int32
(emulator :pointer)) ; void*
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WHvEmulatorDestroyEmulator = Win32::API::More->new('WinHvEmulation',
'int WHvEmulatorDestroyEmulator(LPVOID Emulator)');
# my $ret = $WHvEmulatorDestroyEmulator->Call($Emulator);
# Emulator : void* -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。