Win32 API 日本語リファレンス
ホームSystem.Hypervisor › WHvEmulatorDestroyEmulator

WHvEmulatorDestroyEmulator

関数
命令エミュレータのインスタンスを破棄する。
DLLWinHvEmulation.dll呼出規約winapi

シグネチャ

// WinHvEmulation.dll
#include <windows.h>

HRESULT WHvEmulatorDestroyEmulator(
    void* Emulator
);

パラメーター

名前方向
Emulatorvoid*in

戻り値の型: HRESULT

各言語での呼び出し定義

// WinHvEmulation.dll
#include <windows.h>

HRESULT WHvEmulatorDestroyEmulator(
    void* Emulator
);
[DllImport("WinHvEmulation.dll", ExactSpelling = true)]
static extern int WHvEmulatorDestroyEmulator(
    IntPtr Emulator   // void*
);
<DllImport("WinHvEmulation.dll", ExactSpelling:=True)>
Public Shared Function WHvEmulatorDestroyEmulator(
    Emulator As IntPtr   ' void*
) As Integer
End Function
' Emulator : void*
Declare PtrSafe Function WHvEmulatorDestroyEmulator Lib "winhvemulation" ( _
    ByVal Emulator As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WHvEmulatorDestroyEmulator = ctypes.windll.winhvemulation.WHvEmulatorDestroyEmulator
WHvEmulatorDestroyEmulator.restype = ctypes.c_int
WHvEmulatorDestroyEmulator.argtypes = [
    ctypes.POINTER(None),  # Emulator : void*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WinHvEmulation.dll')
WHvEmulatorDestroyEmulator = Fiddle::Function.new(
  lib['WHvEmulatorDestroyEmulator'],
  [
    Fiddle::TYPE_VOIDP,  # Emulator : void*
  ],
  Fiddle::TYPE_INT)
#[link(name = "winhvemulation")]
extern "system" {
    fn WHvEmulatorDestroyEmulator(
        Emulator: *mut ()  // void*
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WinHvEmulation.dll")]
public static extern int WHvEmulatorDestroyEmulator(IntPtr Emulator);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WinHvEmulation_WHvEmulatorDestroyEmulator' -Namespace Win32 -PassThru
# $api::WHvEmulatorDestroyEmulator(Emulator)
#uselib "WinHvEmulation.dll"
#func global WHvEmulatorDestroyEmulator "WHvEmulatorDestroyEmulator" sptr
; WHvEmulatorDestroyEmulator Emulator   ; 戻り値は stat
; Emulator : void* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "WinHvEmulation.dll"
#cfunc global WHvEmulatorDestroyEmulator "WHvEmulatorDestroyEmulator" sptr
; res = WHvEmulatorDestroyEmulator(Emulator)
; Emulator : void* -> "sptr"
; HRESULT WHvEmulatorDestroyEmulator(void* Emulator)
#uselib "WinHvEmulation.dll"
#cfunc global WHvEmulatorDestroyEmulator "WHvEmulatorDestroyEmulator" intptr
; res = WHvEmulatorDestroyEmulator(Emulator)
; Emulator : void* -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	winhvemulation = windows.NewLazySystemDLL("WinHvEmulation.dll")
	procWHvEmulatorDestroyEmulator = winhvemulation.NewProc("WHvEmulatorDestroyEmulator")
)

// Emulator (void*)
r1, _, err := procWHvEmulatorDestroyEmulator.Call(
	uintptr(Emulator),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function WHvEmulatorDestroyEmulator(
  Emulator: Pointer   // void*
): Integer; stdcall;
  external 'WinHvEmulation.dll' name 'WHvEmulatorDestroyEmulator';
result := DllCall("WinHvEmulation\WHvEmulatorDestroyEmulator"
    , "Ptr", Emulator   ; void*
    , "Int")   ; return: HRESULT
●WHvEmulatorDestroyEmulator(Emulator) = DLL("WinHvEmulation.dll", "int WHvEmulatorDestroyEmulator(void*)")
# 呼び出し: WHvEmulatorDestroyEmulator(Emulator)
# Emulator : void* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。