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WHvGetVirtualProcessorState

関数
仮想プロセッサの指定種別の状態を取得する。
DLLWinHvPlatform.dll呼出規約winapi

シグネチャ

// WinHvPlatform.dll
#include <windows.h>

HRESULT WHvGetVirtualProcessorState(
    WHV_PARTITION_HANDLE Partition,
    DWORD VpIndex,
    WHV_VIRTUAL_PROCESSOR_STATE_TYPE StateType,
    void* Buffer,
    DWORD BufferSizeInBytes,
    DWORD* BytesWritten   // optional
);

パラメーター

名前方向
PartitionWHV_PARTITION_HANDLEin
VpIndexDWORDin
StateTypeWHV_VIRTUAL_PROCESSOR_STATE_TYPEin
Buffervoid*out
BufferSizeInBytesDWORDin
BytesWrittenDWORD*outoptional

戻り値の型: HRESULT

各言語での呼び出し定義

// WinHvPlatform.dll
#include <windows.h>

HRESULT WHvGetVirtualProcessorState(
    WHV_PARTITION_HANDLE Partition,
    DWORD VpIndex,
    WHV_VIRTUAL_PROCESSOR_STATE_TYPE StateType,
    void* Buffer,
    DWORD BufferSizeInBytes,
    DWORD* BytesWritten   // optional
);
[DllImport("WinHvPlatform.dll", ExactSpelling = true)]
static extern int WHvGetVirtualProcessorState(
    IntPtr Partition,   // WHV_PARTITION_HANDLE
    uint VpIndex,   // DWORD
    int StateType,   // WHV_VIRTUAL_PROCESSOR_STATE_TYPE
    IntPtr Buffer,   // void* out
    uint BufferSizeInBytes,   // DWORD
    IntPtr BytesWritten   // DWORD* optional, out
);
<DllImport("WinHvPlatform.dll", ExactSpelling:=True)>
Public Shared Function WHvGetVirtualProcessorState(
    Partition As IntPtr,   ' WHV_PARTITION_HANDLE
    VpIndex As UInteger,   ' DWORD
    StateType As Integer,   ' WHV_VIRTUAL_PROCESSOR_STATE_TYPE
    Buffer As IntPtr,   ' void* out
    BufferSizeInBytes As UInteger,   ' DWORD
    BytesWritten As IntPtr   ' DWORD* optional, out
) As Integer
End Function
' Partition : WHV_PARTITION_HANDLE
' VpIndex : DWORD
' StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE
' Buffer : void* out
' BufferSizeInBytes : DWORD
' BytesWritten : DWORD* optional, out
Declare PtrSafe Function WHvGetVirtualProcessorState Lib "winhvplatform" ( _
    ByVal Partition As LongPtr, _
    ByVal VpIndex As Long, _
    ByVal StateType As Long, _
    ByVal Buffer As LongPtr, _
    ByVal BufferSizeInBytes As Long, _
    ByVal BytesWritten As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WHvGetVirtualProcessorState = ctypes.windll.winhvplatform.WHvGetVirtualProcessorState
WHvGetVirtualProcessorState.restype = ctypes.c_int
WHvGetVirtualProcessorState.argtypes = [
    ctypes.c_ssize_t,  # Partition : WHV_PARTITION_HANDLE
    wintypes.DWORD,  # VpIndex : DWORD
    ctypes.c_int,  # StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE
    ctypes.POINTER(None),  # Buffer : void* out
    wintypes.DWORD,  # BufferSizeInBytes : DWORD
    ctypes.POINTER(wintypes.DWORD),  # BytesWritten : DWORD* optional, out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WinHvPlatform.dll')
WHvGetVirtualProcessorState = Fiddle::Function.new(
  lib['WHvGetVirtualProcessorState'],
  [
    Fiddle::TYPE_INTPTR_T,  # Partition : WHV_PARTITION_HANDLE
    -Fiddle::TYPE_INT,  # VpIndex : DWORD
    Fiddle::TYPE_INT,  # StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE
    Fiddle::TYPE_VOIDP,  # Buffer : void* out
    -Fiddle::TYPE_INT,  # BufferSizeInBytes : DWORD
    Fiddle::TYPE_VOIDP,  # BytesWritten : DWORD* optional, out
  ],
  Fiddle::TYPE_INT)
#[link(name = "winhvplatform")]
extern "system" {
    fn WHvGetVirtualProcessorState(
        Partition: isize,  // WHV_PARTITION_HANDLE
        VpIndex: u32,  // DWORD
        StateType: i32,  // WHV_VIRTUAL_PROCESSOR_STATE_TYPE
        Buffer: *mut (),  // void* out
        BufferSizeInBytes: u32,  // DWORD
        BytesWritten: *mut u32  // DWORD* optional, out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WinHvPlatform.dll")]
public static extern int WHvGetVirtualProcessorState(IntPtr Partition, uint VpIndex, int StateType, IntPtr Buffer, uint BufferSizeInBytes, IntPtr BytesWritten);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WinHvPlatform_WHvGetVirtualProcessorState' -Namespace Win32 -PassThru
# $api::WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, BytesWritten)
#uselib "WinHvPlatform.dll"
#func global WHvGetVirtualProcessorState "WHvGetVirtualProcessorState" sptr, sptr, sptr, sptr, sptr, sptr
; WHvGetVirtualProcessorState Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, varptr(BytesWritten)   ; 戻り値は stat
; Partition : WHV_PARTITION_HANDLE -> "sptr"
; VpIndex : DWORD -> "sptr"
; StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE -> "sptr"
; Buffer : void* out -> "sptr"
; BufferSizeInBytes : DWORD -> "sptr"
; BytesWritten : DWORD* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "WinHvPlatform.dll"
#cfunc global WHvGetVirtualProcessorState "WHvGetVirtualProcessorState" sptr, int, int, sptr, int, var
; res = WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, BytesWritten)
; Partition : WHV_PARTITION_HANDLE -> "sptr"
; VpIndex : DWORD -> "int"
; StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE -> "int"
; Buffer : void* out -> "sptr"
; BufferSizeInBytes : DWORD -> "int"
; BytesWritten : DWORD* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT WHvGetVirtualProcessorState(WHV_PARTITION_HANDLE Partition, DWORD VpIndex, WHV_VIRTUAL_PROCESSOR_STATE_TYPE StateType, void* Buffer, DWORD BufferSizeInBytes, DWORD* BytesWritten)
#uselib "WinHvPlatform.dll"
#cfunc global WHvGetVirtualProcessorState "WHvGetVirtualProcessorState" intptr, int, int, intptr, int, var
; res = WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, BytesWritten)
; Partition : WHV_PARTITION_HANDLE -> "intptr"
; VpIndex : DWORD -> "int"
; StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE -> "int"
; Buffer : void* out -> "intptr"
; BufferSizeInBytes : DWORD -> "int"
; BytesWritten : DWORD* optional, out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	winhvplatform = windows.NewLazySystemDLL("WinHvPlatform.dll")
	procWHvGetVirtualProcessorState = winhvplatform.NewProc("WHvGetVirtualProcessorState")
)

// Partition (WHV_PARTITION_HANDLE), VpIndex (DWORD), StateType (WHV_VIRTUAL_PROCESSOR_STATE_TYPE), Buffer (void* out), BufferSizeInBytes (DWORD), BytesWritten (DWORD* optional, out)
r1, _, err := procWHvGetVirtualProcessorState.Call(
	uintptr(Partition),
	uintptr(VpIndex),
	uintptr(StateType),
	uintptr(Buffer),
	uintptr(BufferSizeInBytes),
	uintptr(BytesWritten),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function WHvGetVirtualProcessorState(
  Partition: NativeInt;   // WHV_PARTITION_HANDLE
  VpIndex: DWORD;   // DWORD
  StateType: Integer;   // WHV_VIRTUAL_PROCESSOR_STATE_TYPE
  Buffer: Pointer;   // void* out
  BufferSizeInBytes: DWORD;   // DWORD
  BytesWritten: Pointer   // DWORD* optional, out
): Integer; stdcall;
  external 'WinHvPlatform.dll' name 'WHvGetVirtualProcessorState';
result := DllCall("WinHvPlatform\WHvGetVirtualProcessorState"
    , "Ptr", Partition   ; WHV_PARTITION_HANDLE
    , "UInt", VpIndex   ; DWORD
    , "Int", StateType   ; WHV_VIRTUAL_PROCESSOR_STATE_TYPE
    , "Ptr", Buffer   ; void* out
    , "UInt", BufferSizeInBytes   ; DWORD
    , "Ptr", BytesWritten   ; DWORD* optional, out
    , "Int")   ; return: HRESULT
●WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, BytesWritten) = DLL("WinHvPlatform.dll", "int WHvGetVirtualProcessorState(int, dword, int, void*, dword, void*)")
# 呼び出し: WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, BytesWritten)
# Partition : WHV_PARTITION_HANDLE -> "int"
# VpIndex : DWORD -> "dword"
# StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE -> "int"
# Buffer : void* out -> "void*"
# BufferSizeInBytes : DWORD -> "dword"
# BytesWritten : DWORD* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。