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WHvGetVirtualProcessorState
関数仮想プロセッサの指定種別の状態を取得する。
シグネチャ
// WinHvPlatform.dll
#include <windows.h>
HRESULT WHvGetVirtualProcessorState(
WHV_PARTITION_HANDLE Partition,
DWORD VpIndex,
WHV_VIRTUAL_PROCESSOR_STATE_TYPE StateType,
void* Buffer,
DWORD BufferSizeInBytes,
DWORD* BytesWritten // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| Partition | WHV_PARTITION_HANDLE | in |
| VpIndex | DWORD | in |
| StateType | WHV_VIRTUAL_PROCESSOR_STATE_TYPE | in |
| Buffer | void* | out |
| BufferSizeInBytes | DWORD | in |
| BytesWritten | DWORD* | outoptional |
戻り値の型: HRESULT
各言語での呼び出し定義
// WinHvPlatform.dll
#include <windows.h>
HRESULT WHvGetVirtualProcessorState(
WHV_PARTITION_HANDLE Partition,
DWORD VpIndex,
WHV_VIRTUAL_PROCESSOR_STATE_TYPE StateType,
void* Buffer,
DWORD BufferSizeInBytes,
DWORD* BytesWritten // optional
);[DllImport("WinHvPlatform.dll", ExactSpelling = true)]
static extern int WHvGetVirtualProcessorState(
IntPtr Partition, // WHV_PARTITION_HANDLE
uint VpIndex, // DWORD
int StateType, // WHV_VIRTUAL_PROCESSOR_STATE_TYPE
IntPtr Buffer, // void* out
uint BufferSizeInBytes, // DWORD
IntPtr BytesWritten // DWORD* optional, out
);<DllImport("WinHvPlatform.dll", ExactSpelling:=True)>
Public Shared Function WHvGetVirtualProcessorState(
Partition As IntPtr, ' WHV_PARTITION_HANDLE
VpIndex As UInteger, ' DWORD
StateType As Integer, ' WHV_VIRTUAL_PROCESSOR_STATE_TYPE
Buffer As IntPtr, ' void* out
BufferSizeInBytes As UInteger, ' DWORD
BytesWritten As IntPtr ' DWORD* optional, out
) As Integer
End Function' Partition : WHV_PARTITION_HANDLE
' VpIndex : DWORD
' StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE
' Buffer : void* out
' BufferSizeInBytes : DWORD
' BytesWritten : DWORD* optional, out
Declare PtrSafe Function WHvGetVirtualProcessorState Lib "winhvplatform" ( _
ByVal Partition As LongPtr, _
ByVal VpIndex As Long, _
ByVal StateType As Long, _
ByVal Buffer As LongPtr, _
ByVal BufferSizeInBytes As Long, _
ByVal BytesWritten As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WHvGetVirtualProcessorState = ctypes.windll.winhvplatform.WHvGetVirtualProcessorState
WHvGetVirtualProcessorState.restype = ctypes.c_int
WHvGetVirtualProcessorState.argtypes = [
ctypes.c_ssize_t, # Partition : WHV_PARTITION_HANDLE
wintypes.DWORD, # VpIndex : DWORD
ctypes.c_int, # StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE
ctypes.POINTER(None), # Buffer : void* out
wintypes.DWORD, # BufferSizeInBytes : DWORD
ctypes.POINTER(wintypes.DWORD), # BytesWritten : DWORD* optional, out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WinHvPlatform.dll')
WHvGetVirtualProcessorState = Fiddle::Function.new(
lib['WHvGetVirtualProcessorState'],
[
Fiddle::TYPE_INTPTR_T, # Partition : WHV_PARTITION_HANDLE
-Fiddle::TYPE_INT, # VpIndex : DWORD
Fiddle::TYPE_INT, # StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE
Fiddle::TYPE_VOIDP, # Buffer : void* out
-Fiddle::TYPE_INT, # BufferSizeInBytes : DWORD
Fiddle::TYPE_VOIDP, # BytesWritten : DWORD* optional, out
],
Fiddle::TYPE_INT)#[link(name = "winhvplatform")]
extern "system" {
fn WHvGetVirtualProcessorState(
Partition: isize, // WHV_PARTITION_HANDLE
VpIndex: u32, // DWORD
StateType: i32, // WHV_VIRTUAL_PROCESSOR_STATE_TYPE
Buffer: *mut (), // void* out
BufferSizeInBytes: u32, // DWORD
BytesWritten: *mut u32 // DWORD* optional, out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WinHvPlatform.dll")]
public static extern int WHvGetVirtualProcessorState(IntPtr Partition, uint VpIndex, int StateType, IntPtr Buffer, uint BufferSizeInBytes, IntPtr BytesWritten);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WinHvPlatform_WHvGetVirtualProcessorState' -Namespace Win32 -PassThru
# $api::WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, BytesWritten)#uselib "WinHvPlatform.dll"
#func global WHvGetVirtualProcessorState "WHvGetVirtualProcessorState" sptr, sptr, sptr, sptr, sptr, sptr
; WHvGetVirtualProcessorState Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, varptr(BytesWritten) ; 戻り値は stat
; Partition : WHV_PARTITION_HANDLE -> "sptr"
; VpIndex : DWORD -> "sptr"
; StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE -> "sptr"
; Buffer : void* out -> "sptr"
; BufferSizeInBytes : DWORD -> "sptr"
; BytesWritten : DWORD* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "WinHvPlatform.dll" #cfunc global WHvGetVirtualProcessorState "WHvGetVirtualProcessorState" sptr, int, int, sptr, int, var ; res = WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, BytesWritten) ; Partition : WHV_PARTITION_HANDLE -> "sptr" ; VpIndex : DWORD -> "int" ; StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE -> "int" ; Buffer : void* out -> "sptr" ; BufferSizeInBytes : DWORD -> "int" ; BytesWritten : DWORD* optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WinHvPlatform.dll" #cfunc global WHvGetVirtualProcessorState "WHvGetVirtualProcessorState" sptr, int, int, sptr, int, sptr ; res = WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, varptr(BytesWritten)) ; Partition : WHV_PARTITION_HANDLE -> "sptr" ; VpIndex : DWORD -> "int" ; StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE -> "int" ; Buffer : void* out -> "sptr" ; BufferSizeInBytes : DWORD -> "int" ; BytesWritten : DWORD* optional, out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT WHvGetVirtualProcessorState(WHV_PARTITION_HANDLE Partition, DWORD VpIndex, WHV_VIRTUAL_PROCESSOR_STATE_TYPE StateType, void* Buffer, DWORD BufferSizeInBytes, DWORD* BytesWritten) #uselib "WinHvPlatform.dll" #cfunc global WHvGetVirtualProcessorState "WHvGetVirtualProcessorState" intptr, int, int, intptr, int, var ; res = WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, BytesWritten) ; Partition : WHV_PARTITION_HANDLE -> "intptr" ; VpIndex : DWORD -> "int" ; StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE -> "int" ; Buffer : void* out -> "intptr" ; BufferSizeInBytes : DWORD -> "int" ; BytesWritten : DWORD* optional, out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT WHvGetVirtualProcessorState(WHV_PARTITION_HANDLE Partition, DWORD VpIndex, WHV_VIRTUAL_PROCESSOR_STATE_TYPE StateType, void* Buffer, DWORD BufferSizeInBytes, DWORD* BytesWritten) #uselib "WinHvPlatform.dll" #cfunc global WHvGetVirtualProcessorState "WHvGetVirtualProcessorState" intptr, int, int, intptr, int, intptr ; res = WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, varptr(BytesWritten)) ; Partition : WHV_PARTITION_HANDLE -> "intptr" ; VpIndex : DWORD -> "int" ; StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE -> "int" ; Buffer : void* out -> "intptr" ; BufferSizeInBytes : DWORD -> "int" ; BytesWritten : DWORD* optional, out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
winhvplatform = windows.NewLazySystemDLL("WinHvPlatform.dll")
procWHvGetVirtualProcessorState = winhvplatform.NewProc("WHvGetVirtualProcessorState")
)
// Partition (WHV_PARTITION_HANDLE), VpIndex (DWORD), StateType (WHV_VIRTUAL_PROCESSOR_STATE_TYPE), Buffer (void* out), BufferSizeInBytes (DWORD), BytesWritten (DWORD* optional, out)
r1, _, err := procWHvGetVirtualProcessorState.Call(
uintptr(Partition),
uintptr(VpIndex),
uintptr(StateType),
uintptr(Buffer),
uintptr(BufferSizeInBytes),
uintptr(BytesWritten),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction WHvGetVirtualProcessorState(
Partition: NativeInt; // WHV_PARTITION_HANDLE
VpIndex: DWORD; // DWORD
StateType: Integer; // WHV_VIRTUAL_PROCESSOR_STATE_TYPE
Buffer: Pointer; // void* out
BufferSizeInBytes: DWORD; // DWORD
BytesWritten: Pointer // DWORD* optional, out
): Integer; stdcall;
external 'WinHvPlatform.dll' name 'WHvGetVirtualProcessorState';result := DllCall("WinHvPlatform\WHvGetVirtualProcessorState"
, "Ptr", Partition ; WHV_PARTITION_HANDLE
, "UInt", VpIndex ; DWORD
, "Int", StateType ; WHV_VIRTUAL_PROCESSOR_STATE_TYPE
, "Ptr", Buffer ; void* out
, "UInt", BufferSizeInBytes ; DWORD
, "Ptr", BytesWritten ; DWORD* optional, out
, "Int") ; return: HRESULT●WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, BytesWritten) = DLL("WinHvPlatform.dll", "int WHvGetVirtualProcessorState(int, dword, int, void*, dword, void*)")
# 呼び出し: WHvGetVirtualProcessorState(Partition, VpIndex, StateType, Buffer, BufferSizeInBytes, BytesWritten)
# Partition : WHV_PARTITION_HANDLE -> "int"
# VpIndex : DWORD -> "dword"
# StateType : WHV_VIRTUAL_PROCESSOR_STATE_TYPE -> "int"
# Buffer : void* out -> "void*"
# BufferSizeInBytes : DWORD -> "dword"
# BytesWritten : DWORD* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。