Win32 API 日本語リファレンス
ホームSystem.JobObjects › FreeMemoryJobObject

FreeMemoryJobObject

関数
ジョブオブジェクト関連で割り当てたメモリを解放する。
DLLKERNEL32.dll呼出規約winapi対応OSWindows 10 以降

シグネチャ

// KERNEL32.dll
#include <windows.h>

void FreeMemoryJobObject(
    void* Buffer
);

パラメーター

名前方向
Buffervoid*in

戻り値の型: void

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

void FreeMemoryJobObject(
    void* Buffer
);
[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern void FreeMemoryJobObject(
    IntPtr Buffer   // void*
);
<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Sub FreeMemoryJobObject(
    Buffer As IntPtr   ' void*
)
End Sub
' Buffer : void*
Declare PtrSafe Sub FreeMemoryJobObject Lib "kernel32" ( _
    ByVal Buffer As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

FreeMemoryJobObject = ctypes.windll.kernel32.FreeMemoryJobObject
FreeMemoryJobObject.restype = None
FreeMemoryJobObject.argtypes = [
    ctypes.POINTER(None),  # Buffer : void*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
FreeMemoryJobObject = Fiddle::Function.new(
  lib['FreeMemoryJobObject'],
  [
    Fiddle::TYPE_VOIDP,  # Buffer : void*
  ],
  Fiddle::TYPE_VOID)
#[link(name = "kernel32")]
extern "system" {
    fn FreeMemoryJobObject(
        Buffer: *mut ()  // void*
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("KERNEL32.dll")]
public static extern void FreeMemoryJobObject(IntPtr Buffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_FreeMemoryJobObject' -Namespace Win32 -PassThru
# $api::FreeMemoryJobObject(Buffer)
#uselib "KERNEL32.dll"
#func global FreeMemoryJobObject "FreeMemoryJobObject" sptr
; FreeMemoryJobObject Buffer
; Buffer : void* -> "sptr"
#uselib "KERNEL32.dll"
#func global FreeMemoryJobObject "FreeMemoryJobObject" sptr
; FreeMemoryJobObject Buffer
; Buffer : void* -> "sptr"
; void FreeMemoryJobObject(void* Buffer)
#uselib "KERNEL32.dll"
#func global FreeMemoryJobObject "FreeMemoryJobObject" intptr
; FreeMemoryJobObject Buffer
; Buffer : void* -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procFreeMemoryJobObject = kernel32.NewProc("FreeMemoryJobObject")
)

// Buffer (void*)
r1, _, err := procFreeMemoryJobObject.Call(
	uintptr(Buffer),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure FreeMemoryJobObject(
  Buffer: Pointer   // void*
); stdcall;
  external 'KERNEL32.dll' name 'FreeMemoryJobObject';
result := DllCall("KERNEL32\FreeMemoryJobObject"
    , "Ptr", Buffer   ; void*
    , "Int")   ; return: void
●FreeMemoryJobObject(Buffer) = DLL("KERNEL32.dll", "int FreeMemoryJobObject(void*)")
# 呼び出し: FreeMemoryJobObject(Buffer)
# Buffer : void* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。