JsConvertValueToObject
関数任意の値をJavaScriptオブジェクトに変換する。
シグネチャ
// chakra.dll
#include <windows.h>
JsErrorCode JsConvertValueToObject(
void* value,
void** object
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| value | void* | in |
| object | void** | out |
戻り値の型: JsErrorCode
各言語での呼び出し定義
// chakra.dll
#include <windows.h>
JsErrorCode JsConvertValueToObject(
void* value,
void** object
);[DllImport("chakra.dll", ExactSpelling = true)]
static extern uint JsConvertValueToObject(
IntPtr value, // void*
IntPtr object // void** out
);<DllImport("chakra.dll", ExactSpelling:=True)>
Public Shared Function JsConvertValueToObject(
value As IntPtr, ' void*
[object] As IntPtr ' void** out
) As UInteger
End Function' value : void*
' object : void** out
Declare PtrSafe Function JsConvertValueToObject Lib "chakra" ( _
ByVal value As LongPtr, _
ByVal object As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
JsConvertValueToObject = ctypes.windll.chakra.JsConvertValueToObject
JsConvertValueToObject.restype = wintypes.DWORD
JsConvertValueToObject.argtypes = [
ctypes.POINTER(None), # value : void*
ctypes.c_void_p, # object : void** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('chakra.dll')
JsConvertValueToObject = Fiddle::Function.new(
lib['JsConvertValueToObject'],
[
Fiddle::TYPE_VOIDP, # value : void*
Fiddle::TYPE_VOIDP, # object : void** out
],
-Fiddle::TYPE_INT)#[link(name = "chakra")]
extern "system" {
fn JsConvertValueToObject(
value: *mut (), // void*
object: *mut *mut () // void** out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("chakra.dll")]
public static extern uint JsConvertValueToObject(IntPtr value, IntPtr object);
"@
$api = Add-Type -MemberDefinition $sig -Name 'chakra_JsConvertValueToObject' -Namespace Win32 -PassThru
# $api::JsConvertValueToObject(value, object)#uselib "chakra.dll"
#func global JsConvertValueToObject "JsConvertValueToObject" sptr, sptr
; JsConvertValueToObject value, object ; 戻り値は stat
; value : void* -> "sptr"
; object : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "chakra.dll"
#cfunc global JsConvertValueToObject "JsConvertValueToObject" sptr, sptr
; res = JsConvertValueToObject(value, object)
; value : void* -> "sptr"
; object : void** out -> "sptr"; JsErrorCode JsConvertValueToObject(void* value, void** object)
#uselib "chakra.dll"
#cfunc global JsConvertValueToObject "JsConvertValueToObject" intptr, intptr
; res = JsConvertValueToObject(value, object)
; value : void* -> "intptr"
; object : void** out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
chakra = windows.NewLazySystemDLL("chakra.dll")
procJsConvertValueToObject = chakra.NewProc("JsConvertValueToObject")
)
// value (void*), object (void** out)
r1, _, err := procJsConvertValueToObject.Call(
uintptr(value),
uintptr(object),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // JsErrorCodefunction JsConvertValueToObject(
value: Pointer; // void*
object: Pointer // void** out
): DWORD; stdcall;
external 'chakra.dll' name 'JsConvertValueToObject';result := DllCall("chakra\JsConvertValueToObject"
, "Ptr", value ; void*
, "Ptr", object ; void** out
, "UInt") ; return: JsErrorCode●JsConvertValueToObject(value, object) = DLL("chakra.dll", "dword JsConvertValueToObject(void*, void*)")
# 呼び出し: JsConvertValueToObject(value, object)
# value : void* -> "void*"
# object : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。