JsSerializeScript
関数スクリプトを事前解析しバイトコードへシリアライズする。
シグネチャ
// chakra.dll
#include <windows.h>
JsErrorCode JsSerializeScript(
LPCWSTR script,
BYTE* buffer, // optional
DWORD* bufferSize
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| script | LPCWSTR | in | シリアライズ(バイトコード化)対象のJavaScriptソースコード文字列(Unicode)。 |
| buffer | BYTE* | outoptional | 生成されたバイトコードを格納するバッファ。NULLで必要サイズのみ取得する。 |
| bufferSize | DWORD* | inout | 入力時はバッファサイズ、出力時は必要または書込済バイト数を受け取る変数へのポインタ。 |
戻り値の型: JsErrorCode
各言語での呼び出し定義
// chakra.dll
#include <windows.h>
JsErrorCode JsSerializeScript(
LPCWSTR script,
BYTE* buffer, // optional
DWORD* bufferSize
);[DllImport("chakra.dll", ExactSpelling = true)]
static extern uint JsSerializeScript(
[MarshalAs(UnmanagedType.LPWStr)] string script, // LPCWSTR
IntPtr buffer, // BYTE* optional, out
ref uint bufferSize // DWORD* in/out
);<DllImport("chakra.dll", ExactSpelling:=True)>
Public Shared Function JsSerializeScript(
<MarshalAs(UnmanagedType.LPWStr)> script As String, ' LPCWSTR
buffer As IntPtr, ' BYTE* optional, out
ByRef bufferSize As UInteger ' DWORD* in/out
) As UInteger
End Function' script : LPCWSTR
' buffer : BYTE* optional, out
' bufferSize : DWORD* in/out
Declare PtrSafe Function JsSerializeScript Lib "chakra" ( _
ByVal script As LongPtr, _
ByVal buffer As LongPtr, _
ByRef bufferSize As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
JsSerializeScript = ctypes.windll.chakra.JsSerializeScript
JsSerializeScript.restype = wintypes.DWORD
JsSerializeScript.argtypes = [
wintypes.LPCWSTR, # script : LPCWSTR
ctypes.POINTER(ctypes.c_ubyte), # buffer : BYTE* optional, out
ctypes.POINTER(wintypes.DWORD), # bufferSize : DWORD* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('chakra.dll')
JsSerializeScript = Fiddle::Function.new(
lib['JsSerializeScript'],
[
Fiddle::TYPE_VOIDP, # script : LPCWSTR
Fiddle::TYPE_VOIDP, # buffer : BYTE* optional, out
Fiddle::TYPE_VOIDP, # bufferSize : DWORD* in/out
],
-Fiddle::TYPE_INT)#[link(name = "chakra")]
extern "system" {
fn JsSerializeScript(
script: *const u16, // LPCWSTR
buffer: *mut u8, // BYTE* optional, out
bufferSize: *mut u32 // DWORD* in/out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("chakra.dll")]
public static extern uint JsSerializeScript([MarshalAs(UnmanagedType.LPWStr)] string script, IntPtr buffer, ref uint bufferSize);
"@
$api = Add-Type -MemberDefinition $sig -Name 'chakra_JsSerializeScript' -Namespace Win32 -PassThru
# $api::JsSerializeScript(script, buffer, bufferSize)#uselib "chakra.dll"
#func global JsSerializeScript "JsSerializeScript" sptr, sptr, sptr
; JsSerializeScript script, varptr(buffer), varptr(bufferSize) ; 戻り値は stat
; script : LPCWSTR -> "sptr"
; buffer : BYTE* optional, out -> "sptr"
; bufferSize : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "chakra.dll" #cfunc global JsSerializeScript "JsSerializeScript" wstr, var, var ; res = JsSerializeScript(script, buffer, bufferSize) ; script : LPCWSTR -> "wstr" ; buffer : BYTE* optional, out -> "var" ; bufferSize : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "chakra.dll" #cfunc global JsSerializeScript "JsSerializeScript" wstr, sptr, sptr ; res = JsSerializeScript(script, varptr(buffer), varptr(bufferSize)) ; script : LPCWSTR -> "wstr" ; buffer : BYTE* optional, out -> "sptr" ; bufferSize : DWORD* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; JsErrorCode JsSerializeScript(LPCWSTR script, BYTE* buffer, DWORD* bufferSize) #uselib "chakra.dll" #cfunc global JsSerializeScript "JsSerializeScript" wstr, var, var ; res = JsSerializeScript(script, buffer, bufferSize) ; script : LPCWSTR -> "wstr" ; buffer : BYTE* optional, out -> "var" ; bufferSize : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; JsErrorCode JsSerializeScript(LPCWSTR script, BYTE* buffer, DWORD* bufferSize) #uselib "chakra.dll" #cfunc global JsSerializeScript "JsSerializeScript" wstr, intptr, intptr ; res = JsSerializeScript(script, varptr(buffer), varptr(bufferSize)) ; script : LPCWSTR -> "wstr" ; buffer : BYTE* optional, out -> "intptr" ; bufferSize : DWORD* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
chakra = windows.NewLazySystemDLL("chakra.dll")
procJsSerializeScript = chakra.NewProc("JsSerializeScript")
)
// script (LPCWSTR), buffer (BYTE* optional, out), bufferSize (DWORD* in/out)
r1, _, err := procJsSerializeScript.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(script))),
uintptr(buffer),
uintptr(bufferSize),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // JsErrorCodefunction JsSerializeScript(
script: PWideChar; // LPCWSTR
buffer: Pointer; // BYTE* optional, out
bufferSize: Pointer // DWORD* in/out
): DWORD; stdcall;
external 'chakra.dll' name 'JsSerializeScript';result := DllCall("chakra\JsSerializeScript"
, "WStr", script ; LPCWSTR
, "Ptr", buffer ; BYTE* optional, out
, "Ptr", bufferSize ; DWORD* in/out
, "UInt") ; return: JsErrorCode●JsSerializeScript(script, buffer, bufferSize) = DLL("chakra.dll", "dword JsSerializeScript(char*, void*, void*)")
# 呼び出し: JsSerializeScript(script, buffer, bufferSize)
# script : LPCWSTR -> "char*"
# buffer : BYTE* optional, out -> "void*"
# bufferSize : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "chakra" fn JsSerializeScript(
script: [*c]const u16, // LPCWSTR
buffer: [*c]u8, // BYTE* optional, out
bufferSize: [*c]u32 // DWORD* in/out
) callconv(std.os.windows.WINAPI) u32;proc JsSerializeScript(
script: WideCString, # LPCWSTR
buffer: ptr uint8, # BYTE* optional, out
bufferSize: ptr uint32 # DWORD* in/out
): uint32 {.importc: "JsSerializeScript", stdcall, dynlib: "chakra.dll".}pragma(lib, "chakra");
extern(Windows)
uint JsSerializeScript(
const(wchar)* script, // LPCWSTR
ubyte* buffer, // BYTE* optional, out
uint* bufferSize // DWORD* in/out
);ccall((:JsSerializeScript, "chakra.dll"), stdcall, UInt32,
(Cwstring, Ptr{UInt8}, Ptr{UInt32}),
script, buffer, bufferSize)
# script : LPCWSTR -> Cwstring
# buffer : BYTE* optional, out -> Ptr{UInt8}
# bufferSize : DWORD* in/out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t JsSerializeScript(
const uint16_t* script,
uint8_t* buffer,
uint32_t* bufferSize);
]]
local chakra = ffi.load("chakra")
-- chakra.JsSerializeScript(script, buffer, bufferSize)
-- script : LPCWSTR
-- buffer : BYTE* optional, out
-- bufferSize : DWORD* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('chakra.dll');
const JsSerializeScript = lib.func('__stdcall', 'JsSerializeScript', 'uint32_t', ['str16', 'uint8_t *', 'uint32_t *']);
// JsSerializeScript(script, buffer, bufferSize)
// script : LPCWSTR -> 'str16'
// buffer : BYTE* optional, out -> 'uint8_t *'
// bufferSize : DWORD* in/out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("chakra.dll", {
JsSerializeScript: { parameters: ["buffer", "pointer", "pointer"], result: "u32" },
});
// lib.symbols.JsSerializeScript(script, buffer, bufferSize)
// script : LPCWSTR -> "buffer"
// buffer : BYTE* optional, out -> "pointer"
// bufferSize : DWORD* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t JsSerializeScript(
const uint16_t* script,
uint8_t* buffer,
uint32_t* bufferSize);
C, "chakra.dll");
// $ffi->JsSerializeScript(script, buffer, bufferSize);
// script : LPCWSTR
// buffer : BYTE* optional, out
// bufferSize : DWORD* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Chakra extends StdCallLibrary {
Chakra INSTANCE = Native.load("chakra", Chakra.class);
int JsSerializeScript(
WString script, // LPCWSTR
byte[] buffer, // BYTE* optional, out
IntByReference bufferSize // DWORD* in/out
);
}@[Link("chakra")]
lib Libchakra
fun JsSerializeScript = JsSerializeScript(
script : UInt16*, # LPCWSTR
buffer : UInt8*, # BYTE* optional, out
bufferSize : UInt32* # DWORD* in/out
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef JsSerializeScriptNative = Uint32 Function(Pointer<Utf16>, Pointer<Uint8>, Pointer<Uint32>);
typedef JsSerializeScriptDart = int Function(Pointer<Utf16>, Pointer<Uint8>, Pointer<Uint32>);
final JsSerializeScript = DynamicLibrary.open('chakra.dll')
.lookupFunction<JsSerializeScriptNative, JsSerializeScriptDart>('JsSerializeScript');
// script : LPCWSTR -> Pointer<Utf16>
// buffer : BYTE* optional, out -> Pointer<Uint8>
// bufferSize : DWORD* in/out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function JsSerializeScript(
script: PWideChar; // LPCWSTR
buffer: Pointer; // BYTE* optional, out
bufferSize: Pointer // DWORD* in/out
): DWORD; stdcall;
external 'chakra.dll' name 'JsSerializeScript';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "JsSerializeScript"
c_JsSerializeScript :: CWString -> Ptr Word8 -> Ptr Word32 -> IO Word32
-- script : LPCWSTR -> CWString
-- buffer : BYTE* optional, out -> Ptr Word8
-- bufferSize : DWORD* in/out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let jsserializescript =
foreign "JsSerializeScript"
((ptr uint16_t) @-> (ptr uint8_t) @-> (ptr uint32_t) @-> returning uint32_t)
(* script : LPCWSTR -> (ptr uint16_t) *)
(* buffer : BYTE* optional, out -> (ptr uint8_t) *)
(* bufferSize : DWORD* in/out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library chakra (t "chakra.dll"))
(cffi:use-foreign-library chakra)
(cffi:defcfun ("JsSerializeScript" js-serialize-script :convention :stdcall) :uint32
(script (:string :encoding :utf-16le)) ; LPCWSTR
(buffer :pointer) ; BYTE* optional, out
(buffer-size :pointer)) ; DWORD* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $JsSerializeScript = Win32::API::More->new('chakra',
'DWORD JsSerializeScript(LPCWSTR script, LPVOID buffer, LPVOID bufferSize)');
# my $ret = $JsSerializeScript->Call($script, $buffer, $bufferSize);
# script : LPCWSTR -> LPCWSTR
# buffer : BYTE* optional, out -> LPVOID
# bufferSize : DWORD* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型