ホーム › System.Memory.NonVolatile › RtlGetNonVolatileToken
RtlGetNonVolatileToken
関数不揮発性メモリ操作用のトークンを取得する。
シグネチャ
// ntdll.dll
#include <windows.h>
DWORD RtlGetNonVolatileToken(
void* NvBuffer,
UINT_PTR Size,
void** NvToken
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| NvBuffer | void* | in |
| Size | UINT_PTR | in |
| NvToken | void** | out |
戻り値の型: DWORD
各言語での呼び出し定義
// ntdll.dll
#include <windows.h>
DWORD RtlGetNonVolatileToken(
void* NvBuffer,
UINT_PTR Size,
void** NvToken
);[DllImport("ntdll.dll", ExactSpelling = true)]
static extern uint RtlGetNonVolatileToken(
IntPtr NvBuffer, // void*
UIntPtr Size, // UINT_PTR
IntPtr NvToken // void** out
);<DllImport("ntdll.dll", ExactSpelling:=True)>
Public Shared Function RtlGetNonVolatileToken(
NvBuffer As IntPtr, ' void*
Size As UIntPtr, ' UINT_PTR
NvToken As IntPtr ' void** out
) As UInteger
End Function' NvBuffer : void*
' Size : UINT_PTR
' NvToken : void** out
Declare PtrSafe Function RtlGetNonVolatileToken Lib "ntdll" ( _
ByVal NvBuffer As LongPtr, _
ByVal Size As LongPtr, _
ByVal NvToken As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
RtlGetNonVolatileToken = ctypes.windll.ntdll.RtlGetNonVolatileToken
RtlGetNonVolatileToken.restype = wintypes.DWORD
RtlGetNonVolatileToken.argtypes = [
ctypes.POINTER(None), # NvBuffer : void*
ctypes.c_size_t, # Size : UINT_PTR
ctypes.c_void_p, # NvToken : void** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ntdll.dll')
RtlGetNonVolatileToken = Fiddle::Function.new(
lib['RtlGetNonVolatileToken'],
[
Fiddle::TYPE_VOIDP, # NvBuffer : void*
Fiddle::TYPE_UINTPTR_T, # Size : UINT_PTR
Fiddle::TYPE_VOIDP, # NvToken : void** out
],
-Fiddle::TYPE_INT)#[link(name = "ntdll")]
extern "system" {
fn RtlGetNonVolatileToken(
NvBuffer: *mut (), // void*
Size: usize, // UINT_PTR
NvToken: *mut *mut () // void** out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("ntdll.dll")]
public static extern uint RtlGetNonVolatileToken(IntPtr NvBuffer, UIntPtr Size, IntPtr NvToken);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ntdll_RtlGetNonVolatileToken' -Namespace Win32 -PassThru
# $api::RtlGetNonVolatileToken(NvBuffer, Size, NvToken)#uselib "ntdll.dll"
#func global RtlGetNonVolatileToken "RtlGetNonVolatileToken" sptr, sptr, sptr
; RtlGetNonVolatileToken NvBuffer, Size, NvToken ; 戻り値は stat
; NvBuffer : void* -> "sptr"
; Size : UINT_PTR -> "sptr"
; NvToken : void** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "ntdll.dll"
#cfunc global RtlGetNonVolatileToken "RtlGetNonVolatileToken" sptr, sptr, sptr
; res = RtlGetNonVolatileToken(NvBuffer, Size, NvToken)
; NvBuffer : void* -> "sptr"
; Size : UINT_PTR -> "sptr"
; NvToken : void** out -> "sptr"; DWORD RtlGetNonVolatileToken(void* NvBuffer, UINT_PTR Size, void** NvToken)
#uselib "ntdll.dll"
#cfunc global RtlGetNonVolatileToken "RtlGetNonVolatileToken" intptr, intptr, intptr
; res = RtlGetNonVolatileToken(NvBuffer, Size, NvToken)
; NvBuffer : void* -> "intptr"
; Size : UINT_PTR -> "intptr"
; NvToken : void** out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ntdll = windows.NewLazySystemDLL("ntdll.dll")
procRtlGetNonVolatileToken = ntdll.NewProc("RtlGetNonVolatileToken")
)
// NvBuffer (void*), Size (UINT_PTR), NvToken (void** out)
r1, _, err := procRtlGetNonVolatileToken.Call(
uintptr(NvBuffer),
uintptr(Size),
uintptr(NvToken),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction RtlGetNonVolatileToken(
NvBuffer: Pointer; // void*
Size: NativeUInt; // UINT_PTR
NvToken: Pointer // void** out
): DWORD; stdcall;
external 'ntdll.dll' name 'RtlGetNonVolatileToken';result := DllCall("ntdll\RtlGetNonVolatileToken"
, "Ptr", NvBuffer ; void*
, "UPtr", Size ; UINT_PTR
, "Ptr", NvToken ; void** out
, "UInt") ; return: DWORD●RtlGetNonVolatileToken(NvBuffer, Size, NvToken) = DLL("ntdll.dll", "dword RtlGetNonVolatileToken(void*, int, void*)")
# 呼び出し: RtlGetNonVolatileToken(NvBuffer, Size, NvToken)
# NvBuffer : void* -> "void*"
# Size : UINT_PTR -> "int"
# NvToken : void** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。