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HeapDestroy
関数指定ヒープを破棄してメモリを解放する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
BOOL HeapDestroy(
HANDLE hHeap
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hHeap | HANDLE | in |
戻り値の型: BOOL
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
BOOL HeapDestroy(
HANDLE hHeap
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool HeapDestroy(
IntPtr hHeap // HANDLE
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function HeapDestroy(
hHeap As IntPtr ' HANDLE
) As Boolean
End Function' hHeap : HANDLE
Declare PtrSafe Function HeapDestroy Lib "kernel32" ( _
ByVal hHeap As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
HeapDestroy = ctypes.windll.kernel32.HeapDestroy
HeapDestroy.restype = wintypes.BOOL
HeapDestroy.argtypes = [
wintypes.HANDLE, # hHeap : HANDLE
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
HeapDestroy = Fiddle::Function.new(
lib['HeapDestroy'],
[
Fiddle::TYPE_VOIDP, # hHeap : HANDLE
],
Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn HeapDestroy(
hHeap: *mut core::ffi::c_void // HANDLE
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool HeapDestroy(IntPtr hHeap);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_HeapDestroy' -Namespace Win32 -PassThru
# $api::HeapDestroy(hHeap)#uselib "KERNEL32.dll"
#func global HeapDestroy "HeapDestroy" sptr
; HeapDestroy hHeap ; 戻り値は stat
; hHeap : HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global HeapDestroy "HeapDestroy" sptr
; res = HeapDestroy(hHeap)
; hHeap : HANDLE -> "sptr"; BOOL HeapDestroy(HANDLE hHeap)
#uselib "KERNEL32.dll"
#cfunc global HeapDestroy "HeapDestroy" intptr
; res = HeapDestroy(hHeap)
; hHeap : HANDLE -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procHeapDestroy = kernel32.NewProc("HeapDestroy")
)
// hHeap (HANDLE)
r1, _, err := procHeapDestroy.Call(
uintptr(hHeap),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction HeapDestroy(
hHeap: THandle // HANDLE
): BOOL; stdcall;
external 'KERNEL32.dll' name 'HeapDestroy';result := DllCall("KERNEL32\HeapDestroy"
, "Ptr", hHeap ; HANDLE
, "Int") ; return: BOOL●HeapDestroy(hHeap) = DLL("KERNEL32.dll", "bool HeapDestroy(void*)")
# 呼び出し: HeapDestroy(hHeap)
# hHeap : HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。