ホーム › System.Ole › OleDestroyMenuDescriptor
OleDestroyMenuDescriptor
関数OLEメニュー記述子を破棄してリソースを解放する。
シグネチャ
// OLE32.dll
#include <windows.h>
HRESULT OleDestroyMenuDescriptor(
INT_PTR holemenu
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| holemenu | INT_PTR | in | 破棄するメニュー記述子(OleCreateMenuDescriptorの戻り値)。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// OLE32.dll
#include <windows.h>
HRESULT OleDestroyMenuDescriptor(
INT_PTR holemenu
);[DllImport("OLE32.dll", ExactSpelling = true)]
static extern int OleDestroyMenuDescriptor(
IntPtr holemenu // INT_PTR
);<DllImport("OLE32.dll", ExactSpelling:=True)>
Public Shared Function OleDestroyMenuDescriptor(
holemenu As IntPtr ' INT_PTR
) As Integer
End Function' holemenu : INT_PTR
Declare PtrSafe Function OleDestroyMenuDescriptor Lib "ole32" ( _
ByVal holemenu As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
OleDestroyMenuDescriptor = ctypes.windll.ole32.OleDestroyMenuDescriptor
OleDestroyMenuDescriptor.restype = ctypes.c_int
OleDestroyMenuDescriptor.argtypes = [
ctypes.c_ssize_t, # holemenu : INT_PTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('OLE32.dll')
OleDestroyMenuDescriptor = Fiddle::Function.new(
lib['OleDestroyMenuDescriptor'],
[
Fiddle::TYPE_INTPTR_T, # holemenu : INT_PTR
],
Fiddle::TYPE_INT)#[link(name = "ole32")]
extern "system" {
fn OleDestroyMenuDescriptor(
holemenu: isize // INT_PTR
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("OLE32.dll")]
public static extern int OleDestroyMenuDescriptor(IntPtr holemenu);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLE32_OleDestroyMenuDescriptor' -Namespace Win32 -PassThru
# $api::OleDestroyMenuDescriptor(holemenu)#uselib "OLE32.dll"
#func global OleDestroyMenuDescriptor "OleDestroyMenuDescriptor" sptr
; OleDestroyMenuDescriptor holemenu ; 戻り値は stat
; holemenu : INT_PTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "OLE32.dll"
#cfunc global OleDestroyMenuDescriptor "OleDestroyMenuDescriptor" sptr
; res = OleDestroyMenuDescriptor(holemenu)
; holemenu : INT_PTR -> "sptr"; HRESULT OleDestroyMenuDescriptor(INT_PTR holemenu)
#uselib "OLE32.dll"
#cfunc global OleDestroyMenuDescriptor "OleDestroyMenuDescriptor" intptr
; res = OleDestroyMenuDescriptor(holemenu)
; holemenu : INT_PTR -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ole32 = windows.NewLazySystemDLL("OLE32.dll")
procOleDestroyMenuDescriptor = ole32.NewProc("OleDestroyMenuDescriptor")
)
// holemenu (INT_PTR)
r1, _, err := procOleDestroyMenuDescriptor.Call(
uintptr(holemenu),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction OleDestroyMenuDescriptor(
holemenu: NativeInt // INT_PTR
): Integer; stdcall;
external 'OLE32.dll' name 'OleDestroyMenuDescriptor';result := DllCall("OLE32\OleDestroyMenuDescriptor"
, "Ptr", holemenu ; INT_PTR
, "Int") ; return: HRESULT●OleDestroyMenuDescriptor(holemenu) = DLL("OLE32.dll", "int OleDestroyMenuDescriptor(int)")
# 呼び出し: OleDestroyMenuDescriptor(holemenu)
# holemenu : INT_PTR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。