Win32 API 日本語リファレンス
ホームSystem.Ole › OleIsRunning

OleIsRunning

関数
OLEオブジェクトが実行状態にあるか判定する。
DLLOLE32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// OLE32.dll
#include <windows.h>

BOOL OleIsRunning(
    IOleObject* pObject
);

パラメーター

名前方向
pObjectIOleObject*in

戻り値の型: BOOL

各言語での呼び出し定義

// OLE32.dll
#include <windows.h>

BOOL OleIsRunning(
    IOleObject* pObject
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("OLE32.dll", ExactSpelling = true)]
static extern bool OleIsRunning(
    IntPtr pObject   // IOleObject*
);
<DllImport("OLE32.dll", ExactSpelling:=True)>
Public Shared Function OleIsRunning(
    pObject As IntPtr   ' IOleObject*
) As Boolean
End Function
' pObject : IOleObject*
Declare PtrSafe Function OleIsRunning Lib "ole32" ( _
    ByVal pObject As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

OleIsRunning = ctypes.windll.ole32.OleIsRunning
OleIsRunning.restype = wintypes.BOOL
OleIsRunning.argtypes = [
    ctypes.c_void_p,  # pObject : IOleObject*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('OLE32.dll')
OleIsRunning = Fiddle::Function.new(
  lib['OleIsRunning'],
  [
    Fiddle::TYPE_VOIDP,  # pObject : IOleObject*
  ],
  Fiddle::TYPE_INT)
#[link(name = "ole32")]
extern "system" {
    fn OleIsRunning(
        pObject: *mut core::ffi::c_void  // IOleObject*
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("OLE32.dll")]
public static extern bool OleIsRunning(IntPtr pObject);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLE32_OleIsRunning' -Namespace Win32 -PassThru
# $api::OleIsRunning(pObject)
#uselib "OLE32.dll"
#func global OleIsRunning "OleIsRunning" sptr
; OleIsRunning pObject   ; 戻り値は stat
; pObject : IOleObject* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "OLE32.dll"
#cfunc global OleIsRunning "OleIsRunning" sptr
; res = OleIsRunning(pObject)
; pObject : IOleObject* -> "sptr"
; BOOL OleIsRunning(IOleObject* pObject)
#uselib "OLE32.dll"
#cfunc global OleIsRunning "OleIsRunning" intptr
; res = OleIsRunning(pObject)
; pObject : IOleObject* -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	ole32 = windows.NewLazySystemDLL("OLE32.dll")
	procOleIsRunning = ole32.NewProc("OleIsRunning")
)

// pObject (IOleObject*)
r1, _, err := procOleIsRunning.Call(
	uintptr(pObject),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function OleIsRunning(
  pObject: Pointer   // IOleObject*
): BOOL; stdcall;
  external 'OLE32.dll' name 'OleIsRunning';
result := DllCall("OLE32\OleIsRunning"
    , "Ptr", pObject   ; IOleObject*
    , "Int")   ; return: BOOL
●OleIsRunning(pObject) = DLL("OLE32.dll", "bool OleIsRunning(void*)")
# 呼び出し: OleIsRunning(pObject)
# pObject : IOleObject* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。