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VarBoolFromUI1
関数BYTE値をVARIANT_BOOL(真偽値)に変換する。
シグネチャ
// OLEAUT32.dll
#include <windows.h>
HRESULT VarBoolFromUI1(
BYTE bIn,
VARIANT_BOOL* pboolOut
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| bIn | BYTE | in |
| pboolOut | VARIANT_BOOL* | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// OLEAUT32.dll
#include <windows.h>
HRESULT VarBoolFromUI1(
BYTE bIn,
VARIANT_BOOL* pboolOut
);[DllImport("OLEAUT32.dll", ExactSpelling = true)]
static extern int VarBoolFromUI1(
byte bIn, // BYTE
out short pboolOut // VARIANT_BOOL* out
);<DllImport("OLEAUT32.dll", ExactSpelling:=True)>
Public Shared Function VarBoolFromUI1(
bIn As Byte, ' BYTE
<Out> ByRef pboolOut As Short ' VARIANT_BOOL* out
) As Integer
End Function' bIn : BYTE
' pboolOut : VARIANT_BOOL* out
Declare PtrSafe Function VarBoolFromUI1 Lib "oleaut32" ( _
ByVal bIn As Byte, _
ByRef pboolOut As Integer) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
VarBoolFromUI1 = ctypes.windll.oleaut32.VarBoolFromUI1
VarBoolFromUI1.restype = ctypes.c_int
VarBoolFromUI1.argtypes = [
ctypes.c_ubyte, # bIn : BYTE
ctypes.c_void_p, # pboolOut : VARIANT_BOOL* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('OLEAUT32.dll')
VarBoolFromUI1 = Fiddle::Function.new(
lib['VarBoolFromUI1'],
[
-Fiddle::TYPE_CHAR, # bIn : BYTE
Fiddle::TYPE_VOIDP, # pboolOut : VARIANT_BOOL* out
],
Fiddle::TYPE_INT)#[link(name = "oleaut32")]
extern "system" {
fn VarBoolFromUI1(
bIn: u8, // BYTE
pboolOut: *mut i16 // VARIANT_BOOL* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("OLEAUT32.dll")]
public static extern int VarBoolFromUI1(byte bIn, out short pboolOut);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLEAUT32_VarBoolFromUI1' -Namespace Win32 -PassThru
# $api::VarBoolFromUI1(bIn, pboolOut)#uselib "OLEAUT32.dll"
#func global VarBoolFromUI1 "VarBoolFromUI1" sptr, sptr
; VarBoolFromUI1 bIn, pboolOut ; 戻り値は stat
; bIn : BYTE -> "sptr"
; pboolOut : VARIANT_BOOL* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "OLEAUT32.dll"
#cfunc global VarBoolFromUI1 "VarBoolFromUI1" int, int
; res = VarBoolFromUI1(bIn, pboolOut)
; bIn : BYTE -> "int"
; pboolOut : VARIANT_BOOL* out -> "int"; HRESULT VarBoolFromUI1(BYTE bIn, VARIANT_BOOL* pboolOut)
#uselib "OLEAUT32.dll"
#cfunc global VarBoolFromUI1 "VarBoolFromUI1" int, int
; res = VarBoolFromUI1(bIn, pboolOut)
; bIn : BYTE -> "int"
; pboolOut : VARIANT_BOOL* out -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
oleaut32 = windows.NewLazySystemDLL("OLEAUT32.dll")
procVarBoolFromUI1 = oleaut32.NewProc("VarBoolFromUI1")
)
// bIn (BYTE), pboolOut (VARIANT_BOOL* out)
r1, _, err := procVarBoolFromUI1.Call(
uintptr(bIn),
uintptr(pboolOut),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction VarBoolFromUI1(
bIn: Byte; // BYTE
pboolOut: Pointer // VARIANT_BOOL* out
): Integer; stdcall;
external 'OLEAUT32.dll' name 'VarBoolFromUI1';result := DllCall("OLEAUT32\VarBoolFromUI1"
, "UChar", bIn ; BYTE
, "Ptr", pboolOut ; VARIANT_BOOL* out
, "Int") ; return: HRESULT●VarBoolFromUI1(bIn, pboolOut) = DLL("OLEAUT32.dll", "int VarBoolFromUI1(byte, void*)")
# 呼び出し: VarBoolFromUI1(bIn, pboolOut)
# bIn : BYTE -> "byte"
# pboolOut : VARIANT_BOOL* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。