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ホームSystem.Ole › VarI2FromDisp

VarI2FromDisp

関数
IDispatchオブジェクトの既定値をSHORTに変換する。
DLLOLEAUT32.dll呼出規約winapi

シグネチャ

// OLEAUT32.dll
#include <windows.h>

HRESULT VarI2FromDisp(
    IDispatch* pdispIn,
    DWORD lcid,
    SHORT* psOut
);

パラメーター

名前方向
pdispInIDispatch*in
lcidDWORDin
psOutSHORT*out

戻り値の型: HRESULT

各言語での呼び出し定義

// OLEAUT32.dll
#include <windows.h>

HRESULT VarI2FromDisp(
    IDispatch* pdispIn,
    DWORD lcid,
    SHORT* psOut
);
[DllImport("OLEAUT32.dll", ExactSpelling = true)]
static extern int VarI2FromDisp(
    IntPtr pdispIn,   // IDispatch*
    uint lcid,   // DWORD
    out short psOut   // SHORT* out
);
<DllImport("OLEAUT32.dll", ExactSpelling:=True)>
Public Shared Function VarI2FromDisp(
    pdispIn As IntPtr,   ' IDispatch*
    lcid As UInteger,   ' DWORD
    <Out> ByRef psOut As Short   ' SHORT* out
) As Integer
End Function
' pdispIn : IDispatch*
' lcid : DWORD
' psOut : SHORT* out
Declare PtrSafe Function VarI2FromDisp Lib "oleaut32" ( _
    ByVal pdispIn As LongPtr, _
    ByVal lcid As Long, _
    ByRef psOut As Integer) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

VarI2FromDisp = ctypes.windll.oleaut32.VarI2FromDisp
VarI2FromDisp.restype = ctypes.c_int
VarI2FromDisp.argtypes = [
    ctypes.c_void_p,  # pdispIn : IDispatch*
    wintypes.DWORD,  # lcid : DWORD
    ctypes.POINTER(ctypes.c_short),  # psOut : SHORT* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('OLEAUT32.dll')
VarI2FromDisp = Fiddle::Function.new(
  lib['VarI2FromDisp'],
  [
    Fiddle::TYPE_VOIDP,  # pdispIn : IDispatch*
    -Fiddle::TYPE_INT,  # lcid : DWORD
    Fiddle::TYPE_VOIDP,  # psOut : SHORT* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "oleaut32")]
extern "system" {
    fn VarI2FromDisp(
        pdispIn: *mut core::ffi::c_void,  // IDispatch*
        lcid: u32,  // DWORD
        psOut: *mut i16  // SHORT* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("OLEAUT32.dll")]
public static extern int VarI2FromDisp(IntPtr pdispIn, uint lcid, out short psOut);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLEAUT32_VarI2FromDisp' -Namespace Win32 -PassThru
# $api::VarI2FromDisp(pdispIn, lcid, psOut)
#uselib "OLEAUT32.dll"
#func global VarI2FromDisp "VarI2FromDisp" sptr, sptr, sptr
; VarI2FromDisp pdispIn, lcid, varptr(psOut)   ; 戻り値は stat
; pdispIn : IDispatch* -> "sptr"
; lcid : DWORD -> "sptr"
; psOut : SHORT* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "OLEAUT32.dll"
#cfunc global VarI2FromDisp "VarI2FromDisp" sptr, int, var
; res = VarI2FromDisp(pdispIn, lcid, psOut)
; pdispIn : IDispatch* -> "sptr"
; lcid : DWORD -> "int"
; psOut : SHORT* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT VarI2FromDisp(IDispatch* pdispIn, DWORD lcid, SHORT* psOut)
#uselib "OLEAUT32.dll"
#cfunc global VarI2FromDisp "VarI2FromDisp" intptr, int, var
; res = VarI2FromDisp(pdispIn, lcid, psOut)
; pdispIn : IDispatch* -> "intptr"
; lcid : DWORD -> "int"
; psOut : SHORT* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	oleaut32 = windows.NewLazySystemDLL("OLEAUT32.dll")
	procVarI2FromDisp = oleaut32.NewProc("VarI2FromDisp")
)

// pdispIn (IDispatch*), lcid (DWORD), psOut (SHORT* out)
r1, _, err := procVarI2FromDisp.Call(
	uintptr(pdispIn),
	uintptr(lcid),
	uintptr(psOut),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function VarI2FromDisp(
  pdispIn: Pointer;   // IDispatch*
  lcid: DWORD;   // DWORD
  psOut: Pointer   // SHORT* out
): Integer; stdcall;
  external 'OLEAUT32.dll' name 'VarI2FromDisp';
result := DllCall("OLEAUT32\VarI2FromDisp"
    , "Ptr", pdispIn   ; IDispatch*
    , "UInt", lcid   ; DWORD
    , "Ptr", psOut   ; SHORT* out
    , "Int")   ; return: HRESULT
●VarI2FromDisp(pdispIn, lcid, psOut) = DLL("OLEAUT32.dll", "int VarI2FromDisp(void*, dword, void*)")
# 呼び出し: VarI2FromDisp(pdispIn, lcid, psOut)
# pdispIn : IDispatch* -> "void*"
# lcid : DWORD -> "dword"
# psOut : SHORT* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。