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ホームSystem.Ole › VarUI8FromUI1

VarUI8FromUI1

関数
符号なし1バイト整数を符号なし8バイト整数に変換する。
DLLOLEAUT32.dll呼出規約winapi

シグネチャ

// OLEAUT32.dll
#include <windows.h>

HRESULT VarUI8FromUI1(
    BYTE bIn,
    ULONGLONG* pi64Out
);

パラメーター

名前方向
bInBYTEin
pi64OutULONGLONG*out

戻り値の型: HRESULT

各言語での呼び出し定義

// OLEAUT32.dll
#include <windows.h>

HRESULT VarUI8FromUI1(
    BYTE bIn,
    ULONGLONG* pi64Out
);
[DllImport("OLEAUT32.dll", ExactSpelling = true)]
static extern int VarUI8FromUI1(
    byte bIn,   // BYTE
    out ulong pi64Out   // ULONGLONG* out
);
<DllImport("OLEAUT32.dll", ExactSpelling:=True)>
Public Shared Function VarUI8FromUI1(
    bIn As Byte,   ' BYTE
    <Out> ByRef pi64Out As ULong   ' ULONGLONG* out
) As Integer
End Function
' bIn : BYTE
' pi64Out : ULONGLONG* out
Declare PtrSafe Function VarUI8FromUI1 Lib "oleaut32" ( _
    ByVal bIn As Byte, _
    ByRef pi64Out As LongLong) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

VarUI8FromUI1 = ctypes.windll.oleaut32.VarUI8FromUI1
VarUI8FromUI1.restype = ctypes.c_int
VarUI8FromUI1.argtypes = [
    ctypes.c_ubyte,  # bIn : BYTE
    ctypes.POINTER(ctypes.c_ulonglong),  # pi64Out : ULONGLONG* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('OLEAUT32.dll')
VarUI8FromUI1 = Fiddle::Function.new(
  lib['VarUI8FromUI1'],
  [
    -Fiddle::TYPE_CHAR,  # bIn : BYTE
    Fiddle::TYPE_VOIDP,  # pi64Out : ULONGLONG* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "oleaut32")]
extern "system" {
    fn VarUI8FromUI1(
        bIn: u8,  // BYTE
        pi64Out: *mut u64  // ULONGLONG* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("OLEAUT32.dll")]
public static extern int VarUI8FromUI1(byte bIn, out ulong pi64Out);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLEAUT32_VarUI8FromUI1' -Namespace Win32 -PassThru
# $api::VarUI8FromUI1(bIn, pi64Out)
#uselib "OLEAUT32.dll"
#func global VarUI8FromUI1 "VarUI8FromUI1" sptr, sptr
; VarUI8FromUI1 bIn, varptr(pi64Out)   ; 戻り値は stat
; bIn : BYTE -> "sptr"
; pi64Out : ULONGLONG* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "OLEAUT32.dll"
#cfunc global VarUI8FromUI1 "VarUI8FromUI1" int, var
; res = VarUI8FromUI1(bIn, pi64Out)
; bIn : BYTE -> "int"
; pi64Out : ULONGLONG* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT VarUI8FromUI1(BYTE bIn, ULONGLONG* pi64Out)
#uselib "OLEAUT32.dll"
#cfunc global VarUI8FromUI1 "VarUI8FromUI1" int, var
; res = VarUI8FromUI1(bIn, pi64Out)
; bIn : BYTE -> "int"
; pi64Out : ULONGLONG* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	oleaut32 = windows.NewLazySystemDLL("OLEAUT32.dll")
	procVarUI8FromUI1 = oleaut32.NewProc("VarUI8FromUI1")
)

// bIn (BYTE), pi64Out (ULONGLONG* out)
r1, _, err := procVarUI8FromUI1.Call(
	uintptr(bIn),
	uintptr(pi64Out),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function VarUI8FromUI1(
  bIn: Byte;   // BYTE
  pi64Out: Pointer   // ULONGLONG* out
): Integer; stdcall;
  external 'OLEAUT32.dll' name 'VarUI8FromUI1';
result := DllCall("OLEAUT32\VarUI8FromUI1"
    , "UChar", bIn   ; BYTE
    , "Ptr", pi64Out   ; ULONGLONG* out
    , "Int")   ; return: HRESULT
●VarUI8FromUI1(bIn, pi64Out) = DLL("OLEAUT32.dll", "int VarUI8FromUI1(byte, void*)")
# 呼び出し: VarUI8FromUI1(bIn, pi64Out)
# bIn : BYTE -> "byte"
# pi64Out : ULONGLONG* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。