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EnableThreadProfiling
関数指定スレッドのハードウェアカウンタプロファイリングを有効化する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
DWORD EnableThreadProfiling(
HANDLE ThreadHandle,
DWORD Flags,
ULONGLONG HardwareCounters,
HANDLE* PerformanceDataHandle
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| ThreadHandle | HANDLE | in | プロファイリングを有効化する対象スレッドのハンドル。 |
| Flags | DWORD | in | プロファイリング動作を指定するフラグ。THREAD_PROFILING_FLAG_DISPATCH等を指定する。 |
| HardwareCounters | ULONGLONG | in | 計測するハードウェアカウンターのビットマスク。0で未使用。 |
| PerformanceDataHandle | HANDLE* | out | 以後の計測に使うパフォーマンスデータハンドルを受け取る出力。 |
戻り値の型: DWORD
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
DWORD EnableThreadProfiling(
HANDLE ThreadHandle,
DWORD Flags,
ULONGLONG HardwareCounters,
HANDLE* PerformanceDataHandle
);[DllImport("KERNEL32.dll", ExactSpelling = true)]
static extern uint EnableThreadProfiling(
IntPtr ThreadHandle, // HANDLE
uint Flags, // DWORD
ulong HardwareCounters, // ULONGLONG
IntPtr PerformanceDataHandle // HANDLE* out
);<DllImport("KERNEL32.dll", ExactSpelling:=True)>
Public Shared Function EnableThreadProfiling(
ThreadHandle As IntPtr, ' HANDLE
Flags As UInteger, ' DWORD
HardwareCounters As ULong, ' ULONGLONG
PerformanceDataHandle As IntPtr ' HANDLE* out
) As UInteger
End Function' ThreadHandle : HANDLE
' Flags : DWORD
' HardwareCounters : ULONGLONG
' PerformanceDataHandle : HANDLE* out
Declare PtrSafe Function EnableThreadProfiling Lib "kernel32" ( _
ByVal ThreadHandle As LongPtr, _
ByVal Flags As Long, _
ByVal HardwareCounters As LongLong, _
ByVal PerformanceDataHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
EnableThreadProfiling = ctypes.windll.kernel32.EnableThreadProfiling
EnableThreadProfiling.restype = wintypes.DWORD
EnableThreadProfiling.argtypes = [
wintypes.HANDLE, # ThreadHandle : HANDLE
wintypes.DWORD, # Flags : DWORD
ctypes.c_ulonglong, # HardwareCounters : ULONGLONG
ctypes.c_void_p, # PerformanceDataHandle : HANDLE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
EnableThreadProfiling = Fiddle::Function.new(
lib['EnableThreadProfiling'],
[
Fiddle::TYPE_VOIDP, # ThreadHandle : HANDLE
-Fiddle::TYPE_INT, # Flags : DWORD
-Fiddle::TYPE_LONG_LONG, # HardwareCounters : ULONGLONG
Fiddle::TYPE_VOIDP, # PerformanceDataHandle : HANDLE* out
],
-Fiddle::TYPE_INT)#[link(name = "kernel32")]
extern "system" {
fn EnableThreadProfiling(
ThreadHandle: *mut core::ffi::c_void, // HANDLE
Flags: u32, // DWORD
HardwareCounters: u64, // ULONGLONG
PerformanceDataHandle: *mut *mut core::ffi::c_void // HANDLE* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll")]
public static extern uint EnableThreadProfiling(IntPtr ThreadHandle, uint Flags, ulong HardwareCounters, IntPtr PerformanceDataHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_EnableThreadProfiling' -Namespace Win32 -PassThru
# $api::EnableThreadProfiling(ThreadHandle, Flags, HardwareCounters, PerformanceDataHandle)#uselib "KERNEL32.dll"
#func global EnableThreadProfiling "EnableThreadProfiling" sptr, sptr, sptr, sptr
; EnableThreadProfiling ThreadHandle, Flags, HardwareCounters, PerformanceDataHandle ; 戻り値は stat
; ThreadHandle : HANDLE -> "sptr"
; Flags : DWORD -> "sptr"
; HardwareCounters : ULONGLONG -> "sptr"
; PerformanceDataHandle : HANDLE* out -> "sptr"
; ※HSP3.7は int64 引数(64bit値渡し)に非対応です。
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global EnableThreadProfiling "EnableThreadProfiling" sptr, int, int64, sptr
; res = EnableThreadProfiling(ThreadHandle, Flags, HardwareCounters, PerformanceDataHandle)
; ThreadHandle : HANDLE -> "sptr"
; Flags : DWORD -> "int"
; HardwareCounters : ULONGLONG -> "int64"
; PerformanceDataHandle : HANDLE* out -> "sptr"
; ※int64 引数の DLL 値渡しは x64 ランタイム(hsp3_64)のみ対応(x86 は未対応)。; DWORD EnableThreadProfiling(HANDLE ThreadHandle, DWORD Flags, ULONGLONG HardwareCounters, HANDLE* PerformanceDataHandle)
#uselib "KERNEL32.dll"
#cfunc global EnableThreadProfiling "EnableThreadProfiling" intptr, int, int64, intptr
; res = EnableThreadProfiling(ThreadHandle, Flags, HardwareCounters, PerformanceDataHandle)
; ThreadHandle : HANDLE -> "intptr"
; Flags : DWORD -> "int"
; HardwareCounters : ULONGLONG -> "int64"
; PerformanceDataHandle : HANDLE* out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procEnableThreadProfiling = kernel32.NewProc("EnableThreadProfiling")
)
// ThreadHandle (HANDLE), Flags (DWORD), HardwareCounters (ULONGLONG), PerformanceDataHandle (HANDLE* out)
r1, _, err := procEnableThreadProfiling.Call(
uintptr(ThreadHandle),
uintptr(Flags),
uintptr(HardwareCounters),
uintptr(PerformanceDataHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction EnableThreadProfiling(
ThreadHandle: THandle; // HANDLE
Flags: DWORD; // DWORD
HardwareCounters: UInt64; // ULONGLONG
PerformanceDataHandle: Pointer // HANDLE* out
): DWORD; stdcall;
external 'KERNEL32.dll' name 'EnableThreadProfiling';result := DllCall("KERNEL32\EnableThreadProfiling"
, "Ptr", ThreadHandle ; HANDLE
, "UInt", Flags ; DWORD
, "Int64", HardwareCounters ; ULONGLONG
, "Ptr", PerformanceDataHandle ; HANDLE* out
, "UInt") ; return: DWORD●EnableThreadProfiling(ThreadHandle, Flags, HardwareCounters, PerformanceDataHandle) = DLL("KERNEL32.dll", "dword EnableThreadProfiling(void*, dword, qword, void*)")
# 呼び出し: EnableThreadProfiling(ThreadHandle, Flags, HardwareCounters, PerformanceDataHandle)
# ThreadHandle : HANDLE -> "void*"
# Flags : DWORD -> "dword"
# HardwareCounters : ULONGLONG -> "qword"
# PerformanceDataHandle : HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "kernel32" fn EnableThreadProfiling(
ThreadHandle: ?*anyopaque, // HANDLE
Flags: u32, // DWORD
HardwareCounters: u64, // ULONGLONG
PerformanceDataHandle: ?*anyopaque // HANDLE* out
) callconv(std.os.windows.WINAPI) u32;proc EnableThreadProfiling(
ThreadHandle: pointer, # HANDLE
Flags: uint32, # DWORD
HardwareCounters: uint64, # ULONGLONG
PerformanceDataHandle: pointer # HANDLE* out
): uint32 {.importc: "EnableThreadProfiling", stdcall, dynlib: "KERNEL32.dll".}pragma(lib, "kernel32");
extern(Windows)
uint EnableThreadProfiling(
void* ThreadHandle, // HANDLE
uint Flags, // DWORD
ulong HardwareCounters, // ULONGLONG
void* PerformanceDataHandle // HANDLE* out
);ccall((:EnableThreadProfiling, "KERNEL32.dll"), stdcall, UInt32,
(Ptr{Cvoid}, UInt32, UInt64, Ptr{Cvoid}),
ThreadHandle, Flags, HardwareCounters, PerformanceDataHandle)
# ThreadHandle : HANDLE -> Ptr{Cvoid}
# Flags : DWORD -> UInt32
# HardwareCounters : ULONGLONG -> UInt64
# PerformanceDataHandle : HANDLE* out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t EnableThreadProfiling(
void* ThreadHandle,
uint32_t Flags,
uint64_t HardwareCounters,
void* PerformanceDataHandle);
]]
local kernel32 = ffi.load("kernel32")
-- kernel32.EnableThreadProfiling(ThreadHandle, Flags, HardwareCounters, PerformanceDataHandle)
-- ThreadHandle : HANDLE
-- Flags : DWORD
-- HardwareCounters : ULONGLONG
-- PerformanceDataHandle : HANDLE* out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('KERNEL32.dll');
const EnableThreadProfiling = lib.func('__stdcall', 'EnableThreadProfiling', 'uint32_t', ['void *', 'uint32_t', 'uint64_t', 'void *']);
// EnableThreadProfiling(ThreadHandle, Flags, HardwareCounters, PerformanceDataHandle)
// ThreadHandle : HANDLE -> 'void *'
// Flags : DWORD -> 'uint32_t'
// HardwareCounters : ULONGLONG -> 'uint64_t'
// PerformanceDataHandle : HANDLE* out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("KERNEL32.dll", {
EnableThreadProfiling: { parameters: ["pointer", "u32", "u64", "pointer"], result: "u32" },
});
// lib.symbols.EnableThreadProfiling(ThreadHandle, Flags, HardwareCounters, PerformanceDataHandle)
// ThreadHandle : HANDLE -> "pointer"
// Flags : DWORD -> "u32"
// HardwareCounters : ULONGLONG -> "u64"
// PerformanceDataHandle : HANDLE* out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t EnableThreadProfiling(
void* ThreadHandle,
uint32_t Flags,
uint64_t HardwareCounters,
void* PerformanceDataHandle);
C, "KERNEL32.dll");
// $ffi->EnableThreadProfiling(ThreadHandle, Flags, HardwareCounters, PerformanceDataHandle);
// ThreadHandle : HANDLE
// Flags : DWORD
// HardwareCounters : ULONGLONG
// PerformanceDataHandle : HANDLE* out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Kernel32 extends StdCallLibrary {
Kernel32 INSTANCE = Native.load("kernel32", Kernel32.class);
int EnableThreadProfiling(
Pointer ThreadHandle, // HANDLE
int Flags, // DWORD
long HardwareCounters, // ULONGLONG
Pointer PerformanceDataHandle // HANDLE* out
);
}@[Link("kernel32")]
lib LibKERNEL32
fun EnableThreadProfiling = EnableThreadProfiling(
ThreadHandle : Void*, # HANDLE
Flags : UInt32, # DWORD
HardwareCounters : UInt64, # ULONGLONG
PerformanceDataHandle : Void* # HANDLE* out
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef EnableThreadProfilingNative = Uint32 Function(Pointer<Void>, Uint32, Uint64, Pointer<Void>);
typedef EnableThreadProfilingDart = int Function(Pointer<Void>, int, int, Pointer<Void>);
final EnableThreadProfiling = DynamicLibrary.open('KERNEL32.dll')
.lookupFunction<EnableThreadProfilingNative, EnableThreadProfilingDart>('EnableThreadProfiling');
// ThreadHandle : HANDLE -> Pointer<Void>
// Flags : DWORD -> Uint32
// HardwareCounters : ULONGLONG -> Uint64
// PerformanceDataHandle : HANDLE* out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function EnableThreadProfiling(
ThreadHandle: THandle; // HANDLE
Flags: DWORD; // DWORD
HardwareCounters: UInt64; // ULONGLONG
PerformanceDataHandle: Pointer // HANDLE* out
): DWORD; stdcall;
external 'KERNEL32.dll' name 'EnableThreadProfiling';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "EnableThreadProfiling"
c_EnableThreadProfiling :: Ptr () -> Word32 -> Word64 -> Ptr () -> IO Word32
-- ThreadHandle : HANDLE -> Ptr ()
-- Flags : DWORD -> Word32
-- HardwareCounters : ULONGLONG -> Word64
-- PerformanceDataHandle : HANDLE* out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let enablethreadprofiling =
foreign "EnableThreadProfiling"
((ptr void) @-> uint32_t @-> uint64_t @-> (ptr void) @-> returning uint32_t)
(* ThreadHandle : HANDLE -> (ptr void) *)
(* Flags : DWORD -> uint32_t *)
(* HardwareCounters : ULONGLONG -> uint64_t *)
(* PerformanceDataHandle : HANDLE* out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library kernel32 (t "KERNEL32.dll"))
(cffi:use-foreign-library kernel32)
(cffi:defcfun ("EnableThreadProfiling" enable-thread-profiling :convention :stdcall) :uint32
(thread-handle :pointer) ; HANDLE
(flags :uint32) ; DWORD
(hardware-counters :uint64) ; ULONGLONG
(performance-data-handle :pointer)) ; HANDLE* out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $EnableThreadProfiling = Win32::API::More->new('KERNEL32',
'DWORD EnableThreadProfiling(HANDLE ThreadHandle, DWORD Flags, UINT64 HardwareCounters, HANDLE PerformanceDataHandle)');
# my $ret = $EnableThreadProfiling->Call($ThreadHandle, $Flags, $HardwareCounters, $PerformanceDataHandle);
# ThreadHandle : HANDLE -> HANDLE
# Flags : DWORD -> DWORD
# HardwareCounters : ULONGLONG -> UINT64
# PerformanceDataHandle : HANDLE* out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。