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PdhValidatePathExA
関数カウンターパスが有効か検証する(ANSI版)。
シグネチャ
// pdh.dll (ANSI / -A)
#include <windows.h>
DWORD PdhValidatePathExA(
PDH_HLOG hDataSource, // optional
LPCSTR szFullPathBuffer
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hDataSource | PDH_HLOG | inoptional |
| szFullPathBuffer | LPCSTR | in |
戻り値の型: DWORD
各言語での呼び出し定義
// pdh.dll (ANSI / -A)
#include <windows.h>
DWORD PdhValidatePathExA(
PDH_HLOG hDataSource, // optional
LPCSTR szFullPathBuffer
);[DllImport("pdh.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern uint PdhValidatePathExA(
IntPtr hDataSource, // PDH_HLOG optional
[MarshalAs(UnmanagedType.LPStr)] string szFullPathBuffer // LPCSTR
);<DllImport("pdh.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function PdhValidatePathExA(
hDataSource As IntPtr, ' PDH_HLOG optional
<MarshalAs(UnmanagedType.LPStr)> szFullPathBuffer As String ' LPCSTR
) As UInteger
End Function' hDataSource : PDH_HLOG optional
' szFullPathBuffer : LPCSTR
Declare PtrSafe Function PdhValidatePathExA Lib "pdh" ( _
ByVal hDataSource As LongPtr, _
ByVal szFullPathBuffer As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PdhValidatePathExA = ctypes.windll.pdh.PdhValidatePathExA
PdhValidatePathExA.restype = wintypes.DWORD
PdhValidatePathExA.argtypes = [
wintypes.HANDLE, # hDataSource : PDH_HLOG optional
wintypes.LPCSTR, # szFullPathBuffer : LPCSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('pdh.dll')
PdhValidatePathExA = Fiddle::Function.new(
lib['PdhValidatePathExA'],
[
Fiddle::TYPE_VOIDP, # hDataSource : PDH_HLOG optional
Fiddle::TYPE_VOIDP, # szFullPathBuffer : LPCSTR
],
-Fiddle::TYPE_INT)#[link(name = "pdh")]
extern "system" {
fn PdhValidatePathExA(
hDataSource: *mut core::ffi::c_void, // PDH_HLOG optional
szFullPathBuffer: *const u8 // LPCSTR
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("pdh.dll", CharSet = CharSet.Ansi)]
public static extern uint PdhValidatePathExA(IntPtr hDataSource, [MarshalAs(UnmanagedType.LPStr)] string szFullPathBuffer);
"@
$api = Add-Type -MemberDefinition $sig -Name 'pdh_PdhValidatePathExA' -Namespace Win32 -PassThru
# $api::PdhValidatePathExA(hDataSource, szFullPathBuffer)#uselib "pdh.dll"
#func global PdhValidatePathExA "PdhValidatePathExA" sptr, sptr
; PdhValidatePathExA hDataSource, szFullPathBuffer ; 戻り値は stat
; hDataSource : PDH_HLOG optional -> "sptr"
; szFullPathBuffer : LPCSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "pdh.dll"
#cfunc global PdhValidatePathExA "PdhValidatePathExA" sptr, str
; res = PdhValidatePathExA(hDataSource, szFullPathBuffer)
; hDataSource : PDH_HLOG optional -> "sptr"
; szFullPathBuffer : LPCSTR -> "str"; DWORD PdhValidatePathExA(PDH_HLOG hDataSource, LPCSTR szFullPathBuffer)
#uselib "pdh.dll"
#cfunc global PdhValidatePathExA "PdhValidatePathExA" intptr, str
; res = PdhValidatePathExA(hDataSource, szFullPathBuffer)
; hDataSource : PDH_HLOG optional -> "intptr"
; szFullPathBuffer : LPCSTR -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
pdh = windows.NewLazySystemDLL("pdh.dll")
procPdhValidatePathExA = pdh.NewProc("PdhValidatePathExA")
)
// hDataSource (PDH_HLOG optional), szFullPathBuffer (LPCSTR)
r1, _, err := procPdhValidatePathExA.Call(
uintptr(hDataSource),
uintptr(unsafe.Pointer(windows.BytePtrFromString(szFullPathBuffer))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction PdhValidatePathExA(
hDataSource: THandle; // PDH_HLOG optional
szFullPathBuffer: PAnsiChar // LPCSTR
): DWORD; stdcall;
external 'pdh.dll' name 'PdhValidatePathExA';result := DllCall("pdh\PdhValidatePathExA"
, "Ptr", hDataSource ; PDH_HLOG optional
, "AStr", szFullPathBuffer ; LPCSTR
, "UInt") ; return: DWORD●PdhValidatePathExA(hDataSource, szFullPathBuffer) = DLL("pdh.dll", "dword PdhValidatePathExA(void*, char*)")
# 呼び出し: PdhValidatePathExA(hDataSource, szFullPathBuffer)
# hDataSource : PDH_HLOG optional -> "void*"
# szFullPathBuffer : LPCSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。