ホーム › System.RemoteDesktop › WTSStartRemoteControlSessionW
WTSStartRemoteControlSessionW
関数指定セッションのリモート制御セッションを開始する。
シグネチャ
// WTSAPI32.dll (Unicode / -W)
#include <windows.h>
BOOL WTSStartRemoteControlSessionW(
LPWSTR pTargetServerName,
DWORD TargetLogonId,
BYTE HotkeyVk,
WORD HotkeyModifiers
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pTargetServerName | LPWSTR | in |
| TargetLogonId | DWORD | in |
| HotkeyVk | BYTE | in |
| HotkeyModifiers | WORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// WTSAPI32.dll (Unicode / -W)
#include <windows.h>
BOOL WTSStartRemoteControlSessionW(
LPWSTR pTargetServerName,
DWORD TargetLogonId,
BYTE HotkeyVk,
WORD HotkeyModifiers
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WTSAPI32.dll", CharSet = CharSet.Unicode, SetLastError = true, ExactSpelling = true)]
static extern bool WTSStartRemoteControlSessionW(
[MarshalAs(UnmanagedType.LPWStr)] string pTargetServerName, // LPWSTR
uint TargetLogonId, // DWORD
byte HotkeyVk, // BYTE
ushort HotkeyModifiers // WORD
);<DllImport("WTSAPI32.dll", CharSet:=CharSet.Unicode, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function WTSStartRemoteControlSessionW(
<MarshalAs(UnmanagedType.LPWStr)> pTargetServerName As String, ' LPWSTR
TargetLogonId As UInteger, ' DWORD
HotkeyVk As Byte, ' BYTE
HotkeyModifiers As UShort ' WORD
) As Boolean
End Function' pTargetServerName : LPWSTR
' TargetLogonId : DWORD
' HotkeyVk : BYTE
' HotkeyModifiers : WORD
Declare PtrSafe Function WTSStartRemoteControlSessionW Lib "wtsapi32" ( _
ByVal pTargetServerName As LongPtr, _
ByVal TargetLogonId As Long, _
ByVal HotkeyVk As Byte, _
ByVal HotkeyModifiers As Integer) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WTSStartRemoteControlSessionW = ctypes.windll.wtsapi32.WTSStartRemoteControlSessionW
WTSStartRemoteControlSessionW.restype = wintypes.BOOL
WTSStartRemoteControlSessionW.argtypes = [
wintypes.LPCWSTR, # pTargetServerName : LPWSTR
wintypes.DWORD, # TargetLogonId : DWORD
ctypes.c_ubyte, # HotkeyVk : BYTE
ctypes.c_ushort, # HotkeyModifiers : WORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WTSAPI32.dll')
WTSStartRemoteControlSessionW = Fiddle::Function.new(
lib['WTSStartRemoteControlSessionW'],
[
Fiddle::TYPE_VOIDP, # pTargetServerName : LPWSTR
-Fiddle::TYPE_INT, # TargetLogonId : DWORD
-Fiddle::TYPE_CHAR, # HotkeyVk : BYTE
-Fiddle::TYPE_SHORT, # HotkeyModifiers : WORD
],
Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "wtsapi32")]
extern "system" {
fn WTSStartRemoteControlSessionW(
pTargetServerName: *mut u16, // LPWSTR
TargetLogonId: u32, // DWORD
HotkeyVk: u8, // BYTE
HotkeyModifiers: u16 // WORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("WTSAPI32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern bool WTSStartRemoteControlSessionW([MarshalAs(UnmanagedType.LPWStr)] string pTargetServerName, uint TargetLogonId, byte HotkeyVk, ushort HotkeyModifiers);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WTSAPI32_WTSStartRemoteControlSessionW' -Namespace Win32 -PassThru
# $api::WTSStartRemoteControlSessionW(pTargetServerName, TargetLogonId, HotkeyVk, HotkeyModifiers)#uselib "WTSAPI32.dll"
#func global WTSStartRemoteControlSessionW "WTSStartRemoteControlSessionW" wptr, wptr, wptr, wptr
; WTSStartRemoteControlSessionW pTargetServerName, TargetLogonId, HotkeyVk, HotkeyModifiers ; 戻り値は stat
; pTargetServerName : LPWSTR -> "wptr"
; TargetLogonId : DWORD -> "wptr"
; HotkeyVk : BYTE -> "wptr"
; HotkeyModifiers : WORD -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WTSAPI32.dll"
#cfunc global WTSStartRemoteControlSessionW "WTSStartRemoteControlSessionW" wstr, int, int, int
; res = WTSStartRemoteControlSessionW(pTargetServerName, TargetLogonId, HotkeyVk, HotkeyModifiers)
; pTargetServerName : LPWSTR -> "wstr"
; TargetLogonId : DWORD -> "int"
; HotkeyVk : BYTE -> "int"
; HotkeyModifiers : WORD -> "int"; BOOL WTSStartRemoteControlSessionW(LPWSTR pTargetServerName, DWORD TargetLogonId, BYTE HotkeyVk, WORD HotkeyModifiers)
#uselib "WTSAPI32.dll"
#cfunc global WTSStartRemoteControlSessionW "WTSStartRemoteControlSessionW" wstr, int, int, int
; res = WTSStartRemoteControlSessionW(pTargetServerName, TargetLogonId, HotkeyVk, HotkeyModifiers)
; pTargetServerName : LPWSTR -> "wstr"
; TargetLogonId : DWORD -> "int"
; HotkeyVk : BYTE -> "int"
; HotkeyModifiers : WORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wtsapi32 = windows.NewLazySystemDLL("WTSAPI32.dll")
procWTSStartRemoteControlSessionW = wtsapi32.NewProc("WTSStartRemoteControlSessionW")
)
// pTargetServerName (LPWSTR), TargetLogonId (DWORD), HotkeyVk (BYTE), HotkeyModifiers (WORD)
r1, _, err := procWTSStartRemoteControlSessionW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pTargetServerName))),
uintptr(TargetLogonId),
uintptr(HotkeyVk),
uintptr(HotkeyModifiers),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction WTSStartRemoteControlSessionW(
pTargetServerName: PWideChar; // LPWSTR
TargetLogonId: DWORD; // DWORD
HotkeyVk: Byte; // BYTE
HotkeyModifiers: Word // WORD
): BOOL; stdcall;
external 'WTSAPI32.dll' name 'WTSStartRemoteControlSessionW';result := DllCall("WTSAPI32\WTSStartRemoteControlSessionW"
, "WStr", pTargetServerName ; LPWSTR
, "UInt", TargetLogonId ; DWORD
, "UChar", HotkeyVk ; BYTE
, "UShort", HotkeyModifiers ; WORD
, "Int") ; return: BOOL●WTSStartRemoteControlSessionW(pTargetServerName, TargetLogonId, HotkeyVk, HotkeyModifiers) = DLL("WTSAPI32.dll", "bool WTSStartRemoteControlSessionW(char*, dword, byte, int)")
# 呼び出し: WTSStartRemoteControlSessionW(pTargetServerName, TargetLogonId, HotkeyVk, HotkeyModifiers)
# pTargetServerName : LPWSTR -> "char*"
# TargetLogonId : DWORD -> "dword"
# HotkeyVk : BYTE -> "byte"
# HotkeyModifiers : WORD -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。