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WSManCloseShell
関数リモートシェルを閉じて解放する。
シグネチャ
// WsmSvc.dll
#include <windows.h>
void WSManCloseShell(
WSMAN_SHELL_HANDLE shellHandle, // optional
DWORD flags,
WSMAN_SHELL_ASYNC* async
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| shellHandle | WSMAN_SHELL_HANDLE | inoptional | 閉じる対象のシェルハンドル。 |
| flags | DWORD | in | 予約済み。0 を指定する。 |
| async | WSMAN_SHELL_ASYNC* | in | 完了通知を受け取る非同期コールバック構造体へのポインター。 |
戻り値の型: void
各言語での呼び出し定義
// WsmSvc.dll
#include <windows.h>
void WSManCloseShell(
WSMAN_SHELL_HANDLE shellHandle, // optional
DWORD flags,
WSMAN_SHELL_ASYNC* async
);[DllImport("WsmSvc.dll", ExactSpelling = true)]
static extern void WSManCloseShell(
IntPtr shellHandle, // WSMAN_SHELL_HANDLE optional
uint flags, // DWORD
IntPtr async // WSMAN_SHELL_ASYNC*
);<DllImport("WsmSvc.dll", ExactSpelling:=True)>
Public Shared Sub WSManCloseShell(
shellHandle As IntPtr, ' WSMAN_SHELL_HANDLE optional
flags As UInteger, ' DWORD
async As IntPtr ' WSMAN_SHELL_ASYNC*
)
End Sub' shellHandle : WSMAN_SHELL_HANDLE optional
' flags : DWORD
' async : WSMAN_SHELL_ASYNC*
Declare PtrSafe Sub WSManCloseShell Lib "wsmsvc" ( _
ByVal shellHandle As LongPtr, _
ByVal flags As Long, _
ByVal async As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WSManCloseShell = ctypes.windll.wsmsvc.WSManCloseShell
WSManCloseShell.restype = None
WSManCloseShell.argtypes = [
ctypes.c_ssize_t, # shellHandle : WSMAN_SHELL_HANDLE optional
wintypes.DWORD, # flags : DWORD
ctypes.c_void_p, # async : WSMAN_SHELL_ASYNC*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WsmSvc.dll')
WSManCloseShell = Fiddle::Function.new(
lib['WSManCloseShell'],
[
Fiddle::TYPE_INTPTR_T, # shellHandle : WSMAN_SHELL_HANDLE optional
-Fiddle::TYPE_INT, # flags : DWORD
Fiddle::TYPE_VOIDP, # async : WSMAN_SHELL_ASYNC*
],
Fiddle::TYPE_VOID)#[link(name = "wsmsvc")]
extern "system" {
fn WSManCloseShell(
shellHandle: isize, // WSMAN_SHELL_HANDLE optional
flags: u32, // DWORD
async: *mut WSMAN_SHELL_ASYNC // WSMAN_SHELL_ASYNC*
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WsmSvc.dll")]
public static extern void WSManCloseShell(IntPtr shellHandle, uint flags, IntPtr async);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WsmSvc_WSManCloseShell' -Namespace Win32 -PassThru
# $api::WSManCloseShell(shellHandle, flags, async)#uselib "WsmSvc.dll"
#func global WSManCloseShell "WSManCloseShell" sptr, sptr, sptr
; WSManCloseShell shellHandle, flags, varptr(async)
; shellHandle : WSMAN_SHELL_HANDLE optional -> "sptr"
; flags : DWORD -> "sptr"
; async : WSMAN_SHELL_ASYNC* -> "sptr"出力引数:
#uselib "WsmSvc.dll" #func global WSManCloseShell "WSManCloseShell" sptr, int, var ; WSManCloseShell shellHandle, flags, async ; shellHandle : WSMAN_SHELL_HANDLE optional -> "sptr" ; flags : DWORD -> "int" ; async : WSMAN_SHELL_ASYNC* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "WsmSvc.dll" #func global WSManCloseShell "WSManCloseShell" sptr, int, sptr ; WSManCloseShell shellHandle, flags, varptr(async) ; shellHandle : WSMAN_SHELL_HANDLE optional -> "sptr" ; flags : DWORD -> "int" ; async : WSMAN_SHELL_ASYNC* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void WSManCloseShell(WSMAN_SHELL_HANDLE shellHandle, DWORD flags, WSMAN_SHELL_ASYNC* async) #uselib "WsmSvc.dll" #func global WSManCloseShell "WSManCloseShell" intptr, int, var ; WSManCloseShell shellHandle, flags, async ; shellHandle : WSMAN_SHELL_HANDLE optional -> "intptr" ; flags : DWORD -> "int" ; async : WSMAN_SHELL_ASYNC* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void WSManCloseShell(WSMAN_SHELL_HANDLE shellHandle, DWORD flags, WSMAN_SHELL_ASYNC* async) #uselib "WsmSvc.dll" #func global WSManCloseShell "WSManCloseShell" intptr, int, intptr ; WSManCloseShell shellHandle, flags, varptr(async) ; shellHandle : WSMAN_SHELL_HANDLE optional -> "intptr" ; flags : DWORD -> "int" ; async : WSMAN_SHELL_ASYNC* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wsmsvc = windows.NewLazySystemDLL("WsmSvc.dll")
procWSManCloseShell = wsmsvc.NewProc("WSManCloseShell")
)
// shellHandle (WSMAN_SHELL_HANDLE optional), flags (DWORD), async (WSMAN_SHELL_ASYNC*)
r1, _, err := procWSManCloseShell.Call(
uintptr(shellHandle),
uintptr(flags),
uintptr(async),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure WSManCloseShell(
shellHandle: NativeInt; // WSMAN_SHELL_HANDLE optional
flags: DWORD; // DWORD
async: Pointer // WSMAN_SHELL_ASYNC*
); stdcall;
external 'WsmSvc.dll' name 'WSManCloseShell';result := DllCall("WsmSvc\WSManCloseShell"
, "Ptr", shellHandle ; WSMAN_SHELL_HANDLE optional
, "UInt", flags ; DWORD
, "Ptr", async ; WSMAN_SHELL_ASYNC*
, "Int") ; return: void●WSManCloseShell(shellHandle, flags, async) = DLL("WsmSvc.dll", "int WSManCloseShell(int, dword, void*)")
# 呼び出し: WSManCloseShell(shellHandle, flags, async)
# shellHandle : WSMAN_SHELL_HANDLE optional -> "int"
# flags : DWORD -> "dword"
# async : WSMAN_SHELL_ASYNC* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "wsmsvc" fn WSManCloseShell(
shellHandle: isize, // WSMAN_SHELL_HANDLE optional
flags: u32, // DWORD
async: [*c]WSMAN_SHELL_ASYNC // WSMAN_SHELL_ASYNC*
) callconv(std.os.windows.WINAPI) void;proc WSManCloseShell(
shellHandle: int, # WSMAN_SHELL_HANDLE optional
flags: uint32, # DWORD
async: ptr WSMAN_SHELL_ASYNC # WSMAN_SHELL_ASYNC*
) {.importc: "WSManCloseShell", stdcall, dynlib: "WsmSvc.dll".}pragma(lib, "wsmsvc");
extern(Windows)
void WSManCloseShell(
ptrdiff_t shellHandle, // WSMAN_SHELL_HANDLE optional
uint flags, // DWORD
WSMAN_SHELL_ASYNC* async // WSMAN_SHELL_ASYNC*
);ccall((:WSManCloseShell, "WsmSvc.dll"), stdcall, Cvoid,
(Int, UInt32, Ptr{WSMAN_SHELL_ASYNC}),
shellHandle, flags, async)
# shellHandle : WSMAN_SHELL_HANDLE optional -> Int
# flags : DWORD -> UInt32
# async : WSMAN_SHELL_ASYNC* -> Ptr{WSMAN_SHELL_ASYNC}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void WSManCloseShell(
intptr_t shellHandle,
uint32_t flags,
void* async);
]]
local wsmsvc = ffi.load("wsmsvc")
-- wsmsvc.WSManCloseShell(shellHandle, flags, async)
-- shellHandle : WSMAN_SHELL_HANDLE optional
-- flags : DWORD
-- async : WSMAN_SHELL_ASYNC*
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('WsmSvc.dll');
const WSManCloseShell = lib.func('__stdcall', 'WSManCloseShell', 'void', ['intptr_t', 'uint32_t', 'void *']);
// WSManCloseShell(shellHandle, flags, async)
// shellHandle : WSMAN_SHELL_HANDLE optional -> 'intptr_t'
// flags : DWORD -> 'uint32_t'
// async : WSMAN_SHELL_ASYNC* -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("WsmSvc.dll", {
WSManCloseShell: { parameters: ["isize", "u32", "pointer"], result: "void" },
});
// lib.symbols.WSManCloseShell(shellHandle, flags, async)
// shellHandle : WSMAN_SHELL_HANDLE optional -> "isize"
// flags : DWORD -> "u32"
// async : WSMAN_SHELL_ASYNC* -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void WSManCloseShell(
intptr_t shellHandle,
uint32_t flags,
void* async);
C, "WsmSvc.dll");
// $ffi->WSManCloseShell(shellHandle, flags, async);
// shellHandle : WSMAN_SHELL_HANDLE optional
// flags : DWORD
// async : WSMAN_SHELL_ASYNC*
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Wsmsvc extends StdCallLibrary {
Wsmsvc INSTANCE = Native.load("wsmsvc", Wsmsvc.class);
void WSManCloseShell(
long shellHandle, // WSMAN_SHELL_HANDLE optional
int flags, // DWORD
Pointer async // WSMAN_SHELL_ASYNC*
);
}@[Link("wsmsvc")]
lib LibWsmSvc
fun WSManCloseShell = WSManCloseShell(
shellHandle : LibC::SSizeT, # WSMAN_SHELL_HANDLE optional
flags : UInt32, # DWORD
async : WSMAN_SHELL_ASYNC* # WSMAN_SHELL_ASYNC*
) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WSManCloseShellNative = Void Function(IntPtr, Uint32, Pointer<Void>);
typedef WSManCloseShellDart = void Function(int, int, Pointer<Void>);
final WSManCloseShell = DynamicLibrary.open('WsmSvc.dll')
.lookupFunction<WSManCloseShellNative, WSManCloseShellDart>('WSManCloseShell');
// shellHandle : WSMAN_SHELL_HANDLE optional -> IntPtr
// flags : DWORD -> Uint32
// async : WSMAN_SHELL_ASYNC* -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
procedure WSManCloseShell(
shellHandle: NativeInt; // WSMAN_SHELL_HANDLE optional
flags: DWORD; // DWORD
async: Pointer // WSMAN_SHELL_ASYNC*
); stdcall;
external 'WsmSvc.dll' name 'WSManCloseShell';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WSManCloseShell"
c_WSManCloseShell :: CIntPtr -> Word32 -> Ptr () -> IO ()
-- shellHandle : WSMAN_SHELL_HANDLE optional -> CIntPtr
-- flags : DWORD -> Word32
-- async : WSMAN_SHELL_ASYNC* -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let wsmancloseshell =
foreign "WSManCloseShell"
(intptr_t @-> uint32_t @-> (ptr void) @-> returning void)
(* shellHandle : WSMAN_SHELL_HANDLE optional -> intptr_t *)
(* flags : DWORD -> uint32_t *)
(* async : WSMAN_SHELL_ASYNC* -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library wsmsvc (t "WsmSvc.dll"))
(cffi:use-foreign-library wsmsvc)
(cffi:defcfun ("WSManCloseShell" wsman-close-shell :convention :stdcall) :void
(shell-handle :int64) ; WSMAN_SHELL_HANDLE optional
(flags :uint32) ; DWORD
(async :pointer)) ; WSMAN_SHELL_ASYNC*
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WSManCloseShell = Win32::API::More->new('WsmSvc',
'void WSManCloseShell(LPARAM shellHandle, DWORD flags, LPVOID async)');
# my $ret = $WSManCloseShell->Call($shellHandle, $flags, $async);
# shellHandle : WSMAN_SHELL_HANDLE optional -> LPARAM
# flags : DWORD -> DWORD
# async : WSMAN_SHELL_ASYNC* -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型