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WSManInitialize
関数WS-Management APIを初期化しハンドルを取得する。
シグネチャ
// WsmSvc.dll
#include <windows.h>
DWORD WSManInitialize(
DWORD flags,
WSMAN_API_HANDLE* apiHandle
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| flags | DWORD | in |
| apiHandle | WSMAN_API_HANDLE* | out |
戻り値の型: DWORD
各言語での呼び出し定義
// WsmSvc.dll
#include <windows.h>
DWORD WSManInitialize(
DWORD flags,
WSMAN_API_HANDLE* apiHandle
);[DllImport("WsmSvc.dll", ExactSpelling = true)]
static extern uint WSManInitialize(
uint flags, // DWORD
out IntPtr apiHandle // WSMAN_API_HANDLE* out
);<DllImport("WsmSvc.dll", ExactSpelling:=True)>
Public Shared Function WSManInitialize(
flags As UInteger, ' DWORD
<Out> ByRef apiHandle As IntPtr ' WSMAN_API_HANDLE* out
) As UInteger
End Function' flags : DWORD
' apiHandle : WSMAN_API_HANDLE* out
Declare PtrSafe Function WSManInitialize Lib "wsmsvc" ( _
ByVal flags As Long, _
ByRef apiHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WSManInitialize = ctypes.windll.wsmsvc.WSManInitialize
WSManInitialize.restype = wintypes.DWORD
WSManInitialize.argtypes = [
wintypes.DWORD, # flags : DWORD
ctypes.c_void_p, # apiHandle : WSMAN_API_HANDLE* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('WsmSvc.dll')
WSManInitialize = Fiddle::Function.new(
lib['WSManInitialize'],
[
-Fiddle::TYPE_INT, # flags : DWORD
Fiddle::TYPE_VOIDP, # apiHandle : WSMAN_API_HANDLE* out
],
-Fiddle::TYPE_INT)#[link(name = "wsmsvc")]
extern "system" {
fn WSManInitialize(
flags: u32, // DWORD
apiHandle: *mut isize // WSMAN_API_HANDLE* out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("WsmSvc.dll")]
public static extern uint WSManInitialize(uint flags, out IntPtr apiHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WsmSvc_WSManInitialize' -Namespace Win32 -PassThru
# $api::WSManInitialize(flags, apiHandle)#uselib "WsmSvc.dll"
#func global WSManInitialize "WSManInitialize" sptr, sptr
; WSManInitialize flags, apiHandle ; 戻り値は stat
; flags : DWORD -> "sptr"
; apiHandle : WSMAN_API_HANDLE* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "WsmSvc.dll"
#cfunc global WSManInitialize "WSManInitialize" int, int
; res = WSManInitialize(flags, apiHandle)
; flags : DWORD -> "int"
; apiHandle : WSMAN_API_HANDLE* out -> "int"; DWORD WSManInitialize(DWORD flags, WSMAN_API_HANDLE* apiHandle)
#uselib "WsmSvc.dll"
#cfunc global WSManInitialize "WSManInitialize" int, int
; res = WSManInitialize(flags, apiHandle)
; flags : DWORD -> "int"
; apiHandle : WSMAN_API_HANDLE* out -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
wsmsvc = windows.NewLazySystemDLL("WsmSvc.dll")
procWSManInitialize = wsmsvc.NewProc("WSManInitialize")
)
// flags (DWORD), apiHandle (WSMAN_API_HANDLE* out)
r1, _, err := procWSManInitialize.Call(
uintptr(flags),
uintptr(apiHandle),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction WSManInitialize(
flags: DWORD; // DWORD
apiHandle: Pointer // WSMAN_API_HANDLE* out
): DWORD; stdcall;
external 'WsmSvc.dll' name 'WSManInitialize';result := DllCall("WsmSvc\WSManInitialize"
, "UInt", flags ; DWORD
, "Ptr", apiHandle ; WSMAN_API_HANDLE* out
, "UInt") ; return: DWORD●WSManInitialize(flags, apiHandle) = DLL("WsmSvc.dll", "dword WSManInitialize(dword, void*)")
# 呼び出し: WSManInitialize(flags, apiHandle)
# flags : DWORD -> "dword"
# apiHandle : WSMAN_API_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。