Win32 API 日本語リファレンス
ホームSystem.RemoteManagement › WSManRunShellCommand

WSManRunShellCommand

関数
リモートシェルでコマンドを非同期に実行する。
DLLWsmSvc.dll呼出規約winapi対応OSWindows 7 以降

シグネチャ

// WsmSvc.dll
#include <windows.h>

void WSManRunShellCommand(
    WSMAN_SHELL_HANDLE shell,
    DWORD flags,
    LPCWSTR commandLine,
    WSMAN_COMMAND_ARG_SET* args,   // optional
    WSMAN_OPTION_SET* options,   // optional
    WSMAN_SHELL_ASYNC* async,
    WSMAN_COMMAND_HANDLE* command
);

パラメーター

名前方向
shellWSMAN_SHELL_HANDLEin
flagsDWORDin
commandLineLPCWSTRin
argsWSMAN_COMMAND_ARG_SET*inoptional
optionsWSMAN_OPTION_SET*inoptional
asyncWSMAN_SHELL_ASYNC*in
commandWSMAN_COMMAND_HANDLE*out

戻り値の型: void

各言語での呼び出し定義

// WsmSvc.dll
#include <windows.h>

void WSManRunShellCommand(
    WSMAN_SHELL_HANDLE shell,
    DWORD flags,
    LPCWSTR commandLine,
    WSMAN_COMMAND_ARG_SET* args,   // optional
    WSMAN_OPTION_SET* options,   // optional
    WSMAN_SHELL_ASYNC* async,
    WSMAN_COMMAND_HANDLE* command
);
[DllImport("WsmSvc.dll", ExactSpelling = true)]
static extern void WSManRunShellCommand(
    IntPtr shell,   // WSMAN_SHELL_HANDLE
    uint flags,   // DWORD
    [MarshalAs(UnmanagedType.LPWStr)] string commandLine,   // LPCWSTR
    IntPtr args,   // WSMAN_COMMAND_ARG_SET* optional
    IntPtr options,   // WSMAN_OPTION_SET* optional
    IntPtr async,   // WSMAN_SHELL_ASYNC*
    out IntPtr command   // WSMAN_COMMAND_HANDLE* out
);
<DllImport("WsmSvc.dll", ExactSpelling:=True)>
Public Shared Sub WSManRunShellCommand(
    shell As IntPtr,   ' WSMAN_SHELL_HANDLE
    flags As UInteger,   ' DWORD
    <MarshalAs(UnmanagedType.LPWStr)> commandLine As String,   ' LPCWSTR
    args As IntPtr,   ' WSMAN_COMMAND_ARG_SET* optional
    options As IntPtr,   ' WSMAN_OPTION_SET* optional
    async As IntPtr,   ' WSMAN_SHELL_ASYNC*
    <Out> ByRef command As IntPtr   ' WSMAN_COMMAND_HANDLE* out
)
End Sub
' shell : WSMAN_SHELL_HANDLE
' flags : DWORD
' commandLine : LPCWSTR
' args : WSMAN_COMMAND_ARG_SET* optional
' options : WSMAN_OPTION_SET* optional
' async : WSMAN_SHELL_ASYNC*
' command : WSMAN_COMMAND_HANDLE* out
Declare PtrSafe Sub WSManRunShellCommand Lib "wsmsvc" ( _
    ByVal shell As LongPtr, _
    ByVal flags As Long, _
    ByVal commandLine As LongPtr, _
    ByVal args As LongPtr, _
    ByVal options As LongPtr, _
    ByVal async As LongPtr, _
    ByRef command As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

WSManRunShellCommand = ctypes.windll.wsmsvc.WSManRunShellCommand
WSManRunShellCommand.restype = None
WSManRunShellCommand.argtypes = [
    ctypes.c_ssize_t,  # shell : WSMAN_SHELL_HANDLE
    wintypes.DWORD,  # flags : DWORD
    wintypes.LPCWSTR,  # commandLine : LPCWSTR
    ctypes.c_void_p,  # args : WSMAN_COMMAND_ARG_SET* optional
    ctypes.c_void_p,  # options : WSMAN_OPTION_SET* optional
    ctypes.c_void_p,  # async : WSMAN_SHELL_ASYNC*
    ctypes.c_void_p,  # command : WSMAN_COMMAND_HANDLE* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('WsmSvc.dll')
WSManRunShellCommand = Fiddle::Function.new(
  lib['WSManRunShellCommand'],
  [
    Fiddle::TYPE_INTPTR_T,  # shell : WSMAN_SHELL_HANDLE
    -Fiddle::TYPE_INT,  # flags : DWORD
    Fiddle::TYPE_VOIDP,  # commandLine : LPCWSTR
    Fiddle::TYPE_VOIDP,  # args : WSMAN_COMMAND_ARG_SET* optional
    Fiddle::TYPE_VOIDP,  # options : WSMAN_OPTION_SET* optional
    Fiddle::TYPE_VOIDP,  # async : WSMAN_SHELL_ASYNC*
    Fiddle::TYPE_VOIDP,  # command : WSMAN_COMMAND_HANDLE* out
  ],
  Fiddle::TYPE_VOID)
#[link(name = "wsmsvc")]
extern "system" {
    fn WSManRunShellCommand(
        shell: isize,  // WSMAN_SHELL_HANDLE
        flags: u32,  // DWORD
        commandLine: *const u16,  // LPCWSTR
        args: *mut WSMAN_COMMAND_ARG_SET,  // WSMAN_COMMAND_ARG_SET* optional
        options: *mut WSMAN_OPTION_SET,  // WSMAN_OPTION_SET* optional
        async: *mut WSMAN_SHELL_ASYNC,  // WSMAN_SHELL_ASYNC*
        command: *mut isize  // WSMAN_COMMAND_HANDLE* out
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("WsmSvc.dll")]
public static extern void WSManRunShellCommand(IntPtr shell, uint flags, [MarshalAs(UnmanagedType.LPWStr)] string commandLine, IntPtr args, IntPtr options, IntPtr async, out IntPtr command);
"@
$api = Add-Type -MemberDefinition $sig -Name 'WsmSvc_WSManRunShellCommand' -Namespace Win32 -PassThru
# $api::WSManRunShellCommand(shell, flags, commandLine, args, options, async, command)
#uselib "WsmSvc.dll"
#func global WSManRunShellCommand "WSManRunShellCommand" sptr, sptr, sptr, sptr, sptr, sptr, sptr
; WSManRunShellCommand shell, flags, commandLine, varptr(args), varptr(options), varptr(async), command
; shell : WSMAN_SHELL_HANDLE -> "sptr"
; flags : DWORD -> "sptr"
; commandLine : LPCWSTR -> "sptr"
; args : WSMAN_COMMAND_ARG_SET* optional -> "sptr"
; options : WSMAN_OPTION_SET* optional -> "sptr"
; async : WSMAN_SHELL_ASYNC* -> "sptr"
; command : WSMAN_COMMAND_HANDLE* out -> "sptr"
出力引数:
#uselib "WsmSvc.dll"
#func global WSManRunShellCommand "WSManRunShellCommand" sptr, int, wstr, var, var, var, int
; WSManRunShellCommand shell, flags, commandLine, args, options, async, command
; shell : WSMAN_SHELL_HANDLE -> "sptr"
; flags : DWORD -> "int"
; commandLine : LPCWSTR -> "wstr"
; args : WSMAN_COMMAND_ARG_SET* optional -> "var"
; options : WSMAN_OPTION_SET* optional -> "var"
; async : WSMAN_SHELL_ASYNC* -> "var"
; command : WSMAN_COMMAND_HANDLE* out -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void WSManRunShellCommand(WSMAN_SHELL_HANDLE shell, DWORD flags, LPCWSTR commandLine, WSMAN_COMMAND_ARG_SET* args, WSMAN_OPTION_SET* options, WSMAN_SHELL_ASYNC* async, WSMAN_COMMAND_HANDLE* command)
#uselib "WsmSvc.dll"
#func global WSManRunShellCommand "WSManRunShellCommand" intptr, int, wstr, var, var, var, int
; WSManRunShellCommand shell, flags, commandLine, args, options, async, command
; shell : WSMAN_SHELL_HANDLE -> "intptr"
; flags : DWORD -> "int"
; commandLine : LPCWSTR -> "wstr"
; args : WSMAN_COMMAND_ARG_SET* optional -> "var"
; options : WSMAN_OPTION_SET* optional -> "var"
; async : WSMAN_SHELL_ASYNC* -> "var"
; command : WSMAN_COMMAND_HANDLE* out -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	wsmsvc = windows.NewLazySystemDLL("WsmSvc.dll")
	procWSManRunShellCommand = wsmsvc.NewProc("WSManRunShellCommand")
)

// shell (WSMAN_SHELL_HANDLE), flags (DWORD), commandLine (LPCWSTR), args (WSMAN_COMMAND_ARG_SET* optional), options (WSMAN_OPTION_SET* optional), async (WSMAN_SHELL_ASYNC*), command (WSMAN_COMMAND_HANDLE* out)
r1, _, err := procWSManRunShellCommand.Call(
	uintptr(shell),
	uintptr(flags),
	uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(commandLine))),
	uintptr(args),
	uintptr(options),
	uintptr(async),
	uintptr(command),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure WSManRunShellCommand(
  shell: NativeInt;   // WSMAN_SHELL_HANDLE
  flags: DWORD;   // DWORD
  commandLine: PWideChar;   // LPCWSTR
  args: Pointer;   // WSMAN_COMMAND_ARG_SET* optional
  options: Pointer;   // WSMAN_OPTION_SET* optional
  async: Pointer;   // WSMAN_SHELL_ASYNC*
  command: Pointer   // WSMAN_COMMAND_HANDLE* out
); stdcall;
  external 'WsmSvc.dll' name 'WSManRunShellCommand';
result := DllCall("WsmSvc\WSManRunShellCommand"
    , "Ptr", shell   ; WSMAN_SHELL_HANDLE
    , "UInt", flags   ; DWORD
    , "WStr", commandLine   ; LPCWSTR
    , "Ptr", args   ; WSMAN_COMMAND_ARG_SET* optional
    , "Ptr", options   ; WSMAN_OPTION_SET* optional
    , "Ptr", async   ; WSMAN_SHELL_ASYNC*
    , "Ptr", command   ; WSMAN_COMMAND_HANDLE* out
    , "Int")   ; return: void
●WSManRunShellCommand(shell, flags, commandLine, args, options, async, command) = DLL("WsmSvc.dll", "int WSManRunShellCommand(int, dword, char*, void*, void*, void*, void*)")
# 呼び出し: WSManRunShellCommand(shell, flags, commandLine, args, options, async, command)
# shell : WSMAN_SHELL_HANDLE -> "int"
# flags : DWORD -> "dword"
# commandLine : LPCWSTR -> "char*"
# args : WSMAN_COMMAND_ARG_SET* optional -> "void*"
# options : WSMAN_OPTION_SET* optional -> "void*"
# async : WSMAN_SHELL_ASYNC* -> "void*"
# command : WSMAN_COMMAND_HANDLE* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。