Win32 API 日本語リファレンス
ホームSystem.Rpc › I_RpcGetBufferWithObject

I_RpcGetBufferWithObject

関数
オブジェクトUUIDを指定してRPCメッセージバッファを割り当てる内部関数。
DLLRPCRT4.dll呼出規約winapi

シグネチャ

// RPCRT4.dll
#include <windows.h>

RPC_STATUS I_RpcGetBufferWithObject(
    RPC_MESSAGE* Message,
    GUID* ObjectUuid
);

パラメーター

名前方向
MessageRPC_MESSAGE*inout
ObjectUuidGUID*inout

戻り値の型: RPC_STATUS

各言語での呼び出し定義

// RPCRT4.dll
#include <windows.h>

RPC_STATUS I_RpcGetBufferWithObject(
    RPC_MESSAGE* Message,
    GUID* ObjectUuid
);
[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern int I_RpcGetBufferWithObject(
    IntPtr Message,   // RPC_MESSAGE* in/out
    ref Guid ObjectUuid   // GUID* in/out
);
<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Function I_RpcGetBufferWithObject(
    Message As IntPtr,   ' RPC_MESSAGE* in/out
    ByRef ObjectUuid As Guid   ' GUID* in/out
) As Integer
End Function
' Message : RPC_MESSAGE* in/out
' ObjectUuid : GUID* in/out
Declare PtrSafe Function I_RpcGetBufferWithObject Lib "rpcrt4" ( _
    ByVal Message As LongPtr, _
    ByVal ObjectUuid As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

I_RpcGetBufferWithObject = ctypes.windll.rpcrt4.I_RpcGetBufferWithObject
I_RpcGetBufferWithObject.restype = ctypes.c_int
I_RpcGetBufferWithObject.argtypes = [
    ctypes.c_void_p,  # Message : RPC_MESSAGE* in/out
    ctypes.c_void_p,  # ObjectUuid : GUID* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RPCRT4.dll')
I_RpcGetBufferWithObject = Fiddle::Function.new(
  lib['I_RpcGetBufferWithObject'],
  [
    Fiddle::TYPE_VOIDP,  # Message : RPC_MESSAGE* in/out
    Fiddle::TYPE_VOIDP,  # ObjectUuid : GUID* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "rpcrt4")]
extern "system" {
    fn I_RpcGetBufferWithObject(
        Message: *mut RPC_MESSAGE,  // RPC_MESSAGE* in/out
        ObjectUuid: *mut GUID  // GUID* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("RPCRT4.dll")]
public static extern int I_RpcGetBufferWithObject(IntPtr Message, ref Guid ObjectUuid);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_I_RpcGetBufferWithObject' -Namespace Win32 -PassThru
# $api::I_RpcGetBufferWithObject(Message, ObjectUuid)
#uselib "RPCRT4.dll"
#func global I_RpcGetBufferWithObject "I_RpcGetBufferWithObject" sptr, sptr
; I_RpcGetBufferWithObject varptr(Message), varptr(ObjectUuid)   ; 戻り値は stat
; Message : RPC_MESSAGE* in/out -> "sptr"
; ObjectUuid : GUID* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "RPCRT4.dll"
#cfunc global I_RpcGetBufferWithObject "I_RpcGetBufferWithObject" var, var
; res = I_RpcGetBufferWithObject(Message, ObjectUuid)
; Message : RPC_MESSAGE* in/out -> "var"
; ObjectUuid : GUID* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; RPC_STATUS I_RpcGetBufferWithObject(RPC_MESSAGE* Message, GUID* ObjectUuid)
#uselib "RPCRT4.dll"
#cfunc global I_RpcGetBufferWithObject "I_RpcGetBufferWithObject" var, var
; res = I_RpcGetBufferWithObject(Message, ObjectUuid)
; Message : RPC_MESSAGE* in/out -> "var"
; ObjectUuid : GUID* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
	procI_RpcGetBufferWithObject = rpcrt4.NewProc("I_RpcGetBufferWithObject")
)

// Message (RPC_MESSAGE* in/out), ObjectUuid (GUID* in/out)
r1, _, err := procI_RpcGetBufferWithObject.Call(
	uintptr(Message),
	uintptr(ObjectUuid),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // RPC_STATUS
function I_RpcGetBufferWithObject(
  Message: Pointer;   // RPC_MESSAGE* in/out
  ObjectUuid: PGUID   // GUID* in/out
): Integer; stdcall;
  external 'RPCRT4.dll' name 'I_RpcGetBufferWithObject';
result := DllCall("RPCRT4\I_RpcGetBufferWithObject"
    , "Ptr", Message   ; RPC_MESSAGE* in/out
    , "Ptr", ObjectUuid   ; GUID* in/out
    , "Int")   ; return: RPC_STATUS
●I_RpcGetBufferWithObject(Message, ObjectUuid) = DLL("RPCRT4.dll", "int I_RpcGetBufferWithObject(void*, void*)")
# 呼び出し: I_RpcGetBufferWithObject(Message, ObjectUuid)
# Message : RPC_MESSAGE* in/out -> "void*"
# ObjectUuid : GUID* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。