ホーム › System.Rpc › I_RpcGetBufferWithObject
I_RpcGetBufferWithObject
関数オブジェクトUUIDを指定してRPCメッセージバッファを割り当てる内部関数。
シグネチャ
// RPCRT4.dll
#include <windows.h>
RPC_STATUS I_RpcGetBufferWithObject(
RPC_MESSAGE* Message,
GUID* ObjectUuid
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| Message | RPC_MESSAGE* | inout | バッファを割り当てる対象のRPC_MESSAGE構造体へのポインタ(内部API)。 |
| ObjectUuid | GUID* | inout | 呼び出しに関連付けるオブジェクトUUIDへのポインタ。 |
戻り値の型: RPC_STATUS
各言語での呼び出し定義
// RPCRT4.dll
#include <windows.h>
RPC_STATUS I_RpcGetBufferWithObject(
RPC_MESSAGE* Message,
GUID* ObjectUuid
);[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern int I_RpcGetBufferWithObject(
IntPtr Message, // RPC_MESSAGE* in/out
ref Guid ObjectUuid // GUID* in/out
);<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Function I_RpcGetBufferWithObject(
Message As IntPtr, ' RPC_MESSAGE* in/out
ByRef ObjectUuid As Guid ' GUID* in/out
) As Integer
End Function' Message : RPC_MESSAGE* in/out
' ObjectUuid : GUID* in/out
Declare PtrSafe Function I_RpcGetBufferWithObject Lib "rpcrt4" ( _
ByVal Message As LongPtr, _
ByVal ObjectUuid As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
I_RpcGetBufferWithObject = ctypes.windll.rpcrt4.I_RpcGetBufferWithObject
I_RpcGetBufferWithObject.restype = ctypes.c_int
I_RpcGetBufferWithObject.argtypes = [
ctypes.c_void_p, # Message : RPC_MESSAGE* in/out
ctypes.c_void_p, # ObjectUuid : GUID* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
I_RpcGetBufferWithObject = Fiddle::Function.new(
lib['I_RpcGetBufferWithObject'],
[
Fiddle::TYPE_VOIDP, # Message : RPC_MESSAGE* in/out
Fiddle::TYPE_VOIDP, # ObjectUuid : GUID* in/out
],
Fiddle::TYPE_INT)#[link(name = "rpcrt4")]
extern "system" {
fn I_RpcGetBufferWithObject(
Message: *mut RPC_MESSAGE, // RPC_MESSAGE* in/out
ObjectUuid: *mut GUID // GUID* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll")]
public static extern int I_RpcGetBufferWithObject(IntPtr Message, ref Guid ObjectUuid);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_I_RpcGetBufferWithObject' -Namespace Win32 -PassThru
# $api::I_RpcGetBufferWithObject(Message, ObjectUuid)#uselib "RPCRT4.dll"
#func global I_RpcGetBufferWithObject "I_RpcGetBufferWithObject" sptr, sptr
; I_RpcGetBufferWithObject varptr(Message), varptr(ObjectUuid) ; 戻り値は stat
; Message : RPC_MESSAGE* in/out -> "sptr"
; ObjectUuid : GUID* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "RPCRT4.dll" #cfunc global I_RpcGetBufferWithObject "I_RpcGetBufferWithObject" var, var ; res = I_RpcGetBufferWithObject(Message, ObjectUuid) ; Message : RPC_MESSAGE* in/out -> "var" ; ObjectUuid : GUID* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RPCRT4.dll" #cfunc global I_RpcGetBufferWithObject "I_RpcGetBufferWithObject" sptr, sptr ; res = I_RpcGetBufferWithObject(varptr(Message), varptr(ObjectUuid)) ; Message : RPC_MESSAGE* in/out -> "sptr" ; ObjectUuid : GUID* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; RPC_STATUS I_RpcGetBufferWithObject(RPC_MESSAGE* Message, GUID* ObjectUuid) #uselib "RPCRT4.dll" #cfunc global I_RpcGetBufferWithObject "I_RpcGetBufferWithObject" var, var ; res = I_RpcGetBufferWithObject(Message, ObjectUuid) ; Message : RPC_MESSAGE* in/out -> "var" ; ObjectUuid : GUID* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; RPC_STATUS I_RpcGetBufferWithObject(RPC_MESSAGE* Message, GUID* ObjectUuid) #uselib "RPCRT4.dll" #cfunc global I_RpcGetBufferWithObject "I_RpcGetBufferWithObject" intptr, intptr ; res = I_RpcGetBufferWithObject(varptr(Message), varptr(ObjectUuid)) ; Message : RPC_MESSAGE* in/out -> "intptr" ; ObjectUuid : GUID* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procI_RpcGetBufferWithObject = rpcrt4.NewProc("I_RpcGetBufferWithObject")
)
// Message (RPC_MESSAGE* in/out), ObjectUuid (GUID* in/out)
r1, _, err := procI_RpcGetBufferWithObject.Call(
uintptr(Message),
uintptr(ObjectUuid),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // RPC_STATUSfunction I_RpcGetBufferWithObject(
Message: Pointer; // RPC_MESSAGE* in/out
ObjectUuid: PGUID // GUID* in/out
): Integer; stdcall;
external 'RPCRT4.dll' name 'I_RpcGetBufferWithObject';result := DllCall("RPCRT4\I_RpcGetBufferWithObject"
, "Ptr", Message ; RPC_MESSAGE* in/out
, "Ptr", ObjectUuid ; GUID* in/out
, "Int") ; return: RPC_STATUS●I_RpcGetBufferWithObject(Message, ObjectUuid) = DLL("RPCRT4.dll", "int I_RpcGetBufferWithObject(void*, void*)")
# 呼び出し: I_RpcGetBufferWithObject(Message, ObjectUuid)
# Message : RPC_MESSAGE* in/out -> "void*"
# ObjectUuid : GUID* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "rpcrt4" fn I_RpcGetBufferWithObject(
Message: [*c]RPC_MESSAGE, // RPC_MESSAGE* in/out
ObjectUuid: [*c]GUID // GUID* in/out
) callconv(std.os.windows.WINAPI) i32;proc I_RpcGetBufferWithObject(
Message: ptr RPC_MESSAGE, # RPC_MESSAGE* in/out
ObjectUuid: ptr GUID # GUID* in/out
): int32 {.importc: "I_RpcGetBufferWithObject", stdcall, dynlib: "RPCRT4.dll".}pragma(lib, "rpcrt4");
extern(Windows)
int I_RpcGetBufferWithObject(
RPC_MESSAGE* Message, // RPC_MESSAGE* in/out
GUID* ObjectUuid // GUID* in/out
);ccall((:I_RpcGetBufferWithObject, "RPCRT4.dll"), stdcall, Int32,
(Ptr{RPC_MESSAGE}, Ptr{GUID}),
Message, ObjectUuid)
# Message : RPC_MESSAGE* in/out -> Ptr{RPC_MESSAGE}
# ObjectUuid : GUID* in/out -> Ptr{GUID}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t I_RpcGetBufferWithObject(
void* Message,
void* ObjectUuid);
]]
local rpcrt4 = ffi.load("rpcrt4")
-- rpcrt4.I_RpcGetBufferWithObject(Message, ObjectUuid)
-- Message : RPC_MESSAGE* in/out
-- ObjectUuid : GUID* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('RPCRT4.dll');
const I_RpcGetBufferWithObject = lib.func('__stdcall', 'I_RpcGetBufferWithObject', 'int32_t', ['void *', 'void *']);
// I_RpcGetBufferWithObject(Message, ObjectUuid)
// Message : RPC_MESSAGE* in/out -> 'void *'
// ObjectUuid : GUID* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("RPCRT4.dll", {
I_RpcGetBufferWithObject: { parameters: ["pointer", "pointer"], result: "i32" },
});
// lib.symbols.I_RpcGetBufferWithObject(Message, ObjectUuid)
// Message : RPC_MESSAGE* in/out -> "pointer"
// ObjectUuid : GUID* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t I_RpcGetBufferWithObject(
void* Message,
void* ObjectUuid);
C, "RPCRT4.dll");
// $ffi->I_RpcGetBufferWithObject(Message, ObjectUuid);
// Message : RPC_MESSAGE* in/out
// ObjectUuid : GUID* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Rpcrt4 extends StdCallLibrary {
Rpcrt4 INSTANCE = Native.load("rpcrt4", Rpcrt4.class);
int I_RpcGetBufferWithObject(
Pointer Message, // RPC_MESSAGE* in/out
Pointer ObjectUuid // GUID* in/out
);
}@[Link("rpcrt4")]
lib LibRPCRT4
fun I_RpcGetBufferWithObject = I_RpcGetBufferWithObject(
Message : RPC_MESSAGE*, # RPC_MESSAGE* in/out
ObjectUuid : GUID* # GUID* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef I_RpcGetBufferWithObjectNative = Int32 Function(Pointer<Void>, Pointer<Void>);
typedef I_RpcGetBufferWithObjectDart = int Function(Pointer<Void>, Pointer<Void>);
final I_RpcGetBufferWithObject = DynamicLibrary.open('RPCRT4.dll')
.lookupFunction<I_RpcGetBufferWithObjectNative, I_RpcGetBufferWithObjectDart>('I_RpcGetBufferWithObject');
// Message : RPC_MESSAGE* in/out -> Pointer<Void>
// ObjectUuid : GUID* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function I_RpcGetBufferWithObject(
Message: Pointer; // RPC_MESSAGE* in/out
ObjectUuid: PGUID // GUID* in/out
): Integer; stdcall;
external 'RPCRT4.dll' name 'I_RpcGetBufferWithObject';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "I_RpcGetBufferWithObject"
c_I_RpcGetBufferWithObject :: Ptr () -> Ptr () -> IO Int32
-- Message : RPC_MESSAGE* in/out -> Ptr ()
-- ObjectUuid : GUID* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let i_rpcgetbufferwithobject =
foreign "I_RpcGetBufferWithObject"
((ptr void) @-> (ptr void) @-> returning int32_t)
(* Message : RPC_MESSAGE* in/out -> (ptr void) *)
(* ObjectUuid : GUID* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library rpcrt4 (t "RPCRT4.dll"))
(cffi:use-foreign-library rpcrt4)
(cffi:defcfun ("I_RpcGetBufferWithObject" i-rpc-get-buffer-with-object :convention :stdcall) :int32
(message :pointer) ; RPC_MESSAGE* in/out
(object-uuid :pointer)) ; GUID* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $I_RpcGetBufferWithObject = Win32::API::More->new('RPCRT4',
'int I_RpcGetBufferWithObject(LPVOID Message, LPVOID ObjectUuid)');
# my $ret = $I_RpcGetBufferWithObject->Call($Message, $ObjectUuid);
# Message : RPC_MESSAGE* in/out -> LPVOID
# ObjectUuid : GUID* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。