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I_RpcRecordCalloutFailure

関数
コールアウトの失敗状態を記録する内部関数。
DLLRPCRT4.dll呼出規約winapi

シグネチャ

// RPCRT4.dll
#include <windows.h>

void I_RpcRecordCalloutFailure(
    RPC_STATUS RpcStatus,
    RDR_CALLOUT_STATE* CallOutState,
    WORD* DllName
);

パラメーター

名前方向説明
RpcStatusRPC_STATUSin記録する失敗を示すRPC_STATUSエラーコード。コールアウト処理で発生した状態を指定する。
CallOutStateRDR_CALLOUT_STATE*inoutコールアウトの状態情報を保持するRDR_CALLOUT_STATE構造体へのポインタ。
DllNameWORD*inout失敗に関係するDLL名を示すワイド文字列(WORD*=PWSTR相当)へのポインタ。NULL可。

戻り値の型: void

各言語での呼び出し定義

// RPCRT4.dll
#include <windows.h>

void I_RpcRecordCalloutFailure(
    RPC_STATUS RpcStatus,
    RDR_CALLOUT_STATE* CallOutState,
    WORD* DllName
);
[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern void I_RpcRecordCalloutFailure(
    int RpcStatus,   // RPC_STATUS
    IntPtr CallOutState,   // RDR_CALLOUT_STATE* in/out
    ref ushort DllName   // WORD* in/out
);
<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Sub I_RpcRecordCalloutFailure(
    RpcStatus As Integer,   ' RPC_STATUS
    CallOutState As IntPtr,   ' RDR_CALLOUT_STATE* in/out
    ByRef DllName As UShort   ' WORD* in/out
)
End Sub
' RpcStatus : RPC_STATUS
' CallOutState : RDR_CALLOUT_STATE* in/out
' DllName : WORD* in/out
Declare PtrSafe Sub I_RpcRecordCalloutFailure Lib "rpcrt4" ( _
    ByVal RpcStatus As Long, _
    ByVal CallOutState As LongPtr, _
    ByRef DllName As Integer)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

I_RpcRecordCalloutFailure = ctypes.windll.rpcrt4.I_RpcRecordCalloutFailure
I_RpcRecordCalloutFailure.restype = None
I_RpcRecordCalloutFailure.argtypes = [
    ctypes.c_int,  # RpcStatus : RPC_STATUS
    ctypes.c_void_p,  # CallOutState : RDR_CALLOUT_STATE* in/out
    ctypes.POINTER(ctypes.c_ushort),  # DllName : WORD* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RPCRT4.dll')
I_RpcRecordCalloutFailure = Fiddle::Function.new(
  lib['I_RpcRecordCalloutFailure'],
  [
    Fiddle::TYPE_INT,  # RpcStatus : RPC_STATUS
    Fiddle::TYPE_VOIDP,  # CallOutState : RDR_CALLOUT_STATE* in/out
    Fiddle::TYPE_VOIDP,  # DllName : WORD* in/out
  ],
  Fiddle::TYPE_VOID)
#[link(name = "rpcrt4")]
extern "system" {
    fn I_RpcRecordCalloutFailure(
        RpcStatus: i32,  // RPC_STATUS
        CallOutState: *mut RDR_CALLOUT_STATE,  // RDR_CALLOUT_STATE* in/out
        DllName: *mut u16  // WORD* in/out
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("RPCRT4.dll")]
public static extern void I_RpcRecordCalloutFailure(int RpcStatus, IntPtr CallOutState, ref ushort DllName);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_I_RpcRecordCalloutFailure' -Namespace Win32 -PassThru
# $api::I_RpcRecordCalloutFailure(RpcStatus, CallOutState, DllName)
#uselib "RPCRT4.dll"
#func global I_RpcRecordCalloutFailure "I_RpcRecordCalloutFailure" sptr, sptr, sptr
; I_RpcRecordCalloutFailure RpcStatus, varptr(CallOutState), varptr(DllName)
; RpcStatus : RPC_STATUS -> "sptr"
; CallOutState : RDR_CALLOUT_STATE* in/out -> "sptr"
; DllName : WORD* in/out -> "sptr"
出力引数:
#uselib "RPCRT4.dll"
#func global I_RpcRecordCalloutFailure "I_RpcRecordCalloutFailure" int, var, var
; I_RpcRecordCalloutFailure RpcStatus, CallOutState, DllName
; RpcStatus : RPC_STATUS -> "int"
; CallOutState : RDR_CALLOUT_STATE* in/out -> "var"
; DllName : WORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void I_RpcRecordCalloutFailure(RPC_STATUS RpcStatus, RDR_CALLOUT_STATE* CallOutState, WORD* DllName)
#uselib "RPCRT4.dll"
#func global I_RpcRecordCalloutFailure "I_RpcRecordCalloutFailure" int, var, var
; I_RpcRecordCalloutFailure RpcStatus, CallOutState, DllName
; RpcStatus : RPC_STATUS -> "int"
; CallOutState : RDR_CALLOUT_STATE* in/out -> "var"
; DllName : WORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
	procI_RpcRecordCalloutFailure = rpcrt4.NewProc("I_RpcRecordCalloutFailure")
)

// RpcStatus (RPC_STATUS), CallOutState (RDR_CALLOUT_STATE* in/out), DllName (WORD* in/out)
r1, _, err := procI_RpcRecordCalloutFailure.Call(
	uintptr(RpcStatus),
	uintptr(CallOutState),
	uintptr(DllName),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure I_RpcRecordCalloutFailure(
  RpcStatus: Integer;   // RPC_STATUS
  CallOutState: Pointer;   // RDR_CALLOUT_STATE* in/out
  DllName: Pointer   // WORD* in/out
); stdcall;
  external 'RPCRT4.dll' name 'I_RpcRecordCalloutFailure';
result := DllCall("RPCRT4\I_RpcRecordCalloutFailure"
    , "Int", RpcStatus   ; RPC_STATUS
    , "Ptr", CallOutState   ; RDR_CALLOUT_STATE* in/out
    , "Ptr", DllName   ; WORD* in/out
    , "Int")   ; return: void
●I_RpcRecordCalloutFailure(RpcStatus, CallOutState, DllName) = DLL("RPCRT4.dll", "int I_RpcRecordCalloutFailure(int, void*, void*)")
# 呼び出し: I_RpcRecordCalloutFailure(RpcStatus, CallOutState, DllName)
# RpcStatus : RPC_STATUS -> "int"
# CallOutState : RDR_CALLOUT_STATE* in/out -> "void*"
# DllName : WORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "rpcrt4" fn I_RpcRecordCalloutFailure(
    RpcStatus: i32, // RPC_STATUS
    CallOutState: [*c]RDR_CALLOUT_STATE, // RDR_CALLOUT_STATE* in/out
    DllName: [*c]u16 // WORD* in/out
) callconv(std.os.windows.WINAPI) void;
proc I_RpcRecordCalloutFailure(
    RpcStatus: int32,  # RPC_STATUS
    CallOutState: ptr RDR_CALLOUT_STATE,  # RDR_CALLOUT_STATE* in/out
    DllName: ptr uint16  # WORD* in/out
) {.importc: "I_RpcRecordCalloutFailure", stdcall, dynlib: "RPCRT4.dll".}
pragma(lib, "rpcrt4");
extern(Windows)
void I_RpcRecordCalloutFailure(
    int RpcStatus,   // RPC_STATUS
    RDR_CALLOUT_STATE* CallOutState,   // RDR_CALLOUT_STATE* in/out
    ushort* DllName   // WORD* in/out
);
ccall((:I_RpcRecordCalloutFailure, "RPCRT4.dll"), stdcall, Cvoid,
      (Int32, Ptr{RDR_CALLOUT_STATE}, Ptr{UInt16}),
      RpcStatus, CallOutState, DllName)
# RpcStatus : RPC_STATUS -> Int32
# CallOutState : RDR_CALLOUT_STATE* in/out -> Ptr{RDR_CALLOUT_STATE}
# DllName : WORD* in/out -> Ptr{UInt16}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
void I_RpcRecordCalloutFailure(
    int32_t RpcStatus,
    void* CallOutState,
    uint16_t* DllName);
]]
local rpcrt4 = ffi.load("rpcrt4")
-- rpcrt4.I_RpcRecordCalloutFailure(RpcStatus, CallOutState, DllName)
-- RpcStatus : RPC_STATUS
-- CallOutState : RDR_CALLOUT_STATE* in/out
-- DllName : WORD* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('RPCRT4.dll');
const I_RpcRecordCalloutFailure = lib.func('__stdcall', 'I_RpcRecordCalloutFailure', 'void', ['int32_t', 'void *', 'uint16_t *']);
// I_RpcRecordCalloutFailure(RpcStatus, CallOutState, DllName)
// RpcStatus : RPC_STATUS -> 'int32_t'
// CallOutState : RDR_CALLOUT_STATE* in/out -> 'void *'
// DllName : WORD* in/out -> 'uint16_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("RPCRT4.dll", {
  I_RpcRecordCalloutFailure: { parameters: ["i32", "pointer", "pointer"], result: "void" },
});
// lib.symbols.I_RpcRecordCalloutFailure(RpcStatus, CallOutState, DllName)
// RpcStatus : RPC_STATUS -> "i32"
// CallOutState : RDR_CALLOUT_STATE* in/out -> "pointer"
// DllName : WORD* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
void I_RpcRecordCalloutFailure(
    int32_t RpcStatus,
    void* CallOutState,
    uint16_t* DllName);
C, "RPCRT4.dll");
// $ffi->I_RpcRecordCalloutFailure(RpcStatus, CallOutState, DllName);
// RpcStatus : RPC_STATUS
// CallOutState : RDR_CALLOUT_STATE* in/out
// DllName : WORD* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Rpcrt4 extends StdCallLibrary {
    Rpcrt4 INSTANCE = Native.load("rpcrt4", Rpcrt4.class);
    void I_RpcRecordCalloutFailure(
        int RpcStatus,   // RPC_STATUS
        Pointer CallOutState,   // RDR_CALLOUT_STATE* in/out
        ShortByReference DllName   // WORD* in/out
    );
}
@[Link("rpcrt4")]
lib LibRPCRT4
  fun I_RpcRecordCalloutFailure = I_RpcRecordCalloutFailure(
    RpcStatus : Int32,   # RPC_STATUS
    CallOutState : RDR_CALLOUT_STATE*,   # RDR_CALLOUT_STATE* in/out
    DllName : UInt16*   # WORD* in/out
  ) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef I_RpcRecordCalloutFailureNative = Void Function(Int32, Pointer<Void>, Pointer<Uint16>);
typedef I_RpcRecordCalloutFailureDart = void Function(int, Pointer<Void>, Pointer<Uint16>);
final I_RpcRecordCalloutFailure = DynamicLibrary.open('RPCRT4.dll')
    .lookupFunction<I_RpcRecordCalloutFailureNative, I_RpcRecordCalloutFailureDart>('I_RpcRecordCalloutFailure');
// RpcStatus : RPC_STATUS -> Int32
// CallOutState : RDR_CALLOUT_STATE* in/out -> Pointer<Void>
// DllName : WORD* in/out -> Pointer<Uint16>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
procedure I_RpcRecordCalloutFailure(
  RpcStatus: Integer;   // RPC_STATUS
  CallOutState: Pointer;   // RDR_CALLOUT_STATE* in/out
  DllName: Pointer   // WORD* in/out
); stdcall;
  external 'RPCRT4.dll' name 'I_RpcRecordCalloutFailure';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "I_RpcRecordCalloutFailure"
  c_I_RpcRecordCalloutFailure :: Int32 -> Ptr () -> Ptr Word16 -> IO ()
-- RpcStatus : RPC_STATUS -> Int32
-- CallOutState : RDR_CALLOUT_STATE* in/out -> Ptr ()
-- DllName : WORD* in/out -> Ptr Word16
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let i_rpcrecordcalloutfailure =
  foreign "I_RpcRecordCalloutFailure"
    (int32_t @-> (ptr void) @-> (ptr uint16_t) @-> returning void)
(* RpcStatus : RPC_STATUS -> int32_t *)
(* CallOutState : RDR_CALLOUT_STATE* in/out -> (ptr void) *)
(* DllName : WORD* in/out -> (ptr uint16_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library rpcrt4 (t "RPCRT4.dll"))
(cffi:use-foreign-library rpcrt4)

(cffi:defcfun ("I_RpcRecordCalloutFailure" i-rpc-record-callout-failure :convention :stdcall) :void
  (rpc-status :int32)   ; RPC_STATUS
  (call-out-state :pointer)   ; RDR_CALLOUT_STATE* in/out
  (dll-name :pointer))   ; WORD* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $I_RpcRecordCalloutFailure = Win32::API::More->new('RPCRT4',
    'void I_RpcRecordCalloutFailure(int RpcStatus, LPVOID CallOutState, LPVOID DllName)');
# my $ret = $I_RpcRecordCalloutFailure->Call($RpcStatus, $CallOutState, $DllName);
# RpcStatus : RPC_STATUS -> int
# CallOutState : RDR_CALLOUT_STATE* in/out -> LPVOID
# DllName : WORD* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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