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NdrCreateServerInterfaceFromStub
関数スタブからRPCサーバーインターフェイス情報を生成する。
シグネチャ
// RPCRT4.dll
#include <windows.h>
RPC_STATUS NdrCreateServerInterfaceFromStub(
IRpcStubBuffer* pStub,
RPC_SERVER_INTERFACE* pServerIf
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pStub | IRpcStubBuffer* | in |
| pServerIf | RPC_SERVER_INTERFACE* | inout |
戻り値の型: RPC_STATUS
各言語での呼び出し定義
// RPCRT4.dll
#include <windows.h>
RPC_STATUS NdrCreateServerInterfaceFromStub(
IRpcStubBuffer* pStub,
RPC_SERVER_INTERFACE* pServerIf
);[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern int NdrCreateServerInterfaceFromStub(
IntPtr pStub, // IRpcStubBuffer*
IntPtr pServerIf // RPC_SERVER_INTERFACE* in/out
);<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Function NdrCreateServerInterfaceFromStub(
pStub As IntPtr, ' IRpcStubBuffer*
pServerIf As IntPtr ' RPC_SERVER_INTERFACE* in/out
) As Integer
End Function' pStub : IRpcStubBuffer*
' pServerIf : RPC_SERVER_INTERFACE* in/out
Declare PtrSafe Function NdrCreateServerInterfaceFromStub Lib "rpcrt4" ( _
ByVal pStub As LongPtr, _
ByVal pServerIf As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
NdrCreateServerInterfaceFromStub = ctypes.windll.rpcrt4.NdrCreateServerInterfaceFromStub
NdrCreateServerInterfaceFromStub.restype = ctypes.c_int
NdrCreateServerInterfaceFromStub.argtypes = [
ctypes.c_void_p, # pStub : IRpcStubBuffer*
ctypes.c_void_p, # pServerIf : RPC_SERVER_INTERFACE* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
NdrCreateServerInterfaceFromStub = Fiddle::Function.new(
lib['NdrCreateServerInterfaceFromStub'],
[
Fiddle::TYPE_VOIDP, # pStub : IRpcStubBuffer*
Fiddle::TYPE_VOIDP, # pServerIf : RPC_SERVER_INTERFACE* in/out
],
Fiddle::TYPE_INT)#[link(name = "rpcrt4")]
extern "system" {
fn NdrCreateServerInterfaceFromStub(
pStub: *mut core::ffi::c_void, // IRpcStubBuffer*
pServerIf: *mut RPC_SERVER_INTERFACE // RPC_SERVER_INTERFACE* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll")]
public static extern int NdrCreateServerInterfaceFromStub(IntPtr pStub, IntPtr pServerIf);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_NdrCreateServerInterfaceFromStub' -Namespace Win32 -PassThru
# $api::NdrCreateServerInterfaceFromStub(pStub, pServerIf)#uselib "RPCRT4.dll"
#func global NdrCreateServerInterfaceFromStub "NdrCreateServerInterfaceFromStub" sptr, sptr
; NdrCreateServerInterfaceFromStub pStub, varptr(pServerIf) ; 戻り値は stat
; pStub : IRpcStubBuffer* -> "sptr"
; pServerIf : RPC_SERVER_INTERFACE* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "RPCRT4.dll" #cfunc global NdrCreateServerInterfaceFromStub "NdrCreateServerInterfaceFromStub" sptr, var ; res = NdrCreateServerInterfaceFromStub(pStub, pServerIf) ; pStub : IRpcStubBuffer* -> "sptr" ; pServerIf : RPC_SERVER_INTERFACE* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RPCRT4.dll" #cfunc global NdrCreateServerInterfaceFromStub "NdrCreateServerInterfaceFromStub" sptr, sptr ; res = NdrCreateServerInterfaceFromStub(pStub, varptr(pServerIf)) ; pStub : IRpcStubBuffer* -> "sptr" ; pServerIf : RPC_SERVER_INTERFACE* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; RPC_STATUS NdrCreateServerInterfaceFromStub(IRpcStubBuffer* pStub, RPC_SERVER_INTERFACE* pServerIf) #uselib "RPCRT4.dll" #cfunc global NdrCreateServerInterfaceFromStub "NdrCreateServerInterfaceFromStub" intptr, var ; res = NdrCreateServerInterfaceFromStub(pStub, pServerIf) ; pStub : IRpcStubBuffer* -> "intptr" ; pServerIf : RPC_SERVER_INTERFACE* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; RPC_STATUS NdrCreateServerInterfaceFromStub(IRpcStubBuffer* pStub, RPC_SERVER_INTERFACE* pServerIf) #uselib "RPCRT4.dll" #cfunc global NdrCreateServerInterfaceFromStub "NdrCreateServerInterfaceFromStub" intptr, intptr ; res = NdrCreateServerInterfaceFromStub(pStub, varptr(pServerIf)) ; pStub : IRpcStubBuffer* -> "intptr" ; pServerIf : RPC_SERVER_INTERFACE* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procNdrCreateServerInterfaceFromStub = rpcrt4.NewProc("NdrCreateServerInterfaceFromStub")
)
// pStub (IRpcStubBuffer*), pServerIf (RPC_SERVER_INTERFACE* in/out)
r1, _, err := procNdrCreateServerInterfaceFromStub.Call(
uintptr(pStub),
uintptr(pServerIf),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // RPC_STATUSfunction NdrCreateServerInterfaceFromStub(
pStub: Pointer; // IRpcStubBuffer*
pServerIf: Pointer // RPC_SERVER_INTERFACE* in/out
): Integer; stdcall;
external 'RPCRT4.dll' name 'NdrCreateServerInterfaceFromStub';result := DllCall("RPCRT4\NdrCreateServerInterfaceFromStub"
, "Ptr", pStub ; IRpcStubBuffer*
, "Ptr", pServerIf ; RPC_SERVER_INTERFACE* in/out
, "Int") ; return: RPC_STATUS●NdrCreateServerInterfaceFromStub(pStub, pServerIf) = DLL("RPCRT4.dll", "int NdrCreateServerInterfaceFromStub(void*, void*)")
# 呼び出し: NdrCreateServerInterfaceFromStub(pStub, pServerIf)
# pStub : IRpcStubBuffer* -> "void*"
# pServerIf : RPC_SERVER_INTERFACE* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。