Win32 API 日本語リファレンス
ホームSystem.Rpc › NdrMesSimpleTypeEncode

NdrMesSimpleTypeEncode

関数
単純型をシリアル化形式にエンコードする。
DLLRPCRT4.dll呼出規約winapi

シグネチャ

// RPCRT4.dll
#include <windows.h>

void NdrMesSimpleTypeEncode(
    void* Handle,
    const MIDL_STUB_DESC* pStubDesc,
    const void* pObject,
    SHORT Size
);

パラメーター

名前方向
Handlevoid*inout
pStubDescMIDL_STUB_DESC*in
pObjectvoid*in
SizeSHORTin

戻り値の型: void

各言語での呼び出し定義

// RPCRT4.dll
#include <windows.h>

void NdrMesSimpleTypeEncode(
    void* Handle,
    const MIDL_STUB_DESC* pStubDesc,
    const void* pObject,
    SHORT Size
);
[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern void NdrMesSimpleTypeEncode(
    IntPtr Handle,   // void* in/out
    IntPtr pStubDesc,   // MIDL_STUB_DESC*
    IntPtr pObject,   // void*
    short Size   // SHORT
);
<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Sub NdrMesSimpleTypeEncode(
    Handle As IntPtr,   ' void* in/out
    pStubDesc As IntPtr,   ' MIDL_STUB_DESC*
    pObject As IntPtr,   ' void*
    Size As Short   ' SHORT
)
End Sub
' Handle : void* in/out
' pStubDesc : MIDL_STUB_DESC*
' pObject : void*
' Size : SHORT
Declare PtrSafe Sub NdrMesSimpleTypeEncode Lib "rpcrt4" ( _
    ByVal Handle As LongPtr, _
    ByVal pStubDesc As LongPtr, _
    ByVal pObject As LongPtr, _
    ByVal Size As Integer)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

NdrMesSimpleTypeEncode = ctypes.windll.rpcrt4.NdrMesSimpleTypeEncode
NdrMesSimpleTypeEncode.restype = None
NdrMesSimpleTypeEncode.argtypes = [
    ctypes.POINTER(None),  # Handle : void* in/out
    ctypes.c_void_p,  # pStubDesc : MIDL_STUB_DESC*
    ctypes.POINTER(None),  # pObject : void*
    ctypes.c_short,  # Size : SHORT
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RPCRT4.dll')
NdrMesSimpleTypeEncode = Fiddle::Function.new(
  lib['NdrMesSimpleTypeEncode'],
  [
    Fiddle::TYPE_VOIDP,  # Handle : void* in/out
    Fiddle::TYPE_VOIDP,  # pStubDesc : MIDL_STUB_DESC*
    Fiddle::TYPE_VOIDP,  # pObject : void*
    Fiddle::TYPE_SHORT,  # Size : SHORT
  ],
  Fiddle::TYPE_VOID)
#[link(name = "rpcrt4")]
extern "system" {
    fn NdrMesSimpleTypeEncode(
        Handle: *mut (),  // void* in/out
        pStubDesc: *const MIDL_STUB_DESC,  // MIDL_STUB_DESC*
        pObject: *const (),  // void*
        Size: i16  // SHORT
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("RPCRT4.dll")]
public static extern void NdrMesSimpleTypeEncode(IntPtr Handle, IntPtr pStubDesc, IntPtr pObject, short Size);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_NdrMesSimpleTypeEncode' -Namespace Win32 -PassThru
# $api::NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size)
#uselib "RPCRT4.dll"
#func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" sptr, sptr, sptr, sptr
; NdrMesSimpleTypeEncode Handle, varptr(pStubDesc), pObject, Size
; Handle : void* in/out -> "sptr"
; pStubDesc : MIDL_STUB_DESC* -> "sptr"
; pObject : void* -> "sptr"
; Size : SHORT -> "sptr"
出力引数:
#uselib "RPCRT4.dll"
#func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" sptr, var, sptr, int
; NdrMesSimpleTypeEncode Handle, pStubDesc, pObject, Size
; Handle : void* in/out -> "sptr"
; pStubDesc : MIDL_STUB_DESC* -> "var"
; pObject : void* -> "sptr"
; Size : SHORT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void NdrMesSimpleTypeEncode(void* Handle, MIDL_STUB_DESC* pStubDesc, void* pObject, SHORT Size)
#uselib "RPCRT4.dll"
#func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" intptr, var, intptr, int
; NdrMesSimpleTypeEncode Handle, pStubDesc, pObject, Size
; Handle : void* in/out -> "intptr"
; pStubDesc : MIDL_STUB_DESC* -> "var"
; pObject : void* -> "intptr"
; Size : SHORT -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
	procNdrMesSimpleTypeEncode = rpcrt4.NewProc("NdrMesSimpleTypeEncode")
)

// Handle (void* in/out), pStubDesc (MIDL_STUB_DESC*), pObject (void*), Size (SHORT)
r1, _, err := procNdrMesSimpleTypeEncode.Call(
	uintptr(Handle),
	uintptr(pStubDesc),
	uintptr(pObject),
	uintptr(Size),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure NdrMesSimpleTypeEncode(
  Handle: Pointer;   // void* in/out
  pStubDesc: Pointer;   // MIDL_STUB_DESC*
  pObject: Pointer;   // void*
  Size: Smallint   // SHORT
); stdcall;
  external 'RPCRT4.dll' name 'NdrMesSimpleTypeEncode';
result := DllCall("RPCRT4\NdrMesSimpleTypeEncode"
    , "Ptr", Handle   ; void* in/out
    , "Ptr", pStubDesc   ; MIDL_STUB_DESC*
    , "Ptr", pObject   ; void*
    , "Short", Size   ; SHORT
    , "Int")   ; return: void
●NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size) = DLL("RPCRT4.dll", "int NdrMesSimpleTypeEncode(void*, void*, void*, int)")
# 呼び出し: NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size)
# Handle : void* in/out -> "void*"
# pStubDesc : MIDL_STUB_DESC* -> "void*"
# pObject : void* -> "void*"
# Size : SHORT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。