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NdrMesSimpleTypeEncode
関数単純型をシリアル化形式にエンコードする。
シグネチャ
// RPCRT4.dll
#include <windows.h>
void NdrMesSimpleTypeEncode(
void* Handle,
const MIDL_STUB_DESC* pStubDesc,
const void* pObject,
SHORT Size
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| Handle | void* | inout | エンコードに使用するシリアライズハンドル。 |
| pStubDesc | MIDL_STUB_DESC* | in | スタブ記述子(MIDL_STUB_DESC)へのポインタ。エンコード文脈を提供する。 |
| pObject | void* | in | エンコード対象の単純型オブジェクトへのポインタ。 |
| Size | SHORT | in | 単純型のサイズ(バイト数)。 |
戻り値の型: void
各言語での呼び出し定義
// RPCRT4.dll
#include <windows.h>
void NdrMesSimpleTypeEncode(
void* Handle,
const MIDL_STUB_DESC* pStubDesc,
const void* pObject,
SHORT Size
);[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern void NdrMesSimpleTypeEncode(
IntPtr Handle, // void* in/out
IntPtr pStubDesc, // MIDL_STUB_DESC*
IntPtr pObject, // void*
short Size // SHORT
);<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Sub NdrMesSimpleTypeEncode(
Handle As IntPtr, ' void* in/out
pStubDesc As IntPtr, ' MIDL_STUB_DESC*
pObject As IntPtr, ' void*
Size As Short ' SHORT
)
End Sub' Handle : void* in/out
' pStubDesc : MIDL_STUB_DESC*
' pObject : void*
' Size : SHORT
Declare PtrSafe Sub NdrMesSimpleTypeEncode Lib "rpcrt4" ( _
ByVal Handle As LongPtr, _
ByVal pStubDesc As LongPtr, _
ByVal pObject As LongPtr, _
ByVal Size As Integer)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
NdrMesSimpleTypeEncode = ctypes.windll.rpcrt4.NdrMesSimpleTypeEncode
NdrMesSimpleTypeEncode.restype = None
NdrMesSimpleTypeEncode.argtypes = [
ctypes.POINTER(None), # Handle : void* in/out
ctypes.c_void_p, # pStubDesc : MIDL_STUB_DESC*
ctypes.POINTER(None), # pObject : void*
ctypes.c_short, # Size : SHORT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
NdrMesSimpleTypeEncode = Fiddle::Function.new(
lib['NdrMesSimpleTypeEncode'],
[
Fiddle::TYPE_VOIDP, # Handle : void* in/out
Fiddle::TYPE_VOIDP, # pStubDesc : MIDL_STUB_DESC*
Fiddle::TYPE_VOIDP, # pObject : void*
Fiddle::TYPE_SHORT, # Size : SHORT
],
Fiddle::TYPE_VOID)#[link(name = "rpcrt4")]
extern "system" {
fn NdrMesSimpleTypeEncode(
Handle: *mut (), // void* in/out
pStubDesc: *const MIDL_STUB_DESC, // MIDL_STUB_DESC*
pObject: *const (), // void*
Size: i16 // SHORT
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll")]
public static extern void NdrMesSimpleTypeEncode(IntPtr Handle, IntPtr pStubDesc, IntPtr pObject, short Size);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_NdrMesSimpleTypeEncode' -Namespace Win32 -PassThru
# $api::NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size)#uselib "RPCRT4.dll"
#func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" sptr, sptr, sptr, sptr
; NdrMesSimpleTypeEncode Handle, varptr(pStubDesc), pObject, Size
; Handle : void* in/out -> "sptr"
; pStubDesc : MIDL_STUB_DESC* -> "sptr"
; pObject : void* -> "sptr"
; Size : SHORT -> "sptr"出力引数:
#uselib "RPCRT4.dll" #func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" sptr, var, sptr, int ; NdrMesSimpleTypeEncode Handle, pStubDesc, pObject, Size ; Handle : void* in/out -> "sptr" ; pStubDesc : MIDL_STUB_DESC* -> "var" ; pObject : void* -> "sptr" ; Size : SHORT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RPCRT4.dll" #func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" sptr, sptr, sptr, int ; NdrMesSimpleTypeEncode Handle, varptr(pStubDesc), pObject, Size ; Handle : void* in/out -> "sptr" ; pStubDesc : MIDL_STUB_DESC* -> "sptr" ; pObject : void* -> "sptr" ; Size : SHORT -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void NdrMesSimpleTypeEncode(void* Handle, MIDL_STUB_DESC* pStubDesc, void* pObject, SHORT Size) #uselib "RPCRT4.dll" #func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" intptr, var, intptr, int ; NdrMesSimpleTypeEncode Handle, pStubDesc, pObject, Size ; Handle : void* in/out -> "intptr" ; pStubDesc : MIDL_STUB_DESC* -> "var" ; pObject : void* -> "intptr" ; Size : SHORT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void NdrMesSimpleTypeEncode(void* Handle, MIDL_STUB_DESC* pStubDesc, void* pObject, SHORT Size) #uselib "RPCRT4.dll" #func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" intptr, intptr, intptr, int ; NdrMesSimpleTypeEncode Handle, varptr(pStubDesc), pObject, Size ; Handle : void* in/out -> "intptr" ; pStubDesc : MIDL_STUB_DESC* -> "intptr" ; pObject : void* -> "intptr" ; Size : SHORT -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procNdrMesSimpleTypeEncode = rpcrt4.NewProc("NdrMesSimpleTypeEncode")
)
// Handle (void* in/out), pStubDesc (MIDL_STUB_DESC*), pObject (void*), Size (SHORT)
r1, _, err := procNdrMesSimpleTypeEncode.Call(
uintptr(Handle),
uintptr(pStubDesc),
uintptr(pObject),
uintptr(Size),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure NdrMesSimpleTypeEncode(
Handle: Pointer; // void* in/out
pStubDesc: Pointer; // MIDL_STUB_DESC*
pObject: Pointer; // void*
Size: Smallint // SHORT
); stdcall;
external 'RPCRT4.dll' name 'NdrMesSimpleTypeEncode';result := DllCall("RPCRT4\NdrMesSimpleTypeEncode"
, "Ptr", Handle ; void* in/out
, "Ptr", pStubDesc ; MIDL_STUB_DESC*
, "Ptr", pObject ; void*
, "Short", Size ; SHORT
, "Int") ; return: void●NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size) = DLL("RPCRT4.dll", "int NdrMesSimpleTypeEncode(void*, void*, void*, int)")
# 呼び出し: NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size)
# Handle : void* in/out -> "void*"
# pStubDesc : MIDL_STUB_DESC* -> "void*"
# pObject : void* -> "void*"
# Size : SHORT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "rpcrt4" fn NdrMesSimpleTypeEncode(
Handle: ?*anyopaque, // void* in/out
pStubDesc: [*c]MIDL_STUB_DESC, // MIDL_STUB_DESC*
pObject: ?*anyopaque, // void*
Size: i16 // SHORT
) callconv(std.os.windows.WINAPI) void;proc NdrMesSimpleTypeEncode(
Handle: pointer, # void* in/out
pStubDesc: ptr MIDL_STUB_DESC, # MIDL_STUB_DESC*
pObject: pointer, # void*
Size: int16 # SHORT
) {.importc: "NdrMesSimpleTypeEncode", stdcall, dynlib: "RPCRT4.dll".}pragma(lib, "rpcrt4");
extern(Windows)
void NdrMesSimpleTypeEncode(
void* Handle, // void* in/out
MIDL_STUB_DESC* pStubDesc, // MIDL_STUB_DESC*
void* pObject, // void*
short Size // SHORT
);ccall((:NdrMesSimpleTypeEncode, "RPCRT4.dll"), stdcall, Cvoid,
(Ptr{Cvoid}, Ptr{MIDL_STUB_DESC}, Ptr{Cvoid}, Int16),
Handle, pStubDesc, pObject, Size)
# Handle : void* in/out -> Ptr{Cvoid}
# pStubDesc : MIDL_STUB_DESC* -> Ptr{MIDL_STUB_DESC}
# pObject : void* -> Ptr{Cvoid}
# Size : SHORT -> Int16
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void NdrMesSimpleTypeEncode(
void* Handle,
void* pStubDesc,
void* pObject,
int16_t Size);
]]
local rpcrt4 = ffi.load("rpcrt4")
-- rpcrt4.NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size)
-- Handle : void* in/out
-- pStubDesc : MIDL_STUB_DESC*
-- pObject : void*
-- Size : SHORT
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('RPCRT4.dll');
const NdrMesSimpleTypeEncode = lib.func('__stdcall', 'NdrMesSimpleTypeEncode', 'void', ['void *', 'void *', 'void *', 'int16_t']);
// NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size)
// Handle : void* in/out -> 'void *'
// pStubDesc : MIDL_STUB_DESC* -> 'void *'
// pObject : void* -> 'void *'
// Size : SHORT -> 'int16_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("RPCRT4.dll", {
NdrMesSimpleTypeEncode: { parameters: ["pointer", "pointer", "pointer", "i16"], result: "void" },
});
// lib.symbols.NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size)
// Handle : void* in/out -> "pointer"
// pStubDesc : MIDL_STUB_DESC* -> "pointer"
// pObject : void* -> "pointer"
// Size : SHORT -> "i16"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void NdrMesSimpleTypeEncode(
void* Handle,
void* pStubDesc,
void* pObject,
int16_t Size);
C, "RPCRT4.dll");
// $ffi->NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size);
// Handle : void* in/out
// pStubDesc : MIDL_STUB_DESC*
// pObject : void*
// Size : SHORT
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Rpcrt4 extends StdCallLibrary {
Rpcrt4 INSTANCE = Native.load("rpcrt4", Rpcrt4.class);
void NdrMesSimpleTypeEncode(
Pointer Handle, // void* in/out
Pointer pStubDesc, // MIDL_STUB_DESC*
Pointer pObject, // void*
short Size // SHORT
);
}@[Link("rpcrt4")]
lib LibRPCRT4
fun NdrMesSimpleTypeEncode = NdrMesSimpleTypeEncode(
Handle : Void*, # void* in/out
pStubDesc : MIDL_STUB_DESC*, # MIDL_STUB_DESC*
pObject : Void*, # void*
Size : Int16 # SHORT
) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef NdrMesSimpleTypeEncodeNative = Void Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Int16);
typedef NdrMesSimpleTypeEncodeDart = void Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, int);
final NdrMesSimpleTypeEncode = DynamicLibrary.open('RPCRT4.dll')
.lookupFunction<NdrMesSimpleTypeEncodeNative, NdrMesSimpleTypeEncodeDart>('NdrMesSimpleTypeEncode');
// Handle : void* in/out -> Pointer<Void>
// pStubDesc : MIDL_STUB_DESC* -> Pointer<Void>
// pObject : void* -> Pointer<Void>
// Size : SHORT -> Int16
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
procedure NdrMesSimpleTypeEncode(
Handle: Pointer; // void* in/out
pStubDesc: Pointer; // MIDL_STUB_DESC*
pObject: Pointer; // void*
Size: Smallint // SHORT
); stdcall;
external 'RPCRT4.dll' name 'NdrMesSimpleTypeEncode';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "NdrMesSimpleTypeEncode"
c_NdrMesSimpleTypeEncode :: Ptr () -> Ptr () -> Ptr () -> Int16 -> IO ()
-- Handle : void* in/out -> Ptr ()
-- pStubDesc : MIDL_STUB_DESC* -> Ptr ()
-- pObject : void* -> Ptr ()
-- Size : SHORT -> Int16
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let ndrmessimpletypeencode =
foreign "NdrMesSimpleTypeEncode"
((ptr void) @-> (ptr void) @-> (ptr void) @-> int16_t @-> returning void)
(* Handle : void* in/out -> (ptr void) *)
(* pStubDesc : MIDL_STUB_DESC* -> (ptr void) *)
(* pObject : void* -> (ptr void) *)
(* Size : SHORT -> int16_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library rpcrt4 (t "RPCRT4.dll"))
(cffi:use-foreign-library rpcrt4)
(cffi:defcfun ("NdrMesSimpleTypeEncode" ndr-mes-simple-type-encode :convention :stdcall) :void
(handle :pointer) ; void* in/out
(p-stub-desc :pointer) ; MIDL_STUB_DESC*
(p-object :pointer) ; void*
(size :int16)) ; SHORT
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $NdrMesSimpleTypeEncode = Win32::API::More->new('RPCRT4',
'void NdrMesSimpleTypeEncode(LPVOID Handle, LPVOID pStubDesc, LPVOID pObject, short Size)');
# my $ret = $NdrMesSimpleTypeEncode->Call($Handle, $pStubDesc, $pObject, $Size);
# Handle : void* in/out -> LPVOID
# pStubDesc : MIDL_STUB_DESC* -> LPVOID
# pObject : void* -> LPVOID
# Size : SHORT -> short
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型