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NdrMesSimpleTypeEncode
関数単純型をシリアル化形式にエンコードする。
シグネチャ
// RPCRT4.dll
#include <windows.h>
void NdrMesSimpleTypeEncode(
void* Handle,
const MIDL_STUB_DESC* pStubDesc,
const void* pObject,
SHORT Size
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| Handle | void* | inout |
| pStubDesc | MIDL_STUB_DESC* | in |
| pObject | void* | in |
| Size | SHORT | in |
戻り値の型: void
各言語での呼び出し定義
// RPCRT4.dll
#include <windows.h>
void NdrMesSimpleTypeEncode(
void* Handle,
const MIDL_STUB_DESC* pStubDesc,
const void* pObject,
SHORT Size
);[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern void NdrMesSimpleTypeEncode(
IntPtr Handle, // void* in/out
IntPtr pStubDesc, // MIDL_STUB_DESC*
IntPtr pObject, // void*
short Size // SHORT
);<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Sub NdrMesSimpleTypeEncode(
Handle As IntPtr, ' void* in/out
pStubDesc As IntPtr, ' MIDL_STUB_DESC*
pObject As IntPtr, ' void*
Size As Short ' SHORT
)
End Sub' Handle : void* in/out
' pStubDesc : MIDL_STUB_DESC*
' pObject : void*
' Size : SHORT
Declare PtrSafe Sub NdrMesSimpleTypeEncode Lib "rpcrt4" ( _
ByVal Handle As LongPtr, _
ByVal pStubDesc As LongPtr, _
ByVal pObject As LongPtr, _
ByVal Size As Integer)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
NdrMesSimpleTypeEncode = ctypes.windll.rpcrt4.NdrMesSimpleTypeEncode
NdrMesSimpleTypeEncode.restype = None
NdrMesSimpleTypeEncode.argtypes = [
ctypes.POINTER(None), # Handle : void* in/out
ctypes.c_void_p, # pStubDesc : MIDL_STUB_DESC*
ctypes.POINTER(None), # pObject : void*
ctypes.c_short, # Size : SHORT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
NdrMesSimpleTypeEncode = Fiddle::Function.new(
lib['NdrMesSimpleTypeEncode'],
[
Fiddle::TYPE_VOIDP, # Handle : void* in/out
Fiddle::TYPE_VOIDP, # pStubDesc : MIDL_STUB_DESC*
Fiddle::TYPE_VOIDP, # pObject : void*
Fiddle::TYPE_SHORT, # Size : SHORT
],
Fiddle::TYPE_VOID)#[link(name = "rpcrt4")]
extern "system" {
fn NdrMesSimpleTypeEncode(
Handle: *mut (), // void* in/out
pStubDesc: *const MIDL_STUB_DESC, // MIDL_STUB_DESC*
pObject: *const (), // void*
Size: i16 // SHORT
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll")]
public static extern void NdrMesSimpleTypeEncode(IntPtr Handle, IntPtr pStubDesc, IntPtr pObject, short Size);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_NdrMesSimpleTypeEncode' -Namespace Win32 -PassThru
# $api::NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size)#uselib "RPCRT4.dll"
#func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" sptr, sptr, sptr, sptr
; NdrMesSimpleTypeEncode Handle, varptr(pStubDesc), pObject, Size
; Handle : void* in/out -> "sptr"
; pStubDesc : MIDL_STUB_DESC* -> "sptr"
; pObject : void* -> "sptr"
; Size : SHORT -> "sptr"出力引数:
#uselib "RPCRT4.dll" #func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" sptr, var, sptr, int ; NdrMesSimpleTypeEncode Handle, pStubDesc, pObject, Size ; Handle : void* in/out -> "sptr" ; pStubDesc : MIDL_STUB_DESC* -> "var" ; pObject : void* -> "sptr" ; Size : SHORT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RPCRT4.dll" #func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" sptr, sptr, sptr, int ; NdrMesSimpleTypeEncode Handle, varptr(pStubDesc), pObject, Size ; Handle : void* in/out -> "sptr" ; pStubDesc : MIDL_STUB_DESC* -> "sptr" ; pObject : void* -> "sptr" ; Size : SHORT -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void NdrMesSimpleTypeEncode(void* Handle, MIDL_STUB_DESC* pStubDesc, void* pObject, SHORT Size) #uselib "RPCRT4.dll" #func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" intptr, var, intptr, int ; NdrMesSimpleTypeEncode Handle, pStubDesc, pObject, Size ; Handle : void* in/out -> "intptr" ; pStubDesc : MIDL_STUB_DESC* -> "var" ; pObject : void* -> "intptr" ; Size : SHORT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void NdrMesSimpleTypeEncode(void* Handle, MIDL_STUB_DESC* pStubDesc, void* pObject, SHORT Size) #uselib "RPCRT4.dll" #func global NdrMesSimpleTypeEncode "NdrMesSimpleTypeEncode" intptr, intptr, intptr, int ; NdrMesSimpleTypeEncode Handle, varptr(pStubDesc), pObject, Size ; Handle : void* in/out -> "intptr" ; pStubDesc : MIDL_STUB_DESC* -> "intptr" ; pObject : void* -> "intptr" ; Size : SHORT -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procNdrMesSimpleTypeEncode = rpcrt4.NewProc("NdrMesSimpleTypeEncode")
)
// Handle (void* in/out), pStubDesc (MIDL_STUB_DESC*), pObject (void*), Size (SHORT)
r1, _, err := procNdrMesSimpleTypeEncode.Call(
uintptr(Handle),
uintptr(pStubDesc),
uintptr(pObject),
uintptr(Size),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure NdrMesSimpleTypeEncode(
Handle: Pointer; // void* in/out
pStubDesc: Pointer; // MIDL_STUB_DESC*
pObject: Pointer; // void*
Size: Smallint // SHORT
); stdcall;
external 'RPCRT4.dll' name 'NdrMesSimpleTypeEncode';result := DllCall("RPCRT4\NdrMesSimpleTypeEncode"
, "Ptr", Handle ; void* in/out
, "Ptr", pStubDesc ; MIDL_STUB_DESC*
, "Ptr", pObject ; void*
, "Short", Size ; SHORT
, "Int") ; return: void●NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size) = DLL("RPCRT4.dll", "int NdrMesSimpleTypeEncode(void*, void*, void*, int)")
# 呼び出し: NdrMesSimpleTypeEncode(Handle, pStubDesc, pObject, Size)
# Handle : void* in/out -> "void*"
# pStubDesc : MIDL_STUB_DESC* -> "void*"
# pObject : void* -> "void*"
# Size : SHORT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。