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NdrServerInitializeMarshall
関数RPCサーバー側で応答のマーシャリングを初期化する。
シグネチャ
// RPCRT4.dll
#include <windows.h>
void NdrServerInitializeMarshall(
RPC_MESSAGE* pRpcMsg,
MIDL_STUB_MESSAGE* pStubMsg
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pRpcMsg | RPC_MESSAGE* | inout | 応答送信に用いるRPCメッセージ構造体へのポインター。 |
| pStubMsg | MIDL_STUB_MESSAGE* | inout | マーシャリング段階を初期化するMIDLスタブメッセージ構造体へのポインター。 |
戻り値の型: void
各言語での呼び出し定義
// RPCRT4.dll
#include <windows.h>
void NdrServerInitializeMarshall(
RPC_MESSAGE* pRpcMsg,
MIDL_STUB_MESSAGE* pStubMsg
);[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern void NdrServerInitializeMarshall(
IntPtr pRpcMsg, // RPC_MESSAGE* in/out
IntPtr pStubMsg // MIDL_STUB_MESSAGE* in/out
);<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Sub NdrServerInitializeMarshall(
pRpcMsg As IntPtr, ' RPC_MESSAGE* in/out
pStubMsg As IntPtr ' MIDL_STUB_MESSAGE* in/out
)
End Sub' pRpcMsg : RPC_MESSAGE* in/out
' pStubMsg : MIDL_STUB_MESSAGE* in/out
Declare PtrSafe Sub NdrServerInitializeMarshall Lib "rpcrt4" ( _
ByVal pRpcMsg As LongPtr, _
ByVal pStubMsg As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
NdrServerInitializeMarshall = ctypes.windll.rpcrt4.NdrServerInitializeMarshall
NdrServerInitializeMarshall.restype = None
NdrServerInitializeMarshall.argtypes = [
ctypes.c_void_p, # pRpcMsg : RPC_MESSAGE* in/out
ctypes.c_void_p, # pStubMsg : MIDL_STUB_MESSAGE* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
NdrServerInitializeMarshall = Fiddle::Function.new(
lib['NdrServerInitializeMarshall'],
[
Fiddle::TYPE_VOIDP, # pRpcMsg : RPC_MESSAGE* in/out
Fiddle::TYPE_VOIDP, # pStubMsg : MIDL_STUB_MESSAGE* in/out
],
Fiddle::TYPE_VOID)#[link(name = "rpcrt4")]
extern "system" {
fn NdrServerInitializeMarshall(
pRpcMsg: *mut RPC_MESSAGE, // RPC_MESSAGE* in/out
pStubMsg: *mut MIDL_STUB_MESSAGE // MIDL_STUB_MESSAGE* in/out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll")]
public static extern void NdrServerInitializeMarshall(IntPtr pRpcMsg, IntPtr pStubMsg);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_NdrServerInitializeMarshall' -Namespace Win32 -PassThru
# $api::NdrServerInitializeMarshall(pRpcMsg, pStubMsg)#uselib "RPCRT4.dll"
#func global NdrServerInitializeMarshall "NdrServerInitializeMarshall" sptr, sptr
; NdrServerInitializeMarshall varptr(pRpcMsg), varptr(pStubMsg)
; pRpcMsg : RPC_MESSAGE* in/out -> "sptr"
; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "sptr"出力引数:
#uselib "RPCRT4.dll" #func global NdrServerInitializeMarshall "NdrServerInitializeMarshall" var, var ; NdrServerInitializeMarshall pRpcMsg, pStubMsg ; pRpcMsg : RPC_MESSAGE* in/out -> "var" ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RPCRT4.dll" #func global NdrServerInitializeMarshall "NdrServerInitializeMarshall" sptr, sptr ; NdrServerInitializeMarshall varptr(pRpcMsg), varptr(pStubMsg) ; pRpcMsg : RPC_MESSAGE* in/out -> "sptr" ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void NdrServerInitializeMarshall(RPC_MESSAGE* pRpcMsg, MIDL_STUB_MESSAGE* pStubMsg) #uselib "RPCRT4.dll" #func global NdrServerInitializeMarshall "NdrServerInitializeMarshall" var, var ; NdrServerInitializeMarshall pRpcMsg, pStubMsg ; pRpcMsg : RPC_MESSAGE* in/out -> "var" ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void NdrServerInitializeMarshall(RPC_MESSAGE* pRpcMsg, MIDL_STUB_MESSAGE* pStubMsg) #uselib "RPCRT4.dll" #func global NdrServerInitializeMarshall "NdrServerInitializeMarshall" intptr, intptr ; NdrServerInitializeMarshall varptr(pRpcMsg), varptr(pStubMsg) ; pRpcMsg : RPC_MESSAGE* in/out -> "intptr" ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procNdrServerInitializeMarshall = rpcrt4.NewProc("NdrServerInitializeMarshall")
)
// pRpcMsg (RPC_MESSAGE* in/out), pStubMsg (MIDL_STUB_MESSAGE* in/out)
r1, _, err := procNdrServerInitializeMarshall.Call(
uintptr(pRpcMsg),
uintptr(pStubMsg),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure NdrServerInitializeMarshall(
pRpcMsg: Pointer; // RPC_MESSAGE* in/out
pStubMsg: Pointer // MIDL_STUB_MESSAGE* in/out
); stdcall;
external 'RPCRT4.dll' name 'NdrServerInitializeMarshall';result := DllCall("RPCRT4\NdrServerInitializeMarshall"
, "Ptr", pRpcMsg ; RPC_MESSAGE* in/out
, "Ptr", pStubMsg ; MIDL_STUB_MESSAGE* in/out
, "Int") ; return: void●NdrServerInitializeMarshall(pRpcMsg, pStubMsg) = DLL("RPCRT4.dll", "int NdrServerInitializeMarshall(void*, void*)")
# 呼び出し: NdrServerInitializeMarshall(pRpcMsg, pStubMsg)
# pRpcMsg : RPC_MESSAGE* in/out -> "void*"
# pStubMsg : MIDL_STUB_MESSAGE* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "rpcrt4" fn NdrServerInitializeMarshall(
pRpcMsg: [*c]RPC_MESSAGE, // RPC_MESSAGE* in/out
pStubMsg: [*c]MIDL_STUB_MESSAGE // MIDL_STUB_MESSAGE* in/out
) callconv(std.os.windows.WINAPI) void;proc NdrServerInitializeMarshall(
pRpcMsg: ptr RPC_MESSAGE, # RPC_MESSAGE* in/out
pStubMsg: ptr MIDL_STUB_MESSAGE # MIDL_STUB_MESSAGE* in/out
) {.importc: "NdrServerInitializeMarshall", stdcall, dynlib: "RPCRT4.dll".}pragma(lib, "rpcrt4");
extern(Windows)
void NdrServerInitializeMarshall(
RPC_MESSAGE* pRpcMsg, // RPC_MESSAGE* in/out
MIDL_STUB_MESSAGE* pStubMsg // MIDL_STUB_MESSAGE* in/out
);ccall((:NdrServerInitializeMarshall, "RPCRT4.dll"), stdcall, Cvoid,
(Ptr{RPC_MESSAGE}, Ptr{MIDL_STUB_MESSAGE}),
pRpcMsg, pStubMsg)
# pRpcMsg : RPC_MESSAGE* in/out -> Ptr{RPC_MESSAGE}
# pStubMsg : MIDL_STUB_MESSAGE* in/out -> Ptr{MIDL_STUB_MESSAGE}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void NdrServerInitializeMarshall(
void* pRpcMsg,
void* pStubMsg);
]]
local rpcrt4 = ffi.load("rpcrt4")
-- rpcrt4.NdrServerInitializeMarshall(pRpcMsg, pStubMsg)
-- pRpcMsg : RPC_MESSAGE* in/out
-- pStubMsg : MIDL_STUB_MESSAGE* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('RPCRT4.dll');
const NdrServerInitializeMarshall = lib.func('__stdcall', 'NdrServerInitializeMarshall', 'void', ['void *', 'void *']);
// NdrServerInitializeMarshall(pRpcMsg, pStubMsg)
// pRpcMsg : RPC_MESSAGE* in/out -> 'void *'
// pStubMsg : MIDL_STUB_MESSAGE* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("RPCRT4.dll", {
NdrServerInitializeMarshall: { parameters: ["pointer", "pointer"], result: "void" },
});
// lib.symbols.NdrServerInitializeMarshall(pRpcMsg, pStubMsg)
// pRpcMsg : RPC_MESSAGE* in/out -> "pointer"
// pStubMsg : MIDL_STUB_MESSAGE* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void NdrServerInitializeMarshall(
void* pRpcMsg,
void* pStubMsg);
C, "RPCRT4.dll");
// $ffi->NdrServerInitializeMarshall(pRpcMsg, pStubMsg);
// pRpcMsg : RPC_MESSAGE* in/out
// pStubMsg : MIDL_STUB_MESSAGE* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Rpcrt4 extends StdCallLibrary {
Rpcrt4 INSTANCE = Native.load("rpcrt4", Rpcrt4.class);
void NdrServerInitializeMarshall(
Pointer pRpcMsg, // RPC_MESSAGE* in/out
Pointer pStubMsg // MIDL_STUB_MESSAGE* in/out
);
}@[Link("rpcrt4")]
lib LibRPCRT4
fun NdrServerInitializeMarshall = NdrServerInitializeMarshall(
pRpcMsg : RPC_MESSAGE*, # RPC_MESSAGE* in/out
pStubMsg : MIDL_STUB_MESSAGE* # MIDL_STUB_MESSAGE* in/out
) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef NdrServerInitializeMarshallNative = Void Function(Pointer<Void>, Pointer<Void>);
typedef NdrServerInitializeMarshallDart = void Function(Pointer<Void>, Pointer<Void>);
final NdrServerInitializeMarshall = DynamicLibrary.open('RPCRT4.dll')
.lookupFunction<NdrServerInitializeMarshallNative, NdrServerInitializeMarshallDart>('NdrServerInitializeMarshall');
// pRpcMsg : RPC_MESSAGE* in/out -> Pointer<Void>
// pStubMsg : MIDL_STUB_MESSAGE* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
procedure NdrServerInitializeMarshall(
pRpcMsg: Pointer; // RPC_MESSAGE* in/out
pStubMsg: Pointer // MIDL_STUB_MESSAGE* in/out
); stdcall;
external 'RPCRT4.dll' name 'NdrServerInitializeMarshall';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "NdrServerInitializeMarshall"
c_NdrServerInitializeMarshall :: Ptr () -> Ptr () -> IO ()
-- pRpcMsg : RPC_MESSAGE* in/out -> Ptr ()
-- pStubMsg : MIDL_STUB_MESSAGE* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let ndrserverinitializemarshall =
foreign "NdrServerInitializeMarshall"
((ptr void) @-> (ptr void) @-> returning void)
(* pRpcMsg : RPC_MESSAGE* in/out -> (ptr void) *)
(* pStubMsg : MIDL_STUB_MESSAGE* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library rpcrt4 (t "RPCRT4.dll"))
(cffi:use-foreign-library rpcrt4)
(cffi:defcfun ("NdrServerInitializeMarshall" ndr-server-initialize-marshall :convention :stdcall) :void
(p-rpc-msg :pointer) ; RPC_MESSAGE* in/out
(p-stub-msg :pointer)) ; MIDL_STUB_MESSAGE* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $NdrServerInitializeMarshall = Win32::API::More->new('RPCRT4',
'void NdrServerInitializeMarshall(LPVOID pRpcMsg, LPVOID pStubMsg)');
# my $ret = $NdrServerInitializeMarshall->Call($pRpcMsg, $pStubMsg);
# pRpcMsg : RPC_MESSAGE* in/out -> LPVOID
# pStubMsg : MIDL_STUB_MESSAGE* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。