ホーム › System.Rpc › NdrServerInitializeUnmarshall
NdrServerInitializeUnmarshall
関数RPCサーバー側で受信引数のアンマーシャルを初期化する。
シグネチャ
// RPCRT4.dll
#include <windows.h>
BYTE* NdrServerInitializeUnmarshall(
MIDL_STUB_MESSAGE* pStubMsg,
MIDL_STUB_DESC* pStubDescriptor,
RPC_MESSAGE* pRpcMsg
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pStubMsg | MIDL_STUB_MESSAGE* | inout |
| pStubDescriptor | MIDL_STUB_DESC* | inout |
| pRpcMsg | RPC_MESSAGE* | inout |
戻り値の型: BYTE*
各言語での呼び出し定義
// RPCRT4.dll
#include <windows.h>
BYTE* NdrServerInitializeUnmarshall(
MIDL_STUB_MESSAGE* pStubMsg,
MIDL_STUB_DESC* pStubDescriptor,
RPC_MESSAGE* pRpcMsg
);[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern IntPtr NdrServerInitializeUnmarshall(
IntPtr pStubMsg, // MIDL_STUB_MESSAGE* in/out
IntPtr pStubDescriptor, // MIDL_STUB_DESC* in/out
IntPtr pRpcMsg // RPC_MESSAGE* in/out
);<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Function NdrServerInitializeUnmarshall(
pStubMsg As IntPtr, ' MIDL_STUB_MESSAGE* in/out
pStubDescriptor As IntPtr, ' MIDL_STUB_DESC* in/out
pRpcMsg As IntPtr ' RPC_MESSAGE* in/out
) As IntPtr
End Function' pStubMsg : MIDL_STUB_MESSAGE* in/out
' pStubDescriptor : MIDL_STUB_DESC* in/out
' pRpcMsg : RPC_MESSAGE* in/out
Declare PtrSafe Function NdrServerInitializeUnmarshall Lib "rpcrt4" ( _
ByVal pStubMsg As LongPtr, _
ByVal pStubDescriptor As LongPtr, _
ByVal pRpcMsg As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
NdrServerInitializeUnmarshall = ctypes.windll.rpcrt4.NdrServerInitializeUnmarshall
NdrServerInitializeUnmarshall.restype = ctypes.c_void_p
NdrServerInitializeUnmarshall.argtypes = [
ctypes.c_void_p, # pStubMsg : MIDL_STUB_MESSAGE* in/out
ctypes.c_void_p, # pStubDescriptor : MIDL_STUB_DESC* in/out
ctypes.c_void_p, # pRpcMsg : RPC_MESSAGE* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
NdrServerInitializeUnmarshall = Fiddle::Function.new(
lib['NdrServerInitializeUnmarshall'],
[
Fiddle::TYPE_VOIDP, # pStubMsg : MIDL_STUB_MESSAGE* in/out
Fiddle::TYPE_VOIDP, # pStubDescriptor : MIDL_STUB_DESC* in/out
Fiddle::TYPE_VOIDP, # pRpcMsg : RPC_MESSAGE* in/out
],
Fiddle::TYPE_VOIDP)#[link(name = "rpcrt4")]
extern "system" {
fn NdrServerInitializeUnmarshall(
pStubMsg: *mut MIDL_STUB_MESSAGE, // MIDL_STUB_MESSAGE* in/out
pStubDescriptor: *mut MIDL_STUB_DESC, // MIDL_STUB_DESC* in/out
pRpcMsg: *mut RPC_MESSAGE // RPC_MESSAGE* in/out
) -> *mut u8;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll")]
public static extern IntPtr NdrServerInitializeUnmarshall(IntPtr pStubMsg, IntPtr pStubDescriptor, IntPtr pRpcMsg);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_NdrServerInitializeUnmarshall' -Namespace Win32 -PassThru
# $api::NdrServerInitializeUnmarshall(pStubMsg, pStubDescriptor, pRpcMsg)#uselib "RPCRT4.dll"
#func global NdrServerInitializeUnmarshall "NdrServerInitializeUnmarshall" sptr, sptr, sptr
; NdrServerInitializeUnmarshall varptr(pStubMsg), varptr(pStubDescriptor), varptr(pRpcMsg) ; 戻り値は stat
; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "sptr"
; pStubDescriptor : MIDL_STUB_DESC* in/out -> "sptr"
; pRpcMsg : RPC_MESSAGE* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "RPCRT4.dll" #cfunc global NdrServerInitializeUnmarshall "NdrServerInitializeUnmarshall" var, var, var ; res = NdrServerInitializeUnmarshall(pStubMsg, pStubDescriptor, pRpcMsg) ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "var" ; pStubDescriptor : MIDL_STUB_DESC* in/out -> "var" ; pRpcMsg : RPC_MESSAGE* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RPCRT4.dll" #cfunc global NdrServerInitializeUnmarshall "NdrServerInitializeUnmarshall" sptr, sptr, sptr ; res = NdrServerInitializeUnmarshall(varptr(pStubMsg), varptr(pStubDescriptor), varptr(pRpcMsg)) ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "sptr" ; pStubDescriptor : MIDL_STUB_DESC* in/out -> "sptr" ; pRpcMsg : RPC_MESSAGE* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BYTE* NdrServerInitializeUnmarshall(MIDL_STUB_MESSAGE* pStubMsg, MIDL_STUB_DESC* pStubDescriptor, RPC_MESSAGE* pRpcMsg) #uselib "RPCRT4.dll" #cfunc global NdrServerInitializeUnmarshall "NdrServerInitializeUnmarshall" var, var, var ; res = NdrServerInitializeUnmarshall(pStubMsg, pStubDescriptor, pRpcMsg) ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "var" ; pStubDescriptor : MIDL_STUB_DESC* in/out -> "var" ; pRpcMsg : RPC_MESSAGE* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BYTE* NdrServerInitializeUnmarshall(MIDL_STUB_MESSAGE* pStubMsg, MIDL_STUB_DESC* pStubDescriptor, RPC_MESSAGE* pRpcMsg) #uselib "RPCRT4.dll" #cfunc global NdrServerInitializeUnmarshall "NdrServerInitializeUnmarshall" intptr, intptr, intptr ; res = NdrServerInitializeUnmarshall(varptr(pStubMsg), varptr(pStubDescriptor), varptr(pRpcMsg)) ; pStubMsg : MIDL_STUB_MESSAGE* in/out -> "intptr" ; pStubDescriptor : MIDL_STUB_DESC* in/out -> "intptr" ; pRpcMsg : RPC_MESSAGE* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procNdrServerInitializeUnmarshall = rpcrt4.NewProc("NdrServerInitializeUnmarshall")
)
// pStubMsg (MIDL_STUB_MESSAGE* in/out), pStubDescriptor (MIDL_STUB_DESC* in/out), pRpcMsg (RPC_MESSAGE* in/out)
r1, _, err := procNdrServerInitializeUnmarshall.Call(
uintptr(pStubMsg),
uintptr(pStubDescriptor),
uintptr(pRpcMsg),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BYTE*function NdrServerInitializeUnmarshall(
pStubMsg: Pointer; // MIDL_STUB_MESSAGE* in/out
pStubDescriptor: Pointer; // MIDL_STUB_DESC* in/out
pRpcMsg: Pointer // RPC_MESSAGE* in/out
): Pointer; stdcall;
external 'RPCRT4.dll' name 'NdrServerInitializeUnmarshall';result := DllCall("RPCRT4\NdrServerInitializeUnmarshall"
, "Ptr", pStubMsg ; MIDL_STUB_MESSAGE* in/out
, "Ptr", pStubDescriptor ; MIDL_STUB_DESC* in/out
, "Ptr", pRpcMsg ; RPC_MESSAGE* in/out
, "Ptr") ; return: BYTE*●NdrServerInitializeUnmarshall(pStubMsg, pStubDescriptor, pRpcMsg) = DLL("RPCRT4.dll", "void* NdrServerInitializeUnmarshall(void*, void*, void*)")
# 呼び出し: NdrServerInitializeUnmarshall(pStubMsg, pStubDescriptor, pRpcMsg)
# pStubMsg : MIDL_STUB_MESSAGE* in/out -> "void*"
# pStubDescriptor : MIDL_STUB_DESC* in/out -> "void*"
# pRpcMsg : RPC_MESSAGE* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。