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NdrStubCall3
関数プロキシ情報を用いたRPCサーバースタブ呼び出しを処理する。
シグネチャ
// RPCRT4.dll
#include <windows.h>
INT NdrStubCall3(
void* pThis,
void* pChannel,
RPC_MESSAGE* pRpcMsg,
DWORD* pdwStubPhase
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| pThis | void* | inout | 呼び出し対象のサーバーオブジェクト(IRpcStubBuffer)へのポインタ。 |
| pChannel | void* | inout | 応答送信に使うIRpcChannelBufferへのポインタ。 |
| pRpcMsg | RPC_MESSAGE* | inout | 受信したメソッド呼び出しを表すRPC_MESSAGEへのポインタ。 |
| pdwStubPhase | DWORD* | inout | スタブの処理フェーズを受け取る出力ポインタ。例外処理の判別に使う。 |
戻り値の型: INT
各言語での呼び出し定義
// RPCRT4.dll
#include <windows.h>
INT NdrStubCall3(
void* pThis,
void* pChannel,
RPC_MESSAGE* pRpcMsg,
DWORD* pdwStubPhase
);[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern int NdrStubCall3(
IntPtr pThis, // void* in/out
IntPtr pChannel, // void* in/out
IntPtr pRpcMsg, // RPC_MESSAGE* in/out
ref uint pdwStubPhase // DWORD* in/out
);<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Function NdrStubCall3(
pThis As IntPtr, ' void* in/out
pChannel As IntPtr, ' void* in/out
pRpcMsg As IntPtr, ' RPC_MESSAGE* in/out
ByRef pdwStubPhase As UInteger ' DWORD* in/out
) As Integer
End Function' pThis : void* in/out
' pChannel : void* in/out
' pRpcMsg : RPC_MESSAGE* in/out
' pdwStubPhase : DWORD* in/out
Declare PtrSafe Function NdrStubCall3 Lib "rpcrt4" ( _
ByVal pThis As LongPtr, _
ByVal pChannel As LongPtr, _
ByVal pRpcMsg As LongPtr, _
ByRef pdwStubPhase As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
NdrStubCall3 = ctypes.windll.rpcrt4.NdrStubCall3
NdrStubCall3.restype = ctypes.c_int
NdrStubCall3.argtypes = [
ctypes.POINTER(None), # pThis : void* in/out
ctypes.POINTER(None), # pChannel : void* in/out
ctypes.c_void_p, # pRpcMsg : RPC_MESSAGE* in/out
ctypes.POINTER(wintypes.DWORD), # pdwStubPhase : DWORD* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
NdrStubCall3 = Fiddle::Function.new(
lib['NdrStubCall3'],
[
Fiddle::TYPE_VOIDP, # pThis : void* in/out
Fiddle::TYPE_VOIDP, # pChannel : void* in/out
Fiddle::TYPE_VOIDP, # pRpcMsg : RPC_MESSAGE* in/out
Fiddle::TYPE_VOIDP, # pdwStubPhase : DWORD* in/out
],
Fiddle::TYPE_INT)#[link(name = "rpcrt4")]
extern "system" {
fn NdrStubCall3(
pThis: *mut (), // void* in/out
pChannel: *mut (), // void* in/out
pRpcMsg: *mut RPC_MESSAGE, // RPC_MESSAGE* in/out
pdwStubPhase: *mut u32 // DWORD* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll")]
public static extern int NdrStubCall3(IntPtr pThis, IntPtr pChannel, IntPtr pRpcMsg, ref uint pdwStubPhase);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_NdrStubCall3' -Namespace Win32 -PassThru
# $api::NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)#uselib "RPCRT4.dll"
#func global NdrStubCall3 "NdrStubCall3" sptr, sptr, sptr, sptr
; NdrStubCall3 pThis, pChannel, varptr(pRpcMsg), varptr(pdwStubPhase) ; 戻り値は stat
; pThis : void* in/out -> "sptr"
; pChannel : void* in/out -> "sptr"
; pRpcMsg : RPC_MESSAGE* in/out -> "sptr"
; pdwStubPhase : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "RPCRT4.dll" #cfunc global NdrStubCall3 "NdrStubCall3" sptr, sptr, var, var ; res = NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase) ; pThis : void* in/out -> "sptr" ; pChannel : void* in/out -> "sptr" ; pRpcMsg : RPC_MESSAGE* in/out -> "var" ; pdwStubPhase : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RPCRT4.dll" #cfunc global NdrStubCall3 "NdrStubCall3" sptr, sptr, sptr, sptr ; res = NdrStubCall3(pThis, pChannel, varptr(pRpcMsg), varptr(pdwStubPhase)) ; pThis : void* in/out -> "sptr" ; pChannel : void* in/out -> "sptr" ; pRpcMsg : RPC_MESSAGE* in/out -> "sptr" ; pdwStubPhase : DWORD* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT NdrStubCall3(void* pThis, void* pChannel, RPC_MESSAGE* pRpcMsg, DWORD* pdwStubPhase) #uselib "RPCRT4.dll" #cfunc global NdrStubCall3 "NdrStubCall3" intptr, intptr, var, var ; res = NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase) ; pThis : void* in/out -> "intptr" ; pChannel : void* in/out -> "intptr" ; pRpcMsg : RPC_MESSAGE* in/out -> "var" ; pdwStubPhase : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT NdrStubCall3(void* pThis, void* pChannel, RPC_MESSAGE* pRpcMsg, DWORD* pdwStubPhase) #uselib "RPCRT4.dll" #cfunc global NdrStubCall3 "NdrStubCall3" intptr, intptr, intptr, intptr ; res = NdrStubCall3(pThis, pChannel, varptr(pRpcMsg), varptr(pdwStubPhase)) ; pThis : void* in/out -> "intptr" ; pChannel : void* in/out -> "intptr" ; pRpcMsg : RPC_MESSAGE* in/out -> "intptr" ; pdwStubPhase : DWORD* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procNdrStubCall3 = rpcrt4.NewProc("NdrStubCall3")
)
// pThis (void* in/out), pChannel (void* in/out), pRpcMsg (RPC_MESSAGE* in/out), pdwStubPhase (DWORD* in/out)
r1, _, err := procNdrStubCall3.Call(
uintptr(pThis),
uintptr(pChannel),
uintptr(pRpcMsg),
uintptr(pdwStubPhase),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction NdrStubCall3(
pThis: Pointer; // void* in/out
pChannel: Pointer; // void* in/out
pRpcMsg: Pointer; // RPC_MESSAGE* in/out
pdwStubPhase: Pointer // DWORD* in/out
): Integer; stdcall;
external 'RPCRT4.dll' name 'NdrStubCall3';result := DllCall("RPCRT4\NdrStubCall3"
, "Ptr", pThis ; void* in/out
, "Ptr", pChannel ; void* in/out
, "Ptr", pRpcMsg ; RPC_MESSAGE* in/out
, "Ptr", pdwStubPhase ; DWORD* in/out
, "Int") ; return: INT●NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase) = DLL("RPCRT4.dll", "int NdrStubCall3(void*, void*, void*, void*)")
# 呼び出し: NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)
# pThis : void* in/out -> "void*"
# pChannel : void* in/out -> "void*"
# pRpcMsg : RPC_MESSAGE* in/out -> "void*"
# pdwStubPhase : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "rpcrt4" fn NdrStubCall3(
pThis: ?*anyopaque, // void* in/out
pChannel: ?*anyopaque, // void* in/out
pRpcMsg: [*c]RPC_MESSAGE, // RPC_MESSAGE* in/out
pdwStubPhase: [*c]u32 // DWORD* in/out
) callconv(std.os.windows.WINAPI) i32;proc NdrStubCall3(
pThis: pointer, # void* in/out
pChannel: pointer, # void* in/out
pRpcMsg: ptr RPC_MESSAGE, # RPC_MESSAGE* in/out
pdwStubPhase: ptr uint32 # DWORD* in/out
): int32 {.importc: "NdrStubCall3", stdcall, dynlib: "RPCRT4.dll".}pragma(lib, "rpcrt4");
extern(Windows)
int NdrStubCall3(
void* pThis, // void* in/out
void* pChannel, // void* in/out
RPC_MESSAGE* pRpcMsg, // RPC_MESSAGE* in/out
uint* pdwStubPhase // DWORD* in/out
);ccall((:NdrStubCall3, "RPCRT4.dll"), stdcall, Int32,
(Ptr{Cvoid}, Ptr{Cvoid}, Ptr{RPC_MESSAGE}, Ptr{UInt32}),
pThis, pChannel, pRpcMsg, pdwStubPhase)
# pThis : void* in/out -> Ptr{Cvoid}
# pChannel : void* in/out -> Ptr{Cvoid}
# pRpcMsg : RPC_MESSAGE* in/out -> Ptr{RPC_MESSAGE}
# pdwStubPhase : DWORD* in/out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t NdrStubCall3(
void* pThis,
void* pChannel,
void* pRpcMsg,
uint32_t* pdwStubPhase);
]]
local rpcrt4 = ffi.load("rpcrt4")
-- rpcrt4.NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)
-- pThis : void* in/out
-- pChannel : void* in/out
-- pRpcMsg : RPC_MESSAGE* in/out
-- pdwStubPhase : DWORD* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('RPCRT4.dll');
const NdrStubCall3 = lib.func('__stdcall', 'NdrStubCall3', 'int32_t', ['void *', 'void *', 'void *', 'uint32_t *']);
// NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)
// pThis : void* in/out -> 'void *'
// pChannel : void* in/out -> 'void *'
// pRpcMsg : RPC_MESSAGE* in/out -> 'void *'
// pdwStubPhase : DWORD* in/out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("RPCRT4.dll", {
NdrStubCall3: { parameters: ["pointer", "pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)
// pThis : void* in/out -> "pointer"
// pChannel : void* in/out -> "pointer"
// pRpcMsg : RPC_MESSAGE* in/out -> "pointer"
// pdwStubPhase : DWORD* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t NdrStubCall3(
void* pThis,
void* pChannel,
void* pRpcMsg,
uint32_t* pdwStubPhase);
C, "RPCRT4.dll");
// $ffi->NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase);
// pThis : void* in/out
// pChannel : void* in/out
// pRpcMsg : RPC_MESSAGE* in/out
// pdwStubPhase : DWORD* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Rpcrt4 extends StdCallLibrary {
Rpcrt4 INSTANCE = Native.load("rpcrt4", Rpcrt4.class);
int NdrStubCall3(
Pointer pThis, // void* in/out
Pointer pChannel, // void* in/out
Pointer pRpcMsg, // RPC_MESSAGE* in/out
IntByReference pdwStubPhase // DWORD* in/out
);
}@[Link("rpcrt4")]
lib LibRPCRT4
fun NdrStubCall3 = NdrStubCall3(
pThis : Void*, # void* in/out
pChannel : Void*, # void* in/out
pRpcMsg : RPC_MESSAGE*, # RPC_MESSAGE* in/out
pdwStubPhase : UInt32* # DWORD* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef NdrStubCall3Native = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Uint32>);
typedef NdrStubCall3Dart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Uint32>);
final NdrStubCall3 = DynamicLibrary.open('RPCRT4.dll')
.lookupFunction<NdrStubCall3Native, NdrStubCall3Dart>('NdrStubCall3');
// pThis : void* in/out -> Pointer<Void>
// pChannel : void* in/out -> Pointer<Void>
// pRpcMsg : RPC_MESSAGE* in/out -> Pointer<Void>
// pdwStubPhase : DWORD* in/out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function NdrStubCall3(
pThis: Pointer; // void* in/out
pChannel: Pointer; // void* in/out
pRpcMsg: Pointer; // RPC_MESSAGE* in/out
pdwStubPhase: Pointer // DWORD* in/out
): Integer; stdcall;
external 'RPCRT4.dll' name 'NdrStubCall3';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "NdrStubCall3"
c_NdrStubCall3 :: Ptr () -> Ptr () -> Ptr () -> Ptr Word32 -> IO Int32
-- pThis : void* in/out -> Ptr ()
-- pChannel : void* in/out -> Ptr ()
-- pRpcMsg : RPC_MESSAGE* in/out -> Ptr ()
-- pdwStubPhase : DWORD* in/out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let ndrstubcall3 =
foreign "NdrStubCall3"
((ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr uint32_t) @-> returning int32_t)
(* pThis : void* in/out -> (ptr void) *)
(* pChannel : void* in/out -> (ptr void) *)
(* pRpcMsg : RPC_MESSAGE* in/out -> (ptr void) *)
(* pdwStubPhase : DWORD* in/out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library rpcrt4 (t "RPCRT4.dll"))
(cffi:use-foreign-library rpcrt4)
(cffi:defcfun ("NdrStubCall3" ndr-stub-call3 :convention :stdcall) :int32
(p-this :pointer) ; void* in/out
(p-channel :pointer) ; void* in/out
(p-rpc-msg :pointer) ; RPC_MESSAGE* in/out
(pdw-stub-phase :pointer)) ; DWORD* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $NdrStubCall3 = Win32::API::More->new('RPCRT4',
'int NdrStubCall3(LPVOID pThis, LPVOID pChannel, LPVOID pRpcMsg, LPVOID pdwStubPhase)');
# my $ret = $NdrStubCall3->Call($pThis, $pChannel, $pRpcMsg, $pdwStubPhase);
# pThis : void* in/out -> LPVOID
# pChannel : void* in/out -> LPVOID
# pRpcMsg : RPC_MESSAGE* in/out -> LPVOID
# pdwStubPhase : DWORD* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
類似 API
- f NdrStubCall2 — RPCサーバースタブ呼び出しを処理しディスパッチする。
使用する型