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NdrStubCall3

関数
プロキシ情報を用いたRPCサーバースタブ呼び出しを処理する。
DLLRPCRT4.dll呼出規約winapi対応OSWindows XP 以降

シグネチャ

// RPCRT4.dll
#include <windows.h>

INT NdrStubCall3(
    void* pThis,
    void* pChannel,
    RPC_MESSAGE* pRpcMsg,
    DWORD* pdwStubPhase
);

パラメーター

名前方向説明
pThisvoid*inout呼び出し対象のサーバーオブジェクト(IRpcStubBuffer)へのポインタ。
pChannelvoid*inout応答送信に使うIRpcChannelBufferへのポインタ。
pRpcMsgRPC_MESSAGE*inout受信したメソッド呼び出しを表すRPC_MESSAGEへのポインタ。
pdwStubPhaseDWORD*inoutスタブの処理フェーズを受け取る出力ポインタ。例外処理の判別に使う。

戻り値の型: INT

各言語での呼び出し定義

// RPCRT4.dll
#include <windows.h>

INT NdrStubCall3(
    void* pThis,
    void* pChannel,
    RPC_MESSAGE* pRpcMsg,
    DWORD* pdwStubPhase
);
[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern int NdrStubCall3(
    IntPtr pThis,   // void* in/out
    IntPtr pChannel,   // void* in/out
    IntPtr pRpcMsg,   // RPC_MESSAGE* in/out
    ref uint pdwStubPhase   // DWORD* in/out
);
<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Function NdrStubCall3(
    pThis As IntPtr,   ' void* in/out
    pChannel As IntPtr,   ' void* in/out
    pRpcMsg As IntPtr,   ' RPC_MESSAGE* in/out
    ByRef pdwStubPhase As UInteger   ' DWORD* in/out
) As Integer
End Function
' pThis : void* in/out
' pChannel : void* in/out
' pRpcMsg : RPC_MESSAGE* in/out
' pdwStubPhase : DWORD* in/out
Declare PtrSafe Function NdrStubCall3 Lib "rpcrt4" ( _
    ByVal pThis As LongPtr, _
    ByVal pChannel As LongPtr, _
    ByVal pRpcMsg As LongPtr, _
    ByRef pdwStubPhase As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

NdrStubCall3 = ctypes.windll.rpcrt4.NdrStubCall3
NdrStubCall3.restype = ctypes.c_int
NdrStubCall3.argtypes = [
    ctypes.POINTER(None),  # pThis : void* in/out
    ctypes.POINTER(None),  # pChannel : void* in/out
    ctypes.c_void_p,  # pRpcMsg : RPC_MESSAGE* in/out
    ctypes.POINTER(wintypes.DWORD),  # pdwStubPhase : DWORD* in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RPCRT4.dll')
NdrStubCall3 = Fiddle::Function.new(
  lib['NdrStubCall3'],
  [
    Fiddle::TYPE_VOIDP,  # pThis : void* in/out
    Fiddle::TYPE_VOIDP,  # pChannel : void* in/out
    Fiddle::TYPE_VOIDP,  # pRpcMsg : RPC_MESSAGE* in/out
    Fiddle::TYPE_VOIDP,  # pdwStubPhase : DWORD* in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "rpcrt4")]
extern "system" {
    fn NdrStubCall3(
        pThis: *mut (),  // void* in/out
        pChannel: *mut (),  // void* in/out
        pRpcMsg: *mut RPC_MESSAGE,  // RPC_MESSAGE* in/out
        pdwStubPhase: *mut u32  // DWORD* in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("RPCRT4.dll")]
public static extern int NdrStubCall3(IntPtr pThis, IntPtr pChannel, IntPtr pRpcMsg, ref uint pdwStubPhase);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_NdrStubCall3' -Namespace Win32 -PassThru
# $api::NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)
#uselib "RPCRT4.dll"
#func global NdrStubCall3 "NdrStubCall3" sptr, sptr, sptr, sptr
; NdrStubCall3 pThis, pChannel, varptr(pRpcMsg), varptr(pdwStubPhase)   ; 戻り値は stat
; pThis : void* in/out -> "sptr"
; pChannel : void* in/out -> "sptr"
; pRpcMsg : RPC_MESSAGE* in/out -> "sptr"
; pdwStubPhase : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "RPCRT4.dll"
#cfunc global NdrStubCall3 "NdrStubCall3" sptr, sptr, var, var
; res = NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)
; pThis : void* in/out -> "sptr"
; pChannel : void* in/out -> "sptr"
; pRpcMsg : RPC_MESSAGE* in/out -> "var"
; pdwStubPhase : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; INT NdrStubCall3(void* pThis, void* pChannel, RPC_MESSAGE* pRpcMsg, DWORD* pdwStubPhase)
#uselib "RPCRT4.dll"
#cfunc global NdrStubCall3 "NdrStubCall3" intptr, intptr, var, var
; res = NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)
; pThis : void* in/out -> "intptr"
; pChannel : void* in/out -> "intptr"
; pRpcMsg : RPC_MESSAGE* in/out -> "var"
; pdwStubPhase : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
	procNdrStubCall3 = rpcrt4.NewProc("NdrStubCall3")
)

// pThis (void* in/out), pChannel (void* in/out), pRpcMsg (RPC_MESSAGE* in/out), pdwStubPhase (DWORD* in/out)
r1, _, err := procNdrStubCall3.Call(
	uintptr(pThis),
	uintptr(pChannel),
	uintptr(pRpcMsg),
	uintptr(pdwStubPhase),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // INT
function NdrStubCall3(
  pThis: Pointer;   // void* in/out
  pChannel: Pointer;   // void* in/out
  pRpcMsg: Pointer;   // RPC_MESSAGE* in/out
  pdwStubPhase: Pointer   // DWORD* in/out
): Integer; stdcall;
  external 'RPCRT4.dll' name 'NdrStubCall3';
result := DllCall("RPCRT4\NdrStubCall3"
    , "Ptr", pThis   ; void* in/out
    , "Ptr", pChannel   ; void* in/out
    , "Ptr", pRpcMsg   ; RPC_MESSAGE* in/out
    , "Ptr", pdwStubPhase   ; DWORD* in/out
    , "Int")   ; return: INT
●NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase) = DLL("RPCRT4.dll", "int NdrStubCall3(void*, void*, void*, void*)")
# 呼び出し: NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)
# pThis : void* in/out -> "void*"
# pChannel : void* in/out -> "void*"
# pRpcMsg : RPC_MESSAGE* in/out -> "void*"
# pdwStubPhase : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "rpcrt4" fn NdrStubCall3(
    pThis: ?*anyopaque, // void* in/out
    pChannel: ?*anyopaque, // void* in/out
    pRpcMsg: [*c]RPC_MESSAGE, // RPC_MESSAGE* in/out
    pdwStubPhase: [*c]u32 // DWORD* in/out
) callconv(std.os.windows.WINAPI) i32;
proc NdrStubCall3(
    pThis: pointer,  # void* in/out
    pChannel: pointer,  # void* in/out
    pRpcMsg: ptr RPC_MESSAGE,  # RPC_MESSAGE* in/out
    pdwStubPhase: ptr uint32  # DWORD* in/out
): int32 {.importc: "NdrStubCall3", stdcall, dynlib: "RPCRT4.dll".}
pragma(lib, "rpcrt4");
extern(Windows)
int NdrStubCall3(
    void* pThis,   // void* in/out
    void* pChannel,   // void* in/out
    RPC_MESSAGE* pRpcMsg,   // RPC_MESSAGE* in/out
    uint* pdwStubPhase   // DWORD* in/out
);
ccall((:NdrStubCall3, "RPCRT4.dll"), stdcall, Int32,
      (Ptr{Cvoid}, Ptr{Cvoid}, Ptr{RPC_MESSAGE}, Ptr{UInt32}),
      pThis, pChannel, pRpcMsg, pdwStubPhase)
# pThis : void* in/out -> Ptr{Cvoid}
# pChannel : void* in/out -> Ptr{Cvoid}
# pRpcMsg : RPC_MESSAGE* in/out -> Ptr{RPC_MESSAGE}
# pdwStubPhase : DWORD* in/out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
int32_t NdrStubCall3(
    void* pThis,
    void* pChannel,
    void* pRpcMsg,
    uint32_t* pdwStubPhase);
]]
local rpcrt4 = ffi.load("rpcrt4")
-- rpcrt4.NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)
-- pThis : void* in/out
-- pChannel : void* in/out
-- pRpcMsg : RPC_MESSAGE* in/out
-- pdwStubPhase : DWORD* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('RPCRT4.dll');
const NdrStubCall3 = lib.func('__stdcall', 'NdrStubCall3', 'int32_t', ['void *', 'void *', 'void *', 'uint32_t *']);
// NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)
// pThis : void* in/out -> 'void *'
// pChannel : void* in/out -> 'void *'
// pRpcMsg : RPC_MESSAGE* in/out -> 'void *'
// pdwStubPhase : DWORD* in/out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("RPCRT4.dll", {
  NdrStubCall3: { parameters: ["pointer", "pointer", "pointer", "pointer"], result: "i32" },
});
// lib.symbols.NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase)
// pThis : void* in/out -> "pointer"
// pChannel : void* in/out -> "pointer"
// pRpcMsg : RPC_MESSAGE* in/out -> "pointer"
// pdwStubPhase : DWORD* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
int32_t NdrStubCall3(
    void* pThis,
    void* pChannel,
    void* pRpcMsg,
    uint32_t* pdwStubPhase);
C, "RPCRT4.dll");
// $ffi->NdrStubCall3(pThis, pChannel, pRpcMsg, pdwStubPhase);
// pThis : void* in/out
// pChannel : void* in/out
// pRpcMsg : RPC_MESSAGE* in/out
// pdwStubPhase : DWORD* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Rpcrt4 extends StdCallLibrary {
    Rpcrt4 INSTANCE = Native.load("rpcrt4", Rpcrt4.class);
    int NdrStubCall3(
        Pointer pThis,   // void* in/out
        Pointer pChannel,   // void* in/out
        Pointer pRpcMsg,   // RPC_MESSAGE* in/out
        IntByReference pdwStubPhase   // DWORD* in/out
    );
}
@[Link("rpcrt4")]
lib LibRPCRT4
  fun NdrStubCall3 = NdrStubCall3(
    pThis : Void*,   # void* in/out
    pChannel : Void*,   # void* in/out
    pRpcMsg : RPC_MESSAGE*,   # RPC_MESSAGE* in/out
    pdwStubPhase : UInt32*   # DWORD* in/out
  ) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef NdrStubCall3Native = Int32 Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Uint32>);
typedef NdrStubCall3Dart = int Function(Pointer<Void>, Pointer<Void>, Pointer<Void>, Pointer<Uint32>);
final NdrStubCall3 = DynamicLibrary.open('RPCRT4.dll')
    .lookupFunction<NdrStubCall3Native, NdrStubCall3Dart>('NdrStubCall3');
// pThis : void* in/out -> Pointer<Void>
// pChannel : void* in/out -> Pointer<Void>
// pRpcMsg : RPC_MESSAGE* in/out -> Pointer<Void>
// pdwStubPhase : DWORD* in/out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function NdrStubCall3(
  pThis: Pointer;   // void* in/out
  pChannel: Pointer;   // void* in/out
  pRpcMsg: Pointer;   // RPC_MESSAGE* in/out
  pdwStubPhase: Pointer   // DWORD* in/out
): Integer; stdcall;
  external 'RPCRT4.dll' name 'NdrStubCall3';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "NdrStubCall3"
  c_NdrStubCall3 :: Ptr () -> Ptr () -> Ptr () -> Ptr Word32 -> IO Int32
-- pThis : void* in/out -> Ptr ()
-- pChannel : void* in/out -> Ptr ()
-- pRpcMsg : RPC_MESSAGE* in/out -> Ptr ()
-- pdwStubPhase : DWORD* in/out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let ndrstubcall3 =
  foreign "NdrStubCall3"
    ((ptr void) @-> (ptr void) @-> (ptr void) @-> (ptr uint32_t) @-> returning int32_t)
(* pThis : void* in/out -> (ptr void) *)
(* pChannel : void* in/out -> (ptr void) *)
(* pRpcMsg : RPC_MESSAGE* in/out -> (ptr void) *)
(* pdwStubPhase : DWORD* in/out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library rpcrt4 (t "RPCRT4.dll"))
(cffi:use-foreign-library rpcrt4)

(cffi:defcfun ("NdrStubCall3" ndr-stub-call3 :convention :stdcall) :int32
  (p-this :pointer)   ; void* in/out
  (p-channel :pointer)   ; void* in/out
  (p-rpc-msg :pointer)   ; RPC_MESSAGE* in/out
  (pdw-stub-phase :pointer))   ; DWORD* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $NdrStubCall3 = Win32::API::More->new('RPCRT4',
    'int NdrStubCall3(LPVOID pThis, LPVOID pChannel, LPVOID pRpcMsg, LPVOID pdwStubPhase)');
# my $ret = $NdrStubCall3->Call($pThis, $pChannel, $pRpcMsg, $pdwStubPhase);
# pThis : void* in/out -> LPVOID
# pChannel : void* in/out -> LPVOID
# pRpcMsg : RPC_MESSAGE* in/out -> LPVOID
# pdwStubPhase : DWORD* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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