ホーム › System.Rpc › RpcBindingSetObject
RpcBindingSetObject
関数バインディングにオブジェクトUUIDを設定する。
シグネチャ
// RPCRT4.dll
#include <windows.h>
RPC_STATUS RpcBindingSetObject(
void* Binding,
GUID* ObjectUuid
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| Binding | void* | in |
| ObjectUuid | GUID* | in |
戻り値の型: RPC_STATUS
各言語での呼び出し定義
// RPCRT4.dll
#include <windows.h>
RPC_STATUS RpcBindingSetObject(
void* Binding,
GUID* ObjectUuid
);[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern int RpcBindingSetObject(
IntPtr Binding, // void*
ref Guid ObjectUuid // GUID*
);<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Function RpcBindingSetObject(
Binding As IntPtr, ' void*
ByRef ObjectUuid As Guid ' GUID*
) As Integer
End Function' Binding : void*
' ObjectUuid : GUID*
Declare PtrSafe Function RpcBindingSetObject Lib "rpcrt4" ( _
ByVal Binding As LongPtr, _
ByVal ObjectUuid As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
RpcBindingSetObject = ctypes.windll.rpcrt4.RpcBindingSetObject
RpcBindingSetObject.restype = ctypes.c_int
RpcBindingSetObject.argtypes = [
ctypes.POINTER(None), # Binding : void*
ctypes.c_void_p, # ObjectUuid : GUID*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
RpcBindingSetObject = Fiddle::Function.new(
lib['RpcBindingSetObject'],
[
Fiddle::TYPE_VOIDP, # Binding : void*
Fiddle::TYPE_VOIDP, # ObjectUuid : GUID*
],
Fiddle::TYPE_INT)#[link(name = "rpcrt4")]
extern "system" {
fn RpcBindingSetObject(
Binding: *mut (), // void*
ObjectUuid: *mut GUID // GUID*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll")]
public static extern int RpcBindingSetObject(IntPtr Binding, ref Guid ObjectUuid);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_RpcBindingSetObject' -Namespace Win32 -PassThru
# $api::RpcBindingSetObject(Binding, ObjectUuid)#uselib "RPCRT4.dll"
#func global RpcBindingSetObject "RpcBindingSetObject" sptr, sptr
; RpcBindingSetObject Binding, varptr(ObjectUuid) ; 戻り値は stat
; Binding : void* -> "sptr"
; ObjectUuid : GUID* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "RPCRT4.dll" #cfunc global RpcBindingSetObject "RpcBindingSetObject" sptr, var ; res = RpcBindingSetObject(Binding, ObjectUuid) ; Binding : void* -> "sptr" ; ObjectUuid : GUID* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RPCRT4.dll" #cfunc global RpcBindingSetObject "RpcBindingSetObject" sptr, sptr ; res = RpcBindingSetObject(Binding, varptr(ObjectUuid)) ; Binding : void* -> "sptr" ; ObjectUuid : GUID* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; RPC_STATUS RpcBindingSetObject(void* Binding, GUID* ObjectUuid) #uselib "RPCRT4.dll" #cfunc global RpcBindingSetObject "RpcBindingSetObject" intptr, var ; res = RpcBindingSetObject(Binding, ObjectUuid) ; Binding : void* -> "intptr" ; ObjectUuid : GUID* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; RPC_STATUS RpcBindingSetObject(void* Binding, GUID* ObjectUuid) #uselib "RPCRT4.dll" #cfunc global RpcBindingSetObject "RpcBindingSetObject" intptr, intptr ; res = RpcBindingSetObject(Binding, varptr(ObjectUuid)) ; Binding : void* -> "intptr" ; ObjectUuid : GUID* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procRpcBindingSetObject = rpcrt4.NewProc("RpcBindingSetObject")
)
// Binding (void*), ObjectUuid (GUID*)
r1, _, err := procRpcBindingSetObject.Call(
uintptr(Binding),
uintptr(ObjectUuid),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // RPC_STATUSfunction RpcBindingSetObject(
Binding: Pointer; // void*
ObjectUuid: PGUID // GUID*
): Integer; stdcall;
external 'RPCRT4.dll' name 'RpcBindingSetObject';result := DllCall("RPCRT4\RpcBindingSetObject"
, "Ptr", Binding ; void*
, "Ptr", ObjectUuid ; GUID*
, "Int") ; return: RPC_STATUS●RpcBindingSetObject(Binding, ObjectUuid) = DLL("RPCRT4.dll", "int RpcBindingSetObject(void*, void*)")
# 呼び出し: RpcBindingSetObject(Binding, ObjectUuid)
# Binding : void* -> "void*"
# ObjectUuid : GUID* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。