Win32 API 日本語リファレンス
ホームSystem.Rpc › RpcBindingSetObject

RpcBindingSetObject

関数
バインディングにオブジェクトUUIDを設定する。
DLLRPCRT4.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// RPCRT4.dll
#include <windows.h>

RPC_STATUS RpcBindingSetObject(
    void* Binding,
    GUID* ObjectUuid
);

パラメーター

名前方向
Bindingvoid*in
ObjectUuidGUID*in

戻り値の型: RPC_STATUS

各言語での呼び出し定義

// RPCRT4.dll
#include <windows.h>

RPC_STATUS RpcBindingSetObject(
    void* Binding,
    GUID* ObjectUuid
);
[DllImport("RPCRT4.dll", ExactSpelling = true)]
static extern int RpcBindingSetObject(
    IntPtr Binding,   // void*
    ref Guid ObjectUuid   // GUID*
);
<DllImport("RPCRT4.dll", ExactSpelling:=True)>
Public Shared Function RpcBindingSetObject(
    Binding As IntPtr,   ' void*
    ByRef ObjectUuid As Guid   ' GUID*
) As Integer
End Function
' Binding : void*
' ObjectUuid : GUID*
Declare PtrSafe Function RpcBindingSetObject Lib "rpcrt4" ( _
    ByVal Binding As LongPtr, _
    ByVal ObjectUuid As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

RpcBindingSetObject = ctypes.windll.rpcrt4.RpcBindingSetObject
RpcBindingSetObject.restype = ctypes.c_int
RpcBindingSetObject.argtypes = [
    ctypes.POINTER(None),  # Binding : void*
    ctypes.c_void_p,  # ObjectUuid : GUID*
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('RPCRT4.dll')
RpcBindingSetObject = Fiddle::Function.new(
  lib['RpcBindingSetObject'],
  [
    Fiddle::TYPE_VOIDP,  # Binding : void*
    Fiddle::TYPE_VOIDP,  # ObjectUuid : GUID*
  ],
  Fiddle::TYPE_INT)
#[link(name = "rpcrt4")]
extern "system" {
    fn RpcBindingSetObject(
        Binding: *mut (),  // void*
        ObjectUuid: *mut GUID  // GUID*
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("RPCRT4.dll")]
public static extern int RpcBindingSetObject(IntPtr Binding, ref Guid ObjectUuid);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_RpcBindingSetObject' -Namespace Win32 -PassThru
# $api::RpcBindingSetObject(Binding, ObjectUuid)
#uselib "RPCRT4.dll"
#func global RpcBindingSetObject "RpcBindingSetObject" sptr, sptr
; RpcBindingSetObject Binding, varptr(ObjectUuid)   ; 戻り値は stat
; Binding : void* -> "sptr"
; ObjectUuid : GUID* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "RPCRT4.dll"
#cfunc global RpcBindingSetObject "RpcBindingSetObject" sptr, var
; res = RpcBindingSetObject(Binding, ObjectUuid)
; Binding : void* -> "sptr"
; ObjectUuid : GUID* -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; RPC_STATUS RpcBindingSetObject(void* Binding, GUID* ObjectUuid)
#uselib "RPCRT4.dll"
#cfunc global RpcBindingSetObject "RpcBindingSetObject" intptr, var
; res = RpcBindingSetObject(Binding, ObjectUuid)
; Binding : void* -> "intptr"
; ObjectUuid : GUID* -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
	procRpcBindingSetObject = rpcrt4.NewProc("RpcBindingSetObject")
)

// Binding (void*), ObjectUuid (GUID*)
r1, _, err := procRpcBindingSetObject.Call(
	uintptr(Binding),
	uintptr(ObjectUuid),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // RPC_STATUS
function RpcBindingSetObject(
  Binding: Pointer;   // void*
  ObjectUuid: PGUID   // GUID*
): Integer; stdcall;
  external 'RPCRT4.dll' name 'RpcBindingSetObject';
result := DllCall("RPCRT4\RpcBindingSetObject"
    , "Ptr", Binding   ; void*
    , "Ptr", ObjectUuid   ; GUID*
    , "Int")   ; return: RPC_STATUS
●RpcBindingSetObject(Binding, ObjectUuid) = DLL("RPCRT4.dll", "int RpcBindingSetObject(void*, void*)")
# 呼び出し: RpcBindingSetObject(Binding, ObjectUuid)
# Binding : void* -> "void*"
# ObjectUuid : GUID* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。