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UuidToStringA
関数UUIDをANSI文字列形式に変換する。
シグネチャ
// RPCRT4.dll (ANSI / -A)
#include <windows.h>
RPC_STATUS UuidToStringA(
const GUID* Uuid,
LPSTR* StringUuid
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| Uuid | GUID* | in |
| StringUuid | LPSTR* | out |
戻り値の型: RPC_STATUS
各言語での呼び出し定義
// RPCRT4.dll (ANSI / -A)
#include <windows.h>
RPC_STATUS UuidToStringA(
const GUID* Uuid,
LPSTR* StringUuid
);[DllImport("RPCRT4.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern int UuidToStringA(
ref Guid Uuid, // GUID*
IntPtr StringUuid // LPSTR* out
);<DllImport("RPCRT4.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function UuidToStringA(
ByRef Uuid As Guid, ' GUID*
StringUuid As IntPtr ' LPSTR* out
) As Integer
End Function' Uuid : GUID*
' StringUuid : LPSTR* out
Declare PtrSafe Function UuidToStringA Lib "rpcrt4" ( _
ByVal Uuid As LongPtr, _
ByVal StringUuid As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
UuidToStringA = ctypes.windll.rpcrt4.UuidToStringA
UuidToStringA.restype = ctypes.c_int
UuidToStringA.argtypes = [
ctypes.c_void_p, # Uuid : GUID*
ctypes.c_void_p, # StringUuid : LPSTR* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('RPCRT4.dll')
UuidToStringA = Fiddle::Function.new(
lib['UuidToStringA'],
[
Fiddle::TYPE_VOIDP, # Uuid : GUID*
Fiddle::TYPE_VOIDP, # StringUuid : LPSTR* out
],
Fiddle::TYPE_INT)#[link(name = "rpcrt4")]
extern "system" {
fn UuidToStringA(
Uuid: *const GUID, // GUID*
StringUuid: *mut *mut u8 // LPSTR* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("RPCRT4.dll", CharSet = CharSet.Ansi)]
public static extern int UuidToStringA(ref Guid Uuid, IntPtr StringUuid);
"@
$api = Add-Type -MemberDefinition $sig -Name 'RPCRT4_UuidToStringA' -Namespace Win32 -PassThru
# $api::UuidToStringA(Uuid, StringUuid)#uselib "RPCRT4.dll"
#func global UuidToStringA "UuidToStringA" sptr, sptr
; UuidToStringA varptr(Uuid), varptr(StringUuid) ; 戻り値は stat
; Uuid : GUID* -> "sptr"
; StringUuid : LPSTR* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "RPCRT4.dll" #cfunc global UuidToStringA "UuidToStringA" var, var ; res = UuidToStringA(Uuid, StringUuid) ; Uuid : GUID* -> "var" ; StringUuid : LPSTR* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "RPCRT4.dll" #cfunc global UuidToStringA "UuidToStringA" sptr, sptr ; res = UuidToStringA(varptr(Uuid), varptr(StringUuid)) ; Uuid : GUID* -> "sptr" ; StringUuid : LPSTR* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; RPC_STATUS UuidToStringA(GUID* Uuid, LPSTR* StringUuid) #uselib "RPCRT4.dll" #cfunc global UuidToStringA "UuidToStringA" var, var ; res = UuidToStringA(Uuid, StringUuid) ; Uuid : GUID* -> "var" ; StringUuid : LPSTR* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; RPC_STATUS UuidToStringA(GUID* Uuid, LPSTR* StringUuid) #uselib "RPCRT4.dll" #cfunc global UuidToStringA "UuidToStringA" intptr, intptr ; res = UuidToStringA(varptr(Uuid), varptr(StringUuid)) ; Uuid : GUID* -> "intptr" ; StringUuid : LPSTR* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
rpcrt4 = windows.NewLazySystemDLL("RPCRT4.dll")
procUuidToStringA = rpcrt4.NewProc("UuidToStringA")
)
// Uuid (GUID*), StringUuid (LPSTR* out)
r1, _, err := procUuidToStringA.Call(
uintptr(Uuid),
uintptr(StringUuid),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // RPC_STATUSfunction UuidToStringA(
Uuid: PGUID; // GUID*
StringUuid: PPAnsiChar // LPSTR* out
): Integer; stdcall;
external 'RPCRT4.dll' name 'UuidToStringA';result := DllCall("RPCRT4\UuidToStringA"
, "Ptr", Uuid ; GUID*
, "Ptr", StringUuid ; LPSTR* out
, "Int") ; return: RPC_STATUS●UuidToStringA(Uuid, StringUuid) = DLL("RPCRT4.dll", "int UuidToStringA(void*, void*)")
# 呼び出し: UuidToStringA(Uuid, StringUuid)
# Uuid : GUID* -> "void*"
# StringUuid : LPSTR* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。