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SQLTransact
関数接続または環境のトランザクションを確定する(非推奨)。
シグネチャ
// ODBC32.dll
#include <windows.h>
SHORT SQLTransact(
void* EnvironmentHandle,
void* ConnectionHandle,
WORD CompletionType
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| EnvironmentHandle | void* | inout | トランザクション対象の環境ハンドル。非推奨API。 |
| ConnectionHandle | void* | inout | トランザクション対象の接続ハンドル。 |
| CompletionType | WORD | in | 完了方法。SQL_COMMIT(確定)かSQL_ROLLBACK(取消)を指定する。 |
戻り値の型: SHORT
各言語での呼び出し定義
// ODBC32.dll
#include <windows.h>
SHORT SQLTransact(
void* EnvironmentHandle,
void* ConnectionHandle,
WORD CompletionType
);[DllImport("ODBC32.dll", ExactSpelling = true)]
static extern short SQLTransact(
IntPtr EnvironmentHandle, // void* in/out
IntPtr ConnectionHandle, // void* in/out
ushort CompletionType // WORD
);<DllImport("ODBC32.dll", ExactSpelling:=True)>
Public Shared Function SQLTransact(
EnvironmentHandle As IntPtr, ' void* in/out
ConnectionHandle As IntPtr, ' void* in/out
CompletionType As UShort ' WORD
) As Short
End Function' EnvironmentHandle : void* in/out
' ConnectionHandle : void* in/out
' CompletionType : WORD
Declare PtrSafe Function SQLTransact Lib "odbc32" ( _
ByVal EnvironmentHandle As LongPtr, _
ByVal ConnectionHandle As LongPtr, _
ByVal CompletionType As Integer) As Integer
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SQLTransact = ctypes.windll.odbc32.SQLTransact
SQLTransact.restype = ctypes.c_short
SQLTransact.argtypes = [
ctypes.POINTER(None), # EnvironmentHandle : void* in/out
ctypes.POINTER(None), # ConnectionHandle : void* in/out
ctypes.c_ushort, # CompletionType : WORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ODBC32.dll')
SQLTransact = Fiddle::Function.new(
lib['SQLTransact'],
[
Fiddle::TYPE_VOIDP, # EnvironmentHandle : void* in/out
Fiddle::TYPE_VOIDP, # ConnectionHandle : void* in/out
-Fiddle::TYPE_SHORT, # CompletionType : WORD
],
Fiddle::TYPE_SHORT)#[link(name = "odbc32")]
extern "system" {
fn SQLTransact(
EnvironmentHandle: *mut (), // void* in/out
ConnectionHandle: *mut (), // void* in/out
CompletionType: u16 // WORD
) -> i16;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("ODBC32.dll")]
public static extern short SQLTransact(IntPtr EnvironmentHandle, IntPtr ConnectionHandle, ushort CompletionType);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ODBC32_SQLTransact' -Namespace Win32 -PassThru
# $api::SQLTransact(EnvironmentHandle, ConnectionHandle, CompletionType)#uselib "ODBC32.dll"
#func global SQLTransact "SQLTransact" sptr, sptr, sptr
; SQLTransact EnvironmentHandle, ConnectionHandle, CompletionType ; 戻り値は stat
; EnvironmentHandle : void* in/out -> "sptr"
; ConnectionHandle : void* in/out -> "sptr"
; CompletionType : WORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "ODBC32.dll"
#cfunc global SQLTransact "SQLTransact" sptr, sptr, int
; res = SQLTransact(EnvironmentHandle, ConnectionHandle, CompletionType)
; EnvironmentHandle : void* in/out -> "sptr"
; ConnectionHandle : void* in/out -> "sptr"
; CompletionType : WORD -> "int"; SHORT SQLTransact(void* EnvironmentHandle, void* ConnectionHandle, WORD CompletionType)
#uselib "ODBC32.dll"
#cfunc global SQLTransact "SQLTransact" intptr, intptr, int
; res = SQLTransact(EnvironmentHandle, ConnectionHandle, CompletionType)
; EnvironmentHandle : void* in/out -> "intptr"
; ConnectionHandle : void* in/out -> "intptr"
; CompletionType : WORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
odbc32 = windows.NewLazySystemDLL("ODBC32.dll")
procSQLTransact = odbc32.NewProc("SQLTransact")
)
// EnvironmentHandle (void* in/out), ConnectionHandle (void* in/out), CompletionType (WORD)
r1, _, err := procSQLTransact.Call(
uintptr(EnvironmentHandle),
uintptr(ConnectionHandle),
uintptr(CompletionType),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // SHORTfunction SQLTransact(
EnvironmentHandle: Pointer; // void* in/out
ConnectionHandle: Pointer; // void* in/out
CompletionType: Word // WORD
): Smallint; stdcall;
external 'ODBC32.dll' name 'SQLTransact';result := DllCall("ODBC32\SQLTransact"
, "Ptr", EnvironmentHandle ; void* in/out
, "Ptr", ConnectionHandle ; void* in/out
, "UShort", CompletionType ; WORD
, "Short") ; return: SHORT●SQLTransact(EnvironmentHandle, ConnectionHandle, CompletionType) = DLL("ODBC32.dll", "int SQLTransact(void*, void*, int)")
# 呼び出し: SQLTransact(EnvironmentHandle, ConnectionHandle, CompletionType)
# EnvironmentHandle : void* in/out -> "void*"
# ConnectionHandle : void* in/out -> "void*"
# CompletionType : WORD -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "odbc32" fn SQLTransact(
EnvironmentHandle: ?*anyopaque, // void* in/out
ConnectionHandle: ?*anyopaque, // void* in/out
CompletionType: u16 // WORD
) callconv(std.os.windows.WINAPI) i16;proc SQLTransact(
EnvironmentHandle: pointer, # void* in/out
ConnectionHandle: pointer, # void* in/out
CompletionType: uint16 # WORD
): int16 {.importc: "SQLTransact", stdcall, dynlib: "ODBC32.dll".}pragma(lib, "odbc32");
extern(Windows)
short SQLTransact(
void* EnvironmentHandle, // void* in/out
void* ConnectionHandle, // void* in/out
ushort CompletionType // WORD
);ccall((:SQLTransact, "ODBC32.dll"), stdcall, Int16,
(Ptr{Cvoid}, Ptr{Cvoid}, UInt16),
EnvironmentHandle, ConnectionHandle, CompletionType)
# EnvironmentHandle : void* in/out -> Ptr{Cvoid}
# ConnectionHandle : void* in/out -> Ptr{Cvoid}
# CompletionType : WORD -> UInt16
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int16_t SQLTransact(
void* EnvironmentHandle,
void* ConnectionHandle,
uint16_t CompletionType);
]]
local odbc32 = ffi.load("odbc32")
-- odbc32.SQLTransact(EnvironmentHandle, ConnectionHandle, CompletionType)
-- EnvironmentHandle : void* in/out
-- ConnectionHandle : void* in/out
-- CompletionType : WORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('ODBC32.dll');
const SQLTransact = lib.func('__stdcall', 'SQLTransact', 'int16_t', ['void *', 'void *', 'uint16_t']);
// SQLTransact(EnvironmentHandle, ConnectionHandle, CompletionType)
// EnvironmentHandle : void* in/out -> 'void *'
// ConnectionHandle : void* in/out -> 'void *'
// CompletionType : WORD -> 'uint16_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("ODBC32.dll", {
SQLTransact: { parameters: ["pointer", "pointer", "u16"], result: "i16" },
});
// lib.symbols.SQLTransact(EnvironmentHandle, ConnectionHandle, CompletionType)
// EnvironmentHandle : void* in/out -> "pointer"
// ConnectionHandle : void* in/out -> "pointer"
// CompletionType : WORD -> "u16"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int16_t SQLTransact(
void* EnvironmentHandle,
void* ConnectionHandle,
uint16_t CompletionType);
C, "ODBC32.dll");
// $ffi->SQLTransact(EnvironmentHandle, ConnectionHandle, CompletionType);
// EnvironmentHandle : void* in/out
// ConnectionHandle : void* in/out
// CompletionType : WORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Odbc32 extends StdCallLibrary {
Odbc32 INSTANCE = Native.load("odbc32", Odbc32.class);
short SQLTransact(
Pointer EnvironmentHandle, // void* in/out
Pointer ConnectionHandle, // void* in/out
short CompletionType // WORD
);
}@[Link("odbc32")]
lib LibODBC32
fun SQLTransact = SQLTransact(
EnvironmentHandle : Void*, # void* in/out
ConnectionHandle : Void*, # void* in/out
CompletionType : UInt16 # WORD
) : Int16
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef SQLTransactNative = Int16 Function(Pointer<Void>, Pointer<Void>, Uint16);
typedef SQLTransactDart = int Function(Pointer<Void>, Pointer<Void>, int);
final SQLTransact = DynamicLibrary.open('ODBC32.dll')
.lookupFunction<SQLTransactNative, SQLTransactDart>('SQLTransact');
// EnvironmentHandle : void* in/out -> Pointer<Void>
// ConnectionHandle : void* in/out -> Pointer<Void>
// CompletionType : WORD -> Uint16
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function SQLTransact(
EnvironmentHandle: Pointer; // void* in/out
ConnectionHandle: Pointer; // void* in/out
CompletionType: Word // WORD
): Smallint; stdcall;
external 'ODBC32.dll' name 'SQLTransact';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "SQLTransact"
c_SQLTransact :: Ptr () -> Ptr () -> Word16 -> IO Int16
-- EnvironmentHandle : void* in/out -> Ptr ()
-- ConnectionHandle : void* in/out -> Ptr ()
-- CompletionType : WORD -> Word16
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let sqltransact =
foreign "SQLTransact"
((ptr void) @-> (ptr void) @-> uint16_t @-> returning int16_t)
(* EnvironmentHandle : void* in/out -> (ptr void) *)
(* ConnectionHandle : void* in/out -> (ptr void) *)
(* CompletionType : WORD -> uint16_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library odbc32 (t "ODBC32.dll"))
(cffi:use-foreign-library odbc32)
(cffi:defcfun ("SQLTransact" sqltransact :convention :stdcall) :int16
(environment-handle :pointer) ; void* in/out
(connection-handle :pointer) ; void* in/out
(completion-type :uint16)) ; WORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $SQLTransact = Win32::API::More->new('ODBC32',
'short SQLTransact(LPVOID EnvironmentHandle, LPVOID ConnectionHandle, WORD CompletionType)');
# my $ret = $SQLTransact->Call($EnvironmentHandle, $ConnectionHandle, $CompletionType);
# EnvironmentHandle : void* in/out -> LPVOID
# ConnectionHandle : void* in/out -> LPVOID
# CompletionType : WORD -> WORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。